The article describes funding models in Germany,France,UK and in Poland.The second part of the article concentrates on entrepreneurial implications and the context.At the end of the article of financing path is descri...The article describes funding models in Germany,France,UK and in Poland.The second part of the article concentrates on entrepreneurial implications and the context.At the end of the article of financing path is described including public funding opportunities in Europe from a game developers’perspective.展开更多
Historically viewed as a niche economic sector, gaming is now projected to exceed a global annual revenue of $218.7 billion in 2024, taking advantage of recent Artificial Intelligence (AI) advances. In recent ...Historically viewed as a niche economic sector, gaming is now projected to exceed a global annual revenue of $218.7 billion in 2024, taking advantage of recent Artificial Intelligence (AI) advances. In recent years, specific AI techniques namely;Machine Learning (ML) and Reinforcement Learning (RL), have seen impressive progress and popularity. Techniques developed within these two fields are now able to analyze and learn from gameplay experiences enabling more interactive, immersive, and engaging games. While the number of ML and RL algorithms is growing, their implementations through frameworks and toolkits are also extensive too. Moreover, the game design and development community lacks a framework for informed evaluation of available RL toolkits. In this paper, we present a comprehensive survey of RL toolkits for games using a qualitative evaluation methodology.展开更多
The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game ...The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a complex process, and one important game development choice is to consider the developer's perspective to produce good-quality software games by improving the game development process. The objective of this study is to provide a better understanding of the developer's dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of key developer's factors on the software game development process and eventually on the quality of the resulting game. A quantitative survey was developed and conducted to identify key developer's factors for an enhanced game development process. For this study, the developed survey was used to test the research model and hypotheses. The results provide evidence that game development organizations must deal with multiple key factors to remain competitive and to handle high pressure in the software game industry. The main contribution of this paper is to investigate empirically the influence of key developer's factors on the game development process.展开更多
文摘The article describes funding models in Germany,France,UK and in Poland.The second part of the article concentrates on entrepreneurial implications and the context.At the end of the article of financing path is described including public funding opportunities in Europe from a game developers’perspective.
文摘Historically viewed as a niche economic sector, gaming is now projected to exceed a global annual revenue of $218.7 billion in 2024, taking advantage of recent Artificial Intelligence (AI) advances. In recent years, specific AI techniques namely;Machine Learning (ML) and Reinforcement Learning (RL), have seen impressive progress and popularity. Techniques developed within these two fields are now able to analyze and learn from gameplay experiences enabling more interactive, immersive, and engaging games. While the number of ML and RL algorithms is growing, their implementations through frameworks and toolkits are also extensive too. Moreover, the game design and development community lacks a framework for informed evaluation of available RL toolkits. In this paper, we present a comprehensive survey of RL toolkits for games using a qualitative evaluation methodology.
文摘The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a complex process, and one important game development choice is to consider the developer's perspective to produce good-quality software games by improving the game development process. The objective of this study is to provide a better understanding of the developer's dimension as a factor in software game success. It focuses mainly on an empirical investigation of the effect of key developer's factors on the software game development process and eventually on the quality of the resulting game. A quantitative survey was developed and conducted to identify key developer's factors for an enhanced game development process. For this study, the developed survey was used to test the research model and hypotheses. The results provide evidence that game development organizations must deal with multiple key factors to remain competitive and to handle high pressure in the software game industry. The main contribution of this paper is to investigate empirically the influence of key developer's factors on the game development process.