Mobile multimedia streaming is an open topic in vehicular environment. Due to the high intermittent links, it has become a critical challenge to deliver high quality video streaming in vehicular networks. In this pape...Mobile multimedia streaming is an open topic in vehicular environment. Due to the high intermittent links, it has become a critical challenge to deliver high quality video streaming in vehicular networks. In this paper, we reform the Information Centric Networking (ICN) concept for multimedia delivery in urban vehicular networks. By leveraging the 1CN perspective, we highlight that vehicular peers can obtain multimedia chunks via the vehicle-to-cloud (V2C) approach to improve the delivery quality. Based on this, we propose a lightweight multipath selection strategy to guide the network system to adaptively adjust the forwarding means. Extensive simulations show that the proposed solution can optimize the utilization of network paths, lighten network loads as well as avoid wasting resources.展开更多
Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches ...Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches to multimedia transmissions to meet the growing volume demand and quality expectations of multimedia traffic. This paper studies network coding which is a promising paradigm that has the potential to improve the performance of networks for multimedia streaming applications in terms of packet delivery ratio (PDR), latency and jitter. This paper examines several network coding protocols for ad hoc wireless mesh networks and compares their performance on multimedia streaming applications with optimized broadcast protocols, e.g., BCast, Simplified Multicast Forwarding (SMF), and Partial Dominant Pruning (PDP). The results show that the performance increases significantly with the Random Linear Network Coding (RLNC) scheme.展开更多
With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia co...With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia contents are typically transmitted using a multicast delivery method due to its bandwidth efficiency. However, not all networks support multicasting. Multicasting alone could lead to service disruption when the users move from a multicast-capable network to a non-multicast network. In this paper, we propose a handover scheme called application layer seamless switching(ALSS) to provide smooth real-time multimedia delivery across unicast and multicast networks. ALSS adopts a soft handover to achieve seamless playback during the handover period. A real-time streaming testbed is implemented to investigate the overall handover performance, especially the overlapping period where both network interfaces are receiving audio and video packets. Both the quality of service(QoS) and objective-mapped quality of experience(QoE) metrics are measured. Experimental results show that the overlapping period takes a minimum of 56 and 4 ms for multicast-to-unicast(M2U) and unicast-to-multicast(U2M) handover, respectively. The measured peak signal-to-noise ratio(PSNR) confirms that the frame-by-frame quality of the streamed video during the handover is at least 33 dB, which is categorized as good based on ITU-T recommendations. The estimated mean opinion score(MOS) in terms of video playback smoothness is also at a satisfactory level.展开更多
Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope u...Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope up with this situation. It is observed that network congestion is the dominant reason for packet loss, longer delay and delay jitter in streaming video. Most of the present routing protocols are not designed to adapt to congestion control. We propose a new routing protocol, Congestion Adaptive AODV Routing Protocol (CA-AODV), to address the congestion issues considering delay, packet loss and routing overhead. To evaluate their performance, we have considered mpeg4 for streaming video data using network simulator (NS2). CA-AODV outperforms present protocols in delivery ratio and delay, while introducing less routing protocol overhead. The result demonstrates that integrating congestion adaptive mechanisms with AODV is a promising way to improve performance for heavy traffic load in multimedia based mobile ad hoc networks.展开更多
本文重点研究在多路复用的链路环境中,TC P友好与多媒体流最低速率阈值限定之间的权衡关系,提出了一种基于多路复用的TC P友好速率控制算法-M TCRC(M u ltip lex ing and thresho ld-con stra ined ra te con tro l).M TCRC引入基于概...本文重点研究在多路复用的链路环境中,TC P友好与多媒体流最低速率阈值限定之间的权衡关系,提出了一种基于多路复用的TC P友好速率控制算法-M TCRC(M u ltip lex ing and thresho ld-con stra ined ra te con tro l).M TCRC引入基于概率的随机试验技术,以保证多媒体流在多路复用时,当友好速率低于限定的最低速率时,通过在适当的时间对部分流的挂起操作,使多媒体流的平均吞吐量仍保持TC P友好.M TCRC是对TFRC(TC P-fr iend lyra te con tro l)的改进,它在保持TFRC良好的速率平滑性的同时,增加了对多媒体流最低速率阈值限定特性及多路复用链路环境的考虑,使其既能尽量保持多媒体流应用的有效性,又能与竞争的TC P流公平地分享带宽.模拟结果显示:M TCRC的性能明显优于TFRC.展开更多
基金partially supported by the Fundamental Research Funds for the Central Universities under Grant No.2015JBM009the National Natural Science Foundation of China(NSFC) under Grant 61602030 U1404611,61301081+1 种基金the Project Funded by China Postdoctoral Science Foundation under Grant No.2016T90031,2015M570028 and 2015M580970the Program for Science & Technology Innovation Talents in the University of Henan Province under Grant No.16HASTIT035
文摘Mobile multimedia streaming is an open topic in vehicular environment. Due to the high intermittent links, it has become a critical challenge to deliver high quality video streaming in vehicular networks. In this paper, we reform the Information Centric Networking (ICN) concept for multimedia delivery in urban vehicular networks. By leveraging the 1CN perspective, we highlight that vehicular peers can obtain multimedia chunks via the vehicle-to-cloud (V2C) approach to improve the delivery quality. Based on this, we propose a lightweight multipath selection strategy to guide the network system to adaptively adjust the forwarding means. Extensive simulations show that the proposed solution can optimize the utilization of network paths, lighten network loads as well as avoid wasting resources.
文摘Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches to multimedia transmissions to meet the growing volume demand and quality expectations of multimedia traffic. This paper studies network coding which is a promising paradigm that has the potential to improve the performance of networks for multimedia streaming applications in terms of packet delivery ratio (PDR), latency and jitter. This paper examines several network coding protocols for ad hoc wireless mesh networks and compares their performance on multimedia streaming applications with optimized broadcast protocols, e.g., BCast, Simplified Multicast Forwarding (SMF), and Partial Dominant Pruning (PDP). The results show that the performance increases significantly with the Random Linear Network Coding (RLNC) scheme.
基金Project supported by the Ministry of Science,Technology and Innovation under the eScienceFund(No.01-01-03-SF0782)MIMOS Berhad
文摘With the deployment of heterogeneous networks, mobile users are expecting ubiquitous connectivity when using applications. For bandwidth-intensive applications such as Internet Protocol Television(IPTV), multimedia contents are typically transmitted using a multicast delivery method due to its bandwidth efficiency. However, not all networks support multicasting. Multicasting alone could lead to service disruption when the users move from a multicast-capable network to a non-multicast network. In this paper, we propose a handover scheme called application layer seamless switching(ALSS) to provide smooth real-time multimedia delivery across unicast and multicast networks. ALSS adopts a soft handover to achieve seamless playback during the handover period. A real-time streaming testbed is implemented to investigate the overall handover performance, especially the overlapping period where both network interfaces are receiving audio and video packets. Both the quality of service(QoS) and objective-mapped quality of experience(QoE) metrics are measured. Experimental results show that the overlapping period takes a minimum of 56 and 4 ms for multicast-to-unicast(M2U) and unicast-to-multicast(U2M) handover, respectively. The measured peak signal-to-noise ratio(PSNR) confirms that the frame-by-frame quality of the streamed video during the handover is at least 33 dB, which is categorized as good based on ITU-T recommendations. The estimated mean opinion score(MOS) in terms of video playback smoothness is also at a satisfactory level.
文摘Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope up with this situation. It is observed that network congestion is the dominant reason for packet loss, longer delay and delay jitter in streaming video. Most of the present routing protocols are not designed to adapt to congestion control. We propose a new routing protocol, Congestion Adaptive AODV Routing Protocol (CA-AODV), to address the congestion issues considering delay, packet loss and routing overhead. To evaluate their performance, we have considered mpeg4 for streaming video data using network simulator (NS2). CA-AODV outperforms present protocols in delivery ratio and delay, while introducing less routing protocol overhead. The result demonstrates that integrating congestion adaptive mechanisms with AODV is a promising way to improve performance for heavy traffic load in multimedia based mobile ad hoc networks.
文摘本文重点研究在多路复用的链路环境中,TC P友好与多媒体流最低速率阈值限定之间的权衡关系,提出了一种基于多路复用的TC P友好速率控制算法-M TCRC(M u ltip lex ing and thresho ld-con stra ined ra te con tro l).M TCRC引入基于概率的随机试验技术,以保证多媒体流在多路复用时,当友好速率低于限定的最低速率时,通过在适当的时间对部分流的挂起操作,使多媒体流的平均吞吐量仍保持TC P友好.M TCRC是对TFRC(TC P-fr iend lyra te con tro l)的改进,它在保持TFRC良好的速率平滑性的同时,增加了对多媒体流最低速率阈值限定特性及多路复用链路环境的考虑,使其既能尽量保持多媒体流应用的有效性,又能与竞争的TC P流公平地分享带宽.模拟结果显示:M TCRC的性能明显优于TFRC.