The existing methods of landscape visual quality evaluation is mostly based on people's subjective feelings,and the objectivity and scientificity of evaluation results are insufficient.As an important means of exp...The existing methods of landscape visual quality evaluation is mostly based on people's subjective feelings,and the objectivity and scientificity of evaluation results are insufficient.As an important means of experimental psychology,eye movement technology can show great advantages and potential in landscape visual quality evaluation.On the basis of combing and summarizing the relevant literature,based on the explanation of the technical principle of eye movement analysis,the application field,research content,technical methods and other aspects of eye movement analysis were reviewed.The application prospect of eye movement technology in landscape visual quality evaluation was explored to provide theoretical reference for the in-depth evaluation and research of landscape visual quality evaluation theory.展开更多
China’s car market consists of two plates——domestic made (A) and imported (B) cars. The market has experienced a transition process from the past "B strong v.s. A weak" to today’s "A strong v.s. B w...China’s car market consists of two plates——domestic made (A) and imported (B) cars. The market has experienced a transition process from the past "B strong v.s. A weak" to today’s "A strong v.s. B weak".展开更多
The evaluation index of camouflage patterns is important in the field of military application.It is the goal that researchers have always pursued to make the computable evaluation indicators more in line with the huma...The evaluation index of camouflage patterns is important in the field of military application.It is the goal that researchers have always pursued to make the computable evaluation indicators more in line with the human visual mechanism.In order to make the evaluation method more computationally intelligent,a Multi-Feature Camouflage Fused Index(MF-CFI)is proposed based on the comparison of grayscale,color and texture features between the target and the background.In order to verify the effectiveness of the proposed index,eye movement experiments are conducted to compare the proposed index with existing indexes including Universal Image Quality Index(UIQI),Camouflage Similarity Index(CSI)and Structural Similarity(SSIM).Twenty-four different simulated targets are designed in a grassland background,28 observers participate in the experiment and record the eye movement data during the observation process.The results show that the highest Pearson correlation coefficient is observed between MF-CFI and the eye movement data,both in the designed digital camouflage patterns and largespot camouflage patterns.Since MF-CFI is more in line with the detection law of camouflage targets in human visual perception,the proposed index can be used for the comparison and parameter optimization of camouflage design algorithms.展开更多
AIM: To examine whether the sedative effects assessed by psychomotor tests would depend on the cytochrome P450 (CYP ) 2C19 genotypes after an infusion regimen of diazepam commonly used forgastrointestinal endoscopy in...AIM: To examine whether the sedative effects assessed by psychomotor tests would depend on the cytochrome P450 (CYP ) 2C19 genotypes after an infusion regimen of diazepam commonly used forgastrointestinal endoscopy in Japan. METHODS: Fifteen healthy Japanese volunteers consisting of three different CYP2C19 genotype groups underwent a critical ? icker fusion test, an eye movement analysis and a postural sway test as a test for physical sedative effects, and a visual analog scale (VAS) symptom assessment method as a test for mental sedative effects during the 336 h period after the intravenous infusion of diazepam (5 mg). RESULTS: The physical sedative effects assessed by the critical flicker test continued for 1 h (t values of 5 min, 30 min and 60 min later: 4.35, 5.00 and 3.19, respectively) and those by the moving radial area of a postural sway test continued for 3 h (t values of 5 h, 30 h, 60 min and 3 h later: -4.05, -3.42, -2.17 and -2.58, respectively), which changed significantly compared with the baseline level before infusion (P < 0.05). On the other hand, the mental sedative effects by the VAS method improved within 1 h. The CYP2C19 genotype-dependent differences in the postinfusion sedative effects were not observed in any of the four psychomotor function tests. CONCLUSION: With the psychomotor tests, the objective sedative effects of diazepam continued for 1 h to 3 h irrespective of CYP2C19 genotype status and the subjective sedative symptoms improved within 1 h. Up to 3 h of clinical care appears to be required after the infusion of diazepam, although patients feel subjectively improved.展开更多
A new method for ergonomic design of a computer mouse is proposed in this paper. In the method, the movements of joints and tip of the forefinger during operating a mouse was captured by a high-speed video camera. The...A new method for ergonomic design of a computer mouse is proposed in this paper. In the method, the movements of joints and tip of the forefinger during operating a mouse was captured by a high-speed video camera. The captured videos were ana- lyzed and an algorithm was developed to decide the size and location of the mouse wheel according to ergonomic principles. The al- gorithm was then coded in a software package with Visual C++ and OpenGL languages. Results of the calculation and simulation agreed well with those of the experiments. The software can also be used for shape design of mouse body, buttons and their layouts.展开更多
The study of three-dimensional human kinematics has significant impacts on medical and healthcare technology innovations. As a non-invasive technology, optoelectronic stereophotogrammetry is widely used for in-vivo lo...The study of three-dimensional human kinematics has significant impacts on medical and healthcare technology innovations. As a non-invasive technology, optoelectronic stereophotogrammetry is widely used for in-vivo locomotor evaluations. However, relatively high testing difficulties, poor testing accuracies, and high analysis complexities prohibit its further employment. The objective of this study is to explore an improved modeling technique for quantitative measurement and analysis of human locomotion. Firstly, a 3D whole body model of 17 rigid segments was developed to describe human locomotion. Subsequently, a novel infrared reflective marker cluster for 17 body segments was constructed to calibrate and record the 3D segmental position and orientation of each functional body region simultaneously with high spatial accuracy. In addition, the novel calibration procedure and the conception of kinematic coupling of human locomotion were proposed to investigate the segmental functional characteristics of human motion. Eight healthy male subjects were evaluated with walking and running experiments using the Qualisys motion capture system. The experimental results demonstrated the followings: (i) The kinematic coupling of the upper limbs and the lower limbs both showed the significant characteristics of joint motion, while the torso motion of human possessed remarkable features of segmental motion; (ii) flexion/extension was the main motion feature in sagittal plane, while the lateral bending in coronal plane and the axial rotation in transverse plane were subsidiary motions during an entire walking cycle regarding to all the segments of the human body; (iii) compared with conventional methods, the improved techniques have a competitive advantage in the convenient measurement and accurate analysis of the segmental dynamic functional characteristics during human locomotion. The modeling technique proposed in this paper has great potentials in rehabilitation engineering as well as ergonomics and biomimetic engineering.展开更多
Computer-based evacuation simulations are important tools for emergency managers.These simulations vary in complexity and include 2D and 3D GIS-based network analyses,agent-based models,and sophisticated models built ...Computer-based evacuation simulations are important tools for emergency managers.These simulations vary in complexity and include 2D and 3D GIS-based network analyses,agent-based models,and sophisticated models built on documented human behaviour and particle dynamics.Despite the influential role of built environments in determining human movement,a disconnect often exists between the features of the real world and the way they are represented within these simulation environments.The proliferation of emergency management location-aware mobile devices,along with a recent infatuation for augmented reality(AR),has resulted in new wayfinding and hazard assessment tools that bridge this gap,allowing users to visualize geospatial information superimposed on the real world.In this paper,we report research and development that has produced AR geovisual analytical systems,enabling visual analysis of human dynamics in multilevel built environments with complex thoroughfare network infrastructure.We demonstrate prototypes that show how mixed reality visual analysis of intelligent human movement simulations built in virtual spaces can become part of real space.This research introduces a fundamentally new way to view and link simulations of people with the real-world context of the built environment:mixed reality crowd simulation in real space.展开更多
基金Supported by the National Natural Science Foundation of China(32001366)General Project of China Postdoctoral Science Foundation(2022M710403).
文摘The existing methods of landscape visual quality evaluation is mostly based on people's subjective feelings,and the objectivity and scientificity of evaluation results are insufficient.As an important means of experimental psychology,eye movement technology can show great advantages and potential in landscape visual quality evaluation.On the basis of combing and summarizing the relevant literature,based on the explanation of the technical principle of eye movement analysis,the application field,research content,technical methods and other aspects of eye movement analysis were reviewed.The application prospect of eye movement technology in landscape visual quality evaluation was explored to provide theoretical reference for the in-depth evaluation and research of landscape visual quality evaluation theory.
文摘China’s car market consists of two plates——domestic made (A) and imported (B) cars. The market has experienced a transition process from the past "B strong v.s. A weak" to today’s "A strong v.s. B weak".
基金Natural Science Foundation of Jiangsu Province&Key Laboratory Foundation,grant number is BK20180579&6142206180204 respectively.
文摘The evaluation index of camouflage patterns is important in the field of military application.It is the goal that researchers have always pursued to make the computable evaluation indicators more in line with the human visual mechanism.In order to make the evaluation method more computationally intelligent,a Multi-Feature Camouflage Fused Index(MF-CFI)is proposed based on the comparison of grayscale,color and texture features between the target and the background.In order to verify the effectiveness of the proposed index,eye movement experiments are conducted to compare the proposed index with existing indexes including Universal Image Quality Index(UIQI),Camouflage Similarity Index(CSI)and Structural Similarity(SSIM).Twenty-four different simulated targets are designed in a grassland background,28 observers participate in the experiment and record the eye movement data during the observation process.The results show that the highest Pearson correlation coefficient is observed between MF-CFI and the eye movement data,both in the designed digital camouflage patterns and largespot camouflage patterns.Since MF-CFI is more in line with the detection law of camouflage targets in human visual perception,the proposed index can be used for the comparison and parameter optimization of camouflage design algorithms.
基金Grants-in-Aid for Scientific Research from YOKOYAMA Foundation for Clinical Pharmacologya Grant-in-Aid from the Center of Excellence (COE) from the Ministry of Education, Culture, Sports, Science and Technology of JapanGrant-in-Aid from the Ministry of Education, Culture, Sports, Science and Technology of Japan No. 17590470
文摘AIM: To examine whether the sedative effects assessed by psychomotor tests would depend on the cytochrome P450 (CYP ) 2C19 genotypes after an infusion regimen of diazepam commonly used forgastrointestinal endoscopy in Japan. METHODS: Fifteen healthy Japanese volunteers consisting of three different CYP2C19 genotype groups underwent a critical ? icker fusion test, an eye movement analysis and a postural sway test as a test for physical sedative effects, and a visual analog scale (VAS) symptom assessment method as a test for mental sedative effects during the 336 h period after the intravenous infusion of diazepam (5 mg). RESULTS: The physical sedative effects assessed by the critical flicker test continued for 1 h (t values of 5 min, 30 min and 60 min later: 4.35, 5.00 and 3.19, respectively) and those by the moving radial area of a postural sway test continued for 3 h (t values of 5 h, 30 h, 60 min and 3 h later: -4.05, -3.42, -2.17 and -2.58, respectively), which changed significantly compared with the baseline level before infusion (P < 0.05). On the other hand, the mental sedative effects by the VAS method improved within 1 h. The CYP2C19 genotype-dependent differences in the postinfusion sedative effects were not observed in any of the four psychomotor function tests. CONCLUSION: With the psychomotor tests, the objective sedative effects of diazepam continued for 1 h to 3 h irrespective of CYP2C19 genotype status and the subjective sedative symptoms improved within 1 h. Up to 3 h of clinical care appears to be required after the infusion of diazepam, although patients feel subjectively improved.
文摘A new method for ergonomic design of a computer mouse is proposed in this paper. In the method, the movements of joints and tip of the forefinger during operating a mouse was captured by a high-speed video camera. The captured videos were ana- lyzed and an algorithm was developed to decide the size and location of the mouse wheel according to ergonomic principles. The al- gorithm was then coded in a software package with Visual C++ and OpenGL languages. Results of the calculation and simulation agreed well with those of the experiments. The software can also be used for shape design of mouse body, buttons and their layouts.
基金supported partially by the National Natural Science Foundation of China (Grant Nos 50635030, 60932001 and 61072031)the National Basic Research Program of China ("973" Program) (Grant No 2010CB732606)+1 种基金the Knowledge Innovation Program of the Chinese Academy of Sciencessupported by the China Scholarship Council (CSC) and China Postdoctoral Project
文摘The study of three-dimensional human kinematics has significant impacts on medical and healthcare technology innovations. As a non-invasive technology, optoelectronic stereophotogrammetry is widely used for in-vivo locomotor evaluations. However, relatively high testing difficulties, poor testing accuracies, and high analysis complexities prohibit its further employment. The objective of this study is to explore an improved modeling technique for quantitative measurement and analysis of human locomotion. Firstly, a 3D whole body model of 17 rigid segments was developed to describe human locomotion. Subsequently, a novel infrared reflective marker cluster for 17 body segments was constructed to calibrate and record the 3D segmental position and orientation of each functional body region simultaneously with high spatial accuracy. In addition, the novel calibration procedure and the conception of kinematic coupling of human locomotion were proposed to investigate the segmental functional characteristics of human motion. Eight healthy male subjects were evaluated with walking and running experiments using the Qualisys motion capture system. The experimental results demonstrated the followings: (i) The kinematic coupling of the upper limbs and the lower limbs both showed the significant characteristics of joint motion, while the torso motion of human possessed remarkable features of segmental motion; (ii) flexion/extension was the main motion feature in sagittal plane, while the lateral bending in coronal plane and the axial rotation in transverse plane were subsidiary motions during an entire walking cycle regarding to all the segments of the human body; (iii) compared with conventional methods, the improved techniques have a competitive advantage in the convenient measurement and accurate analysis of the segmental dynamic functional characteristics during human locomotion. The modeling technique proposed in this paper has great potentials in rehabilitation engineering as well as ergonomics and biomimetic engineering.
文摘Computer-based evacuation simulations are important tools for emergency managers.These simulations vary in complexity and include 2D and 3D GIS-based network analyses,agent-based models,and sophisticated models built on documented human behaviour and particle dynamics.Despite the influential role of built environments in determining human movement,a disconnect often exists between the features of the real world and the way they are represented within these simulation environments.The proliferation of emergency management location-aware mobile devices,along with a recent infatuation for augmented reality(AR),has resulted in new wayfinding and hazard assessment tools that bridge this gap,allowing users to visualize geospatial information superimposed on the real world.In this paper,we report research and development that has produced AR geovisual analytical systems,enabling visual analysis of human dynamics in multilevel built environments with complex thoroughfare network infrastructure.We demonstrate prototypes that show how mixed reality visual analysis of intelligent human movement simulations built in virtual spaces can become part of real space.This research introduces a fundamentally new way to view and link simulations of people with the real-world context of the built environment:mixed reality crowd simulation in real space.