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An Optimal Online Algorithm for Halfplane Intersection
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作者 武继刚 计永昶 陈国良 《Journal of Computer Science & Technology》 SCIE EI CSCD 2000年第3期295-299,共5页
The intersection of N half Planes is a basic problem in computational geometry and computer graphics. The optimal offiine algorithm for this problem runs in time O(N log N). ln this paper, an optimal online algorithm ... The intersection of N half Planes is a basic problem in computational geometry and computer graphics. The optimal offiine algorithm for this problem runs in time O(N log N). ln this paper, an optimal online algorithm which runs also in time O(N log N) for this problem is presented. The main idea of the algorithm is to give a new definition for the left side of a given line, to assign the order for the points of a convex polygon, and then to use binary search method in an ordered vertex set.The data structure used in the algorithm is no more complex than array. 展开更多
关键词 computational geometry intersection of halfplanes online algorithm COMPLEXITY
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