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Distributed Nash Equilibrium Seeking Strategies Under Quantized Communication 被引量:2
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作者 Maojiao Ye Qing-Long Han +2 位作者 Lei Ding Shengyuan Xu Guobiao Jia 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第1期103-112,共10页
This paper is concerned with distributed Nash equi librium seeking strategies under quantized communication. In the proposed seeking strategy, a projection operator is synthesized with a gradient search method to achi... This paper is concerned with distributed Nash equi librium seeking strategies under quantized communication. In the proposed seeking strategy, a projection operator is synthesized with a gradient search method to achieve the optimization o players' objective functions while restricting their actions within required non-empty, convex and compact domains. In addition, a leader-following consensus protocol, in which quantized informa tion flows are utilized, is employed for information sharing among players. More specifically, logarithmic quantizers and uniform quantizers are investigated under both undirected and connected communication graphs and strongly connected digraphs, respec tively. Through Lyapunov stability analysis, it is shown that play ers' actions can be steered to a neighborhood of the Nash equilib rium with logarithmic and uniform quantizers, and the quanti fied convergence error depends on the parameter of the quan tizer for both undirected and directed cases. A numerical exam ple is given to verify the theoretical results. 展开更多
关键词 CONSENSUS distributed nash equilibrium seeking projected gradient play quantized communication
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Distributed Nash Equilibrium Seeking for General Networked Games With Bounded Disturbances 被引量:7
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作者 Maojiao Ye Danhu Li +1 位作者 Qing-Long Han Lei Ding 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2023年第2期376-387,共12页
This paper is concerned with anti-disturbance Nash equilibrium seeking for games with partial information.First,reduced-order disturbance observer-based algorithms are proposed to achieve Nash equilibrium seeking for ... This paper is concerned with anti-disturbance Nash equilibrium seeking for games with partial information.First,reduced-order disturbance observer-based algorithms are proposed to achieve Nash equilibrium seeking for games with firstorder and second-order players,respectively.In the developed algorithms,the observed disturbance values are included in control signals to eliminate the influence of disturbances,based on which a gradient-like optimization method is implemented for each player.Second,a signum function based distributed algorithm is proposed to attenuate disturbances for games with secondorder integrator-type players.To be more specific,a signum function is involved in the proposed seeking strategy to dominate disturbances,based on which the feedback of the velocity-like states and the gradients of the functions associated with players achieves stabilization of system dynamics and optimization of players'objective functions.Through Lyapunov stability analysis,it is proven that the players'actions can approach a small region around the Nash equilibrium by utilizing disturbance observerbased strategies with appropriate control gains.Moreover,exponential(asymptotic)convergence can be achieved when the signum function based control strategy(with an adaptive control gain)is employed.The performance of the proposed algorithms is tested by utilizing an integrated simulation platform of virtual robot experimentation platform(V-REP)and MATLAB. 展开更多
关键词 Distributed networks disturbance rejection nash equilibrium networked games
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Nash Equilibrium of a Fixed-Sum Two-Player Game
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作者 Yoshihiro Tanaka 《American Journal of Computational Mathematics》 2024年第3期346-357,共12页
It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems kn... It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems known as PPAD (Polynomial Parity Argument on Directed graphs), for which no polynomial-time solution methods are known, even for two-player games. This paper demonstrates that in fixed-sum two-player games (including zero-sum games), the Nash equilibrium forms a convex set, and has a unique expected payoff. Furthermore, these equilibria are Pareto optimal. Additionally, it is shown that the Nash equilibrium of fixed-sum two-player games can theoretically be found in polynomial time using the principal-dual interior point method, a solution method of linear programming. 展开更多
关键词 nash equilibrium Fixed-Sum Two-Player Game Principal-Dual Interior Point Method
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具有加性耦合效用和连续统参与人博弈中的强Nash均衡
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作者 杨哲 《运筹学学报(中英文)》 CSCD 北大核心 2024年第3期143-152,共10页
本文将研究具有加性耦合效用和连续统参与人博弈中的强Nash均衡。我们首先证明具有加性耦合效用和有限参与人博弈中强Nash均衡的存在性。进一步,对具有加性耦合效用和连续统参与人的博弈,我们引入弱强Nash均衡的概念,并证明它的存在性... 本文将研究具有加性耦合效用和连续统参与人博弈中的强Nash均衡。我们首先证明具有加性耦合效用和有限参与人博弈中强Nash均衡的存在性。进一步,对具有加性耦合效用和连续统参与人的博弈,我们引入弱强Nash均衡的概念,并证明它的存在性定理。本文发展了强Nash均衡的研究。 展开更多
关键词 nash 均衡 加性耦合效用 连续统参与人 存在性
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转移概率部分未知的离散时间Markov跳变系统Nash微分博弈
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作者 张成科 徐萌 杨璐 《广东工业大学学报》 CAS 2024年第2期129-138,共10页
考虑到转移概率矩阵元素无法完全获悉,如何在转移概率部分未知的情境下研究离散时间Markov跳变系统Nash微分博弈是有待解决的问题之一,这一问题可以为转移概率部分未知的Markov跳变系统Nash微分博弈理论在管理问题上的应用提供理论支撑... 考虑到转移概率矩阵元素无法完全获悉,如何在转移概率部分未知的情境下研究离散时间Markov跳变系统Nash微分博弈是有待解决的问题之一,这一问题可以为转移概率部分未知的Markov跳变系统Nash微分博弈理论在管理问题上的应用提供理论支撑。基于此,本文首先研究单人博弈情形,即ε-次优控制问题,借助自由连接权矩阵和配方法,得到了ε-次优控制策略存在的充分性条件,并给出了成本函数上界的显式表达;然后延伸至双人博弈进行分析,得到了ε-次优Nash均衡策略存在的条件等价于求解双线性矩阵不等式和矩阵不等式的优化问题,并通过启发式算法求解优化问题得到ε-次优Nash均衡策略;最后通过数值算例证明了主要结论的有效性。 展开更多
关键词 离散时间Markov跳变系统 ε-次优控制 ε-次优nash均衡
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Fully Distributed Nash Equilibrium Seeking for High-Order Players With Actuator Limitations 被引量:4
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作者 Maojiao Ye Qing-Long Han +1 位作者 Lei Ding Shengyuan Xu 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2023年第6期1434-1444,共11页
This paper explores the problem of distributed Nash equilibrium seeking in games, where players have limited knowledge on other players' actions. In particular, the involved players are considered to be high-order... This paper explores the problem of distributed Nash equilibrium seeking in games, where players have limited knowledge on other players' actions. In particular, the involved players are considered to be high-order integrators with their control inputs constrained within a pre-specified region. A linear transformation for players' dynamics is firstly utilized to facilitate the design of bounded control inputs incorporating multiple saturation functions. By introducing consensus protocols with adaptive and time-varying gains, the unknown actions for players are distributively estimated. Then, a fully distributed Nash equilibrium seeking strategy is exploited, showcasing its remarkable properties: (1) ensuring the boundedness of control inputs;(2) avoiding any global information/parameters;and (3) allowing the graph to be directed. Based on Lyapunov stability analysis, it is theoretically proved that the proposed distributed control strategy can lead all the players' actions to the Nash equilibrium. Finally, an illustrative example is given to validate effectiveness of the proposed method. 展开更多
关键词 Actuator limitation directed networks GAMES nash equilibrium
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A Penalty Approach for Generalized Nash Equilibrium Problem 被引量:1
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作者 Hou JIAN LAI JUN-FENG 《Communications in Mathematical Research》 CSCD 2012年第2期181-192,共12页
The generalized Nash equilibrium problem (GNEP) is a generalization of the standard Nash equilibrium problem (NEP), in which both the utility function and the strategy space of each player depend on the strategies... The generalized Nash equilibrium problem (GNEP) is a generalization of the standard Nash equilibrium problem (NEP), in which both the utility function and the strategy space of each player depend on the strategies chosen by all other players. This problem has been used to model various problems in applications. However, the convergent solution algorithms are extremely scare in the literature. In this paper, we present an incremental penalty method for the GNEP, and show that a solution of the GNEP can be found by solving a sequence of smooth NEPs. We then apply the semismooth Newton method with Armijo line search to solve latter problems and provide some results of numerical experiments to illustrate the proposed approach. 展开更多
关键词 nash equilibrium problem generalized nash equilibrium problem log-arithmic barrier function quasi-variational inequality semismooth newton method
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An Extension of One-Period Nash Equilibrium Model in Non-Life Insurance Markets 被引量:1
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作者 G. Battulga L. Altangerel G. Battur 《Applied Mathematics》 2018年第12期1339-1350,共12页
This paper deals with an extension of the one-period model in non-life insurance markets (cf. [1]) by using a transition probability matrix depending on some economic factors. We introduce a multi-period model and in ... This paper deals with an extension of the one-period model in non-life insurance markets (cf. [1]) by using a transition probability matrix depending on some economic factors. We introduce a multi-period model and in each period the solvency constraints will be updated. Moreover, the model has the inactive state including some uninsured population. Similar results on the existence of premium equilibrium and sensitivity analysis for this model are presented and illustrated by numerical results. 展开更多
关键词 nash equilibrium MODEL Variational IneQUALITIES Transition Matrix NON-LIFE INSURANCE MARKETS
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On Dynamics and Nash Equilibriums of Networked Games 被引量:1
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作者 Daizhan Cheng Tingting Xu +1 位作者 Fenghua He Hongsheng Qi 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI 2014年第1期10-18,共9页
Networked noncooperative games are investigated,where each player(or agent) plays with all other players in its neighborhood. Assume the evolution is based on the fact that each player uses its neighbors current infor... Networked noncooperative games are investigated,where each player(or agent) plays with all other players in its neighborhood. Assume the evolution is based on the fact that each player uses its neighbors current information to decide its next strategy. By using sub-neighborhood, the dynamics of the evolution is obtained. Then a method for calculating Nash equilibriums from mixed strategies of multi-players is proposed.The relationship between local Nash equilibriums based on individual neighborhoods and global Nash equilibriums of overall network is revealed. Then a technique is proposed to construct Nash equilibriums of an evolutionary game from its one step static Nash equilibriums. The basic tool of this approach is the semi-tensor product of matrices, which converts strategies into logical matrices and payoffs into pseudo-Boolean functions, then networked evolutionary games become discrete time dynamic systems. 展开更多
关键词 neTWORKED NON-COOPERATIVE game local infor-mation sub-neighborhood fundamental EVOLUTIONARY equation nash equilibrium
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Distributed Optimal Variational GNE Seeking in Merely Monotone Games
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作者 Wangli He Yanzhen Wang 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第7期1621-1630,共10页
In this paper, the optimal variational generalized Nash equilibrium(v-GNE) seeking problem in merely monotone games with linearly coupled cost functions is investigated, in which the feasible strategy domain of each a... In this paper, the optimal variational generalized Nash equilibrium(v-GNE) seeking problem in merely monotone games with linearly coupled cost functions is investigated, in which the feasible strategy domain of each agent is coupled through an affine constraint. A distributed algorithm based on the hybrid steepest descent method is first proposed to seek the optimal v-GNE. Then, an accelerated algorithm with relaxation is proposed and analyzed, which has the potential to further improve the convergence speed to the optimal v-GNE. Some sufficient conditions in both algorithms are obtained to ensure the global convergence towards the optimal v-GNE. To illustrate the performance of the algorithms, numerical simulation is conducted based on a networked Nash-Cournot game with bounded market capacities. 展开更多
关键词 Distributed algorithms equilibria selection generalized nash equilibrium(Gne) merely monotone games
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Optimal confrontation position selecting games model and its application to one-on-one air combat
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作者 Zekun Duan Genjiu Xu +2 位作者 Xin Liu Jiayuan Ma Liying Wang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第1期417-428,共12页
In the air combat process,confrontation position is the critical factor to determine the confrontation situation,attack effect and escape probability of UAVs.Therefore,selecting the optimal confrontation position beco... In the air combat process,confrontation position is the critical factor to determine the confrontation situation,attack effect and escape probability of UAVs.Therefore,selecting the optimal confrontation position becomes the primary goal of maneuver decision-making.By taking the position as the UAV’s maneuver strategy,this paper constructs the optimal confrontation position selecting games(OCPSGs)model.In the OCPSGs model,the payoff function of each UAV is defined by the difference between the comprehensive advantages of both sides,and the strategy space of each UAV at every step is defined by its accessible space determined by the maneuverability.Then we design the limit approximation of mixed strategy Nash equilibrium(LAMSNQ)algorithm,which provides a method to determine the optimal probability distribution of positions in the strategy space.In the simulation phase,we assume the motions on three directions are independent and the strategy space is a cuboid to simplify the model.Several simulations are performed to verify the feasibility,effectiveness and stability of the algorithm. 展开更多
关键词 Unmanned aerial vehicles(UAVs) Air combat Continuous strategy space Mixed strategy nash equilibrium
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Generalized Quantum Games with Nash Equilibrium
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作者 LIUXu-Feng 《Communications in Theoretical Physics》 SCIE CAS CSCD 2004年第4期553-556,共4页
We define generalized quantum games by introducing the coherent payoff operators and propose a simple scheme to illustrate it.The scheme is implemented with a single spin qubit system and a two-entangled-qubit system.... We define generalized quantum games by introducing the coherent payoff operators and propose a simple scheme to illustrate it.The scheme is implemented with a single spin qubit system and a two-entangled-qubit system.The Nash Equilibrium Theorem is proved for the models. 展开更多
关键词 quantum game nash equilibrium
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不连续多目标博弈弱Pareto-Nash均衡解的存在性与Hadamard良定性
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作者 田魏 贾文生 《江西师范大学学报(自然科学版)》 CAS 北大核心 2024年第2期183-188,共6页
该文主要考虑不连续多目标博弈问题解的存在性和良定性.首先将不连续条件更优回应保障推广到n人多目标博弈,证明了其弱Pareto-Nash均衡点的存在性定理.更进一步地,研究了此类不连续n人多目标博弈的Hadamard良定性.这些结果推广了P.J.Ren... 该文主要考虑不连续多目标博弈问题解的存在性和良定性.首先将不连续条件更优回应保障推广到n人多目标博弈,证明了其弱Pareto-Nash均衡点的存在性定理.更进一步地,研究了此类不连续n人多目标博弈的Hadamard良定性.这些结果推广了P.J.Reny等的研究成果. 展开更多
关键词 不连续多目标博弈 更优回应保障 弱Pareto-nash均衡 Hadamard良定性
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Game Analysis of Regulation for Online Prescription Drugs under Customer Feedback Mechanism
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作者 Du Peng Huang Zhe Dong Li 《Asian Journal of Social Pharmacy》 2024年第2期147-158,共12页
Objective To study the way to better regulate the online sales of prescription drugs,and to provide reference for the adjustment of relevant policies since the online sales of prescription drugs has become an inevitab... Objective To study the way to better regulate the online sales of prescription drugs,and to provide reference for the adjustment of relevant policies since the online sales of prescription drugs has become an inevitable trend.Methods A game model was constructed for the strategy choice of pharmaceutical e-commerce platform,customers and government departments based on differential game theory and Nash equilibrium game model to analyze the pure strategy Nash equilibrium,Nash equilibrium dominant strategy of each subject and the mixed strategy Nash equilibrium under different conditions.Besides,Matlab was used to carry out simulation analysis.Results and Conclusion The study shows that:(1)Improving the credibility of the government and reducing the cost of government regulation can not only make the pharmaceutical e-commerce platform operate with high quality,but also give greater play to government functions;(2)The greater the influence of social evaluation on pharmaceutical e-commerce platforms,the lower the cost of high-quality operation of pharmaceutical e-commerce platform,and the greater the probability of customer choosing real evaluation strategy;(3)The greater the customers’perception of potential risk,the greater the compensation,and the lower the cost of reporting.Then,the greater the probability that government departments will choose strict regulation.Finally,the model solution and simulation analysis are combined to provide countermeasures and suggestions for the safety regulation of online sales of prescription drugs. 展开更多
关键词 online prescription drug sale nash equilibrium simulation analysis mixed strategy game
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仪器考证Menzies法解Needham-Stavianos谜题找Nash均衡点——记郑和远航科技610年与李凤苞开启中德科技合作140年
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作者 沈经 《仪器仪表标准化与计量》 2015年第4期1-6,共6页
"为何工业1.0-4.0都萌发在有千年黑暗时期的欧洲却不在航海辉煌之中华而反受其害?"为解这著名的Needham-Stavianos谜题,本文举例分析了1405郑和的辉煌航海科技与1875海防科技与外交先驱李凤苞贡献嘎然终断的过程,反思甲午之... "为何工业1.0-4.0都萌发在有千年黑暗时期的欧洲却不在航海辉煌之中华而反受其害?"为解这著名的Needham-Stavianos谜题,本文举例分析了1405郑和的辉煌航海科技与1875海防科技与外交先驱李凤苞贡献嘎然终断的过程,反思甲午之殇两甲子。并介绍了Menzies实地考证法与仪器断代测源补充皇史宬,从中国海洋开发史中探讨当代竞争策略的进化过程:von Nuemann 0和胜败竞争Nash均衡共赢竞争、国际标准平台共利合作。 展开更多
关键词 needham-Stavianos谜题 中德科技合作 Menzies方法 0和博弈 纳什均衡 国际标准互利
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Distributed Nash Equilibrium Seeking on Compact Action Sets over Jointly Strongly Connected Switching Networks
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作者 HE Xiongnan HUANG Jie 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2024年第1期63-81,共19页
This paper studies the distributed Nash equilibrium seeking(DNES)problem for games whose action sets are compact and whose network graph is switching satisfying the jointly strongly connected condition.To keep the act... This paper studies the distributed Nash equilibrium seeking(DNES)problem for games whose action sets are compact and whose network graph is switching satisfying the jointly strongly connected condition.To keep the actions of all players in their action sets all the time,one has to resort to the projected gradient-based method.Under the assumption that the unique Nash equilibrium is the unique equilibrium of the pseudogradient system,an algorithm is proposed that is able to exponentially find the Nash equilibrium.Further,the authors also consider the distributed Nash equilibrium seeking problem for games whose actions are governed by high-order integrator dynamics and belong to some compact sets.Two examples are used to illustrate the proposed approach. 展开更多
关键词 Compact action sets jointly strongly connected switching graphs nash equilibrium seeking projected gradient-based algorithm.
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On the finite horizon Nash equilibrium solution in the differential game approach to formation control 被引量:3
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作者 JOND Hossein Barghi NABIYEV Vasif 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2019年第6期1233-1242,共10页
The solvability of the coupled Riccati differential equations appearing in the differential game approach to the formation control problem is vital to the finite horizon Nash equilibrium solution.These equations(if so... The solvability of the coupled Riccati differential equations appearing in the differential game approach to the formation control problem is vital to the finite horizon Nash equilibrium solution.These equations(if solvable)can be solved numerically by using the terminal value and the backward iteration.To investigate the solvability and solution of these equations the formation control problem as the differential game is replaced by a discrete-time dynamic game.The main contributions of this paper are as follows.First,the existence of Nash equilibrium controls for the discretetime formation control problem is shown.Second,a backward iteration approximate solution to the coupled Riccati differential equations in the continuous-time differential game is developed.An illustrative example is given to justify the models and solution. 展开更多
关键词 formation control differential game dynamic game nash equilibrium coupled Riccati equations.
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Fuzzy Nash equilibrium of fuzzy n-person non-cooperative game 被引量:2
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作者 Xiaohui Yu Qiang Zhang 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2010年第1期47-56,共10页
The fuzzy non-cooperative game with fuzzy payoff function is studied. Based on fuzzy set theory with game theory, the fuzzy Nash equilibrium of fuzzy non-cooperative games is proposed. Most of researchers rank fuzzy n... The fuzzy non-cooperative game with fuzzy payoff function is studied. Based on fuzzy set theory with game theory, the fuzzy Nash equilibrium of fuzzy non-cooperative games is proposed. Most of researchers rank fuzzy number by its center of gravity or by the real number with its maximal membership. By reducing fuzzy number into a real number, we lose much fuzzy information that should be kept during the operations between fuzzy numbers. The fuzzy quantities or alternatives are ordered directly by Yuan's binary fuzzy ordering relation. In doing so, the existence of fuzzy Nash equilibrium for fuzzy non-cooperative games is shown based on the utility function and the crisp Nash theorem. Finally, an illustrative example in traffic flow patterns of equilibrium is given in order to show the detailed calculation process of fuzzy Nash equilibrium. 展开更多
关键词 operational research nash equilibrium preference relations fuzzy game theory.
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A Variational Inequality Approach to a Class of Environmental Equilibrium Problems 被引量:1
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作者 Baasansuren Jadamba Fabio Raciti 《Applied Mathematics》 2012年第11期1723-1728,共6页
In this note we consider a class of environmental games recently proposed in the literature and investigate them by using the powerful tools of variational inequalities. We also consider the case where some data of th... In this note we consider a class of environmental games recently proposed in the literature and investigate them by using the powerful tools of variational inequalities. We also consider the case where some data of the problem can depend on a parameter and analyze the regularity of the solution with respect to the parameter. In view of applications to time-dependent or random models, we also introduce the variational inequality formulation in Lebesgue spaces. 展开更多
关键词 nash equilibrium VARIATIONAL IneQUALITIES ENVIRONMENTAL GAMES
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QUASI-EQUILIBRIUM PROBLEMS AND CONSTRAINED MULTIOBJECTIVE GAMES IN GENERALIZED CONVEX SPACE 被引量:5
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作者 DING Xie-ping(丁协平) 《Applied Mathematics and Mechanics(English Edition)》 SCIE EI 2001年第2期160-172,共13页
A class of quasi-equilibrium problems and a class of constrained multiobjective games were introduced and studied in generalized convex spaces without linear structure. First, two existence theorems of solutions for q... A class of quasi-equilibrium problems and a class of constrained multiobjective games were introduced and studied in generalized convex spaces without linear structure. First, two existence theorems of solutions for quasi-equilibrium problems are proved in noncompact generalized convex spaces. Then, ar applications of the quasi-equilibrium existence theorem, several existence theorems of weighted Nash-equilibria and Pareto equilibria for the constrained multiobjective games are established in noncompact generalized convex spaces. These theorems improve, unify, and generalize the corresponding results of the multiobjective games in recent literatures. 展开更多
关键词 quasi-equilibrium problem constrained multiobjective game weighted nash-equilibria Pareto equilibria generalized convex space
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