This paper investigates the dividend problem with non-exponential discounting in a dual model.We assume that the dividends can only be paid at a bounded rate and that the surplus process is killed by an exponential ra...This paper investigates the dividend problem with non-exponential discounting in a dual model.We assume that the dividends can only be paid at a bounded rate and that the surplus process is killed by an exponential random variable.Since the non-exponential discount function leads to a time inconsistent control problem,we study the equilibrium HJB-equation and give the associated verification theorem.For the case of a mixture of exponential discount functions and exponential gains,we obtain the explicit equilibrium dividend strategy and the corresponding equilibrium value function.Besides,numerical examples are shown to illustrate our results.展开更多
The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainl...The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainly concentrate on the cooperative pursuit of multiple players in two-dimensional pursuit-evasion games. However, these approaches can hardly be applied to practical situations where players usually move in three-dimensional space with a three-degree-of-freedom control. In this paper,we make the first attempt to investigate the equilibrium strategy of the realistic pursuit-evasion game, in which the pursuer follows a three-degree-of-freedom control, and the evader moves freely. First, we describe the pursuer's three-degree-of-freedom control and the evader's relative coordinate. We then rigorously derive the equilibrium strategy by solving the retrogressive path equation according to the Hamilton-Jacobi-Bellman-Isaacs(HJBI) method, which divides the pursuit-evasion process into the navigation and acceleration phases. Besides, we analyze the maximum allowable speed for the pursuer to capture the evader successfully and provide the strategy with which the evader can escape when the pursuer's speed exceeds the threshold. We further conduct comparison tests with various unilateral deviations to verify that the proposed strategy forms a Nash equilibrium.展开更多
This paper considers an on-off fluid queue model.The on and off states of the system appear alternately,and the sojourn times at these two different states are independent,and each one follows an exponential distribut...This paper considers an on-off fluid queue model.The on and off states of the system appear alternately,and the sojourn times at these two different states are independent,and each one follows an exponential distribution.The fluid flows into the system buffer with some strategies to wait for the system service under the first-come first-served discipline.Here the system can process the fluid in the buffer only when the system is on state.With given utility functions such as an expected average social profit,and an individual expected profit,the equilibrium strategies are characterized under both the fully unobservable case and the partially observable case.展开更多
This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and ph...This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and physical grounds of the pertinent topics, and the way in which a simple classical game is modified to become a quantum game (a procedure referred to as a quantization of a classical game). The connection between game theory and information science is briefly stressed, and the role of quantum entanglement (that plays a central role in the theory of quantum games), is exposed. Armed with these tools, we investigate some basic concepts like the existence (or absence) of a pure strategy and mixed strategy Nash equilibrium and its relation with the degree of entanglement. The main results of this work are as follows: 1) Construction of a numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games. The formalism is based on the discretization of a continuous variable into a mesh of points, and can be applied to quantum games that are built upon two-players two-strategies classical games, based on the method of best response functions. 2) Application of this algorithm to study the question of how the existence of pure strategy Nash equilibrium is related to the degree of entanglement (specified by a continuous parameter γ ). It is shown that when the classical game G<sub>C</sub> has a pure strategy Nash equilibrium that is not Pareto efficient, then the quantum game G<sub>Q</sub> with maximal entanglement (γ = π/2) has no pure strategy Nash equilibrium. By studying a non-symmetric prisoner dilemma game, it is found that there is a critical value 0γ<sub>c</sub> such that for γγ<sub>c</sub> there is a pure strategy Nash equilibrium and for γ≥γ<sub>c </sub>there is no pure strategy Nash equilibrium. The behavior of the two payoffs as function of γ starts at that of the classical ones at (D, D) and approaches the cooperative classical ones at (C, C) (C = confess, D = don’t confess). 3) We then study Bayesian quantum games and show that under certain conditions, there is a pure strategy Nash equilibrium in such games even when entanglement is maximal. 4) We define the basic ingredients of a quantum game based on a two-player three strategies classical game. This requires the introduction of trits (instead of bits) and quantum trits (instead of quantum bits). It is proved that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies.展开更多
In a SIPV model, when the commission proportion is not certain, but related with bargain price, generally, it is a linear function of the bargain price, this paper gives bidders' equilibrium bidding strategies in the...In a SIPV model, when the commission proportion is not certain, but related with bargain price, generally, it is a linear function of the bargain price, this paper gives bidders' equilibrium bidding strategies in the first-and secondprice auctions. We find that the equilibrium strategies in second-price auction are dominant strategies. For seller or auction house, whether the fixed proportion or the unfixed proportion is good is not only related with constant item and the linear coefficient of the linear function, the size of the fixed commission proportion, but also related with the value of the item auctioned. So, in the practical auctions, the seller and the auction house negotiated with each other to decide the commission rules for their own advantage.展开更多
To accelerate the selection process of feature subsets in the rough set theory (RST), an ensemble elitist roles based quantum game (EERQG) algorithm is proposed for feature selec- tion. Firstly, the multilevel eli...To accelerate the selection process of feature subsets in the rough set theory (RST), an ensemble elitist roles based quantum game (EERQG) algorithm is proposed for feature selec- tion. Firstly, the multilevel elitist roles based dynamics equilibrium strategy is established, and both immigration and emigration of elitists are able to be self-adaptive to balance between exploration and exploitation for feature selection. Secondly, the utility matrix of trust margins is introduced to the model of multilevel elitist roles to enhance various elitist roles' performance of searching the optimal feature subsets, and the win-win utility solutions for feature selec- tion can be attained. Meanwhile, a novel ensemble quantum game strategy is designed as an intriguing exhibiting structure to perfect the dynamics equilibrium of multilevel elitist roles. Finally, the en- semble manner of multilevel elitist roles is employed to achieve the global minimal feature subset, which will greatly improve the fea- sibility and effectiveness. Experiment results show the proposed EERQG algorithm has superiority compared to the existing feature selection algorithms.展开更多
A time-inconsistent linear-quadratic optimal control problem for stochastic differential equations is studied.We introduce conditions where the control cost weighting matrix is possibly singular.Under such conditions,...A time-inconsistent linear-quadratic optimal control problem for stochastic differential equations is studied.We introduce conditions where the control cost weighting matrix is possibly singular.Under such conditions,we obtain a family of closed-loop equilibrium strategies via multi-person differential games.This result extends Yong’s work(2017) in the case of stochastic differential equations,where a unique closed-loop equilibrium strategy can be derived under standard conditions(namely,the control cost weighting matrix is uniformly positive definite,and the other weighting coefficients are positive semidefinite).展开更多
This paper focuses on the performance of equalizer zero-determinant(ZD)strategies in discounted repeated Stackelberg asymmetric games.In the leader-follower adversarial scenario,the strong Stackelberg equilibrium(SSE)...This paper focuses on the performance of equalizer zero-determinant(ZD)strategies in discounted repeated Stackelberg asymmetric games.In the leader-follower adversarial scenario,the strong Stackelberg equilibrium(SSE)deriving from the opponents’best response(BR),is technically the optimal strategy for the leader.However,computing an SSE strategy may be difficult since it needs to solve a mixed-integer program and has exponential complexity in the number of states.To this end,the authors propose an equalizer ZD strategy,which can unilaterally restrict the opponent’s expected utility.The authors first study the existence of an equalizer ZD strategy with one-to-one situations,and analyze an upper bound of its performance with the baseline SSE strategy.Then the authors turn to multi-player models,where there exists one player adopting an equalizer ZD strategy.The authors give bounds of the weighted sum of opponents’s utilities,and compare it with the SSE strategy.Finally,the authors give simulations on unmanned aerial vehicles(UAVs)and the moving target defense(MTD)to verify the effectiveness of the proposed approach.展开更多
This paper investigates an M/M/1 constant retrial queue with reserved time and vacations.A new arriving customer will take up the server and accept service immediately if the server is idle.Otherwise,if the server is ...This paper investigates an M/M/1 constant retrial queue with reserved time and vacations.A new arriving customer will take up the server and accept service immediately if the server is idle.Otherwise,if the server is busy or on vacation,customers have to join a retrial orbit and wait for retry.Once a service is completed,the server will reserve a random time to seek a customer from the orbit at a constant retrial rate.If there is no arrivals(from the orbit or outside)during the idle period,to save energy,the server will take a vacation.This paper studies the fully unobservable case.First,the steady-state condition of the system is analyzed by using the Foster’s criterion,and the customers’expected waiting time is obtained based on the generating function technique.And then,by introducing an appropriate revenue structure,the equilibrium strategies of customers and the socially optimal strategy are all derived.Furthermore,a comparison between them is made and the effect of some main system parameters is studied.展开更多
This paper considers a worst-case investment optimization problem with delay for a fund manager who is in a crash-threatened financial market. Driven by existing of capital inflow/outflow related to history performanc...This paper considers a worst-case investment optimization problem with delay for a fund manager who is in a crash-threatened financial market. Driven by existing of capital inflow/outflow related to history performance, we investigate the optimal investment strategies under the worst-case scenario and the stochastic control framework with delay. The financial market is assumed to be either in a normal state(crash-free) or in a crash state. In the normal state the prices of risky assets behave as geometric Brownian motion, and in the crash state the prices of risky assets suddenly drop by a certain relative amount, which induces to a dropping of the total wealth relative to that of crash-free state. We obtain the ordinary differential equations satisfied by the optimal investment strategies and the optimal value functions under the power and exponential utilities, respectively. Finally, a numerical simulation is provided to illustrate the sensitivity of the optimal strategies with respective to the model parameters.展开更多
基金Supported by the Shandong Provincial Natural Science Foundation of China(ZR2020MA035 and ZR2023MA093)。
文摘This paper investigates the dividend problem with non-exponential discounting in a dual model.We assume that the dividends can only be paid at a bounded rate and that the surplus process is killed by an exponential random variable.Since the non-exponential discount function leads to a time inconsistent control problem,we study the equilibrium HJB-equation and give the associated verification theorem.For the case of a mixture of exponential discount functions and exponential gains,we obtain the explicit equilibrium dividend strategy and the corresponding equilibrium value function.Besides,numerical examples are shown to illustrate our results.
基金supported in part by the Strategic Priority Research Program of Chinese Academy of Sciences(XDA27030100)National Natural Science Foundation of China(72293575, 11832001)。
文摘The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainly concentrate on the cooperative pursuit of multiple players in two-dimensional pursuit-evasion games. However, these approaches can hardly be applied to practical situations where players usually move in three-dimensional space with a three-degree-of-freedom control. In this paper,we make the first attempt to investigate the equilibrium strategy of the realistic pursuit-evasion game, in which the pursuer follows a three-degree-of-freedom control, and the evader moves freely. First, we describe the pursuer's three-degree-of-freedom control and the evader's relative coordinate. We then rigorously derive the equilibrium strategy by solving the retrogressive path equation according to the Hamilton-Jacobi-Bellman-Isaacs(HJBI) method, which divides the pursuit-evasion process into the navigation and acceleration phases. Besides, we analyze the maximum allowable speed for the pursuer to capture the evader successfully and provide the strategy with which the evader can escape when the pursuer's speed exceeds the threshold. We further conduct comparison tests with various unilateral deviations to verify that the proposed strategy forms a Nash equilibrium.
基金supported by National Natural Science Foundation of China(No.62171143)Natural Science Foundation of Hebei Province(No.A2019203313)Key Project of Scientific Research in Higher Education of Hebei Province(Natural Sciences Class)(No.ZD2019079),China。
文摘This paper considers an on-off fluid queue model.The on and off states of the system appear alternately,and the sojourn times at these two different states are independent,and each one follows an exponential distribution.The fluid flows into the system buffer with some strategies to wait for the system service under the first-come first-served discipline.Here the system can process the fluid in the buffer only when the system is on state.With given utility functions such as an expected average social profit,and an individual expected profit,the equilibrium strategies are characterized under both the fully unobservable case and the partially observable case.
文摘This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and physical grounds of the pertinent topics, and the way in which a simple classical game is modified to become a quantum game (a procedure referred to as a quantization of a classical game). The connection between game theory and information science is briefly stressed, and the role of quantum entanglement (that plays a central role in the theory of quantum games), is exposed. Armed with these tools, we investigate some basic concepts like the existence (or absence) of a pure strategy and mixed strategy Nash equilibrium and its relation with the degree of entanglement. The main results of this work are as follows: 1) Construction of a numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games. The formalism is based on the discretization of a continuous variable into a mesh of points, and can be applied to quantum games that are built upon two-players two-strategies classical games, based on the method of best response functions. 2) Application of this algorithm to study the question of how the existence of pure strategy Nash equilibrium is related to the degree of entanglement (specified by a continuous parameter γ ). It is shown that when the classical game G<sub>C</sub> has a pure strategy Nash equilibrium that is not Pareto efficient, then the quantum game G<sub>Q</sub> with maximal entanglement (γ = π/2) has no pure strategy Nash equilibrium. By studying a non-symmetric prisoner dilemma game, it is found that there is a critical value 0γ<sub>c</sub> such that for γγ<sub>c</sub> there is a pure strategy Nash equilibrium and for γ≥γ<sub>c </sub>there is no pure strategy Nash equilibrium. The behavior of the two payoffs as function of γ starts at that of the classical ones at (D, D) and approaches the cooperative classical ones at (C, C) (C = confess, D = don’t confess). 3) We then study Bayesian quantum games and show that under certain conditions, there is a pure strategy Nash equilibrium in such games even when entanglement is maximal. 4) We define the basic ingredients of a quantum game based on a two-player three strategies classical game. This requires the introduction of trits (instead of bits) and quantum trits (instead of quantum bits). It is proved that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies.
基金Supported by the National Natural Science Foun-dation of China (70071012)
文摘In a SIPV model, when the commission proportion is not certain, but related with bargain price, generally, it is a linear function of the bargain price, this paper gives bidders' equilibrium bidding strategies in the first-and secondprice auctions. We find that the equilibrium strategies in second-price auction are dominant strategies. For seller or auction house, whether the fixed proportion or the unfixed proportion is good is not only related with constant item and the linear coefficient of the linear function, the size of the fixed commission proportion, but also related with the value of the item auctioned. So, in the practical auctions, the seller and the auction house negotiated with each other to decide the commission rules for their own advantage.
基金supported by the National Natural Science Foundation of China(6113900261171132+4 种基金61300167)the Natural Science Foundation of Jiangsu Education Department(12KJB520013)the Open Project Program of Jiangsu Provincial Key Laboratory of Computer Information Processing Technologythe Qing Lan Project of Jiangsu Provincethe Starting Foundation for Doctoral Scientific Research,Nantong University(14B20)
文摘To accelerate the selection process of feature subsets in the rough set theory (RST), an ensemble elitist roles based quantum game (EERQG) algorithm is proposed for feature selec- tion. Firstly, the multilevel elitist roles based dynamics equilibrium strategy is established, and both immigration and emigration of elitists are able to be self-adaptive to balance between exploration and exploitation for feature selection. Secondly, the utility matrix of trust margins is introduced to the model of multilevel elitist roles to enhance various elitist roles' performance of searching the optimal feature subsets, and the win-win utility solutions for feature selec- tion can be attained. Meanwhile, a novel ensemble quantum game strategy is designed as an intriguing exhibiting structure to perfect the dynamics equilibrium of multilevel elitist roles. Finally, the en- semble manner of multilevel elitist roles is employed to achieve the global minimal feature subset, which will greatly improve the fea- sibility and effectiveness. Experiment results show the proposed EERQG algorithm has superiority compared to the existing feature selection algorithms.
基金supported by National Natural Science Foundation of China (Grant Nos.12025105, 11971334 and 11931011)the Chang Jiang Scholars Program and the Science Development Project of Sichuan University (Grant Nos. 2020SCUNL101 and 2020SCUNL201)。
文摘A time-inconsistent linear-quadratic optimal control problem for stochastic differential equations is studied.We introduce conditions where the control cost weighting matrix is possibly singular.Under such conditions,we obtain a family of closed-loop equilibrium strategies via multi-person differential games.This result extends Yong’s work(2017) in the case of stochastic differential equations,where a unique closed-loop equilibrium strategy can be derived under standard conditions(namely,the control cost weighting matrix is uniformly positive definite,and the other weighting coefficients are positive semidefinite).
基金supported by the National Key Research and Development Program of China under Grant No.2022YFA1004700the National Natural Science Foundation of China under Grant No.62173250Shanghai Municipal Science and Technology Major Project under Grant No.2021SHZDZX0100.
文摘This paper focuses on the performance of equalizer zero-determinant(ZD)strategies in discounted repeated Stackelberg asymmetric games.In the leader-follower adversarial scenario,the strong Stackelberg equilibrium(SSE)deriving from the opponents’best response(BR),is technically the optimal strategy for the leader.However,computing an SSE strategy may be difficult since it needs to solve a mixed-integer program and has exponential complexity in the number of states.To this end,the authors propose an equalizer ZD strategy,which can unilaterally restrict the opponent’s expected utility.The authors first study the existence of an equalizer ZD strategy with one-to-one situations,and analyze an upper bound of its performance with the baseline SSE strategy.Then the authors turn to multi-player models,where there exists one player adopting an equalizer ZD strategy.The authors give bounds of the weighted sum of opponents’s utilities,and compare it with the SSE strategy.Finally,the authors give simulations on unmanned aerial vehicles(UAVs)and the moving target defense(MTD)to verify the effectiveness of the proposed approach.
文摘This paper investigates an M/M/1 constant retrial queue with reserved time and vacations.A new arriving customer will take up the server and accept service immediately if the server is idle.Otherwise,if the server is busy or on vacation,customers have to join a retrial orbit and wait for retry.Once a service is completed,the server will reserve a random time to seek a customer from the orbit at a constant retrial rate.If there is no arrivals(from the orbit or outside)during the idle period,to save energy,the server will take a vacation.This paper studies the fully unobservable case.First,the steady-state condition of the system is analyzed by using the Foster’s criterion,and the customers’expected waiting time is obtained based on the generating function technique.And then,by introducing an appropriate revenue structure,the equilibrium strategies of customers and the socially optimal strategy are all derived.Furthermore,a comparison between them is made and the effect of some main system parameters is studied.
基金Supported by the National Natural Science Foundation of China(71501050)Startup Foundation for Doctors of ZhaoQing University(611-612282)the National Science Foundation of Guangdong Province of China(2017A030310660)
文摘This paper considers a worst-case investment optimization problem with delay for a fund manager who is in a crash-threatened financial market. Driven by existing of capital inflow/outflow related to history performance, we investigate the optimal investment strategies under the worst-case scenario and the stochastic control framework with delay. The financial market is assumed to be either in a normal state(crash-free) or in a crash state. In the normal state the prices of risky assets behave as geometric Brownian motion, and in the crash state the prices of risky assets suddenly drop by a certain relative amount, which induces to a dropping of the total wealth relative to that of crash-free state. We obtain the ordinary differential equations satisfied by the optimal investment strategies and the optimal value functions under the power and exponential utilities, respectively. Finally, a numerical simulation is provided to illustrate the sensitivity of the optimal strategies with respective to the model parameters.