Average (mean) voter is one of the commonest voting methods suitable for decision making in highly-available and long-missions applications where the availability and the speed of the system are critical.In this pap...Average (mean) voter is one of the commonest voting methods suitable for decision making in highly-available and long-missions applications where the availability and the speed of the system are critical.In this paper,a new generation of average voter based on parallel algorithms and parallel random access machine(PRAM) structure are proposed.The analysis shows that this algorithm is optimal due to its improved time complexity,speed-up,and efficiency and is especially appropriate for applications where the size of input space is large.展开更多
Electronic voting has partially solved the problems of poor anonymity and low efficiency associated with traditional voting.However,the difficulties it introduces into the supervision of the vote counting,as well as i...Electronic voting has partially solved the problems of poor anonymity and low efficiency associated with traditional voting.However,the difficulties it introduces into the supervision of the vote counting,as well as its need for a concurrent guaranteed trusted third party,should not be overlooked.With the advent of blockchain technology in recent years,its features such as decentralization,anonymity,and non-tampering have made it a good candidate in solving the problems that electronic voting faces.In this study,we propose a multi-candidate voting model based on the blockchain technology.With the introduction of an asymmetric encryption and an anonymity-preserving voting algorithm,votes can be counted without relying on a third party,and the voting results can be displayed in real time in a manner that satisfies various levels of voting security and privacy requirements.Experimental results show that the proposed model solves the aforementioned problems of electronic voting without significant negative impact from an increasing number of voters or candidates.展开更多
A method for terrain classification based on vibration response resulted from wheel-terrain interaction is presented. Four types of terrains including sine,gravel,cement and pebble were tested.The vibration data were ...A method for terrain classification based on vibration response resulted from wheel-terrain interaction is presented. Four types of terrains including sine,gravel,cement and pebble were tested.The vibration data were collected by two single axis accelerometers and a triaxial seat pad accelerometer,and five data sources were utilized. The feature vectors were obtained by combining features extracted from amplitude domain,frequency domain,and time-frequency domain. The ReliefF algorithm was used to evaluate the importance of attributes; accordingly,the optimal feature subsets were selected. Further,the predicted class was determined by fusion of outputs provided by five data sources. Finally,a voting algorithm,wherein a class with the most frequent occurrence is the predicted class,was employed. In addition,four different classifiers,namely support vector machine,k-nearest neighbors,Nave Bayes,and decision tree,were used to perform the classification and to test the proposed method. The results have shown that performances of all classifiers are improved.Therefore,the proposed method is proved to be effective.展开更多
Computational Social Choice is an interdisciplinary research area involving Economics, Political Science,and Social Science on the one side, and Mathematics and Computer Science(including Artificial Intelligence and ...Computational Social Choice is an interdisciplinary research area involving Economics, Political Science,and Social Science on the one side, and Mathematics and Computer Science(including Artificial Intelligence and Multiagent Systems) on the other side. Typical computational problems studied in this field include the vulnerability of voting procedures against attacks, or preference aggregation in multi-agent systems. Parameterized Algorithmics is a subfield of Theoretical Computer Science seeking to exploit meaningful problem-specific parameters in order to identify tractable special cases of in general computationally hard problems. In this paper, we propose nine of our favorite research challenges concerning the parameterized complexity of problems appearing in this context. This work is dedicated to Jianer Chen, one of the strongest problem solvers in the history of parameterized algorithmics,on the occasion of his 60 th birthday.展开更多
Delegated proof-of-stake(DPOS) consensus mechanism is widely adopted in blockchain platforms, but problems exist in its current applications. In order to explore the security risks in the voting attack of the DPOS con...Delegated proof-of-stake(DPOS) consensus mechanism is widely adopted in blockchain platforms, but problems exist in its current applications. In order to explore the security risks in the voting attack of the DPOS consensus mechanism, an extensive game model between nodes was constructed, and it was concluded that the DPOS consensus mechanism relies too much on tokens, and the possibility of node attacks is very high. In order to solve the problems of frequent changes of DPOS consensus mechanism nodes, inactive node voting, excessive reliance on tokens, and malicious nodes, a dynamic, credible, and attack-evading DPOS consensus mechanism was proposed. In addition, the Python simulation results show that the improved Bayesian voting algorithm is effective in calculating node scores.展开更多
文摘Average (mean) voter is one of the commonest voting methods suitable for decision making in highly-available and long-missions applications where the availability and the speed of the system are critical.In this paper,a new generation of average voter based on parallel algorithms and parallel random access machine(PRAM) structure are proposed.The analysis shows that this algorithm is optimal due to its improved time complexity,speed-up,and efficiency and is especially appropriate for applications where the size of input space is large.
基金This work was supported in part by Shandong Provincial Natural Science Foundation(ZR2019PF007)the National Key Research and Development Plan of China(2018YFB0803504)+2 种基金Basic Scientific Research Operating Expenses of Shandong University(2018ZQXM004)Guangdong Province Key Research and Development Plan(2019B010137004)the National Natural Science Foundation of China(U20B2046).
文摘Electronic voting has partially solved the problems of poor anonymity and low efficiency associated with traditional voting.However,the difficulties it introduces into the supervision of the vote counting,as well as its need for a concurrent guaranteed trusted third party,should not be overlooked.With the advent of blockchain technology in recent years,its features such as decentralization,anonymity,and non-tampering have made it a good candidate in solving the problems that electronic voting faces.In this study,we propose a multi-candidate voting model based on the blockchain technology.With the introduction of an asymmetric encryption and an anonymity-preserving voting algorithm,votes can be counted without relying on a third party,and the voting results can be displayed in real time in a manner that satisfies various levels of voting security and privacy requirements.Experimental results show that the proposed model solves the aforementioned problems of electronic voting without significant negative impact from an increasing number of voters or candidates.
基金Supported by the National Natural Science Foundation of China(51005018)
文摘A method for terrain classification based on vibration response resulted from wheel-terrain interaction is presented. Four types of terrains including sine,gravel,cement and pebble were tested.The vibration data were collected by two single axis accelerometers and a triaxial seat pad accelerometer,and five data sources were utilized. The feature vectors were obtained by combining features extracted from amplitude domain,frequency domain,and time-frequency domain. The ReliefF algorithm was used to evaluate the importance of attributes; accordingly,the optimal feature subsets were selected. Further,the predicted class was determined by fusion of outputs provided by five data sources. Finally,a voting algorithm,wherein a class with the most frequent occurrence is the predicted class,was employed. In addition,four different classifiers,namely support vector machine,k-nearest neighbors,Nave Bayes,and decision tree,were used to perform the classification and to test the proposed method. The results have shown that performances of all classifiers are improved.Therefore,the proposed method is proved to be effective.
基金supported by the Deutsche Forschungsgemeinschaft, project PAWS (NI 369/10)supported by the Studienstiftung des Deutschen Volkes+2 种基金supported by DFG "Cluster of Excellence Multimodal Computing and Interaction"supported by DIAMANT (a mathematics cluster of the Netherlands Organization for Scientific Research NWO)the Alexander von Humboldt Foundation, Bonn, Germany
文摘Computational Social Choice is an interdisciplinary research area involving Economics, Political Science,and Social Science on the one side, and Mathematics and Computer Science(including Artificial Intelligence and Multiagent Systems) on the other side. Typical computational problems studied in this field include the vulnerability of voting procedures against attacks, or preference aggregation in multi-agent systems. Parameterized Algorithmics is a subfield of Theoretical Computer Science seeking to exploit meaningful problem-specific parameters in order to identify tractable special cases of in general computationally hard problems. In this paper, we propose nine of our favorite research challenges concerning the parameterized complexity of problems appearing in this context. This work is dedicated to Jianer Chen, one of the strongest problem solvers in the history of parameterized algorithmics,on the occasion of his 60 th birthday.
基金supported by the National Natural Science Foundation of China(71673122,72074117)the Fund of Social Sciences in Jiangsu Province(20WTB007)the Scientific Research Fund of Education Ministry-China Mobile(D203209000115)。
文摘Delegated proof-of-stake(DPOS) consensus mechanism is widely adopted in blockchain platforms, but problems exist in its current applications. In order to explore the security risks in the voting attack of the DPOS consensus mechanism, an extensive game model between nodes was constructed, and it was concluded that the DPOS consensus mechanism relies too much on tokens, and the possibility of node attacks is very high. In order to solve the problems of frequent changes of DPOS consensus mechanism nodes, inactive node voting, excessive reliance on tokens, and malicious nodes, a dynamic, credible, and attack-evading DPOS consensus mechanism was proposed. In addition, the Python simulation results show that the improved Bayesian voting algorithm is effective in calculating node scores.