The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/vi...The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/video transport.It also adds new features to achieve better adaptation to the mobile network environment. In this paper, we propose an algorithm for handover detection and fast buffer refill that is based on the existing feedback and signaling mechanisms. The proposed algorithm refills the receiver buffer at a faster pace during a limited time frame after a hard handover is detected in order to achieve higher video quality.展开更多
To achieve high performance and reliability in video streaming over wireless local area networks (WLANs), one must jointly consider both optimized association to access points (APs) and handover management based on dy...To achieve high performance and reliability in video streaming over wireless local area networks (WLANs), one must jointly consider both optimized association to access points (APs) and handover management based on dynamic scanning of alternate APs. In this article, we propose a new architecture within the software-defined networking (SDN) framework, which allows stations to be connected to several APs simultaneously and to switch fast between them. We evaluate our system in a real-time testbed and demonstrate that our SDN-based handover mechanism significantly reduces the number and duration of video freeze events and allows for smaller playout buffers.展开更多
文摘The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/video transport.It also adds new features to achieve better adaptation to the mobile network environment. In this paper, we propose an algorithm for handover detection and fast buffer refill that is based on the existing feedback and signaling mechanisms. The proposed algorithm refills the receiver buffer at a faster pace during a limited time frame after a hard handover is detected in order to achieve higher video quality.
文摘To achieve high performance and reliability in video streaming over wireless local area networks (WLANs), one must jointly consider both optimized association to access points (APs) and handover management based on dynamic scanning of alternate APs. In this article, we propose a new architecture within the software-defined networking (SDN) framework, which allows stations to be connected to several APs simultaneously and to switch fast between them. We evaluate our system in a real-time testbed and demonstrate that our SDN-based handover mechanism significantly reduces the number and duration of video freeze events and allows for smaller playout buffers.