Population aging with longer life expectancy represents one of the most relevant challenges of the next future,also because of a significant proportion of older adult people may present with dementia.Motivating senior...Population aging with longer life expectancy represents one of the most relevant challenges of the next future,also because of a significant proportion of older adult people may present with dementia.Motivating senior citizens with mild cognitive impairment to maintain their independence and functional abilities,improve health status and quality of life as well as social interactions,constitutes the main target of preventive medicine.According to a nudge theoretical approach,the SENIOR(SystEm of Nudge theory based ICT applications for OldeR citizens)project–developed thanks to the collaboration among Catholic University of the Sacred Heart,Bicocca University and IRCCS Auxiologico Institute in Milan(Italy)–has been designed to adopt an advanced information and communication technology coaching system able to collect and integrate physiological,psychological and behavioral data,with the final aim of interacting with community-dwelling elderly people suffering from mild cognitive impairment and of providing them personalized feedback on lifestyle management.The SENIOR project proposes to use a smart-watch app for alerting family doctors,sharing information with family members in specific cases and monitoring patients at higher risk in hospital Units,in order to ameliorate health of senior citizens with mild cognitive impairment.展开更多
Adapting systems and technology for an aging population has benefits for older people,the consumer market industry itself and all of society.To promote knowledge sharing on innovations for healthy ageing and digital i...Adapting systems and technology for an aging population has benefits for older people,the consumer market industry itself and all of society.To promote knowledge sharing on innovations for healthy ageing and digital inclusion of older people in the Western Pacific Region,a hybrid conference on“Digital inclusion of older peo-ple:harnessing digital technologies to promote healthy ageing in the Western Pacific Region”was held on 23 June 2021 by China Academy of Information and Communications Technology,a WHO Collaborating Centre for Digital Health.Barriers from demand side include:(1)unaffordability;(2)poor Information and Communication technology(ICT)knowledge and skills for navigation;and(3)low self-efficacy and motivation.Supply barriers include:(1)youth-centred design;(2)ageism;and(3)anti-facilitative environment including infrastructure and age-biased technology.Existing practices to overcome digital inclusion barriers were shared:(1)landmark ini-tiatives related to the health and social welfare;(2)laws and policies to improve aged care services,strengthen social services,enrich spiritual and cultural life for older people;(3)ICT infrastructure and residential care facil-ities based on the philosophy of family care and supported by community care;(4)affordable digital application and adaptive feature design to better enable and motivate their desire to use digital technology;and(5)com-munity activities such as trainings and tutorials to enhance digital capacity and literacy of older people.Main principles highlighted include market motivation,human-centered design,creating enabling environments,and multi-stakeholder collaborations to provide guidance to customize strategy under context of different regions and countries,instead of a one-size-fits-all solution,to avoid the risk of exacerbating inequalities experienced by older people,caused by accelerated ICT innovation,and advocate for more affordable products in the silver market.展开更多
Psychosocial assessments can help mental health professionals establish good therapeutic relationships while simultaneously conducting holistic assessments of their young clients. Using technology to conduct assessmen...Psychosocial assessments can help mental health professionals establish good therapeutic relationships while simultaneously conducting holistic assessments of their young clients. Using technology to conduct assessments may increase disclosure by young people;however, the uptake of new technologies into current face-to-face practice has been slow. In the current study, we were interested in exploring the attitudes of mental health workers to using an electronic psychosocial assessment tool (e-tool) within face-to-face service delivery with adolescents and young adults. An exploratory design was used to identify and qualitatively describe the views of 46 mental health workers from services across the ACT and Victoria, Australia. Data were coded using an inductive thematic approach. Comments indicated that mental health workers held both positive and negative views about the e-tool. Some participants believed that it would allow disclosure to occur in a stepped process, normalize questions, give youth greater input, and be time efficient. However, the majority believed that the e-tool would infringe on their work because they needed to respond to their clients immediately, it would not provide an accurate representation of the client, young people did not have the necessary capabilities to engage in the process, they would miss non-verbal cues from the young person, and they were more likely to gain information from organic conversations. The results suggest that many mental health professionals may be fearful of incorporating new technologies in current practice. Specific training and supportive implementation guidelines must be developed to support use of these new technologies and change practice.展开更多
The growing and evolving use of emerging technology including Artificial Intelligence(AI)and Virtual Reality(VR),has significantly impacted the lives of two specific groups-the elderly and the disabled.This paper inve...The growing and evolving use of emerging technology including Artificial Intelligence(AI)and Virtual Reality(VR),has significantly impacted the lives of two specific groups-the elderly and the disabled.This paper investigates potential reasons for this phenomenon.Clearly,AI and VR Technology alters the everyday lives of people with disabilities and how they navigate the world.Technological developments increasingly work to address the isolation that people with disabilities as well as the elderly experience for they are often unable or limited in how they engage with their communities.This research paper outlines the way technology has improved social communication,information distribution,and day-to-day living for those with disabilities and the elderly.Undoubtedly,the internet has transformed social communication and interaction for most people.Socially isolated individuals with disabilities have gained exposure to social environments through social media.Moreover,the broad range of information available on the internet has increased access to resources such as government services,health services,and social services support.On a related point,assistive devices have enabled disabled people including many seniors to overcome motor,sensory,or cognitive difficulties that may have previously hindered them from performing daily tasks.However,although AI and VR technology has been effectively integrated in the lives of those with disabilities,many such individuals lack access to commonplace technologies,like a personal computer.This paper examines how AI and VR technology has enhanced communication,information access,and everyday activities for the disabled and aging communities despite such socio-economic limitations.展开更多
Automatically mapping a requirement specification to design model in Software Engineering is an open complex problem. Existing methods use a complex manual process that use the knowledge from the requirement specifica...Automatically mapping a requirement specification to design model in Software Engineering is an open complex problem. Existing methods use a complex manual process that use the knowledge from the requirement specification/modeling and the design, and try to find a good match between them. The key task done by designers is to convert a natural language based requirement specification (or corresponding UML based representation) into a predominantly computer language based design model—thus the process is very complex as there is a very large gap between our natural language and computer language. Moreover, this is not just a simple language conversion, but rather a complex knowledge conversion that can lead to meaningful design implementation. In this paper, we describe an automated method to map Requirement Model to Design Model and thus automate/partially automate the Structured Design (SD) process. We believe, this is the first logical step in mapping a more complex requirement specification to design model. We call it IRTDM (Intelligent Agent based requirement model to design model mapping). The main theme of IRTDM is to use some AI (Artificial Intelligence) based algorithms, semantic representation using Ontology or Predicate Logic, design structures using some well known design framework and Machine Learning algorithms for learning over time. Semantics help convert natural language based requirement specification (and associated UML representation) into high level design model followed by mapping to design structures. AI method can also be used to convert high level design structures into lower level design which then can be refined further by some manual and/or semi automated process. We emphasize that automation is one of the key ways to minimize the software cost, and is very important for all, especially, for the “Design for the Bottom 90% People” or BOP (Base of the Pyramid People).展开更多
文摘Population aging with longer life expectancy represents one of the most relevant challenges of the next future,also because of a significant proportion of older adult people may present with dementia.Motivating senior citizens with mild cognitive impairment to maintain their independence and functional abilities,improve health status and quality of life as well as social interactions,constitutes the main target of preventive medicine.According to a nudge theoretical approach,the SENIOR(SystEm of Nudge theory based ICT applications for OldeR citizens)project–developed thanks to the collaboration among Catholic University of the Sacred Heart,Bicocca University and IRCCS Auxiologico Institute in Milan(Italy)–has been designed to adopt an advanced information and communication technology coaching system able to collect and integrate physiological,psychological and behavioral data,with the final aim of interacting with community-dwelling elderly people suffering from mild cognitive impairment and of providing them personalized feedback on lifestyle management.The SENIOR project proposes to use a smart-watch app for alerting family doctors,sharing information with family members in specific cases and monitoring patients at higher risk in hospital Units,in order to ameliorate health of senior citizens with mild cognitive impairment.
文摘Adapting systems and technology for an aging population has benefits for older people,the consumer market industry itself and all of society.To promote knowledge sharing on innovations for healthy ageing and digital inclusion of older people in the Western Pacific Region,a hybrid conference on“Digital inclusion of older peo-ple:harnessing digital technologies to promote healthy ageing in the Western Pacific Region”was held on 23 June 2021 by China Academy of Information and Communications Technology,a WHO Collaborating Centre for Digital Health.Barriers from demand side include:(1)unaffordability;(2)poor Information and Communication technology(ICT)knowledge and skills for navigation;and(3)low self-efficacy and motivation.Supply barriers include:(1)youth-centred design;(2)ageism;and(3)anti-facilitative environment including infrastructure and age-biased technology.Existing practices to overcome digital inclusion barriers were shared:(1)landmark ini-tiatives related to the health and social welfare;(2)laws and policies to improve aged care services,strengthen social services,enrich spiritual and cultural life for older people;(3)ICT infrastructure and residential care facil-ities based on the philosophy of family care and supported by community care;(4)affordable digital application and adaptive feature design to better enable and motivate their desire to use digital technology;and(5)com-munity activities such as trainings and tutorials to enhance digital capacity and literacy of older people.Main principles highlighted include market motivation,human-centered design,creating enabling environments,and multi-stakeholder collaborations to provide guidance to customize strategy under context of different regions and countries,instead of a one-size-fits-all solution,to avoid the risk of exacerbating inequalities experienced by older people,caused by accelerated ICT innovation,and advocate for more affordable products in the silver market.
文摘Psychosocial assessments can help mental health professionals establish good therapeutic relationships while simultaneously conducting holistic assessments of their young clients. Using technology to conduct assessments may increase disclosure by young people;however, the uptake of new technologies into current face-to-face practice has been slow. In the current study, we were interested in exploring the attitudes of mental health workers to using an electronic psychosocial assessment tool (e-tool) within face-to-face service delivery with adolescents and young adults. An exploratory design was used to identify and qualitatively describe the views of 46 mental health workers from services across the ACT and Victoria, Australia. Data were coded using an inductive thematic approach. Comments indicated that mental health workers held both positive and negative views about the e-tool. Some participants believed that it would allow disclosure to occur in a stepped process, normalize questions, give youth greater input, and be time efficient. However, the majority believed that the e-tool would infringe on their work because they needed to respond to their clients immediately, it would not provide an accurate representation of the client, young people did not have the necessary capabilities to engage in the process, they would miss non-verbal cues from the young person, and they were more likely to gain information from organic conversations. The results suggest that many mental health professionals may be fearful of incorporating new technologies in current practice. Specific training and supportive implementation guidelines must be developed to support use of these new technologies and change practice.
文摘The growing and evolving use of emerging technology including Artificial Intelligence(AI)and Virtual Reality(VR),has significantly impacted the lives of two specific groups-the elderly and the disabled.This paper investigates potential reasons for this phenomenon.Clearly,AI and VR Technology alters the everyday lives of people with disabilities and how they navigate the world.Technological developments increasingly work to address the isolation that people with disabilities as well as the elderly experience for they are often unable or limited in how they engage with their communities.This research paper outlines the way technology has improved social communication,information distribution,and day-to-day living for those with disabilities and the elderly.Undoubtedly,the internet has transformed social communication and interaction for most people.Socially isolated individuals with disabilities have gained exposure to social environments through social media.Moreover,the broad range of information available on the internet has increased access to resources such as government services,health services,and social services support.On a related point,assistive devices have enabled disabled people including many seniors to overcome motor,sensory,or cognitive difficulties that may have previously hindered them from performing daily tasks.However,although AI and VR technology has been effectively integrated in the lives of those with disabilities,many such individuals lack access to commonplace technologies,like a personal computer.This paper examines how AI and VR technology has enhanced communication,information access,and everyday activities for the disabled and aging communities despite such socio-economic limitations.
文摘Automatically mapping a requirement specification to design model in Software Engineering is an open complex problem. Existing methods use a complex manual process that use the knowledge from the requirement specification/modeling and the design, and try to find a good match between them. The key task done by designers is to convert a natural language based requirement specification (or corresponding UML based representation) into a predominantly computer language based design model—thus the process is very complex as there is a very large gap between our natural language and computer language. Moreover, this is not just a simple language conversion, but rather a complex knowledge conversion that can lead to meaningful design implementation. In this paper, we describe an automated method to map Requirement Model to Design Model and thus automate/partially automate the Structured Design (SD) process. We believe, this is the first logical step in mapping a more complex requirement specification to design model. We call it IRTDM (Intelligent Agent based requirement model to design model mapping). The main theme of IRTDM is to use some AI (Artificial Intelligence) based algorithms, semantic representation using Ontology or Predicate Logic, design structures using some well known design framework and Machine Learning algorithms for learning over time. Semantics help convert natural language based requirement specification (and associated UML representation) into high level design model followed by mapping to design structures. AI method can also be used to convert high level design structures into lower level design which then can be refined further by some manual and/or semi automated process. We emphasize that automation is one of the key ways to minimize the software cost, and is very important for all, especially, for the “Design for the Bottom 90% People” or BOP (Base of the Pyramid People).