This study is a preparation phase for visualization of utilized information using ergonomic user interface and standardization of elements for anti-air weapon system. Therefore, we investigated the instances of Navy W...This study is a preparation phase for visualization of utilized information using ergonomic user interface and standardization of elements for anti-air weapon system. Therefore, we investigated the instances of Navy Weapon System operation environment for defense advanced country. Based on the collected data, we compared and analyzed the weapon system operation environment design. Ultimately, it is essential to share a variety of battle field conditions such as enemy threat, enemy/friendly information, terrain information that can be effectively recognized. In this paper, we conduct case study for ergonomically development of Operation Environment. It is expected that this research improves the situational awareness and reduces the operator’s task load.展开更多
Quadriplegia is a neuromuscular disease that may cause varying degrees of functional loss in trunk and limbs.In such cases,head movements can be used as an alternative communication channel.In this study,a human–mach...Quadriplegia is a neuromuscular disease that may cause varying degrees of functional loss in trunk and limbs.In such cases,head movements can be used as an alternative communication channel.In this study,a human–machine interface which is controlled by human head movements is designed and implemented.The proposed system enables users to steer the desired movement direction and to control the speed of an output device by using head movements.Head movements of the users are detected using a 6 DOF IMUs measuring three-axis accelerometer and three-axis gyroscope.The head movement axes and the Euler angles have been associated with movement direction and speed,respectively.To ensure driving safety,the speed of the system is determined by considering the speed requested by the user and the obstacle distance on the route.In this context,fuzzy logic algorithm is employed for closed-loop speed control according to distance sensors and reference speed data.A car model was used as the output device on the machine interface.However,the wireless communication between human and machine interfaces provides to adapt this system to any remote device or systems.The implemented system was tested by five subjects.Performance of the system was evaluated in terms of task completion times and feedback from the subjects about their experience with the system.Results indicate that the proposed system is easy to use;and the control capability and usage speed increase with user experience.The control speed is improved with the increase in user experience.展开更多
Purpose–Connected vehicle-based variable speed limit(CV-VSL)systems in fog area use multi-source detection data to indicate drivers to make uniform change in speed when low visibility conditions suddenly occur.The pu...Purpose–Connected vehicle-based variable speed limit(CV-VSL)systems in fog area use multi-source detection data to indicate drivers to make uniform change in speed when low visibility conditions suddenly occur.The purpose of the speed limit is to make the driver’s driving behavior more consistent,so as to improve traffic safety and relieve traffic congestion.The on-road dynamic message sign(DMS)and on-board human–machine interface(HMI)are two types of warning technologies for CV-VSL systems.This study aims to analyze drivers’acceptance of the two types of warning technologies in fog area and its influencing factors.Design/methodology/approach–This study developed DMS and on-board HMI for the CV-VSL system in fog area on a driving simulator.The DMS and on-board HMI provided the driver with weather and speed limit information.In all,38 participants participated in the experiment and completed questionnaires on drivers’basic information,perceived usefulness and ease of use of the CV-VSL systems.Technology acceptance model(TAM)was developed to evaluate the drivers’acceptance of CV-VSL systems.A variance analysis method was used to study the influencing factors of drivers’acceptance including drivers’characteristics,technology types and fog density.Findings–The results showed that drivers’acceptance of on-road DMS was significantly higher than that of on-board HMI.The fog density had no significant effect on drivers’acceptance of on-road DMS or on-board HMI.Drivers’gender,age,driving year and driving personality were associated with the acceptance of the two CV-VSL technologies differently.This study is beneficial to the functional improvement of on-road DMS,on-board HMI and their market prospects.Originality/value–Previous studies have been conducted to evaluate the effectiveness of CV-VSL systems.However,there were rare studies focused on the drivers’attitude toward using which was also called as acceptance of the CV-VSL systems.Therefore,this research calculated the drivers’acceptance of two normally used CV-VSL systems including on-road DMS and on-board HMI using TAM.Furthermore,variance analysis was conducted to explore whether the factors such as drivers’characteristics(gender,age,driving year and driving personality),technology types and fog density affected the drivers’acceptance of the CV-VSL systems.展开更多
Force Myography (FMG), which monitors pressure or radial deformation of a limb, has recently been proposed as a po- tential alternative for naturally controlling bionic robotic prostheses. This paper presents an exp...Force Myography (FMG), which monitors pressure or radial deformation of a limb, has recently been proposed as a po- tential alternative for naturally controlling bionic robotic prostheses. This paper presents an exploratory case study aimed at evaluating how FMG behaves when a person with amputation uses a hand prosthetic prototype. One volunteer (transradial amputation) participated in this study, which investigated two experimental cases: static and dynamic. The static case considered forearm muscle contractions in a fixed elbow and shoulder positions whereas the dynamic case included movements of the elbow and shoulder. When considering eleven different hand grips, static data showed an accuracy over 99%, and dynamic data over 86% (within-trial analysis). The across-trial analysis, that takes into account multiple trials in the same data collection set, showed a meaningful accuracy respectively of 81% and 75% only for the reduced six grips setup. While further research is needed to increase these accuracies, the obtained results provided initial evidence that this technology could represent an in- teresting alternative that is worth exploring for controlling prosthesis.展开更多
Early Warning Aircraft(EWA)are the main force for air detection and its Human-Machine Interface(HMI)should be designed to support task efficiency and safety.With the appli-cation of advanced input method and interface...Early Warning Aircraft(EWA)are the main force for air detection and its Human-Machine Interface(HMI)should be designed to support task efficiency and safety.With the appli-cation of advanced input method and interface design in EWA,little is known about their actual usability in terms of human factors and ergonomics.The aim of this study was to investigate the effects of the input method and display mode of the situation map on EWA reconnaissance task performance with different information complexities.Eighteen participants attended a three-factor within-subject design experiment with input method(touch screen and mouse),display mode of the situation map(color and grayscale),and information complexity(high and low)as the inde-pendent variables.Participant behavior performance,subjective workload,heart rate/heart rate variability,and eye movements were recorded as the dependent variables.The results suggest that a touch screen requires greater task completion time and has greater physical demands than mouse operation;however,it also facilitates information processing by reducing the average fixation time.Color mode significantly decreases saccade counts compared to grayscale mode and is considered more appropriate for target search tasks as it induces less visual search load.High information complexity produces significant negative effects on behavior performance and subjective workload.It also has significant interaction effects with input method on fixation and saccade counts.The findings have implications in the optimization design of Human–Machine Interface for EWA task systems.展开更多
文摘This study is a preparation phase for visualization of utilized information using ergonomic user interface and standardization of elements for anti-air weapon system. Therefore, we investigated the instances of Navy Weapon System operation environment for defense advanced country. Based on the collected data, we compared and analyzed the weapon system operation environment design. Ultimately, it is essential to share a variety of battle field conditions such as enemy threat, enemy/friendly information, terrain information that can be effectively recognized. In this paper, we conduct case study for ergonomically development of Operation Environment. It is expected that this research improves the situational awareness and reduces the operator’s task load.
基金the Scientific and Technological Research Council of Turkey(TUBITAK).
文摘Quadriplegia is a neuromuscular disease that may cause varying degrees of functional loss in trunk and limbs.In such cases,head movements can be used as an alternative communication channel.In this study,a human–machine interface which is controlled by human head movements is designed and implemented.The proposed system enables users to steer the desired movement direction and to control the speed of an output device by using head movements.Head movements of the users are detected using a 6 DOF IMUs measuring three-axis accelerometer and three-axis gyroscope.The head movement axes and the Euler angles have been associated with movement direction and speed,respectively.To ensure driving safety,the speed of the system is determined by considering the speed requested by the user and the obstacle distance on the route.In this context,fuzzy logic algorithm is employed for closed-loop speed control according to distance sensors and reference speed data.A car model was used as the output device on the machine interface.However,the wireless communication between human and machine interfaces provides to adapt this system to any remote device or systems.The implemented system was tested by five subjects.Performance of the system was evaluated in terms of task completion times and feedback from the subjects about their experience with the system.Results indicate that the proposed system is easy to use;and the control capability and usage speed increase with user experience.The control speed is improved with the increase in user experience.
文摘Purpose–Connected vehicle-based variable speed limit(CV-VSL)systems in fog area use multi-source detection data to indicate drivers to make uniform change in speed when low visibility conditions suddenly occur.The purpose of the speed limit is to make the driver’s driving behavior more consistent,so as to improve traffic safety and relieve traffic congestion.The on-road dynamic message sign(DMS)and on-board human–machine interface(HMI)are two types of warning technologies for CV-VSL systems.This study aims to analyze drivers’acceptance of the two types of warning technologies in fog area and its influencing factors.Design/methodology/approach–This study developed DMS and on-board HMI for the CV-VSL system in fog area on a driving simulator.The DMS and on-board HMI provided the driver with weather and speed limit information.In all,38 participants participated in the experiment and completed questionnaires on drivers’basic information,perceived usefulness and ease of use of the CV-VSL systems.Technology acceptance model(TAM)was developed to evaluate the drivers’acceptance of CV-VSL systems.A variance analysis method was used to study the influencing factors of drivers’acceptance including drivers’characteristics,technology types and fog density.Findings–The results showed that drivers’acceptance of on-road DMS was significantly higher than that of on-board HMI.The fog density had no significant effect on drivers’acceptance of on-road DMS or on-board HMI.Drivers’gender,age,driving year and driving personality were associated with the acceptance of the two CV-VSL technologies differently.This study is beneficial to the functional improvement of on-road DMS,on-board HMI and their market prospects.Originality/value–Previous studies have been conducted to evaluate the effectiveness of CV-VSL systems.However,there were rare studies focused on the drivers’attitude toward using which was also called as acceptance of the CV-VSL systems.Therefore,this research calculated the drivers’acceptance of two normally used CV-VSL systems including on-road DMS and on-board HMI using TAM.Furthermore,variance analysis was conducted to explore whether the factors such as drivers’characteristics(gender,age,driving year and driving personality),technology types and fog density affected the drivers’acceptance of the CV-VSL systems.
文摘Force Myography (FMG), which monitors pressure or radial deformation of a limb, has recently been proposed as a po- tential alternative for naturally controlling bionic robotic prostheses. This paper presents an exploratory case study aimed at evaluating how FMG behaves when a person with amputation uses a hand prosthetic prototype. One volunteer (transradial amputation) participated in this study, which investigated two experimental cases: static and dynamic. The static case considered forearm muscle contractions in a fixed elbow and shoulder positions whereas the dynamic case included movements of the elbow and shoulder. When considering eleven different hand grips, static data showed an accuracy over 99%, and dynamic data over 86% (within-trial analysis). The across-trial analysis, that takes into account multiple trials in the same data collection set, showed a meaningful accuracy respectively of 81% and 75% only for the reduced six grips setup. While further research is needed to increase these accuracies, the obtained results provided initial evidence that this technology could represent an in- teresting alternative that is worth exploring for controlling prosthesis.
基金co-supported by the National Natural Science Foundation of ChinaCivil Aviation Administration of China (No. U1733118)+1 种基金the National Natural Science Foundation of China (No. 71301005)the Aeronautical Science Foundation of China (No. 20181330002)
文摘Early Warning Aircraft(EWA)are the main force for air detection and its Human-Machine Interface(HMI)should be designed to support task efficiency and safety.With the appli-cation of advanced input method and interface design in EWA,little is known about their actual usability in terms of human factors and ergonomics.The aim of this study was to investigate the effects of the input method and display mode of the situation map on EWA reconnaissance task performance with different information complexities.Eighteen participants attended a three-factor within-subject design experiment with input method(touch screen and mouse),display mode of the situation map(color and grayscale),and information complexity(high and low)as the inde-pendent variables.Participant behavior performance,subjective workload,heart rate/heart rate variability,and eye movements were recorded as the dependent variables.The results suggest that a touch screen requires greater task completion time and has greater physical demands than mouse operation;however,it also facilitates information processing by reducing the average fixation time.Color mode significantly decreases saccade counts compared to grayscale mode and is considered more appropriate for target search tasks as it induces less visual search load.High information complexity produces significant negative effects on behavior performance and subjective workload.It also has significant interaction effects with input method on fixation and saccade counts.The findings have implications in the optimization design of Human–Machine Interface for EWA task systems.