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Two-Phase Rate Adaptation Strategy for Improving Real-Time Video QoE in Mobile Networks 被引量:3
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作者 Ailing Xiao Jie Liu +2 位作者 Yizhe Li Qiwei Song Ning Ge 《China Communications》 SCIE CSCD 2018年第10期12-24,共13页
With the popularity of smart handheld devices, mobile streaming video has multiplied the global network traffic in recent years. A huge concern of users' quality of experience(Qo E) has made rate adaptation method... With the popularity of smart handheld devices, mobile streaming video has multiplied the global network traffic in recent years. A huge concern of users' quality of experience(Qo E) has made rate adaptation methods very attractive. In this paper, we propose a two-phase rate adaptation strategy to improve users' real-time video Qo E. First, to measure and assess video Qo E, we provide a continuous Qo E prediction engine modeled by RNN recurrent neural network. Different from traditional Qo E models which consider the Qo E-aware factors separately or incompletely, our RNN-Qo E model accounts for three descriptive factors(video quality, rebuffering, and rate change) and reflects the impact of cognitive memory and recency. Besides, the video playing is separated into the initial startup phase and the steady playback phase, and we takes different optimization goals for each phase: the former aims at shortening the startup delay while the latter ameliorates the video quality and the rebufferings. Simulation results have shown that RNN-Qo E can follow the subjective Qo E quite well, and the proposed strategy can effectively reduce the occurrence of rebufferings caused by the mismatch between the requested video rates and the fluctuated throughput and attains standout performance on real-time Qo E compared with classical rate adaption methods. 展开更多
关键词 continuous quality of experience (QoE) model recurrent neural network(RNN) real-time video QoE improving dynamic adaptive streaming over HTTP (DASH)
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Real-time Audio &Video Transmission System Based on Visible Light Communication 被引量:3
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作者 Yingjie He Liwei Ding +1 位作者 Yuxian Gong Yongjin Wang 《Optics and Photonics Journal》 2013年第2期153-157,共5页
With the increasing popularity of solid sate lighting devices, Visible Light Communication (VLC) is globally recognized as an advanced and promising technology to realize short-range, high speed as well as large capac... With the increasing popularity of solid sate lighting devices, Visible Light Communication (VLC) is globally recognized as an advanced and promising technology to realize short-range, high speed as well as large capacity wireless data transmission. In this paper, we propose a prototype of real-time audio and video broadcast system using inexpensive commercially available light emitting diode (LED) lamps. Experimental results show that real-time high quality audio and video with the maximum distance of 3 m can be achieved through proper layout of LED sources and improvement of concentration effects. Lighting model within room environment is designed and simulated which indicates close relationship between layout of light sources and distribution of illuminance. 展开更多
关键词 VISIBLE LIGHT Communications LED real-time video and AUDIO BROADCAST System LIGHT Source Arrangement ILLUMINANCE Distribution
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Adaptive Learning Video Streaming with QoE in Multi-Home Heterogeneous Networks
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作者 S.Vijayashaarathi S.NithyaKalyani 《Computer Systems Science & Engineering》 SCIE EI 2023年第9期2881-2897,共17页
In recent years,real-time video streaming has grown in popularity.The growing popularity of the Internet of Things(IoT)and other wireless heterogeneous networks mandates that network resources be carefully apportioned... In recent years,real-time video streaming has grown in popularity.The growing popularity of the Internet of Things(IoT)and other wireless heterogeneous networks mandates that network resources be carefully apportioned among versatile users in order to achieve the best Quality of Experience(QoE)and performance objectives.Most researchers focused on Forward Error Correction(FEC)techniques when attempting to strike a balance between QoE and performance.However,as network capacity increases,the performance degrades,impacting the live visual experience.Recently,Deep Learning(DL)algorithms have been successfully integrated with FEC to stream videos across multiple heterogeneous networks.But these algorithms need to be changed to make the experience better without sacrificing packet loss and delay time.To address the previous challenge,this paper proposes a novel intelligent algorithm that streams video in multi-home heterogeneous networks based on network-centric characteristics.The proposed framework contains modules such as Intelligent Content Extraction Module(ICEM),Channel Status Monitor(CSM),and Adaptive FEC(AFEC).This framework adopts the Cognitive Learning-based Scheduling(CLS)Module,which works on the deep Reinforced Gated Recurrent Networks(RGRN)principle and embeds them along with the FEC to achieve better performances.The complete framework was developed using the Objective Modular Network Testbed in C++(OMNET++),Internet networking(INET),and Python 3.10,with Keras as the front end and Tensorflow 2.10 as the back end.With extensive experimentation,the proposed model outperforms the other existing intelligentmodels in terms of improving the QoE,minimizing the End-to-End Delay(EED),and maintaining the highest accuracy(98%)and a lower Root Mean Square Error(RMSE)value of 0.001. 展开更多
关键词 real-time video streaming IoT multi-home heterogeneous networks forward error coding deep reinforced gated recurrent networks QOE prediction accuracy RMSE
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Wireless ad hoc video transmission:a Bayesian network-based scheme
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作者 蒋荣欣 田翔 +1 位作者 谢立 陈耀武 《Journal of Southeast University(English Edition)》 EI CAS 2008年第4期407-413,共7页
A novel bandwidth prediction and control scheme is proposed for video transmission over an ad boc network. The scheme is based on cross-layer, feedback, and Bayesian network techniques. The impacts of video quality ar... A novel bandwidth prediction and control scheme is proposed for video transmission over an ad boc network. The scheme is based on cross-layer, feedback, and Bayesian network techniques. The impacts of video quality are formulized and deduced. The relevant factors are obtained by a cross-layer mechanism or Feedback method. According to these relevant factors, the variable set and the Bayesian network topology are determined. Then a Bayesian network prediction model is constructed. The results of the prediction can be used as the bandwidth of the mobile ad hoc network (MANET). According to the bandwidth, the video encoder is controlled to dynamically adjust and encode the right bit rates of a real-time video stream. Integrated simulation of a video streaming communication system is implemented to validate the proposed solution. In contrast to the conventional transfer scheme, the results of the experiment indicate that the proposed scheme can make the best use of the network bandwidth; there are considerable improvements in the packet loss and the visual quality of real-time video.K 展开更多
关键词 mobile ad hoc network (MANET) Bayesian network CROSS-LAYER IEEE 802. 11 real-time video streaming
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RTP payload format for H.264/SVC scalable video coding 被引量:7
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作者 WENGER Stephan HANNUKSELA Miska M. 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第5期657-667,共11页
The scalable extension of H.264/AVC, known as scalable video coding or SVC, is currently the main focus of the Joint Video Team’s work. In its present working draft, the higher level syntax of SVC follows the design ... The scalable extension of H.264/AVC, known as scalable video coding or SVC, is currently the main focus of the Joint Video Team’s work. In its present working draft, the higher level syntax of SVC follows the design principles of H.264/AVC. Self-contained network abstraction layer units (NAL units) form natural entities for packetization. The SVC specification is by no means finalized yet, but nevertheless the work towards an optimized RTP payload format has already started. RFC 3984, the RTP payload specification for H.264/AVC has been taken as a starting point, but it became quickly clear that the scalable features of SVC require adaptation in at least the areas of capability/operation point signaling and documentation of the extended NAL unit header. This paper first gives an overview of the history of scalable video coding, and then reviews the video coding layer (VCL) and NAL of the latest SVC draft specification. Finally, it discusses different aspects of the draft SVC RTP payload format, in- cluding the design criteria, use cases, signaling and payload structure. 展开更多
关键词 H.264 Advanced video CODING (AVC) Scalable video CODING (SVC) Scalability real-time transport protocol (RTP) Packetization
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Design and implementation of multi-hop video transmission experiment system in VANET
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作者 默罕莫德.默森 许凯凯 +1 位作者 刘诚毅 沈连丰 《Journal of Southeast University(English Edition)》 EI CAS 2014年第4期403-410,共8页
Abts ract A wireless mutl i-hop videot ransmission experiment system is designed and implemented for vehiculra ad-hoc networks VANET and the rt ansm ission control protocol and routing protocol are proposed. This syst... Abts ract A wireless mutl i-hop videot ransmission experiment system is designed and implemented for vehiculra ad-hoc networks VANET and the rt ansm ission control protocol and routing protocol are proposed. This system in tegrates the embedded Linux system witha n ARM kernel and oc ns ists of a S3C6410 main control module a wirel ss local arean etwork WLAN card a LCD screne and so on.In the scenario of a wireless multi-hop video transmission both the H.264 and JPEG are used and their performances such as the compression rate delay and frame loss rate are analyzed in theory andc ompared in the experiment.The system is tested in the real indoor and outdoor environment.The results show that the scheme of the multi-hop video transmission experiment system can be applicable for VANET and multiple scenes and the transmission control protocol and routing protocol proposed can achieve real-time transmission and meet multi-hop requirements. 展开更多
关键词 vehicular ad-hoc networks VANET embedded Linux multi-hop video transmission real-time property
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View Direction Adaptive 360 Degree Video Streaming System Based on Projected Area
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作者 San Kim Jihyeok Yun +3 位作者 Bokyun Jo Ji Ho Kim Ho Gyun Chae Doug Young Suh 《Journal of Computer and Communications》 2018年第1期203-212,共10页
360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to... 360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to provide stable streaming service in general network environment because the size of data to send is larger than that of conventional video. Also, the real user's viewing area is very small compared to the sending amount. In this paper, we propose a system that can provide high quality 360 video streaming services to the users more efficiently in the cloud. In particular, we propose a streaming system focused on using a head mount display (HMD). 展开更多
关键词 360 PANORAMIC video Cloud SPLIT Image real-time STREAMING MPU
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Performance Analysis of Hybrid RR Algorithm for Anomaly Detection in Streaming Data
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作者 L.Amudha R.PushpaLakshmi 《Computer Systems Science & Engineering》 SCIE EI 2023年第6期2299-2312,共14页
Automated live video stream analytics has been extensively researched in recent times.Most of the traditional methods for video anomaly detection is supervised and use a single classifier to identify an anomaly in a f... Automated live video stream analytics has been extensively researched in recent times.Most of the traditional methods for video anomaly detection is supervised and use a single classifier to identify an anomaly in a frame.We propose a 3-stage ensemble-based unsupervised deep reinforcement algorithm with an underlying Long Short Term Memory(LSTM)based Recurrent Neural Network(RNN).In the first stage,an ensemble of LSTM-RNNs are deployed to generate the anomaly score.The second stage uses the least square method for optimal anomaly score generation.The third stage adopts award-based reinforcement learning to update the model.The proposed Hybrid Ensemble RR Model was tested on standard pedestrian datasets UCSDPed1,USDPed2.The data set has 70 videos in UCSD Ped1 and 28 videos in UCSD Ped2 with a total of 18560 frames.Since a real-time stream has strict memory constraints and storage issues,a simple computing machine does not suffice in performing analytics with stream data.Hence the proposed research is designed to work on a GPU(Graphics Processing Unit),TPU(Tensor Processing Unit)supported framework.As shown in the experimental results section,recorded observations on framelevel EER(Equal Error Rate)and AUC(Area Under Curve)showed a 9%reduction in EER in UCSD Ped1,a 13%reduction in ERR in UCSD Ped2 and a 4%improvement in accuracy in both datasets. 展开更多
关键词 Anomaly detection deep learning ENSEMBLE real-time surveillance video
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Augmented virtual environment: fusion of real-time video and 3D models in the digital earth system 被引量:2
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作者 Hongdeng Jian Jingjuan Liao +1 位作者 Xiangtao Fan Zhuxin Xue 《International Journal of Digital Earth》 SCIE EI 2017年第12期1177-1196,共20页
An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field... An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field of view is proposed,including real-time video projection,multiple video texture fusion and 3D visualization of moving objects.A new diagonally weighted algorithm is proposed to smooth the apparent gaps within the overlapping area between the two adjacent videos.A visualization method for the location and trajectory of a moving virtual object is proposed to display the moving object and its trajectory in the 3D virtual environment.The experimental results showed that the proposed set of algorithms are able to fuse multiple real-time videos with 3D models efficiently,and the experiment runs a 3D scene containing two million triangles and six real-time videos at around 55 frames per second on a laptop with 1GB of graphics card memory.In addition,a realistic AVE with a wide field of view was created based on the Digital Earth Science Platform by fusing three videos with a complex indoor virtual scene,visualizing a moving object and drawing its trajectory in the real time. 展开更多
关键词 Augmented virtual environment Digital Earth Science Platform real-time video multiple video texture mapping and fusion moving object visualization
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Supporting multi-user real-time VBR video service using dynamic bandwidth management based on prediction
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作者 XU Zhi-yuan LI Hui LU Yue-ming JI Yue-feng 《The Journal of China Universities of Posts and Telecommunications》 EI CSCD 2009年第6期64-71,共8页
Real-time variable bit rate(VBR) video is expected to take a significant portion of multimedia applications.However,plentiful challenges to VBR video service provision have been raised for its characteristic of high... Real-time variable bit rate(VBR) video is expected to take a significant portion of multimedia applications.However,plentiful challenges to VBR video service provision have been raised for its characteristic of high traffic abruptness.To support multi-user real-time VBR video transmission with high bandwidth utilization and satisfied quality of service(QoS),this article proposes a practical dynamic bandwidth management scheme.This scheme forecasts future media rate of VBR video by employing time-domain adaptive linear predictor and using media delivery index(MDI) as both QoS measurement and complementary management reference.In addition,to support multi-user application,an adjustment priorities classified strategy is also put forward.Finally,a test-bed based on this management scheme is established.The experimental results demonstrate that the scheme proposed in this article is efficient with bandwidth utilization increased by 20%-60% compared to a fixed service rate and QoS guaranteed. 展开更多
关键词 dynamic bandwidth management MDI QoS real-time time-domain adaptive linear predictor VBR video
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Real-time ultra-wideband video streaming in long-reach passive optical networks with wireless radiation in the 10 and 60 GHz bands
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作者 Tiago M.F.Alves Maria Morant +3 位作者 Adolfo V.T.Cartaxo Roberto Llorente Pierre Cluzeaud Rakesh Sambaraju 《Chinese Optics Letters》 SCIE EI CAS CSCD 2013年第10期33-38,共6页
Real-time video streaming using ultra-wideband(UWB) technology is experimentally demonstrated along long-reach passive optical networks(LR-PONs) with different wired and wireless reaches. Experimental tests using exte... Real-time video streaming using ultra-wideband(UWB) technology is experimentally demonstrated along long-reach passive optical networks(LR-PONs) with different wired and wireless reaches. Experimental tests using external and direct modulation with UWB wireless radiation in the 10- and 60-GHz bands are performed. An ultra-bendable fiber is also considered for a last-mile distribution. The video quality at the output of the optical fiber infrastructure of the LR-PON is assessed using the error vector magnitude(EVM), and the link quality indicator(LQI) is used as a figure of merit after wireless radiation. An EVM below –17 dB is achieved for both externally and directly modulated LR-PONs comprising up to 125 km of optical fiber. EVM improvement is observed for longer LR-PONs when directly modulated lasers(DMLs) are used because of the amplitude gain provided by the combined effect of dispersion and DML's chirp. Compared with optical back-to-back operation, the LQI level degrades to the maximum around 20% for LR-PONs ranging between 75 and 125 km of fiber reach and with a wireless coverage of 2 m in the 10-GHz UWB band. The same level of LQI degradation is observed using the 60-GHz UWB band with a LR-PON integrating 101 km of access network, a last-mile distribution using ultra-bendable fiber, and a 5.2-m wireless link. 展开更多
关键词 PON LR LQI real-time ultra-wideband video streaming in long-reach passive optical networks with wireless radiation in the 10 and 60 GHz bands EVM UWB OFDM time
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一种弹载视频图像实时消旋方法 被引量:8
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作者 钱立志 王曙光 +1 位作者 张江辉 陈翠华 《弹箭与制导学报》 CSCD 北大核心 2009年第3期20-22,共3页
提出一种弹载图像实时消旋方法。通过把弹载陀螺输出的旋转角度信号加载到视频图像上进行无线传输,地面站接收视频图像后进行采集,识别出旋转角度并对图像进行反向旋转,实现对弹载视频图像的消旋处理。试验表明,图像消旋系统可实现对72... 提出一种弹载图像实时消旋方法。通过把弹载陀螺输出的旋转角度信号加载到视频图像上进行无线传输,地面站接收视频图像后进行采集,识别出旋转角度并对图像进行反向旋转,实现对弹载视频图像的消旋处理。试验表明,图像消旋系统可实现对720像素×576像素×24bit的彩色弹载视频图像实时消旋处理,角度分辨率为0.5°,处理一帧图像的时间约40ms。 展开更多
关键词 弹载视频图像 无线传输 实时消旋
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视频监控系统浅析 被引量:17
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作者 夏惊涛 卢娜 穆道生 《兵工自动化》 2006年第2期84-85,共2页
视频监控系统经历了模拟视频监控、基于PC的数字视频监控及基于视频服务器的远程网络数字视频监控三代。其系统应用涉及到数字视频编码和网络传输协议。该系统用于部门的监视和报警,公共场所监控和防范等。
关键词 视频监控 视频编码 网络传输
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基于GPRS的远程视频监控系统设计 被引量:9
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作者 陈能干 裘姝平 《电视技术》 北大核心 2007年第1期76-78,共3页
介绍基于GPRS的远程视频监控系统的整体框架及其各组成部件的功能,论述了该系统的设计思路和关键技术,并给出系统主要部件的硬软件实现。
关键词 通用分组无线服务 视频监控 H.264标准 发射台
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基于千兆以太网的实时视频传输系统设计 被引量:7
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作者 丁铁夫 刘超 +1 位作者 杨磊 杨旭 《微计算机信息》 北大核心 2008年第36期132-134,共3页
本文首先简要介绍了一种基于千兆以太网技术构建的实时视频传输系统,并结合发送系统对信号源、传输带宽等进行描述。然后详细介绍了系统对于高速视频信号的缓冲机制。最后就MAC子层中数据帧的具体格式以及实现展开叙述,提出了一种改进... 本文首先简要介绍了一种基于千兆以太网技术构建的实时视频传输系统,并结合发送系统对信号源、传输带宽等进行描述。然后详细介绍了系统对于高速视频信号的缓冲机制。最后就MAC子层中数据帧的具体格式以及实现展开叙述,提出了一种改进型的高效率的传输帧格式并给出了系统仿真结果。 展开更多
关键词 千兆以太网 实时视频传输系统 精简帧格式 现场可编程门阵列
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基于Spartan-6的高清视频传输系统 被引量:5
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作者 熊先越 高进 李保雪 《光通信技术》 CSCD 北大核心 2014年第7期36-38,共3页
针对现有高清视频传输系统的不足,介绍了一种基于Spartan-6的高清视频传输系统。该系统利用其内置的高速串行接口和存储器控制接口硬核可将高清视频信号通过光纤无损失传输数十千米。较之传统传输方案,该方法不会损失图像质量,还可以有... 针对现有高清视频传输系统的不足,介绍了一种基于Spartan-6的高清视频传输系统。该系统利用其内置的高速串行接口和存储器控制接口硬核可将高清视频信号通过光纤无损失传输数十千米。较之传统传输方案,该方法不会损失图像质量,还可以有效降低系统成本。 展开更多
关键词 Spartan-6 高清视频 光纤传输 高速串行接口 存储器控制接口
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多级视频监控流媒体服务系统设计方案 被引量:5
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作者 刘英 王涛 +2 位作者 甘朝辉 洪波 岳云鹤 《无线电工程》 2011年第12期1-4,共4页
多级视频监控系统是一种具有实际需要和应用价值的视频监控系统,其特点是视频流数据传输时间长,客户请求并发规模大,实时性能高,决定其诸多性能的关键和核心是流媒体(Streaming Media,SM)转发服务。介绍了多级视频监控系统中一种高效的... 多级视频监控系统是一种具有实际需要和应用价值的视频监控系统,其特点是视频流数据传输时间长,客户请求并发规模大,实时性能高,决定其诸多性能的关键和核心是流媒体(Streaming Media,SM)转发服务。介绍了多级视频监控系统中一种高效的流媒体转发服务设计和实现技术,内容涵盖流媒体转发服务、多级视频监控系统、调阅客户和调阅视频源等概念,流媒体转发服务网络拓扑、数据传输和模块设计等关键技术,以及系统应用与仿真测试结果。 展开更多
关键词 流媒体 流媒体转发服务 多级视频监控 调阅分发
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基于P2P网络技术的视频直播系统的实现与测试 被引量:2
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作者 李长利 应小昆 +2 位作者 张万光 孙青林 陈增强 《微电子学与计算机》 CSCD 北大核心 2008年第10期83-86,共4页
对常见的几种P2P组网模式进行了研究和分析,设计并实现了一个基于P2P技术的网络视频直播原型系统,对其主要性能指标进行了测试.
关键词 P2P网络技术 流媒体传输 视频直播系统 组网模式
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基于自适应反交错算法的大规模电力遥视系统的设计与开发 被引量:1
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作者 周强 汪宁渤 +3 位作者 冉亮 沈琛云 赵龙 沈荟云 《电网与清洁能源》 北大核心 2015年第2期9-15,共7页
在大规模的电力视频监控系统中,分布在整个系统中的视频源很多,由于电力通信网络的带宽仅为2 Mb,若有多个客户端的用户同时登录到变电站端的同一视频服务器上获取视频流,通常的方法是视频服务器需要同时给每一个客户端用户发送一份视频... 在大规模的电力视频监控系统中,分布在整个系统中的视频源很多,由于电力通信网络的带宽仅为2 Mb,若有多个客户端的用户同时登录到变电站端的同一视频服务器上获取视频流,通常的方法是视频服务器需要同时给每一个客户端用户发送一份视频流,将导致网络的负荷很重。为解除这一瓶颈,提出将流媒体转发技术应用在电力视频监控系统中,即通过在用户端添加流媒体转发服务器对视频流进行转发。同时由于变电站现场工况比较复杂,应用自适应反交错算法实现视频图像的去交错,有效提高了视频图像的质量和清晰度。给出了该系统的设计构思,而对应的软件已获得了成功的应用。 展开更多
关键词 电力视频监控 流媒体转发 带宽瓶颈 视频图像去交错
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在VC++下实现视频数据文件的稳定传输 被引量:1
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作者 张加深 赵继广 +1 位作者 王明东 苏小华 《装备指挥技术学院学报》 2002年第2期60-62,共3页
网络数据传输速度问题一直是人们关心的一个热点,以占用较多的服务器资源来换取网络速度的提高是多线程数据下载的一个前提.对国际互联网的传输协议作了介绍,如何实现文件的快速下载是讨论的主要内容,提供的方法适用于视频文件在网络中... 网络数据传输速度问题一直是人们关心的一个热点,以占用较多的服务器资源来换取网络速度的提高是多线程数据下载的一个前提.对国际互联网的传输协议作了介绍,如何实现文件的快速下载是讨论的主要内容,提供的方法适用于视频文件在网络中的稳定传输,并适合大文件的高速下载.同时也讨论了文件的续传问题.在VC++环境下实现文件的多线程传输,以达到高速数据传输的目的. 展开更多
关键词 视频数据文件 稳定传输 程序设计 VC++
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