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Effect of visual attention guidance by camera work in visualization using dome display
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作者 Tetsuro Ogi Takeshi Yokota 《International Journal of Modeling, Simulation, and Scientific Computing》 EI 2018年第3期42-54,共13页
Dome display is expected to be used as effective visualization environment for modeling and simulation due to the features of frameless and high immersive sensation.However,since the users in the dome display can see ... Dome display is expected to be used as effective visualization environment for modeling and simulation due to the features of frameless and high immersive sensation.However,since the users in the dome display can see the projected image in arbitrary direction freely,it is difficult to share information among the viewers.In this research,in order to solve such a problem,the effect of visual attention guidance in the dome environment due to the effect of camera work was examined.As a visualization system,DomePlayer that can express the effect of camera work based on the camera work description language was developed.From the result of evaluation experiments using this system,the constraint condition of the camera work in the dome environment was derived and the effect of visual attention guidance by the camera work was evaluated. 展开更多
关键词 Visual attention guidance dome display 360◦image camera work VR sickness
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