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Equilibrium Strategy of the Pursuit-Evasion Game in Three-Dimensional Space 被引量:1
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作者 Nuo Chen Linjing Li Wenji Mao 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第2期446-458,共13页
The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainl... The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainly concentrate on the cooperative pursuit of multiple players in two-dimensional pursuit-evasion games. However, these approaches can hardly be applied to practical situations where players usually move in three-dimensional space with a three-degree-of-freedom control. In this paper,we make the first attempt to investigate the equilibrium strategy of the realistic pursuit-evasion game, in which the pursuer follows a three-degree-of-freedom control, and the evader moves freely. First, we describe the pursuer's three-degree-of-freedom control and the evader's relative coordinate. We then rigorously derive the equilibrium strategy by solving the retrogressive path equation according to the Hamilton-Jacobi-Bellman-Isaacs(HJBI) method, which divides the pursuit-evasion process into the navigation and acceleration phases. Besides, we analyze the maximum allowable speed for the pursuer to capture the evader successfully and provide the strategy with which the evader can escape when the pursuer's speed exceeds the threshold. We further conduct comparison tests with various unilateral deviations to verify that the proposed strategy forms a Nash equilibrium. 展开更多
关键词 Differential game equilibrium strategy pursuit-evasion game threedegree-of-freedom control
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Cooperative Anti-Jamming and Interference Mitigation for UAV Networks: A Local Altruistic Game Approach 被引量:1
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作者 Yueyue Su Nan Qi +2 位作者 Zanqi Huang Rugui Yao Luliang Jia 《China Communications》 SCIE CSCD 2024年第2期183-196,共14页
To improve the anti-jamming and interference mitigation ability of the UAV-aided communication systems, this paper investigates the channel selection optimization problem in face of both internal mutual interference a... To improve the anti-jamming and interference mitigation ability of the UAV-aided communication systems, this paper investigates the channel selection optimization problem in face of both internal mutual interference and external malicious jamming. A cooperative anti-jamming and interference mitigation method based on local altruistic is proposed to optimize UAVs’ channel selection. Specifically, a Stackelberg game is modeled to formulate the confrontation relationship between UAVs and the jammer. A local altruistic game is modeled with each UAV considering the utilities of both itself and other UAVs. A distributed cooperative anti-jamming and interference mitigation algorithm is proposed to obtain the Stackelberg equilibrium. Finally, the convergence of the proposed algorithm and the impact of the transmission power on the system loss value are analyzed, and the anti-jamming performance of the proposed algorithm can be improved by around 64% compared with the existing algorithms. 展开更多
关键词 channel selection cooperative antijamming and interference mitigation local altruistic game Stackelberg game unmanned aerial vehicle(UAV)
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Zero-determinant strategies in iterated multi-strategy games
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作者 GUO Jinli 《纯粹数学与应用数学》 2024年第3期381-393,共13页
Self-serving,rational agents sometimes cooperate to their mutual benefit.The two-player iterated prisoner′s dilemma game is a model for including the emergence of cooperation.It is generally believed that there is no... Self-serving,rational agents sometimes cooperate to their mutual benefit.The two-player iterated prisoner′s dilemma game is a model for including the emergence of cooperation.It is generally believed that there is no simple ultimatum strategy which a player can control the return of the other participants.The zero-determinant strategy in the iterated prisoner′s dilemma dramatically expands our understanding of the classic game by uncovering strategies that provide a unilateral advantage to sentient players pitted against unwitting opponents.However,strategies in the prisoner′s dilemma game are only two strategies.Are there these results for general multi-strategy games?To address this question,the paper develops a theory for zero-determinant strategies for multi-strategy games,with any number of strategies.The analytical results exhibit a similar yet different scenario to the case of two-strategy games.The results are also applied to the Snowdrift game,the Hawk-Dove game and the Chicken game. 展开更多
关键词 prisoner′s dilemma zero-determinant strategy multi-strategy game symmetric game
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A game-theoretic approach for federated learning:A trade-off among privacy,accuracy and energy 被引量:2
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作者 Lihua Yin Sixin Lin +3 位作者 Zhe Sun Ran Li Yuanyuan He Zhiqiang Hao 《Digital Communications and Networks》 SCIE CSCD 2024年第2期389-403,共15页
Benefiting from the development of Federated Learning(FL)and distributed communication systems,large-scale intelligent applications become possible.Distributed devices not only provide adequate training data,but also ... Benefiting from the development of Federated Learning(FL)and distributed communication systems,large-scale intelligent applications become possible.Distributed devices not only provide adequate training data,but also cause privacy leakage and energy consumption.How to optimize the energy consumption in distributed communication systems,while ensuring the privacy of users and model accuracy,has become an urgent challenge.In this paper,we define the FL as a 3-layer architecture including users,agents and server.In order to find a balance among model training accuracy,privacy-preserving effect,and energy consumption,we design the training process of FL as game models.We use an extensive game tree to analyze the key elements that influence the players’decisions in the single game,and then find the incentive mechanism that meet the social norms through the repeated game.The experimental results show that the Nash equilibrium we obtained satisfies the laws of reality,and the proposed incentive mechanism can also promote users to submit high-quality data in FL.Following the multiple rounds of play,the incentive mechanism can help all players find the optimal strategies for energy,privacy,and accuracy of FL in distributed communication systems. 展开更多
关键词 Federated learning Privacy preservation Energy optimization game theory Distributed communication systems
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Ready,set,go:Medical preparations for the Paris 2024 Paralympic Games
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作者 Carolette Snyders Wayne Derman Martin Schwellnus 《Journal of Sport and Health Science》 SCIE CAS CSCD 2024年第6期726-727,共2页
1.Introduction In August 2024,over 4400 Paralympic athletes will gather in Paris for the Paralympic Summer Games—the pinnacle of every Paralympian’s(Para athletes competing at the Paralympic Games)career to showcase... 1.Introduction In August 2024,over 4400 Paralympic athletes will gather in Paris for the Paralympic Summer Games—the pinnacle of every Paralympian’s(Para athletes competing at the Paralympic Games)career to showcase their ability and skills.Their training,preparation,and effort in the years leading up to the Games are unparalleled.To achieve success,Paralympians specifically rely on a medical support team to achieve their goals.So,what is required of the medical support team to prepare Paralympians to get ready,set,and go to Paris 2024? 展开更多
关键词 PARIS gameS ATHLETES
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Discreet investors exert greater influence on cooperation in the public goods game
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作者 康洪炜 金展瑶 +4 位作者 李明远 旺咩 孙兴平 沈勇 陈清毅 《Chinese Physics B》 SCIE EI CAS CSCD 2024年第3期170-178,共9页
This paper studies the evolutionary process of cooperative behavior in a public goods game model with heterogeneous investment strategies in square lattices.In the proposed model,players are divided into defectors,coo... This paper studies the evolutionary process of cooperative behavior in a public goods game model with heterogeneous investment strategies in square lattices.In the proposed model,players are divided into defectors,cooperators and discreet investors.Among these,defectors do not participate in investing,discreet investors make heterogeneous investments based on the investment behavior and cooperation value of their neighbors,and cooperators invest equally in each neighbor.In real life,heterogeneous investment is often accompanied by time or economic costs.The discreet investors in this paper pay a certain price to obtain their neighbors'investment behavior and cooperation value,which quantifies the time and economic costs of the heterogeneous investment process.The results of Monte Carlo simulation experiments in this study show that discreet investors can effectively resist the invasion of the defectors,form a stable cooperative group and expand the cooperative advantage in evolution.However,when discreet investors pay too high a price,they lose their strategic advantage.The results in this paper help us understand the role of heterogeneous investment in promoting and maintaining human social cooperation. 展开更多
关键词 public goods game heterogeneous investment discreet investors COOPERATION
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The Triple Helix of innovation as a double game involving domestic and foreign actors
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作者 Eustache Mêgnigbêto 《Journal of Data and Information Science》 CSCD 2024年第1期82-100,共19页
Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and t... Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and the actors involved constitute a Triple Helix game.The paper distinguished three levels of analysis:the global grouping together all actors,the domestic grouping together domestic actors,and the foreign related to only actors from partner countries.Design/methodology/approach:Bibliographic records data from the Web of Science for South Korea and West Africa breakdown per innovation actors and distinguishing domestic and international collaboration are analyzed with game theory.The core,the Shapley value,and the nucleolus are computed at the three levels to measure the synergy between actors.Findings:The synergy operates more in South Korea than in West Africa;the government is more present in West Africa than in South Korea;domestic actors create more synergy in South Korea,but foreign more in West Africa;South Korea can consume all the foreign synergy,which is not the case of West Africa.Research limitations:Research data are limited to publication records;techniques and methods used may be extended to other research outputs.Practical implications:West African governments should increase their investment in science,technology,and innovation to benefit more from the synergy their innovation actors contributed at the foreign level.However,the results of the current study may not be sufficient to prove that greater investment will yield benefits from foreign synergies.Originality/value:This paper uses game theory to assess innovation systems by computing the contribution of foreign actors to knowledge production at an area level.It proposes an indicator to this end. 展开更多
关键词 Triple Helix game theory Core Shapley value NUCLEOLUS South Korea West Africa
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A Blockchain-Based Game Approach to Multi-Microgrid Energy Dispatch
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作者 Zhikang Wang Chengxuan Wang +2 位作者 Wendi Wu Cheng Sun Zhengtian Wu 《Computer Modeling in Engineering & Sciences》 SCIE EI 2024年第1期845-863,共19页
As the current global environment is deteriorating,distributed renewable energy is gradually becoming an important member of the energy internet.Blockchain,as a decentralized distributed ledger with decentralization,t... As the current global environment is deteriorating,distributed renewable energy is gradually becoming an important member of the energy internet.Blockchain,as a decentralized distributed ledger with decentralization,traceability and tamper-proof features,is an importantway to achieve efficient consumption andmulti-party supply of new energy.In this article,we establish a blockchain-based mathematical model of multiple microgrids and microgrid aggregators’revenue,consider the degree of microgrid users’preference for electricity thus increasing users’reliance on the blockchainmarket,and apply the one-master-multiple-slave Stackelberg game theory to solve the energy dispatching strategy when each market entity pursues the maximum revenue.The simulation results show that the blockchain-based dynamic game of the multi-microgrid market can effectively increase the revenue of both microgrids and aggregators and improve the utilization of renewable energy. 展开更多
关键词 Multi-microgrid blockchain stackelberg game energy scheduling
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Central environmental protection inspection and carbon emission reduction: A tripartite evolutionary game model from the perspective of carbon neutrality
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作者 Zhen-Hua Zhang Dan Ling +2 位作者 Qin-Xin Yang Yan-Chao Feng Jing Xiu 《Petroleum Science》 SCIE EI CAS CSCD 2024年第3期2139-2153,共15页
Since the carbon neutrality target was proposed,many countries have been facing severe challenges to carbon emission reduction sustainably.This study is conducted using a tripartite evolutionary game model to explore ... Since the carbon neutrality target was proposed,many countries have been facing severe challenges to carbon emission reduction sustainably.This study is conducted using a tripartite evolutionary game model to explore the impact of the central environmental protection inspection(CEPI)on driving carbon emission reduction,and to study what factors influence the strategic choices of each party and how they interact with each other.The research results suggest that local governments and manufacturing enterprises would choose strategies that are beneficial to carbon reduction when CEPI increases.When the initial willingness of all parties increases 20%,50%—80%,the time spent for the whole system to achieve stability decreases from 100%,60%—30%.The evolutionary result of“thorough inspection,regulation implementation,low-carbon management”is the best strategy for the tripartite evolutionary game.Moreover,the smaller the cost and the larger the benefit,the greater the likelihood of the three-party game stability strategy appears.This study has important guiding significance for other developing countries to promote carbon emission reduction by environmental policy. 展开更多
关键词 Central environmental protection INSPECTION Local government Manufacturing enterprise Tripartite evolutionary game Carbon emission reduction
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Evolutionary game dynamics of combining two different aspiration-driven update rules in structured populations
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作者 杨智昊 杨彦龙 《Chinese Physics B》 SCIE EI CAS CSCD 2024年第5期182-191,共10页
In evolutionary games,most studies on finite populations have focused on a single updating mechanism.However,given the differences in individual cognition,individuals may change their strategies according to different... In evolutionary games,most studies on finite populations have focused on a single updating mechanism.However,given the differences in individual cognition,individuals may change their strategies according to different updating mechanisms.For this reason,we consider two different aspiration-driven updating mechanisms in structured populations:satisfied-stay unsatisfied shift(SSUS)and satisfied-cooperate unsatisfied defect(SCUD).To simulate the game player’s learning process,this paper improves the particle swarm optimization algorithm,which will be used to simulate the game player’s strategy selection,i.e.,population particle swarm optimization(PPSO)algorithms.We find that in the prisoner’s dilemma,the conditions that SSUS facilitates the evolution of cooperation do not enable cooperation to emerge.In contrast,SCUD conditions that promote the evolution of cooperation enable cooperation to emerge.In addition,the invasion of SCUD individuals helps promote cooperation among SSUS individuals.Simulated by the PPSO algorithm,the theoretical approximation results are found to be consistent with the trend of change in the simulation results. 展开更多
关键词 evolutionary game dynamics aspiration-driven update structured populations
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Research on Maneuver Decision-Making of Multi-Agent Adversarial Game in a Random Interference Environment
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作者 Shiguang Hu Le Ru +4 位作者 Bo Lu Zhenhua Wang Xiaolin Zhao Wenfei Wang Hailong Xi 《Computers, Materials & Continua》 SCIE EI 2024年第10期1879-1903,共25页
The strategy evolution process of game players is highly uncertain due to random emergent situations and other external disturbances.This paper investigates the issue of strategy interaction and behavioral decision-ma... The strategy evolution process of game players is highly uncertain due to random emergent situations and other external disturbances.This paper investigates the issue of strategy interaction and behavioral decision-making among game players in simulated confrontation scenarios within a random interference environment.It considers the possible risks that random disturbances may pose to the autonomous decision-making of game players,as well as the impact of participants’manipulative behaviors on the state changes of the players.A nonlinear mathematical model is established to describe the strategy decision-making process of the participants in this scenario.Subsequently,the strategy selection interaction relationship,strategy evolution stability,and dynamic decision-making process of the game players are investigated and verified by simulation experiments.The results show that maneuver-related parameters and random environmental interference factors have different effects on the selection and evolutionary speed of the agent’s strategies.Especially in a highly uncertain environment,even small information asymmetry or miscalculation may have a significant impact on decision-making.This also confirms the feasibility and effectiveness of the method proposed in the paper,which can better explain the behavioral decision-making process of the agent in the interaction process.This study provides feasibility analysis ideas and theoretical references for improving multi-agent interactive decision-making and the interpretability of the game system model. 展开更多
关键词 Behavior decision-making stochastic evolutionary game nonlinear mathematical modeling MULTI-AGENT MANEUVER
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Value Iteration-Based Cooperative Adaptive Optimal Control for Multi-Player Differential Games With Incomplete Information
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作者 Yun Zhang Lulu Zhang Yunze Cai 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第3期690-697,共8页
This paper presents a novel cooperative value iteration(VI)-based adaptive dynamic programming method for multi-player differential game models with a convergence proof.The players are divided into two groups in the l... This paper presents a novel cooperative value iteration(VI)-based adaptive dynamic programming method for multi-player differential game models with a convergence proof.The players are divided into two groups in the learning process and adapt their policies sequentially.Our method removes the dependence of admissible initial policies,which is one of the main drawbacks of the PI-based frameworks.Furthermore,this algorithm enables the players to adapt their control policies without full knowledge of others’ system parameters or control laws.The efficacy of our method is illustrated by three examples. 展开更多
关键词 Adaptive dynamic programming incomplete information multi-player differential game value iteration
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A Mean-Field Game for a Forward-Backward Stochastic System With Partial Observation and Common Noise
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作者 Pengyan Huang Guangchen Wang +1 位作者 Shujun Wang Hua Xiao 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第3期746-759,共14页
This paper considers a linear-quadratic(LQ) meanfield game governed by a forward-backward stochastic system with partial observation and common noise,where a coupling structure enters state equations,cost functionals ... This paper considers a linear-quadratic(LQ) meanfield game governed by a forward-backward stochastic system with partial observation and common noise,where a coupling structure enters state equations,cost functionals and observation equations.Firstly,to reduce the complexity of solving the meanfield game,a limiting control problem is introduced.By virtue of the decomposition approach,an admissible control set is proposed.Applying a filter technique and dimensional-expansion technique,a decentralized control strategy and a consistency condition system are derived,and the related solvability is also addressed.Secondly,we discuss an approximate Nash equilibrium property of the decentralized control strategy.Finally,we work out a financial problem with some numerical simulations. 展开更多
关键词 Decentralized control strategy ϵ-Nash equilibrium forward-backward stochastic system mean-field game partial observation
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Stackelberg Game for Wireless Powered and Backscattering Enabled Sensor Networks
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作者 Lyu Bin Cao Yi +2 位作者 Wang Shuai Guo Haiyan Hao Chengyao 《China Communications》 SCIE CSCD 2024年第3期189-204,共16页
This paper investigates a wireless powered and backscattering enabled sensor network based on the non-linear energy harvesting model, where the power beacon(PB) delivers energy signals to wireless sensors to enable th... This paper investigates a wireless powered and backscattering enabled sensor network based on the non-linear energy harvesting model, where the power beacon(PB) delivers energy signals to wireless sensors to enable their passive backscattering and active transmission to the access point(AP). We propose an efficient time scheduling scheme for network performance enhancement, based on which each sensor can always harvest energy from the PB over the entire block except its time slots allocated for passive and active information delivery. Considering the PB and wireless sensors are from two selfish service providers, we use the Stackelberg game to model the energy interaction among them. To address the non-convexity of the leader-level problem, we propose to decompose the original problem into two subproblems and solve them iteratively in an alternating manner. Specifically, the successive convex approximation, semi-definite relaxation(SDR) and variable substitution techniques are applied to find a nearoptimal solution. To evaluate the performance loss caused by the interaction between two providers, we further investigate the social welfare maximization problem. Numerical results demonstrate that compared to the benchmark schemes, the proposed scheme can achieve up to 35.4% and 38.7% utility gain for the leader and the follower, respectively. 展开更多
关键词 backscatter communication energy interaction stackelberg game wireless powered sensor network
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A Data Intrusion Tolerance Model Based on an Improved Evolutionary Game Theory for the Energy Internet
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作者 Song Deng Yiming Yuan 《Computers, Materials & Continua》 SCIE EI 2024年第6期3679-3697,共19页
Malicious attacks against data are unavoidable in the interconnected,open and shared Energy Internet(EI),Intrusion tolerant techniques are critical to the data security of EI.Existing intrusion tolerant techniques suf... Malicious attacks against data are unavoidable in the interconnected,open and shared Energy Internet(EI),Intrusion tolerant techniques are critical to the data security of EI.Existing intrusion tolerant techniques suffered from problems such as low adaptability,policy lag,and difficulty in determining the degree of tolerance.To address these issues,we propose a novel adaptive intrusion tolerance model based on game theory that enjoys two-fold ideas:(1)it constructs an improved replica of the intrusion tolerance model of the dynamic equation evolution game to induce incentive weights;and (2)it combines a tournament competition model with incentive weights to obtain optimal strategies for each stage of the game process.Extensive experiments are conducted in the IEEE 39-bus system,whose results demonstrate the feasibility of the incentive weights,confirm the proposed strategy strengthens the system’s ability to tolerate aggression,and improves the dynamic adaptability and response efficiency of the aggression-tolerant system in the case of limited resources. 展开更多
关键词 Energy Internet Intrusion tolerance game theory racial competition adaptive intrusion response
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Design and pricing of maintenance service contract based on Nash non-cooperative game approach
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作者 SU Chun HUANG Kui 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2024年第1期118-129,共12页
Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satis... Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satisfaction,and ultimately promote sales and maximize profit for the manufacturer.By considering the combinations of corrective maintenance and preventive maintenance,totally three types of maintenance service contracts are designed.Moreover,attractive incentive and penalty mechanisms are adopted in the contracts.On this basis,Nash non-cooperative game is applied to analyze the revenue for both the manufacturer and customers,and so as to optimize the pricing mechanism of maintenance service contract and achieve a win-win situation.Numerical experiments are conducted.The results show that by taking into account the incentive and penalty mechanisms,the revenue can be improved for both the customers and manufacturer.Moreover,with the increase of repair rate and improvement factor in the preventive maintenance,the revenue will increase gradually for both the parties. 展开更多
关键词 maintenance service contract Nash game incentive and penalty mechanism corrective maintenance preventive maintenance
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Distributed Optimal Variational GNE Seeking in Merely Monotone Games
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作者 Wangli He Yanzhen Wang 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第7期1621-1630,共10页
In this paper, the optimal variational generalized Nash equilibrium(v-GNE) seeking problem in merely monotone games with linearly coupled cost functions is investigated, in which the feasible strategy domain of each a... In this paper, the optimal variational generalized Nash equilibrium(v-GNE) seeking problem in merely monotone games with linearly coupled cost functions is investigated, in which the feasible strategy domain of each agent is coupled through an affine constraint. A distributed algorithm based on the hybrid steepest descent method is first proposed to seek the optimal v-GNE. Then, an accelerated algorithm with relaxation is proposed and analyzed, which has the potential to further improve the convergence speed to the optimal v-GNE. Some sufficient conditions in both algorithms are obtained to ensure the global convergence towards the optimal v-GNE. To illustrate the performance of the algorithms, numerical simulation is conducted based on a networked Nash-Cournot game with bounded market capacities. 展开更多
关键词 Distributed algorithms equilibria selection generalized Nash equilibrium(GNE) merely monotone games
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Computation Offloading in Edge Computing for Internet of Vehicles via Game Theory
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作者 Jianhua Liu Jincheng Wei +3 位作者 Rongxin Luo Guilin Yuan Jiajia Liu Xiaoguang Tu 《Computers, Materials & Continua》 SCIE EI 2024年第10期1337-1361,共25页
With the rapid advancement of Internet of Vehicles(IoV)technology,the demands for real-time navigation,advanced driver-assistance systems(ADAS),vehicle-to-vehicle(V2V)and vehicle-to-infrastructure(V2I)communications,a... With the rapid advancement of Internet of Vehicles(IoV)technology,the demands for real-time navigation,advanced driver-assistance systems(ADAS),vehicle-to-vehicle(V2V)and vehicle-to-infrastructure(V2I)communications,and multimedia entertainment systems have made in-vehicle applications increasingly computingintensive and delay-sensitive.These applications require significant computing resources,which can overwhelm the limited computing capabilities of vehicle terminals despite advancements in computing hardware due to the complexity of tasks,energy consumption,and cost constraints.To address this issue in IoV-based edge computing,particularly in scenarios where available computing resources in vehicles are scarce,a multi-master and multi-slave double-layer game model is proposed,which is based on task offloading and pricing strategies.The establishment of Nash equilibrium of the game is proven,and a distributed artificial bee colonies algorithm is employed to achieve game equilibrium.Our proposed solution addresses these bottlenecks by leveraging a game-theoretic approach for task offloading and resource allocation in mobile edge computing(MEC)-enabled IoV environments.Simulation results demonstrate that the proposed scheme outperforms existing solutions in terms of convergence speed and system utility.Specifically,the total revenue achieved by our scheme surpasses other algorithms by at least 8.98%. 展开更多
关键词 Edge computing internet of vehicles resource allocation game theory artificial bee colony algorithm
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Network Defense Decision-Making Based on Deep Reinforcement Learning and Dynamic Game Theory
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作者 Huang Wanwei Yuan Bo +2 位作者 Wang Sunan Ding Yi Li Yuhua 《China Communications》 SCIE CSCD 2024年第9期262-275,共14页
Existing researches on cyber attackdefense analysis have typically adopted stochastic game theory to model the problem for solutions,but the assumption of complete rationality is used in modeling,ignoring the informat... Existing researches on cyber attackdefense analysis have typically adopted stochastic game theory to model the problem for solutions,but the assumption of complete rationality is used in modeling,ignoring the information opacity in practical attack and defense scenarios,and the model and method lack accuracy.To such problem,we investigate network defense policy methods under finite rationality constraints and propose network defense policy selection algorithm based on deep reinforcement learning.Based on graph theoretical methods,we transform the decision-making problem into a path optimization problem,and use a compression method based on service node to map the network state.On this basis,we improve the A3C algorithm and design the DefenseA3C defense policy selection algorithm with online learning capability.The experimental results show that the model and method proposed in this paper can stably converge to a better network state after training,which is faster and more stable than the original A3C algorithm.Compared with the existing typical approaches,Defense-A3C is verified its advancement. 展开更多
关键词 A3C cyber attack-defense analysis deep reinforcement learning stochastic game theory
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Stackelberg Game-Based Optimal Dispatch for PEDF Park and Power Grid Interaction under Multiple Incentive Mechanisms
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作者 Weidong Chen Yun Zhao +3 位作者 Xiaorui Wu Ziwen Cai Min Guo Yuxin Lu 《Energy Engineering》 EI 2024年第10期3075-3093,共19页
The integration of photovoltaic,energy storage,direct current,and flexible load(PEDF)technologies in building power systems is an importantmeans to address the energy crisis and promote the development of green buildi... The integration of photovoltaic,energy storage,direct current,and flexible load(PEDF)technologies in building power systems is an importantmeans to address the energy crisis and promote the development of green buildings.The friendly interaction between the PEDF systems and the power grid can promote the utilization of renewable energy and enhance the stability of the power grid.For this purpose,this work introduces a framework of multiple incentive mechanisms for a PEDF park,a building energy system that implements PEDF technologies.The incentive mechanisms proposed in this paper include both economic and noneconomic aspects,which is the most significant innovation of this paper.By modeling the relationship between a PEDF park and the power grid into a Stackelberg game,we demonstrate the effectiveness of these incentive measures in promoting the friendly interaction between the two entities.In this game model,the power grid determines on the prices of electricity trading and incentive subsidy,aiming to maximize its revenue while reducing the peak load of the PEDF park.On the other hand,the PEDF park make its dispatch plan according to the prices established by the grid,in order to reduce electricity consumption expense,improve electricity utility,and enhance the penetration rate of renewable energy.The results show that the proposed incentive mechanisms for the PEDF park can help to optimize energy consumption and promote sustainable energy practices. 展开更多
关键词 Demand response(DR) INCENTIVES PHOTOVOLTAIC energy storage direct current and flexible load(PEDF) REPUTATION Stackelberg game
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