文章基于计算机视觉中的角点检测算法,以Vuforia AR SDK的目标星级评定系统为例,从图形细节与角点分布,图案内容重复性与角点尺度不变性、旋转不变性,图片明暗反差阈值与角点数量三个方面探析作为AR识别物的图像目标的设计要点,以期为从...文章基于计算机视觉中的角点检测算法,以Vuforia AR SDK的目标星级评定系统为例,从图形细节与角点分布,图案内容重复性与角点尺度不变性、旋转不变性,图片明暗反差阈值与角点数量三个方面探析作为AR识别物的图像目标的设计要点,以期为从事AR应用开发的美术设计人员提供通俗易懂的参考,为现今AR图像目标在美术设计中面临的系统化、规范化文献缺失问题,提供一个探析方向。展开更多
With the vigorous development of tourism and entertainment industry, the traditional way of museum information display has been increasingly unable to meet people’s growing entertainment needs. Benefiting from the de...With the vigorous development of tourism and entertainment industry, the traditional way of museum information display has been increasingly unable to meet people’s growing entertainment needs. Benefiting from the development of AR technology, AR museum games, a method of combining traditional museums with emerging information technology, can transform the knowledge display of museums from boring learning to active exploration, thereby improving the fun of the journey. By combining the museum auxiliary guide with AR games, the story of the museum exhibits is processed with interest, and the knowledge display of the serious museum becomes more vivid. The design is based on Unity 3d platform, and the Vuforia plug-in and UGUI interface controls that can be stable and efficient for image recognition are used to complete the development of museum AR games.展开更多
文摘文章基于计算机视觉中的角点检测算法,以Vuforia AR SDK的目标星级评定系统为例,从图形细节与角点分布,图案内容重复性与角点尺度不变性、旋转不变性,图片明暗反差阈值与角点数量三个方面探析作为AR识别物的图像目标的设计要点,以期为从事AR应用开发的美术设计人员提供通俗易懂的参考,为现今AR图像目标在美术设计中面临的系统化、规范化文献缺失问题,提供一个探析方向。
文摘With the vigorous development of tourism and entertainment industry, the traditional way of museum information display has been increasingly unable to meet people’s growing entertainment needs. Benefiting from the development of AR technology, AR museum games, a method of combining traditional museums with emerging information technology, can transform the knowledge display of museums from boring learning to active exploration, thereby improving the fun of the journey. By combining the museum auxiliary guide with AR games, the story of the museum exhibits is processed with interest, and the knowledge display of the serious museum becomes more vivid. The design is based on Unity 3d platform, and the Vuforia plug-in and UGUI interface controls that can be stable and efficient for image recognition are used to complete the development of museum AR games.