Researches develop schools, scientific research improve education, teachers have become the researchers, which is a consensus in today's education. Education research has become an indisputable fact in promoting teac...Researches develop schools, scientific research improve education, teachers have become the researchers, which is a consensus in today's education. Education research has become an indisputable fact in promoting teaching reform, and improving education quality of teaching. On the basis of elaborating the connotation of the education of scientific research, this article discusses the difficulties about the primary and secondary school education of scientific research and the way out.展开更多
Through a questionnaire survey of primary and secondary school teachers and Normal Students to carry out a statistical analysis of the data based on SPSS 17.0 statistical analysis software. So we draw primary and seco...Through a questionnaire survey of primary and secondary school teachers and Normal Students to carry out a statistical analysis of the data based on SPSS 17.0 statistical analysis software. So we draw primary and secondary school teachers and normal students to arrive at the current status quo of educational technology ability and analyzes the strengths and weaknesses of the ability of its parts. Finally, we proposed new initiatives and methods of education and technical ability training.展开更多
This study presents an in-depth examination of the impact of educational gamification on middle school students’learning motivation through a mixed-methods approach.The integration of quantitative survey data and qua...This study presents an in-depth examination of the impact of educational gamification on middle school students’learning motivation through a mixed-methods approach.The integration of quantitative survey data and qualitative interviews and observations revealed that gamification significantly enhances intrinsic motivation by increasing interest and engagement in a learning environment.The study also found that gamification indirectly boosts extrinsic motivation through the augmentation of social interaction and learning engagement.Structural equation modeling underscored the direct and indirect effects of gamification on learning motivation.The findings suggest that educators should integrate gamification elements into their teaching designs,focus on fulfilling students’psychological needs for autonomy,competence,and relatedness,and leverage social interactions to foster motivation.The study’s contributions to the educational field include empirical evidence of gamification’s impact and a multidimensional perspective that strengthens the depth of understanding in the application of gamification.However,the study acknowledges limitations such as potential biases and a non-representative sample,calling for future research to address these issues through broader and longitudinal studies.展开更多
The Republic of Armenia, as a world superpower in chess, is engaged in continuous development and implementation of specific strategic programmes which are aimed not only at providing high achievements in chess, but a...The Republic of Armenia, as a world superpower in chess, is engaged in continuous development and implementation of specific strategic programmes which are aimed not only at providing high achievements in chess, but also at: (1) modernizing the educational sphere in the Republic of Armenia; (2) increasing the quality indexes of chess education--as a basic resource in the context of global educational system; (3) considerably deepening education subjects' cognitive interests towards education through the possibilities provided by chess; (4) developing learners' educational-cognitive motivation; and (5) creating conditions for activating learners' mental potential and the abilities to expose them, as well as promoting the awareness of the social value of chess in interpersonal relations. The contextual factors of teaching and learning chess in primary schools of Republic of Armenia have been revealed and presented in this paper. A number of conclusions and recommendations for policy makers are considerably made based on analysis of big research data.展开更多
This article aims to explore if and how educational pattern effects students’informational characteristics if they were regarded as informational agents.By integrating related theories,this study assumes that educati...This article aims to explore if and how educational pattern effects students’informational characteristics if they were regarded as informational agents.By integrating related theories,this study assumes that educational pattern may affect students’informational characteristics directly.展开更多
文摘Researches develop schools, scientific research improve education, teachers have become the researchers, which is a consensus in today's education. Education research has become an indisputable fact in promoting teaching reform, and improving education quality of teaching. On the basis of elaborating the connotation of the education of scientific research, this article discusses the difficulties about the primary and secondary school education of scientific research and the way out.
文摘Through a questionnaire survey of primary and secondary school teachers and Normal Students to carry out a statistical analysis of the data based on SPSS 17.0 statistical analysis software. So we draw primary and secondary school teachers and normal students to arrive at the current status quo of educational technology ability and analyzes the strengths and weaknesses of the ability of its parts. Finally, we proposed new initiatives and methods of education and technical ability training.
文摘This study presents an in-depth examination of the impact of educational gamification on middle school students’learning motivation through a mixed-methods approach.The integration of quantitative survey data and qualitative interviews and observations revealed that gamification significantly enhances intrinsic motivation by increasing interest and engagement in a learning environment.The study also found that gamification indirectly boosts extrinsic motivation through the augmentation of social interaction and learning engagement.Structural equation modeling underscored the direct and indirect effects of gamification on learning motivation.The findings suggest that educators should integrate gamification elements into their teaching designs,focus on fulfilling students’psychological needs for autonomy,competence,and relatedness,and leverage social interactions to foster motivation.The study’s contributions to the educational field include empirical evidence of gamification’s impact and a multidimensional perspective that strengthens the depth of understanding in the application of gamification.However,the study acknowledges limitations such as potential biases and a non-representative sample,calling for future research to address these issues through broader and longitudinal studies.
文摘The Republic of Armenia, as a world superpower in chess, is engaged in continuous development and implementation of specific strategic programmes which are aimed not only at providing high achievements in chess, but also at: (1) modernizing the educational sphere in the Republic of Armenia; (2) increasing the quality indexes of chess education--as a basic resource in the context of global educational system; (3) considerably deepening education subjects' cognitive interests towards education through the possibilities provided by chess; (4) developing learners' educational-cognitive motivation; and (5) creating conditions for activating learners' mental potential and the abilities to expose them, as well as promoting the awareness of the social value of chess in interpersonal relations. The contextual factors of teaching and learning chess in primary schools of Republic of Armenia have been revealed and presented in this paper. A number of conclusions and recommendations for policy makers are considerably made based on analysis of big research data.
文摘This article aims to explore if and how educational pattern effects students’informational characteristics if they were regarded as informational agents.By integrating related theories,this study assumes that educational pattern may affect students’informational characteristics directly.