Visual media have dominated sensory communications for decades,and the resulting“visual hegemony”leads to the call for the“auditory return”in order to achieve a holistic balance in cultural acceptance.Romance of t...Visual media have dominated sensory communications for decades,and the resulting“visual hegemony”leads to the call for the“auditory return”in order to achieve a holistic balance in cultural acceptance.Romance of the Three Kingdoms,a classic literary work in China,has received significant attention and promotion from leading audio platforms.However,the commercialization of digital audio publishing faces unprecedented challenges due to the mismatch between the dissemination of long-form content on digital audio platforms and the current trend of short and fast information reception.Drawing on the Business Model Canvas Theory and taking Romance of the Three Kingdoms as the main focus of analysis,this paper argues that the construction of a business model for the audio publishing of classical books should start from three aspects:the user evaluation of digital audio platforms,the establishment of value propositions based on the“creative transformation and innovative development”principle,and the improvement of the audio publishing infrastructure to ensure the healthy operation and development of the digital audio platforms and consequently improve their current state of development and expand the boundaries of cultural heritage.展开更多
We present a novel quantization-based digital audio walermarking scheme inwavelet domain. By quantizing a host audio's wavelet coefficients (Integer Lifting WaveletTransform) and utilizing the characteristics of h...We present a novel quantization-based digital audio walermarking scheme inwavelet domain. By quantizing a host audio's wavelet coefficients (Integer Lifting WaveletTransform) and utilizing the characteristics of human auditory system (HAS), the grayimage isembedded using our watermarking method. Experimental results show that the proposed watermarkingscheme is inaudible and robust against various signal processing such as noising adding, lossycompression, low pass filtering, re-sampling, and re-quantifying.展开更多
This paper describes an audio digital signal-processing toolkit that the authors develop to supplement a lecture course on digital signal processing (DSP) taught at the department of Electrical and Electronics Enginee...This paper describes an audio digital signal-processing toolkit that the authors develop to supplement a lecture course on digital signal processing (DSP) taught at the department of Electrical and Electronics Engineering at the University of Rwanda. In engineering education, laboratory work is a very important component for a holistic learning experience. However, even though today there is an increasing availability of programmable DSP hardware that students can largely benefit from, many poorly endowed universities cannot afford a costly full-fledged DSP laboratory. To help remedy this problem, the authors have developed C#.NET toolkits, which can be used for real-time digital audio signal processing laboratory. These toolkits can be used with any managed languages, like Visual Basic, C#, F# and managed C++. They provide frequently used modules for digital audio processing such as filtering, equalization, spectrum analysis, audio playback, and sound effects. It is anticipated that by creating a flexible and reusable components, students will not only learn fundamentals of DSP but also get an insight into the practicability of what they have learned in the classroom.展开更多
We have realized a watermark embedding system based on audio perceptual masking and brought forward a watermark detection system using pre\|processing technology. We can detect watermark from watermarked audio without...We have realized a watermark embedding system based on audio perceptual masking and brought forward a watermark detection system using pre\|processing technology. We can detect watermark from watermarked audio without original audio by using this method. The results have indicated that this embedding and detecting method is robust, on the premise of not affecting the hearing quality, it can resist those attacks such as MPEG compressing, filtering and adding white noise.展开更多
提出了一种应用于音频应用的Zoom型模数转换器,采用一个5位异步逐次逼近式(Successive Approximation Register,SAR)模拟数字转换器(Analog to Digital Converter,ADC)与3阶多位量化离散时间的Delta-Sigma调制器相结合,通过SAR ADC进行...提出了一种应用于音频应用的Zoom型模数转换器,采用一个5位异步逐次逼近式(Successive Approximation Register,SAR)模拟数字转换器(Analog to Digital Converter,ADC)与3阶多位量化离散时间的Delta-Sigma调制器相结合,通过SAR ADC进行粗量化、Delta-Sigma调制器进行精细量化的方式,实现高的动态范围和精度。该Zoom型模数转换器采用0.18μm CMOS工艺实现,仿真结果表明,在1.8 V电源电压和3.072 MHz采样频率下,实现了109.34 dB的信号噪声失真比(Signalto-Noise-and-Distortion Ratio,SNDR),17.87 bits的有效位数(Effective Number of Bits,ENOB),112.7 dB的动态范围(Dynamic Range,DR),整体电路功耗为3.73 mW。展开更多
基金This study is a phased achievement of the“Research on Innovative Communication of Romance of the Three Kingdoms under Audio Empowerment”project(No.23ZGL16)funded by Zhuge Liang Research Center,a key research base of social sciences in Sichuan Province.
文摘Visual media have dominated sensory communications for decades,and the resulting“visual hegemony”leads to the call for the“auditory return”in order to achieve a holistic balance in cultural acceptance.Romance of the Three Kingdoms,a classic literary work in China,has received significant attention and promotion from leading audio platforms.However,the commercialization of digital audio publishing faces unprecedented challenges due to the mismatch between the dissemination of long-form content on digital audio platforms and the current trend of short and fast information reception.Drawing on the Business Model Canvas Theory and taking Romance of the Three Kingdoms as the main focus of analysis,this paper argues that the construction of a business model for the audio publishing of classical books should start from three aspects:the user evaluation of digital audio platforms,the establishment of value propositions based on the“creative transformation and innovative development”principle,and the improvement of the audio publishing infrastructure to ensure the healthy operation and development of the digital audio platforms and consequently improve their current state of development and expand the boundaries of cultural heritage.
文摘We present a novel quantization-based digital audio walermarking scheme inwavelet domain. By quantizing a host audio's wavelet coefficients (Integer Lifting WaveletTransform) and utilizing the characteristics of human auditory system (HAS), the grayimage isembedded using our watermarking method. Experimental results show that the proposed watermarkingscheme is inaudible and robust against various signal processing such as noising adding, lossycompression, low pass filtering, re-sampling, and re-quantifying.
文摘This paper describes an audio digital signal-processing toolkit that the authors develop to supplement a lecture course on digital signal processing (DSP) taught at the department of Electrical and Electronics Engineering at the University of Rwanda. In engineering education, laboratory work is a very important component for a holistic learning experience. However, even though today there is an increasing availability of programmable DSP hardware that students can largely benefit from, many poorly endowed universities cannot afford a costly full-fledged DSP laboratory. To help remedy this problem, the authors have developed C#.NET toolkits, which can be used for real-time digital audio signal processing laboratory. These toolkits can be used with any managed languages, like Visual Basic, C#, F# and managed C++. They provide frequently used modules for digital audio processing such as filtering, equalization, spectrum analysis, audio playback, and sound effects. It is anticipated that by creating a flexible and reusable components, students will not only learn fundamentals of DSP but also get an insight into the practicability of what they have learned in the classroom.
文摘We have realized a watermark embedding system based on audio perceptual masking and brought forward a watermark detection system using pre\|processing technology. We can detect watermark from watermarked audio without original audio by using this method. The results have indicated that this embedding and detecting method is robust, on the premise of not affecting the hearing quality, it can resist those attacks such as MPEG compressing, filtering and adding white noise.
文摘提出了一种应用于音频应用的Zoom型模数转换器,采用一个5位异步逐次逼近式(Successive Approximation Register,SAR)模拟数字转换器(Analog to Digital Converter,ADC)与3阶多位量化离散时间的Delta-Sigma调制器相结合,通过SAR ADC进行粗量化、Delta-Sigma调制器进行精细量化的方式,实现高的动态范围和精度。该Zoom型模数转换器采用0.18μm CMOS工艺实现,仿真结果表明,在1.8 V电源电压和3.072 MHz采样频率下,实现了109.34 dB的信号噪声失真比(Signalto-Noise-and-Distortion Ratio,SNDR),17.87 bits的有效位数(Effective Number of Bits,ENOB),112.7 dB的动态范围(Dynamic Range,DR),整体电路功耗为3.73 mW。