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Adaptive sampling for mesh spectrum editing
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作者 ZHAO Xiang-jun ZHANG Hong-xin BAO Hu-jun 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第7期1193-1200,共8页
A mesh editing framework is presented in this paper, which integrates Free-Form Deformation (FFD) and geometry signal processing. By using simplified model from original mesh, the editing task can be accomplished with... A mesh editing framework is presented in this paper, which integrates Free-Form Deformation (FFD) and geometry signal processing. By using simplified model from original mesh, the editing task can be accomplished with a few operations. We take the deformation of the proxy and the position coordinates of the mesh models as geometry signal. Wavelet analysis is em- ployed to separate local detail information gracefully. The crucial innovation of this paper is a new adaptive regular sampling approach for our signal analysis based editing framework. In our approach, an original mesh is resampled and then refined itera- tively which reflects optimization of our proposed spectrum preserving energy. As an extension of our spectrum editing scheme, the editing principle is applied to geometry details transferring, which brings satisfying results. 展开更多
关键词 mesh editing Adaptive sampling Digital geometry processing
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Mesh Detail Editing by Filtering Differential Edge Coordinates 被引量:1
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作者 WANG Hui CAO Jun-jie +2 位作者 LIU Xiu-ping FAN Tong-rang WANG Jian-min 《Computer Aided Drafting,Design and Manufacturing》 2014年第4期1-6,共6页
In this paper, we propose anovel geometricaldetail editing method for triangulatedmeshmodels based on filtering robust differential edge coordinates.Theintroduceddetail editing consists ofnot only feature-preserving d... In this paper, we propose anovel geometricaldetail editing method for triangulatedmeshmodels based on filtering robust differential edge coordinates.Theintroduceddetail editing consists ofnot only feature-preserving denoising for removing scanner noises, but also interactive detail editing for weakening or enhancing some specific geometric details.Various detail editing results are obtainedby reconstructingthe mesh fromnew processed differential edge coordinates, which are filtered from the view of signal processing, in linear least square sense.Experimental results and comparisonswith other methodsdemonstrate that our method is effective and robust. 展开更多
关键词 mesh details editing feature-preserving mesh denoising mesh enhancing
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Curvature detail representation of triangular surfaces
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作者 WU Jin-zhong LIU Xue-hui WU En-hua 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第7期1210-1214,共5页
Curvature tells much about details of surfaces and is studied widely by researchers in the computer graphics com- munity. In this paper, we first explain the mean-curvature view of Dirichlet energy of triangular surfa... Curvature tells much about details of surfaces and is studied widely by researchers in the computer graphics com- munity. In this paper, we first explain the mean-curvature view of Dirichlet energy of triangular surfaces and introduce a curvature representation of details, and then present surfaces editing applications based on their curvature representation. We apply our method to surfaces with complex boundaries and rich details. Results show the validity and robustness of our method and dem- onstrate curvature map can be a helpful surfaces detail representation. 展开更多
关键词 CURVATURE Detail representation mesh editing Shape editing Dirichlet energy
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Editing smoke animation using a deforming grid 被引量:1
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作者 Zherong Pan Dinesh Manocha 《Computational Visual Media》 CSCD 2017年第4期369-378,共10页
We present a new method for editing smoke animations by directly deforming the grid used for simulation. We present a modification to the widely used semi-Lagrangian advection operator and use it to transfer the defor... We present a new method for editing smoke animations by directly deforming the grid used for simulation. We present a modification to the widely used semi-Lagrangian advection operator and use it to transfer the deformation from the grid to the smoke body. Our modified operator bends the smoke particle streamlines according to the deformation gradient.We demonstrate that the controlled smoke animation preserves the fine-grained vortical velocity components and incompressibility constraints, while conforming to the deformed grid. Moreover, our approach enables interactive 3D smoke animation editing by using a reduced-dimensional subspace. Overall, our method makes it possible to use current mesh editing tools to control the smoke body. 展开更多
关键词 smoke animation animation editing mesh editing
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Digital Differential Geometry Processing 被引量:2
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作者 刘新国 鲍虎军 彭群生 《Journal of Computer Science & Technology》 SCIE EI CSCD 2006年第5期847-860,共14页
The theory and methods of digital geometry processing has been research area in computer graphics, as geometric models serves as the core data for 3D graphics applications. The purpose of this paper is to introduce so... The theory and methods of digital geometry processing has been research area in computer graphics, as geometric models serves as the core data for 3D graphics applications. The purpose of this paper is to introduce some recent advances in digital geometry processing, particularly mesh fairing, surface parameterization and mesh editing, that heavily use differential geometry quantities. Some related concepts from differential geometry, such as normal, curvature, gradient, Laplacian and their counterparts on digital geometry are also reviewed for understanding the strength and weakness of various digital geometry processing methods. 展开更多
关键词 digital geometry geometric algorithm mesh editing LAPLACIAN PARAMETERIZATION
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Space Deformations,Surface Deformations and the Opportunities In-Between 被引量:2
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作者 Daniel Cohen-Or 《Journal of Computer Science & Technology》 SCIE EI CSCD 2009年第1期2-5,共4页
In recent years we have witnessed a large interest in surface deformation techniques. This has been a reaction that can be attributed to the ability to develop techniques which are detail-preserving. Space deformation... In recent years we have witnessed a large interest in surface deformation techniques. This has been a reaction that can be attributed to the ability to develop techniques which are detail-preserving. Space deformation techniques, on the other hand, received less attention, but nevertheless they have many advantages over surface-based techniques. This paper explores the potential of these two approaches to deformation and discusses the opportunities that the fusion of the two may lead to. 展开更多
关键词 space deformation mesh editing digital surfaces
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