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Teaching Practice of Architecture Courses based on Virtual Simulation
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作者 SUN Qianqian REN Xiang +2 位作者 LI Haibin DAI Huijuan ZHENG Xin 《Journal of Landscape Research》 2024年第4期80-82,共3页
Virtual simulation teaching of architecture courses is a teaching mode based on the deep integration of information technology and design class in intelligent environment.Under the background of new engineering,relyin... Virtual simulation teaching of architecture courses is a teaching mode based on the deep integration of information technology and design class in intelligent environment.Under the background of new engineering,relying on a national virtual simulation laboratory,the exploration of green low-carbon simulation in architecture courses is of great importance for improving the dimension of scientific thinking of architecture undergraduates.In this study,based on the background of architecture curriculum construction,the practical content of the teaching reform of architecture courses based on virtual simulation was expounded from three dimensions of reshaping teaching objectives,updating teaching content and improving teaching evaluation.The practical paths of teaching reform of architecture courses were put forward under virtual simulation experiment teaching,namely building teaching teams,strengthening pilot courses,reforming teaching methods,optimizing classroom teaching content and evaluation methods,constructing practical classroom teaching form in line with the learning situation of architecture courses,building a smart learning platform,and closely combining resource construction,application and curriculum content.This study has important practical significance for optimizing and improving the teaching system of professional courses,adapting to the needs of the industry,enhancing competitiveness,and promoting the construction of first-class architecture courses. 展开更多
关键词 architectural design Virtual simulation New engineering Green building Teaching reform
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Battlefield target intelligence system architecture modeling and system optimization
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作者 LI Wei WANG Yue +2 位作者 JIA Lijuan PENG Senran HE Ruixi 《Journal of Systems Engineering and Electronics》 SCIE CSCD 2024年第5期1190-1210,共21页
To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from ... To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from the top-level perspective of multi-service joint warfare.First,an overall planning and analysis method of architecture modeling is proposed with the idea of a bionic analogy for battlefield target intelligence system architecture modeling,which reduces the difficulty of the planning and design process.The method introduces the Department of Defense architecture framework(DoDAF)modeling method,the multi-living agent(MLA)theory modeling method,and other combinations for planning and modeling.A set of rapid planning methods that can be applied to model the architecture of various types of complex systems is formed.Further,the liveness analysis of the battlefield target intelligence system is carried out,and the problems of the existing system are presented from several aspects.And the technical prediction of the development and construction is given,which provides directional ideas for the subsequent research and development of the battlefield target intelligence system.In the end,the proposed architecture model of the battlefield target intelligence system is simulated and verified by applying the colored Petri nets(CPN)simulation software.The analysis demonstrates the reasonable integrity of its logic. 展开更多
关键词 battlefield target intelligence system architecture modeling bionic design system optimization simulation verification
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Model architecture-oriented combat system effectiveness simulation based on MDE 被引量:3
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作者 Yonglin Lei Ning Zhu +2 位作者 Jian Yao Hessam Sarjoughian Weiping Wang 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2017年第5期900-922,共23页
Combat system effectiveness simulation (CSES) is a special type of complex system simulation. Three non-functional requirements (NFRs), i.e. model composability, domain specific modeling, and model evolvability, are g... Combat system effectiveness simulation (CSES) is a special type of complex system simulation. Three non-functional requirements (NFRs), i.e. model composability, domain specific modeling, and model evolvability, are gaining higher priority from CSES users when evaluating different modeling methodologies for CSES. Traditional CSES modeling methodologies are either domain-neutral (lack of domain characteristics consideration and limited support for model composability) or domain-oriented (lack of openness and evolvability) and fall short of the three NFRs. Inspired by the concept of architecture in systems engineering and software engineering fields, we extend it into a concept of model architecture for complex simulation systems, and propose a model architecture-oriented modeling methodology in which the model architecture plays a central role in achieving the three NFRs. Various model-driven engineering (MDE) approaches and technologies, including simulation modeling platform (SMP), unified modeling language (UML), domain specific modeling (DSM), eclipse modeling framework (EMF), graphical modeling framework (GMF), and so forth, are applied where possible in representing the CSES model architecture and its components' behaviors from physical and cognitive domain aspects. A prototype CSES system, called weapon effectiveness simulation system (WESS), and a non-trivial air-combat simulation example are presented to demonstrate the methodology. 展开更多
关键词 combat system effectiveness simulation (CSES) model architecture model-driven engineering (MDE) simulation modeling platform (SMP) domain specific modeling (DSM) weapon effectiveness simulation system (WESS)
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Service-oriented air combat simulation architecture
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作者 赵志高 张曙光 +1 位作者 孙金标 焉彬 《Journal of Beijing Institute of Technology》 EI CAS 2012年第3期408-414,共7页
Service-oriented air combat simulation architecture is proposed.The core design goal is high agility which represents the ability to accommodate the simulation requirements change.Its main idea is to design model unit... Service-oriented air combat simulation architecture is proposed.The core design goal is high agility which represents the ability to accommodate the simulation requirements change.Its main idea is to design model units as services that can communicate and interoperate with any other services at runtime.A service is autonomous and is fully defined by a description contract which contains some combination of syntactic,semantic,and behavioral information.Based on the architecture,air combat simulation system can be described as an abstract composition of description contracts.It becomes concrete at run time as services that implement the constituent description contracts are discovered and bind.The whole process is a continuous run-time activity that responds to simulation needs and the availability of services.This provides benefits of implementation transparency and minimal dependency between models.Thus,simulation system can minimize the impact of change on it and increase the overall efficiency to respond to requirements change. 展开更多
关键词 service-oriented air combat simulation architecture agility service description
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An extended HLA multilayer federation integration architecture for multidisciplinary collaborative simulation
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作者 唐树才 《High Technology Letters》 EI CAS 2009年第4期429-433,共5页
The development of complex products is essentially concerned with multidisciplinary knowledge. Running on Internet, integration based on muhilayer federation architecture and dynamic reuse of simulation resources are ... The development of complex products is essentially concerned with multidisciplinary knowledge. Running on Internet, integration based on muhilayer federation architecture and dynamic reuse of simulation resources are the major difficulties for complex product collaborative design and simulation. Since the traditional Run-Time Infrastructure (RTI) is not good at supporting these new requirements, an extended high level architecture (HLA) multilayer federation integration architecture (MLFIA), based on the resource management federation (RMF) and its supporting environment based Service-oriented architecture (SOA) and HLA (SOHLA) are proposed, The idea and realization of two key technologies, the dynamic creation of simulation federation based on RMF, TH RTI, an extensible HLA runtime infrastructure (RTI), used at Internet are emphasized. Finally, an industry case about multiple unit (MU) is given. 展开更多
关键词 complex product SOA-Based HLA (SOHLA) multilayer federation integration architecture (MLFIA) multidisciplinary collaborative simulation resource management federation (RMF)
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Software Architecture for Modeling and Simulation of Underwater Acoustic Information Systems
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作者 王希敏 蔡志明 《Defence Technology(防务技术)》 SCIE EI CAS 2009年第1期52-59,共8页
The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an op... The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method,and introduces the modeling processes and expression method of simulation architecture.According to the requirements of simulation system and the underwater acoustic information flow,the logical architecture of simulation software system is modeled by the object-oriented method.A use-case view captured the system requirements.The logical view shows the logical architecture of software system.The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability.The design patterns enabled the simulation software to have good expansibility and reusability.The simulation system involving multi-targets and multi-sonar is developed based on the architecture model.Practices show that the model meets the needs for simulating an open and sophisticated system. 展开更多
关键词 体系结构建模 软件体系结构 仿真系统 信息系统 水下 逻辑结构 面向对象 软件系统
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Design and Implementation of Virtual Experiments for Computer Architecture Based on Simulators
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作者 ZHANG Chen-xi LIU Yi LI Jiang-feng 《计算机教育》 2012年第10期28-30,共3页
In china,many students are unable to do experiments in computer architecture courses,which is very important in helping them to understand many key points.The reason is that the cost of the hardware required is too mu... In china,many students are unable to do experiments in computer architecture courses,which is very important in helping them to understand many key points.The reason is that the cost of the hardware required is too much.Besides,it is very difficult to do research study in hardware experiments.In our course,we adopted an alternative way to deal with the problem: to use software simulators,and designed a set of virtual experiments based on these simulators,which are described in detail in this paper. 展开更多
关键词 computer architecture course EXPERIMENT simulATOR DESIGN
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A VLIW Architecture Stream Cryptographic Processor for Information Security 被引量:4
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作者 Longmei Nan Xuan Yang +4 位作者 Xiaoyang Zeng Wei Li Yiran Du Zibin Dai Lin Chen 《China Communications》 SCIE CSCD 2019年第6期185-199,共15页
As an important branch of information security algorithms,the efficient and flexible implementation of stream ciphers is vital.Existing implementation methods,such as FPGA,GPP and ASIC,provide a good support,but they ... As an important branch of information security algorithms,the efficient and flexible implementation of stream ciphers is vital.Existing implementation methods,such as FPGA,GPP and ASIC,provide a good support,but they could not achieve a better tradeoff between high speed processing and high flexibility.ASIC has fast processing speed,but its flexibility is poor,GPP has high flexibility,but the processing speed is slow,FPGA has high flexibility and processing speed,but the resource utilization is very low.This paper studies a stream cryptographic processor which can efficiently and flexibly implement a variety of stream cipher algorithms.By analyzing the structure model,processing characteristics and storage characteristics of stream ciphers,a reconfigurable stream cryptographic processor with special instructions based on VLIW is presented,which has separate/cluster storage structure and is oriented to stream cipher operations.The proposed instruction structure can effectively support stream cipher processing with multiple data bit widths,parallelism among stream cipher processing with different data bit widths,and parallelism among branch control and stream cipher processing with high instruction level parallelism;the designed separate/clustered special bit registers and general register heaps,key register heaps can satisfy cryptographic requirements.So the proposed processor not only flexibly accomplishes the combination of multiple basic stream cipher operations to finish stream cipher algorithms.It has been implemented with 0.18μm CMOS technology,the test results show that the frequency can reach 200 MHz,and power consumption is 310 mw.Ten kinds of stream ciphers were realized in the processor.The key stream generation throughput of Grain-80,W7,MICKEY,ACHTERBAHN and Shrink algorithm is 100 Mbps,66.67 Mbps,66.67 Mbps,50 Mbps and 800 Mbps,respectively.The test result shows that the processor presented can achieve good tradeoff between high performance and flexibility of stream ciphers. 展开更多
关键词 STREAM CIPHER VLIW architecture PROCESSOR RECONFIGURABLE application-specific instruction-set
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Co-Simulation模式软硬件协同仿真体系结构及实现 被引量:1
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作者 何诚 陈小平 +2 位作者 廖恬瑜 涂晓东 田忠 《电子科技大学学报》 EI CAS CSCD 北大核心 2007年第S2期1114-1116,共3页
介绍和对比了HDL Co-Simulation、Vector、Transaction三种主要的软硬件协同仿真模式的执行流程及性能,并对其中的Co-Simulation模式软硬件协同仿真方法进行了体系结构的设计和功能部件的划分,描述了各部分组件的主要功能,并通过软、硬... 介绍和对比了HDL Co-Simulation、Vector、Transaction三种主要的软硬件协同仿真模式的执行流程及性能,并对其中的Co-Simulation模式软硬件协同仿真方法进行了体系结构的设计和功能部件的划分,描述了各部分组件的主要功能,并通过软、硬件试验平台对其进行了建模和编程实现,测试了其仿真性能。通过实验表明,该体系结构能够适用于任何Co-Simulation以及Vector模式的软硬件协同仿真实验,并可在保留基奉框架的情况下,通过部分功能的扩充,满足Transaction模式软硬件协同仿真的需求。 展开更多
关键词 体系结构 Co-simulation模式 FLI/PLI/VPI接口 SOC验证 软硬件协同仿真
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Dynamic Change of Genetic Diversity in Conserved Populations with Different Initial Genetic Architectures 被引量:2
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作者 LU Yun-feng LI Hong-wei +1 位作者 WU Ke-liang WU Chang-xin 《Journal of Integrative Agriculture》 SCIE CAS CSCD 2013年第7期1225-1233,共9页
Maintenance and management of genetic diversity of farm animal genetic resources (AnGR) is very important for biological, socioeconomical and cultural significance. The core concern of conservation for farm AnGR is ... Maintenance and management of genetic diversity of farm animal genetic resources (AnGR) is very important for biological, socioeconomical and cultural significance. The core concern of conservation for farm AnGR is the retention of genetic diversity of conserved populations in a long-term perspective. However, numerous factors may affect evolution of genetic diversity of a conserved population. Among those factors, the genetic architecture of conserved populations is little considered in current conservation strategies. In this study, we investigated the dynamic changes of genetic diversity of conserved populations with two scenarios on initial genetic architectures by computer simulation in which thirty polymorphic microsatellite loci were chosen to represent genetic architecture of the populations with observed heterozygosity (Ho) and expected heterozygosity (He), observed and mean effective number of alleles (Ao and Ae), number of polymorphic loci (NP) and the percentage of polymorphic loci (PP), number of rare alleles (RA) and number of non-rich polymorphic loci (NRP) as the estimates of genetic diversity. The two scenarios on genetic architecture were taken into account, namely, one conserved population with same allele frequency (AS) and another one with actual allele frequency (AA). The results showed that the magnitude of loss of genetic diversity is associated with genetic architecture of initial conserved population, the amplitude of genetic diversity decline in the context AS was more narrow extent than those in context AA, the ranges of decline of Ho and Ao were about 4 and 2 times in AA compared with that in AS, respectively, the occurrence of first monomorphic locus and the time of change of measure NP in scenario AA is 20 generations and 23 generations earlier than that in scenario AS, respectively. Additionally, we found that NRP, a novel measure proposed by our research group, was a proper estimate for monitoring the evolution of genetic diversity in a closed conserved population. Our study suggested that current managements of conserved populations should emphasize on initial genetic architecture in order to make an effective and feasible conservation scheme. 展开更多
关键词 genetic diversity genetic architecture CONSERVATION simulation
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High level architecture evolved modular federation object model 被引量:3
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作者 Wang Wenguang Xu Yongping +3 位作者 Chen Xinx Chen Xin Li Qun Wang Weiping 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2009年第3期625-635,共11页
To improve the agility, dynamics, composability, reusability, and development efficiency restricted by monolithic federation object model (FOM), a modular FOM is proposed by high level architecture (HLA) evolved p... To improve the agility, dynamics, composability, reusability, and development efficiency restricted by monolithic federation object model (FOM), a modular FOM is proposed by high level architecture (HLA) evolved product development group. This paper reviews the state-of-the-art of HLA evolved modular FOM. In particular, related concepts, the overall impact on HLA standards, extension principles, and merging processes are discussed. Also permitted and restricted combinations, and merging rules are provided, and the influence on HLA interface specification is given. The comparison between modular FOM and base object model (BOM) is performed to illustrate the importance of their combination. The applications of modular FOM are summarized. Finally, the significance to facilitate compoable simulation both in academia and practice is presented and future directions are pointed out. 展开更多
关键词 MODEL federation object model REVIEW modular federation object model base object model COMPOSABILITY high level architecture evolved simulation.
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Theory and Implementation of Distributed Visual Simulation
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作者 徐昌伟 侯朝桢 《Journal of Beijing Institute of Technology》 EI CAS 2001年第4期429-435,共7页
The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simula... The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simulation is established. Based on computer network, simulation platform is built by installing related software and modeling object, and the interactive functions are extended by programming. A set of solutions for building a distributed visual simulation system that include both hardware and software are put forward, and a practical instance is also provided. The whole building process can be summarized into two steps that are scheme consideration and system realization. 展开更多
关键词 visual simulation distributed interactive simulation high level architecture
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Integration of naval distributed tactical training simulation system based on advanced message queuing protocol 被引量:2
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作者 柳玉 Wen Jiayan Ji Daqin 《High Technology Letters》 EI CAS 2016年第4期385-394,共10页
Aiming at the problems of unreliable data transmission,poor steadiness,nonsupport of complex data types,direct couple between data transmission and exchange,a high-level method based on advanced message queuing protoc... Aiming at the problems of unreliable data transmission,poor steadiness,nonsupport of complex data types,direct couple between data transmission and exchange,a high-level method based on advanced message queuing protocol( AMQP) is proposed to integrate naval distributed tactical training simulation system after serious consideration with current information exchange features of military combat system. Transferring layer in traditional user datagram protocol is implemented by publishing and subscribing scheme of message middleware. By creating message model to standardize message structure,integration architecture is formulated to resolve potential information security risks from inconsistent data type and express data transmission. Meanwhile,a communication model is put forward based on AMQP,which is in the center position of the whole transmission framework and responsible for reliably transferring battlefield data among subsystems. Experiments show that the method can accurately post amounts of data to the subscriber without error and loss,and can get excellent real-time performance of data exchange. 展开更多
关键词 tactical simulation message middleware advanced message queuing protocol(AMQP) software architecture distributed interactive simulation
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Functionality evaluation of system of systems architecture based on extended influence diagrams 被引量:1
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作者 ZHANG Mengmeng CHEN Honghui +2 位作者 ZHANG Xiaoxue LUO Aimin LIU Junxian 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2018年第3期510-518,共9页
System of systems architecture(SoSA) has received increasing emphasis by scholars since Zachman ignited its flame in 1987. Given its complexity and abstractness, it is critical to validate and evaluate SoSA to ensur... System of systems architecture(SoSA) has received increasing emphasis by scholars since Zachman ignited its flame in 1987. Given its complexity and abstractness, it is critical to validate and evaluate SoSA to ensure requirements have been met.Multiple qualities are discussed in the literature of SoSA evaluation, while research on functionality is scarce. In order to assess SoSA functionality, an extended influence diagram(EID) is developed in this paper. Meanwhile, a simulation method is proposed to elicit the conditional probabilities in EID through designing and executing SoSA. An illustrative anti-missile architecture case is introduced for EID development, architecture design, and simulation. 展开更多
关键词 system of systems architecture(SoSA) functionality evaluation extended influence diagram(EID) anti-missile architecture simulation
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ASIP for Elliptic Curve Cryptography Based on VLIW Architecture 被引量:1
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作者 YANG Xiaohui DAI Zibin ZHANG Jun ZHANG Yongfu 《China Communications》 SCIE CSCD 2010年第4期161-166,共6页
The requirement of the flexible and effective implementation of the Elliptic Curve Cryptography (ECC) has become more and more exigent since its dominant position in the public-key cryptography application.Based on an... The requirement of the flexible and effective implementation of the Elliptic Curve Cryptography (ECC) has become more and more exigent since its dominant position in the public-key cryptography application.Based on analyzing the basic structure features of Elliptic Curve Cryptography (ECC) algorithms,the parallel schedule algorithm of point addition and doubling is presented.And based on parallel schedule algorithm,the Application Specific Instruction-Set Co-Processor of ECC that adopting VLIW architecture is also proposed in this paper.The coprocessor for ECC is implemented and validated using Altera’s FPGA.The experimental result shows that our proposed coprocessor has advantage in high performance and flexibility. 展开更多
关键词 Elliptic Curve Cryptography Application Specific instruction-set Processor VLIW architecture
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Hardware-in-the-loop simulation of communication networks 被引量:3
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作者 杨杰 李寅 《Journal of Beijing Institute of Technology》 EI CAS 2012年第3期376-381,共6页
To enhance the fidelity and accuracy of the simulation of communication networks,hardware-in-the-loop(HITL) simulation was employed.HITL simulation methods was classified into three categories,of which the merits an... To enhance the fidelity and accuracy of the simulation of communication networks,hardware-in-the-loop(HITL) simulation was employed.HITL simulation methods was classified into three categories,of which the merits and shortages were compared.Combing system-in-the-loop(SITL) simulation principle with high level architecture(HLA),an HITL simulation model of asynchronous transfer mode(ATM) network was constructed.The throughput and end-to-end delay of all-digital simulation and HITL simulation was analyzed,which showed that HITL simulation was more reliable and effectively improved the simulation credibility of communication network.Meanwhile,HLA-SITL method was fast and easy to achieve and low-cost during design lifecycle.Thus,it was a feasible way to research and analyze the large-scale network. 展开更多
关键词 hardware-in-the-loop(HITL) simulation high level architecture(HLA) system-in-the-loop(SITL) asynchronous transfer mode(ATM) network
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Optimization of the Traditional Method for Creating a Weather Simulation file:The Pelotas.epw Case 被引量:1
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作者 Rodrigo Karini Leitzke Carolina Machado Beltrame +4 位作者 Julye Ramalho de Freitas Juliana Neumann Seixas Thalita dos Santos Maciel Eduardo Grala da Cunha Paulo Afonso Rheingantz 《Journal of Civil Engineering and Architecture》 2018年第10期741-756,共16页
The basic assumption of an energy-efficient project is the proper relation with the local climatic context.To analyse a building’s performance before its construction,it is necessary that the object to be designed is... The basic assumption of an energy-efficient project is the proper relation with the local climatic context.To analyse a building’s performance before its construction,it is necessary that the object to be designed is recreated in a virtual environment,to evaluate its thermal balance.In order to recreate this virtual environment,it is necessary to use computer programs,and that requires a file composed of a weather database organized hourly in a specific year and defined,in the case of this article,from a TRY(test reference year).The objective of this study is to prepare a weather file for the city of Pelotas,RS,Brazil.This research was structured in five stages.In the first stage,the TRY was determined.In the second stage,the necessary variables for the preparation of the weather file to be used in the programs EnergyPlus?and Design Builder?were created and treated.In the third stage,weather files were prepared in.epw and.try formats.In the fourth stage,the weather file generated was simulated and compared with two other weather files belonging to the same bioclimatic zone.In the fifth and last stage,a typical day was elaborated for the city of Pelotas.As a result,the importance of optimization of the EPW generation process based on algorithms was highlighted.It was also verified that although we have three nearby cities with similar characteristics,it is possible to have differences of simulation results when the appropriate weather file is not used. 展开更多
关键词 WEATHER FILE TRY computer simulation environmental COMFORT architecture technology
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UltraStar:A Lightweight Simulator of Ultra-Dense LEO Satellite Constellation Networking for 6G 被引量:3
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作者 Xiaoyu Liu Ting Ma +3 位作者 Zhixuan Tang Xiaohan Qin Haibo Zhou Xuemin(Sherman)Shen 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2023年第3期632-645,共14页
The mega-constellation network has gained significant attention recently due to its great potential in providing ubiquitous and high-capacity connectivity in sixth-generation(6G)wireless communication systems.However,... The mega-constellation network has gained significant attention recently due to its great potential in providing ubiquitous and high-capacity connectivity in sixth-generation(6G)wireless communication systems.However,the high dynamics of network topology and large scale of mega-constellation pose new challenges to the constellation simulation and performance evaluation.In this paper,we introduce UltraStar,a lightweight network simulator,which aims to facilitate the complicated simulation for the emerging mega-constellation of unprecedented scale.Particularly,a systematic and extensible architecture is proposed,where the joint requirement for network simulation,quantitative evaluation,data statistics and visualization is fully considered.For characterizing the network,we make lightweight abstractions of physical entities and models,which contain basic representatives of networking nodes,structures and protocol stacks.Then,to consider the high dynamics of Walker constellations,we give a two-stage topology maintenance method for constellation initialization and orbit prediction.Further,based on the discrete event simulation(DES)theory,a new set of discrete events is specifically designed for basic network processes,so as to maintain network state changes over time.Finally,taking the first-generation Starlink of 11927 low earth orbit(LEO)satellites as an example,we use UltraStar to fully evaluate its network performance for different deployment stages,such as characteristics of constellation topology,performance of end-to-end service and effects of network-wide traffic interaction.The simulation results not only demonstrate its superior performance,but also verify the effectiveness of UltraStar. 展开更多
关键词 Discrete event simulation(DES) mega-constellation network dynamics performance evaluation simulation architecture design
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Dynamic Multicast Grouping Approach in HLA-Based Distributed Interactive Simulation
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作者 戴忠健 侯朝桢 《Journal of Beijing Institute of Technology》 EI CAS 2005年第1期37-40,共4页
In order to improve the efficiency of data distributed management service in distributed interactive simulation based on high level architecture (HLA) and to reduce the network traffic and save the system resource, th... In order to improve the efficiency of data distributed management service in distributed interactive simulation based on high level architecture (HLA) and to reduce the network traffic and save the system resource, the approaches of multicast grouping in HLA-based distributed interactive simulation are discussed. Then a new dynamic multicast grouping approach is proposed. This approach is based on the current publication and subscription region in the process of simulation. The results of simulation experiment show that this approach can significantly reduce the message overhead and use fewer multicast groups. 展开更多
关键词 distributed interactive simulation high level architecture (HLA) multicast group router space REGION GRID
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Dynamic Region Updating Strategy in HLA-Based Distributed Interactive Simulation
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作者 戴忠健 侯朝桢 苏利敏 《Journal of Beijing Institute of Technology》 EI CAS 2004年第1期39-42,共4页
The HLA(high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when ... The HLA(high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when needed can improve the interest management. Typically a static threshold is defined before simulation to trigger the region updating. Now a dynamic threshold is used to trigger region updating , the threshold is adapted by the real-time massage in simulation, named as update lifetime. The result of experiment shows that this policy can overcome the weak point of static threshold and can meet the requirements of bandwidth and simulation correctness. 展开更多
关键词 distrbuted interactive simulation HLA(high level architecture) interest management region updating THRESHOLD
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