Curve and surface blending is an important operation in CAD systems, in which a non-uniform rational B-spline (NURBS) has been used as the de facto standard. In local comer blending, two curves intersecting at that ...Curve and surface blending is an important operation in CAD systems, in which a non-uniform rational B-spline (NURBS) has been used as the de facto standard. In local comer blending, two curves intersecting at that comer are first made disjoint, and then the third blending curve is added-in to smoothly join the two curves with G^1- or G^2-continuity. In this paper we present a study to solve the joint problem based on curve extension. The following nice properties of this extension algorithm are exploited in depth: (1) The parameterization of the original shapes does not change; (2) No additional fragments are created. Various examples are presented to demonstrate that our solution is simple and efficient.展开更多
基金supported by the National Natural Science Foundation of China (Nos. 60603085 and 60736019)the Hi-Tech Research and Development (863) Program of China (No. 2007AA01Z336)Tsinghua Basic Research Foundation, China # Expanded based on "Note on industrial applications of Hu’s surface
文摘Curve and surface blending is an important operation in CAD systems, in which a non-uniform rational B-spline (NURBS) has been used as the de facto standard. In local comer blending, two curves intersecting at that comer are first made disjoint, and then the third blending curve is added-in to smoothly join the two curves with G^1- or G^2-continuity. In this paper we present a study to solve the joint problem based on curve extension. The following nice properties of this extension algorithm are exploited in depth: (1) The parameterization of the original shapes does not change; (2) No additional fragments are created. Various examples are presented to demonstrate that our solution is simple and efficient.