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A method to determine the shell layout scheme for equipment battlefield damage tests under artillery fire 被引量:1
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作者 Cai Chen Quan Shi +2 位作者 Zhi-feng You Hong-yu Ge Fang Zhang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2021年第2期682-691,共10页
In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method i... In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method is based on the analysis of the impact point distribution and effective damage area of equipment.In order to obtain the position of the impact points,an impact point distribution model under artillery fire was established.Similarly,in order to obtain the effective damage area of equipment,the concepts of generalized damage area and task-based equipment functional damage probability were demonstrated,and the corresponding calculation model was established.Through case analysis,the shell layout scheme was effectively obtained,verifying the correctness of the proposed method. 展开更多
关键词 battlefield damage test Projectile impact point Effective damage area Functional damage
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Object-oriented Battlefield Environment Simulation Process Object Model Based on Task-driven 被引量:2
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作者 Jie ZHU Xiong YOU +1 位作者 Qing XIA Hongjun ZHANG 《Journal of Geodesy and Geoinformation Science》 2019年第3期31-43,共13页
Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield env... Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield environment simulation system and command and control system is still imperfect, and the traditional simulation data model cannot meet war fighters’ high-efficient and accurate understanding and analysis on battlefield environment’s information. Therefore, a kind of task-orientated battlefield environment simulation process model needs to be construed to effectively analyze the key information demands of the command and control system. The structured characteristics of tasks and simulation process are analyzed, and the simulation process concept model is constructed with the method of object-orientated. The data model and formal syntax of GeoBML are analyzed, and the logical model of simulation process is constructed with formal language. The object data structure of simulation process is defined and the object model of simulation process which maps tasks is constructed. In the end, the battlefield environment simulation platform modules are designed and applied based on this model, verifying that the model can effectively express the real-time dynamic correlation between battlefield environment simulation data and operational tasks. 展开更多
关键词 battlefield environment simulation GeoBML object-orientated TASK DRIVEN process modeling
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A Study of an Intelligent Battlefield Damage Assessment System Based on a Multi-agent System 被引量:2
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作者 LIU Xiang-kai DAI Wan-jun TANG Yan-feng WANG Jia-ning 《International Journal of Plant Engineering and Management》 2008年第1期41-46,共6页
Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We firs... Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We first establish the system framework, and then study the interior structure and workflow of a problem allocation agent. The result shows that, there are many advantages to resolve the problem of battlefield damage assessment by applying multi-agent system technology, and it will bring significant military benefit. 展开更多
关键词 battlefield damage assessment AGENT multi-agent system
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Information Visualization Theorem for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期72-77,共6页
Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system ... Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system could be gotten. Today military display design can be valued by consideration of human’s cognition model. A few information, which operators of military display could easily miss, could bring critical loss. So the military display needs the ability to help operator decide the military decision with sufficient consideration of battlefield information in a short time. The information is considerably complicated because it has many military entities and many attributes for each entities. For this reason this research contains the methodology of information organization especially for visual information. When the operator use military display, the required information should be recognized at a glance and located where the operator can place his eye easily. Therefore, the display screen should efficiently organize and effectively transfer the information. This paper specifically proposes design methodology to effectively organize and visualize the information in the display screen. The theory of information visualization in a variety of fields already exist, but it has no established theory for the origin of the display screen design. Since the theory was selected to organize the military display interface design for the display screen of the battlefield situation existing information visualization theory. 展开更多
关键词 Information Visualization TYPOGRAPHY Infographics battlefield Screen DISPLAY
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User Centered Design for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期86-91,共6页
This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen us... This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen user requires an ability to provide proper information while considering a variety of information in a short period. While operating the display screen, the user is heavily pressed for time as the missions are allocated through many different steps of orders. In addition, since a failure would cause fatal damage or cause further defeat, this increases the pressure of time. The right environment for operating a display screen is most useful when the user is in the most vulnerable time period or long-term continuous operation of the display screen. In that kind of sterile environment, the operating display screen is there to help the user’s decisions for the matter at hand, in this it should follow the user centered design and improve the user’s handiness and use. Furthermore, the information should be provided in accordance with the user's informational and perceptional process, and the capacity of the information process should be improved with the movement through each process and step. This thesis paper can be used as a reference material when designing the display screen in order to apply a user’s experiences. 展开更多
关键词 User Centered Design Interface Design Software Engineering battlefield Screen Operating Display
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Tensor-Centric Warfare IV:Kahler Dynamics of Battlefields
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作者 Vladimir Ivancevic Darryn Reid Peyam Pourbeik 《Intelligent Control and Automation》 2018年第4期123-146,共24页
This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of c... This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of classical Lanchester-type combat equations, entropic Lie-dragging and commutators for modeling warfare uncertainty and symmetry, and various delta-strikes and missiles (both deterministic and random). The present paper gives a unique synthesis of the Red vs. Blue vectorfields into a single complex battle-vectorfield, using dynamics on K&#228;hler manifolds as a rigorous framework for extending the TCW concept. The global K&#228;hler dynamics framework, with its rigorous underpinning called the K&#228;hler-Ricci flow, provides not only a new insight into the “geometry of warfare”, but also into the “physics of warfare”, in terms of Lagrangian and Hamiltonian structures of the battlefields. It also provides a convenient and efficient computational framework for entropic wargaming. 展开更多
关键词 Tensor-Centric Warfare Kahler Geometry Complex Battle-Vectorfield Lagrangian and Hamiltonian battlefields Kahler-Ricci Flow Entropic Computational Wargaming
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Audience-Performer Interface as a Battlefield of Expression: A Study of Ateso Oral Narratives
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作者 Simon Peter Ongodia 《Journal of Literature and Art Studies》 2014年第4期318-323,共6页
关键词 表演 战场 接口 乌干达 小组讨论 问卷调查 社区 民族
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Improved Design of Architecture of the Battlefield Situation Comprehensive Display System
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作者 LIU Yu ZHANG Lili LI Gangqiang 《Wuhan University Journal of Natural Sciences》 CAS CSCD 2023年第4期309-316,共8页
The traditional chimney software architecture design,which is based on the application object,scale and equipment,is difficult to meet the urgent need of multi-resolution,multi-viewpoint,two-dimensional and three-dime... The traditional chimney software architecture design,which is based on the application object,scale and equipment,is difficult to meet the urgent need of multi-resolution,multi-viewpoint,two-dimensional and three-dimensional consistent battlefield situation comprehensive display.Referring to the idea of U.S.Army's general operational diagram,the architecture of the current battlefield situation integrated display system is upgraded and improved.Aiming at the problems of information splitting and real-time undifferentiated access of multi-domain heterogeneous data,technical means such as spatial analysis and multi-source data integration are put forward,and the problems of fast loading and visualization of 3D models of the large battlefield space are solved by designing force clustering and motion trajectory smoothing algorithms.This method improves the service ability and the level of the battlefield situation comprehensive display system,and has a broad arrange of application. 展开更多
关键词 common operational picture(COP) architecture of battlefield situation VISUALIZATION computer model
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多源遥感数据在战场环境智能态势感知的现状及展望 被引量:1
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作者 邵振峰 党超亚 +3 位作者 张红萍 吴长枝 齐晓飞 黄俊 《中国空间科学技术》 CSCD 北大核心 2024年第1期11-22,共12页
面对复杂战场环境信息的快速变化,及时全面准确地掌握复杂战场环境态势,是未来打赢信息化战争的前提条件。为了探索多源遥感数据对战场环境态势感知的发展方向,基于广泛调研战场环境态势感知的遥感需求,首先对战场环境态势智能感知的概... 面对复杂战场环境信息的快速变化,及时全面准确地掌握复杂战场环境态势,是未来打赢信息化战争的前提条件。为了探索多源遥感数据对战场环境态势感知的发展方向,基于广泛调研战场环境态势感知的遥感需求,首先对战场环境态势智能感知的概念和内涵进行了阐述,然后对多源遥感数据的处理与战场态势感知应用现状进行概述,分析了遥感在战场态势智能感知面临的挑战,最后提炼总结了遥感在战场态势感知的进展和发展趋势。遥感为战场环境态势感知提供多种观测数据,遥感与人工智能算法结合可以为军事战场环境态势感知提供多种应用,为指挥人员决策提供数据支持,但仍然存在大量挑战需要解决。在分析现阶段成果和面临挑战的基础上,提出了遥感在战场环境智能态势感知的前瞻,指出了基于遥感的深度学习可解释性和智慧战场是遥感在战场智能态势感知发展所面临的困难。 展开更多
关键词 战场环境 智能态势感知 人工智能 遥感 智慧战场
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Optimal search path planning of UUV in battlefeld ambush scene
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作者 Wei Feng Yan Ma +3 位作者 Heng Li Haixiao Liu Xiangyao Meng Mo Zhou 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第2期541-552,共12页
Aiming at the practical application of Unmanned Underwater Vehicle(UUV)in underwater combat,this paper proposes a battlefield ambush scene with UUV considering ocean current.Firstly,by establishing these mathematical ... Aiming at the practical application of Unmanned Underwater Vehicle(UUV)in underwater combat,this paper proposes a battlefield ambush scene with UUV considering ocean current.Firstly,by establishing these mathematical models of ocean current environment,target movement,and sonar detection,the probability calculation methods of single UUV searching target and multiple UUV cooperatively searching target are given respectively.Then,based on the Hybrid Quantum-behaved Particle Swarm Optimization(HQPSO)algorithm,the path with the highest target search probability is found.Finally,through simulation calculations,the influence of different UUV parameters and target parameters on the target search probability is analyzed,and the minimum number of UUVs that need to be deployed to complete the ambush task is demonstrated,and the optimal search path scheme is obtained.The method proposed in this paper provides a theoretical basis for the practical application of UUV in the future combat. 展开更多
关键词 battlefield ambush Optimal search path planning UUV path Planning Probability of cooperative search
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俄乌冲突中美国对乌情报支持的不对称透明研究
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作者 周松青 《情报杂志》 北大核心 2024年第1期28-34,共7页
[研究目的]俄乌冲突中,美国对乌情报支持使乌克兰在战略、战术、战场态势感知以及通讯系统、情报收集系统、后勤保障系统等方面建立起对俄不对称透明优势,使乌克兰能够以小搏大。美国对乌情报支持形成的体系优势值得借鉴和反思。[研究方... [研究目的]俄乌冲突中,美国对乌情报支持使乌克兰在战略、战术、战场态势感知以及通讯系统、情报收集系统、后勤保障系统等方面建立起对俄不对称透明优势,使乌克兰能够以小搏大。美国对乌情报支持形成的体系优势值得借鉴和反思。[研究方法]采用文献梳理和逻辑分析法,分析美国情报援乌的基本原则、组织体系和主要特征。[研究结论]美国对乌克兰情报全体系支持,已形成对俄不对称透明优势,俄罗斯的战略、战术、通讯、后勤和军队调动对乌处于透明状态,乌克兰的军事行动对于俄罗斯则处于半盲。我国亟需总结美国的情报体系优势,建立中国版的星链系统,强化战时通讯系统安全和战场态势感知能力,优化情报和反情报体系能力。 展开更多
关键词 俄乌冲突 美国情报支持 战场态势感知 全景情报战争 情报体系 情报工作 情报共享
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驰骋在革命美术与诗歌之间——新四军文艺战士芦芒的跨界创作
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作者 孙晓东 《常熟理工学院学报》 2024年第3期74-79,共6页
芦芒是新四军中为数不多的进行跨界创作的革命文艺工作者。他穿行于美术与诗歌领域,用手中的刻刀和笔创作出了大量的木刻版画和诗歌作品,配合和服务当时的宣传文化工作。在革命战争年代,他通过创作中审美主体的互换,实现了诗歌与美术彼... 芦芒是新四军中为数不多的进行跨界创作的革命文艺工作者。他穿行于美术与诗歌领域,用手中的刻刀和笔创作出了大量的木刻版画和诗歌作品,配合和服务当时的宣传文化工作。在革命战争年代,他通过创作中审美主体的互换,实现了诗歌与美术彼此互为动能及在审美与主题意识等方面的交互借鉴,使战地文艺实践其文艺普及任务时具有巨大的优势。它们的主题内容,甚至革命化、大众化的艺术形式也因此与20世纪30年代木刻艺术运动以及其后延安时期开始的文艺工具论有着内在相关性。 展开更多
关键词 芦芒 文学革命 美术革命 战地文艺
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战场频率指配问题研究综述及展望
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作者 高航 查淞 +3 位作者 黄纪军 夏海洋 刘继斌 刘培国 《电波科学学报》 CSCD 北大核心 2024年第3期413-431,共19页
战场频率指配能够在复杂电磁环境下将战场中有限的频谱资源指配至用频装备,对用频装备作战的效能发挥与电磁频谱作战筹划具有重要意义。本文从数学模型、求解算法两个方面分别总结归纳了静态频率指配问题(static frequency assignment p... 战场频率指配能够在复杂电磁环境下将战场中有限的频谱资源指配至用频装备,对用频装备作战的效能发挥与电磁频谱作战筹划具有重要意义。本文从数学模型、求解算法两个方面分别总结归纳了静态频率指配问题(static frequency assignment problem,S-FAP)与动态频率指配问题(dynamic frequency assignment problem,D-FAP)的研究现状,分析评述了模型的适用性及算法优缺点,最后对战场频率指配未来的发展趋势进行了展望。 展开更多
关键词 战场频率指配 干扰约束条件 优化算法 元启发式算法 频谱管理
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战场环境灾害天气信息保障技术及其发展趋势
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作者 张红萍 邵振峰 +2 位作者 胡滨 黄俊 姜明波 《火力与指挥控制》 CSCD 北大核心 2024年第1期16-24,共9页
战场遭遇灾害天气,会增加战术进攻或防守的难度。掌握战场环境灾害天气的时空特征,能够助力空天地海作战单元增强应对灾害天气的韧性能力。综述了战场环境大风、暴雨、冰雪等典型灾害天气监测预警研究现状,分析了不同基于作战空间影响... 战场遭遇灾害天气,会增加战术进攻或防守的难度。掌握战场环境灾害天气的时空特征,能够助力空天地海作战单元增强应对灾害天气的韧性能力。综述了战场环境大风、暴雨、冰雪等典型灾害天气监测预警研究现状,分析了不同基于作战空间影响的灾害天气特征,探讨了一种多尺度战场环境灾害天气信息智能保障模式;并面向未来智能化作战场景,分析了灾害天气战场环境信息保障研究面临的问题和挑战,提出需要进一步研究战场环境气象信息精细化保障以及灾害性天气智能监测技术,进而为保障作战部队安全和提升作战平台武器装备战斗力提供技术支撑。 展开更多
关键词 灾害天气 战场环境 信息化战争 智能战争
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战场电磁频谱智能认知技术
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作者 张泽辉 赵玉超 +5 位作者 刘冲 张越 贺棋 凌宇轩 叶能 杨凯 《无线电通信技术》 北大核心 2024年第1期14-24,共11页
未来军事力量竞争逐步向空天领域转移,外层空间已经成为战场信息的重要媒介。随着信息化水平不断提高,电磁空间作为空天战场信息的主要载体愈加复杂,对电磁频谱认知能力提出了更高要求。针对现代战场电磁频谱环境快速时变、信号多样的挑... 未来军事力量竞争逐步向空天领域转移,外层空间已经成为战场信息的重要媒介。随着信息化水平不断提高,电磁空间作为空天战场信息的主要载体愈加复杂,对电磁频谱认知能力提出了更高要求。针对现代战场电磁频谱环境快速时变、信号多样的挑战,提出了空天战场电磁频谱智能认知系统架构,以及基于该架构的全并行瞬时大带宽信号处理、高精度多信号参数估计、复合特征调制识别和多域融合干扰识别技术,有效解决了空天平台复杂电磁环境高动态大带宽信号的认知难题。 展开更多
关键词 空天战场 电磁频谱智能认知 信号参数估计 调制识别 干扰识别
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人工智能技术在美军情报领域中的应用研究 被引量:1
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作者 李子 程悦 《信息化研究》 2024年第1期6-12,共7页
美军积极发展下一代人工智能技术,并在情报领域布局智能化战场应用于未来战争,谋求军事优势。本文对人工智能技术在美军情报领域中的研究现状进行分析梳理,结合美军在情报领域的典型项目、人工智能战略分析情报领域内人工智能的发展趋势... 美军积极发展下一代人工智能技术,并在情报领域布局智能化战场应用于未来战争,谋求军事优势。本文对人工智能技术在美军情报领域中的研究现状进行分析梳理,结合美军在情报领域的典型项目、人工智能战略分析情报领域内人工智能的发展趋势,提出我军情报领域人工智能技术应用的一些针对性和实用性建议,有效提升我军对战场的认知、态势理解和决策、战场研判和预测、人机协同等情报分析能力。 展开更多
关键词 人工智能 情报分析 战场认知
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基于注意力机制的BiGRU战场目标意图判别
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作者 王姝佳 肖秦琨 +1 位作者 华瑾 贾松涛 《计算机仿真》 2024年第4期27-32,共6页
针对现代战场环境信息复杂化、多样化,战场目标具有隐蔽性、欺骗性等各种问题,提出一种基于双向门控循环单元(BiGRU)的战场目标意图识别方法。为了使网络更好的关注信息重点,提高目标意图识别的准确率,在BiGRU中加入了注意力机制,注意... 针对现代战场环境信息复杂化、多样化,战场目标具有隐蔽性、欺骗性等各种问题,提出一种基于双向门控循环单元(BiGRU)的战场目标意图识别方法。为了使网络更好的关注信息重点,提高目标意图识别的准确率,在BiGRU中加入了注意力机制,注意力机制可以使模型更加关注与预测结果有紧密联系的部分,忽略相关性不高的地方,同时采用Zoneout机制来减少网络过拟合。实验结果得出,结合注意力机制的BiGRU战场目标意图判别方法准确率高达97.1%,比基础GRU算法准确率提高12%。 展开更多
关键词 注意力机制 战场目标 意图判别
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基于工程保障任务的战场环境影响分析方法
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作者 杨洋 王东 黄云会 《兵工自动化》 北大核心 2024年第2期58-62,92,共6页
针对工程保障作业效能发挥中的环境影响问题,通过对工程保障任务和战场环境的关系研究,分析计算战场环境综合影响指标标准。以某机动保障任务为例,验证战场环境影响分析方法的可行性与有效性。结果表明,该分析可为精准筹划工程保障行动... 针对工程保障作业效能发挥中的环境影响问题,通过对工程保障任务和战场环境的关系研究,分析计算战场环境综合影响指标标准。以某机动保障任务为例,验证战场环境影响分析方法的可行性与有效性。结果表明,该分析可为精准筹划工程保障行动提供支撑。 展开更多
关键词 工程兵 工程保障任务 战场环境 影响系数
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基于“应急救援数字化战场”平台的融合通信链路设计 被引量:1
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作者 明朝辉 石洋 +1 位作者 解晨阳 袁帅 《消防科学与技术》 CAS 北大核心 2024年第2期227-230,共4页
为应对日益纷繁复杂的各类灾害,集融合通信系统、图像分析系统、指挥调度系统等于一体的“应急救援数字化战场”平台应运而生。本文分析了实际救援行动中存在的通信保障问题,依照现有消防救援相关法律法规及规范,结合通信技术提出解决... 为应对日益纷繁复杂的各类灾害,集融合通信系统、图像分析系统、指挥调度系统等于一体的“应急救援数字化战场”平台应运而生。本文分析了实际救援行动中存在的通信保障问题,依照现有消防救援相关法律法规及规范,结合通信技术提出解决方式、制定融合通信系统链路架设方案,验证了应急通信保障实战演练方案的可行性、成效性。通过层次划分融合通信系统链路,为消防救援队伍快速搭建灾害现场通信网络布设提供指引,实现基于平台的多源信息实时传输与分析、各层级单位间资源共享集约,科学迅捷化开展指挥研判、救援行动与灾害处置。 展开更多
关键词 应急救援 数字化战场 融合通信链路
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基于联盟博弈的无人机/无人车异构集群验证
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作者 王浩淼 袁莞迈 +3 位作者 马可 张颖 申燕凯 魏晨 《工程科学学报》 EI CSCD 北大核心 2024年第7期1207-1215,共9页
无人异构集群相较于单一类型、单一个体的无人平台,能够完成更为复杂的任务,同时对严苛战场环境有着更高的适应度.在无人异构集群协同执行任务时,任务分配是至关重要的环节,需要考虑异构无人平台和任务的多种约束和目标.传统的任务分配... 无人异构集群相较于单一类型、单一个体的无人平台,能够完成更为复杂的任务,同时对严苛战场环境有着更高的适应度.在无人异构集群协同执行任务时,任务分配是至关重要的环节,需要考虑异构无人平台和任务的多种约束和目标.传统的任务分配方法分配效率低且难以处理大规模复杂任务.联盟博弈通过形成由若干参与者组成的联盟,根据个体的属性、偏好对群体进行划分,从而实现个体以及群体利益的最大化.本文以无人异构集群任务分配为背景,研究了基于改进联盟博弈算法的最优分配策略,基于可能的战场环境设计了模拟任务场景并完成实验验证.首先,考虑异构平台在任务中的初始位置、速度、携带资源以及个体声誉等因素,建立了基于空间自适应博弈(Spatial adaptive play algorithm, SAP)的联盟博弈的任务分配算法模型.其次,基于任务场景,搭建了任务所需的软件与硬件平台.最后,针对模拟的战场环境,对所提算法及搭建的异构无人集群平台进行了实验验证.验证结果表明,在异构无人集群平台重分配的任务背景下,本平台能综合考虑战场态势,寻找最优的任务分配方式,协调各作战单位完成任务目标. 展开更多
关键词 联盟博弈 无人集群系统 异构平台 任务分配 战场态势 空间自适应博弈
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