This experiment is to study the special resistant induced by the high-speed evaporation surrounding themoving high-temperature particles. An observable equipment was designed, in which the first 11 experiments wereper...This experiment is to study the special resistant induced by the high-speed evaporation surrounding themoving high-temperature particles. An observable equipment was designed, in which the first 11 experiments wereperformed by pouring one or several Zirconia spheres with various high-temperature and a diameter of 3~ 10 mminto a water pool. The particles falling-down speeds were recorded by high-speed photographic instrumentation,and pressures and water temperatures were measured. A comparison between the experiments with cold and hotspheres respectively, employing three different sphere types each, was presented. The experimental data, com-pared with the theory of the evaporation drag model, are nearly identical.展开更多
In work, it is constructed a discrete mathematical model of motion of a perfect fluid. The fluid is represented as an ensemble of identical so-called liquid particles, which are in the form of extended geometrical obj...In work, it is constructed a discrete mathematical model of motion of a perfect fluid. The fluid is represented as an ensemble of identical so-called liquid particles, which are in the form of extended geometrical objects: circles and spheres for two-dimensional and three-dimensional cases, respectively. The mechanism of interaction between the liquid particles on a binary level and on the level of the n-cluster is formulated. This mechanism has previously been found by the author as part of the mathematical modeling of turbulent fluid motion. In the turbulence model was derived and investigated the potential interaction of pairs of liquid particles, which contained a singularity of the branch point. Exactly, this is possible to build in this article discrete stochastic-deterministic model of an ideal fluid. The results of computational experiment to simulate various kinds of flows in two-dimensional and three-dimensional ensembles of liquid particles are presented. Modeling was carried out in the areas of quadratic or cubic form. On boundary of a region satisfies the condition of elastic reflection liquid particles. The flows with spontaneous separation of particles in a region, various kinds of eddy streams, with the quite unexpected statistical properties of an ensemble of particles characteristic for the Fermi-Pasta-Ulam effect were found. We build and study the flow in which the velocity of the particles is calibrated. It was possible using the appropriate flows of liquid particles of the ensemble to demonstrate the possibility to reproduce any prescribed image by manipulating the parameters of the interaction. Calculations of the flows were performed with using MATLAB software package according to the algorithms presented in this article.展开更多
Cholesteric liquid crystal(CLC)particles can adaptively respond to constant changes in external stimuli and thus are widely used in solvent-sensing,pattern fabrication,and anti-counterfeiting.Previous studies discusse...Cholesteric liquid crystal(CLC)particles can adaptively respond to constant changes in external stimuli and thus are widely used in solvent-sensing,pattern fabrication,and anti-counterfeiting.Previous studies discussed the color change at the center of the particles for various applications.However,few studies analyzed the color change of the brush structure of particles in response to various applications because of the complicated birefringence effect.In this paper,we present a novel integrated sensing system based on the synergetic color change from the center and the brush structure of CLC particles.This system provides abundant and additional sensing information relative to the traditional system.CLC particles are prepared by mixing reactive mesogens,a reactive chiral dopant,a non-reactive LC molecule,and a photoinitiator by using a microfluidic device and subsequent photopolymerization.The CLC particles exhibit gorgeous color at the center and brush structure upon various solvent stimuli because of the Bragg reflection and the birefringence effect,which is explained by the possible color-changing mechanism introduced in this paper.For proof-of-concept applications,such color-changing polymer particles are demonstrated in multi-solvent-sensing detection and pattern display.This study provides new insights into the development of stimuli-responsive advanced functional materials with tailorable nanostructures toward technological applications ranging from sensing to display.展开更多
This paper is concerned with the dispersion of particles on the fluid-liquid interface. In a previous study we have shown that when small particles, e.g., flour, pollen, glass beads, etc., contact an air-liquid interf...This paper is concerned with the dispersion of particles on the fluid-liquid interface. In a previous study we have shown that when small particles, e.g., flour, pollen, glass beads, etc., contact an air-liquid interface, they disperse rapidly as if they were in an explosion. The rapid dispersion is due to the fact that the capillary force pulls particles into the interface causing them to accelerate to a large velocity. In this paper we show that motion of particles normal to the interface is inertia dominated; they oscillate vertically about their equilibrium position before coming to rest under viscous drag. This vertical motion of a particle causes a radially-outward lateral (secondary) flow on the interface that causes nearby particles to move away. The dispersion on a liquid-liquid interface, which is the primary focus of this study, was relatively weaker than on an air-liquid interface, and occurred over a longer period of time. When falling through an upper liquid the particles have a slower velocity than when falling through air because the liquid has a greater viscosity. Another difference for the liquid-liquid interface is that the separation of particles begins in the upper liquid before the particles reach the interface. The rate of dispersion depended on the size of the particles, the densities of the particle and liquids, the viscosities of the liquids involved, and the contact angle. For small particles, partial pinning and hysteresis of the three-phase contact line on the surface of the particle during adsorption on liquid-liquid interfaces was also important. The frequency of oscillation of particles about their floating equilibrium increased with decreasing particle size on both air-water and liquid-liquid interfaces, and the time to reach equilibrium decreased with decreasing particle size. These results are in agreement with our analysis.展开更多
Liquid injection, and film formation and transport in dense-phase gas-solids fluidized beds are numerically simulated in three dimensions using a collisional exchange model that is based on the mechanism that collisio...Liquid injection, and film formation and transport in dense-phase gas-solids fluidized beds are numerically simulated in three dimensions using a collisional exchange model that is based on the mechanism that collisions cause transfer of liquid mass, momentum, and energy between particles. In the model, each of the particles is represented by a solid core and a liquid film surrounding the core. The model is incorporated in the framework of the commercial code Barracuda developed by CPFD Software. The commercial software is an advanced CFD-based computational tool where the particles are treated as discrete entities, calculated by the MP-PIC method, and tracked using the Lagrangian method. Details of the collisional liquid transfer model have been previously presented in O'Rourke, Zhao, and Snider (2009); this paper presents new capabilities and proof-testing of the collision model and a new method to better quantify the penetration length. Example calculations of a fluidized bed without liquid injection show the expected effect of collisions on the reduction of granular temperature (fluctuational kinetic energy) of the bed. When applied to liquid injection into a dense-phase fluidized bed under different conditions, the model predicts liquid penetration lengths comparable to the experiments. In addition, the simulation reveals for the first time the dynamic mixing of the liquid droplets with the bed particles and the transient distribution of the droplets inside the bed.展开更多
The coefficient of restitution is widely used to characterize the energy dissipation rate in numerical simulations involving particle collisions. The challenge in measuring the coefficient of restitution is the strong...The coefficient of restitution is widely used to characterize the energy dissipation rate in numerical simulations involving particle collisions. The challenge in measuring the coefficient of restitution is the strong scatter seen in experimental data that results from varying particle properties, i.e. shape and surface roughness, and from imperfections in the experimental technique. To minimize this scattering, a novel experimental setup was developed based on two synchronized high-speed cameras capturing the collision behaviour of a particle in three dimensions. To measure the wet restitution coefficient, which describes particle impact in the presence of a liquid layer in the contact region, additional accuracy can be achieved by measuring the liquid layer thickness by a high-precision optical confocal sensor. The coefficient of restitution was measured for glass particles with two different diameters, at different relative velocities and liquid layer thicknesses, with a focus on small collision velocities and thin liquid layers, using both the improved (three dimensional) and the conventional (two dimensional) approaches to quantify the improvement of the new method's accuracy.展开更多
文摘This experiment is to study the special resistant induced by the high-speed evaporation surrounding themoving high-temperature particles. An observable equipment was designed, in which the first 11 experiments wereperformed by pouring one or several Zirconia spheres with various high-temperature and a diameter of 3~ 10 mminto a water pool. The particles falling-down speeds were recorded by high-speed photographic instrumentation,and pressures and water temperatures were measured. A comparison between the experiments with cold and hotspheres respectively, employing three different sphere types each, was presented. The experimental data, com-pared with the theory of the evaporation drag model, are nearly identical.
文摘In work, it is constructed a discrete mathematical model of motion of a perfect fluid. The fluid is represented as an ensemble of identical so-called liquid particles, which are in the form of extended geometrical objects: circles and spheres for two-dimensional and three-dimensional cases, respectively. The mechanism of interaction between the liquid particles on a binary level and on the level of the n-cluster is formulated. This mechanism has previously been found by the author as part of the mathematical modeling of turbulent fluid motion. In the turbulence model was derived and investigated the potential interaction of pairs of liquid particles, which contained a singularity of the branch point. Exactly, this is possible to build in this article discrete stochastic-deterministic model of an ideal fluid. The results of computational experiment to simulate various kinds of flows in two-dimensional and three-dimensional ensembles of liquid particles are presented. Modeling was carried out in the areas of quadratic or cubic form. On boundary of a region satisfies the condition of elastic reflection liquid particles. The flows with spontaneous separation of particles in a region, various kinds of eddy streams, with the quite unexpected statistical properties of an ensemble of particles characteristic for the Fermi-Pasta-Ulam effect were found. We build and study the flow in which the velocity of the particles is calibrated. It was possible using the appropriate flows of liquid particles of the ensemble to demonstrate the possibility to reproduce any prescribed image by manipulating the parameters of the interaction. Calculations of the flows were performed with using MATLAB software package according to the algorithms presented in this article.
基金supported by the Ministry of Science and Technology of the People’s Republic of China(2017YFA0204504)the National Natural Science Foundation of China(51873221,52073292,51673207,and 51373183)Chinese Academy of Sciences and Dutch Research Project(1A111KYSB20190072)。
文摘Cholesteric liquid crystal(CLC)particles can adaptively respond to constant changes in external stimuli and thus are widely used in solvent-sensing,pattern fabrication,and anti-counterfeiting.Previous studies discussed the color change at the center of the particles for various applications.However,few studies analyzed the color change of the brush structure of particles in response to various applications because of the complicated birefringence effect.In this paper,we present a novel integrated sensing system based on the synergetic color change from the center and the brush structure of CLC particles.This system provides abundant and additional sensing information relative to the traditional system.CLC particles are prepared by mixing reactive mesogens,a reactive chiral dopant,a non-reactive LC molecule,and a photoinitiator by using a microfluidic device and subsequent photopolymerization.The CLC particles exhibit gorgeous color at the center and brush structure upon various solvent stimuli because of the Bragg reflection and the birefringence effect,which is explained by the possible color-changing mechanism introduced in this paper.For proof-of-concept applications,such color-changing polymer particles are demonstrated in multi-solvent-sensing detection and pattern display.This study provides new insights into the development of stimuli-responsive advanced functional materials with tailorable nanostructures toward technological applications ranging from sensing to display.
文摘This paper is concerned with the dispersion of particles on the fluid-liquid interface. In a previous study we have shown that when small particles, e.g., flour, pollen, glass beads, etc., contact an air-liquid interface, they disperse rapidly as if they were in an explosion. The rapid dispersion is due to the fact that the capillary force pulls particles into the interface causing them to accelerate to a large velocity. In this paper we show that motion of particles normal to the interface is inertia dominated; they oscillate vertically about their equilibrium position before coming to rest under viscous drag. This vertical motion of a particle causes a radially-outward lateral (secondary) flow on the interface that causes nearby particles to move away. The dispersion on a liquid-liquid interface, which is the primary focus of this study, was relatively weaker than on an air-liquid interface, and occurred over a longer period of time. When falling through an upper liquid the particles have a slower velocity than when falling through air because the liquid has a greater viscosity. Another difference for the liquid-liquid interface is that the separation of particles begins in the upper liquid before the particles reach the interface. The rate of dispersion depended on the size of the particles, the densities of the particle and liquids, the viscosities of the liquids involved, and the contact angle. For small particles, partial pinning and hysteresis of the three-phase contact line on the surface of the particle during adsorption on liquid-liquid interfaces was also important. The frequency of oscillation of particles about their floating equilibrium increased with decreasing particle size on both air-water and liquid-liquid interfaces, and the time to reach equilibrium decreased with decreasing particle size. These results are in agreement with our analysis.
文摘Liquid injection, and film formation and transport in dense-phase gas-solids fluidized beds are numerically simulated in three dimensions using a collisional exchange model that is based on the mechanism that collisions cause transfer of liquid mass, momentum, and energy between particles. In the model, each of the particles is represented by a solid core and a liquid film surrounding the core. The model is incorporated in the framework of the commercial code Barracuda developed by CPFD Software. The commercial software is an advanced CFD-based computational tool where the particles are treated as discrete entities, calculated by the MP-PIC method, and tracked using the Lagrangian method. Details of the collisional liquid transfer model have been previously presented in O'Rourke, Zhao, and Snider (2009); this paper presents new capabilities and proof-testing of the collision model and a new method to better quantify the penetration length. Example calculations of a fluidized bed without liquid injection show the expected effect of collisions on the reduction of granular temperature (fluctuational kinetic energy) of the bed. When applied to liquid injection into a dense-phase fluidized bed under different conditions, the model predicts liquid penetration lengths comparable to the experiments. In addition, the simulation reveals for the first time the dynamic mixing of the liquid droplets with the bed particles and the transient distribution of the droplets inside the bed.
文摘The coefficient of restitution is widely used to characterize the energy dissipation rate in numerical simulations involving particle collisions. The challenge in measuring the coefficient of restitution is the strong scatter seen in experimental data that results from varying particle properties, i.e. shape and surface roughness, and from imperfections in the experimental technique. To minimize this scattering, a novel experimental setup was developed based on two synchronized high-speed cameras capturing the collision behaviour of a particle in three dimensions. To measure the wet restitution coefficient, which describes particle impact in the presence of a liquid layer in the contact region, additional accuracy can be achieved by measuring the liquid layer thickness by a high-precision optical confocal sensor. The coefficient of restitution was measured for glass particles with two different diameters, at different relative velocities and liquid layer thicknesses, with a focus on small collision velocities and thin liquid layers, using both the improved (three dimensional) and the conventional (two dimensional) approaches to quantify the improvement of the new method's accuracy.