期刊文献+
共找到1篇文章
< 1 >
每页显示 20 50 100
An improved description method of the bumpy texture
1
作者 GAO RongHua KONG DeHui YIN BaoCai 《Science in China(Series F)》 2009年第3期523-528,共6页
Bump mapping is a texture-based rendering approach for simulating surface details to make its illumination results have three-dimensional effects. The bumpy properties of an object are determined by height maps. But i... Bump mapping is a texture-based rendering approach for simulating surface details to make its illumination results have three-dimensional effects. The bumpy properties of an object are determined by height maps. But in the process of generating height maps, a problem arises, i.e. to get a correct value of the pixel height, empirical data should be calculated repeatedly, which proves very complicated, and meanwhile the realistic rendering effect is reduced, because the bumpy property is exaggerated in the height map. Therefore, in this paper, we present a method for describing the details of the bumpy texture, where a new concept "bumpy map" is introduced to replace the height map. Experimental results demonstrate that the bumpy details produced by the "bumpy map" are more consistent with the original bumpy texture than by the method of height map. 展开更多
关键词 bump mapping bumpy texture height map bumpy map
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部