A linear-time algorithm was recently published (International Conference Proceedings ofPacific Graphics' 94/CADDM' 94, August 26-29 , 1994 , Beijing , China) for computing the convexhull of a simple polygon. I...A linear-time algorithm was recently published (International Conference Proceedings ofPacific Graphics' 94/CADDM' 94, August 26-29 , 1994 , Beijing , China) for computing the convexhull of a simple polygon. In this note we present a counter-example to that algorithm by exhibiting afamily of polygons for which the algorithm discards vertices that are on the convex hull.展开更多
文摘A linear-time algorithm was recently published (International Conference Proceedings ofPacific Graphics' 94/CADDM' 94, August 26-29 , 1994 , Beijing , China) for computing the convexhull of a simple polygon. In this note we present a counter-example to that algorithm by exhibiting afamily of polygons for which the algorithm discards vertices that are on the convex hull.