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An architecture for mobile database management system 被引量:2
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作者 Dong Li and Yucai Feng Computer School, Huazhong University of Science and Technology, Wuhan 430074, China 《Journal of University of Science and Technology Beijing》 CSCD 2002年第2期156-160,共5页
In order to design a new kind of mobile database management system (DBMS)more suitable for mobile computing than the existent DBMS, the essence of database systems in mobilecomputing is analyzed. An opinion is introdu... In order to design a new kind of mobile database management system (DBMS)more suitable for mobile computing than the existent DBMS, the essence of database systems in mobilecomputing is analyzed. An opinion is introduced that the mobile database is a kind of dynamicdistributed database, and the concept of virtual servers to translate the clients' mobility to theservers' mobility is proposed. Based on these opinions, a kind of architecture of mobile DBMS, whichis of versatility, is presented. The architecture is composed of a virtual server and a local DBMS,the virtual server is the kernel of the architecture and its functions are described. Eventually,the server kernel of a mobile DBMS prototype is illustrated. 展开更多
关键词 mobile database dynamic distributed database DBMS ARCHITECTURE virtual server data region
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Scheduling transactions in mobile distributed real-time database systems 被引量:1
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作者 雷向东 赵跃龙 +1 位作者 陈松乔 袁晓莉 《Journal of Central South University of Technology》 EI 2008年第4期545-551,共7页
A DMVOCC-MVDA (distributed multiversion optimistic concurrency control with multiversion dynamic adjustment) protocol was presented to process mobile distributed real-time transaction in mobile broadcast environment... A DMVOCC-MVDA (distributed multiversion optimistic concurrency control with multiversion dynamic adjustment) protocol was presented to process mobile distributed real-time transaction in mobile broadcast environments. At the mobile hosts, all transactions perform local pre-validation. The local pre-validation process is carried out against the committed transactions at the server in the last broadcast cycle. Transactions that survive in local pre-validation must be submitted to the server for local final validation. The new protocol eliminates conflicts between mobile read-only and mobile update transactions, and resolves data conflicts flexibly by using multiversion dynamic adjustment of serialization order to avoid unnecessary restarts of transactions. Mobile read-only transactions can be committed with no-blocking, and respond time of mobile read-only transactions is greatly shortened. The tolerance of mobile transactions of disconnections from the broadcast channel is increased. In global validation mobile distributed transactions have to do check to ensure distributed serializability in all participants. The simulation results show that the new concurrency control protocol proposed offers better performance than other protocols in terms of miss rate, restart rate, commit rate. Under high work load (think time is ls) the miss rate of DMVOCC-MVDA is only 14.6%, is significantly lower than that of other protocols. The restart rate of DMVOCC-MVDA is only 32.3%, showing that DMVOCC-MVDA can effectively reduce the restart rate of mobile transactions. And the commit rate of DMVOCC-MVDA is up to 61.2%, which is obviously higher than that of other protocols. 展开更多
关键词 mobile distributed real-time database systems muliversion optimistic concurrency control multiversion dynamic adjustment pre-validation multiversion data broadcast
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Database Recovery Technique for Mobile Computing:A Game Theory Approach
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作者 Magda M.Madbouly Yasser F.Mokhtar Saad M.Darwish 《Computers, Materials & Continua》 SCIE EI 2022年第2期3205-3219,共15页
Contact between mobile hosts and database servers presents many problems in theMobile Database System(MDS).It is harmed by a variety of causes,including handoff,inadequate capacity,frequent transaction updates,and rep... Contact between mobile hosts and database servers presents many problems in theMobile Database System(MDS).It is harmed by a variety of causes,including handoff,inadequate capacity,frequent transaction updates,and repeated failures,both of which contribute to serious issues with the information system’s consistency.However,error tolerance technicality allows devices to continue performing their functions in the event of a failure.The aim of this paper is to identify the optimal recovery approach from among the available state-of-the-art techniques in MDS by employing game theory.Several of the presented recovery protocols are chosen and evaluated in order to determine the most critical factors affecting the recovery mechanism,such as the number of processes,the time required to deliver messages,and the number of messages logged-in time.Then,using the suggested payout matrix,the game theory strategy is adapted to choose the optimum recovery technique for the specified environmental variables.The NS2 simulatorwas used to carry out the tests and apply the chosen recovery protocols.The experiments validate the proposed model’s usefulness in comparison to other methods. 展开更多
关键词 mobile computing game theory decision making mobile database recovery
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Quasi serializable concurrency control in mobile broadcast environments
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作者 党德鹏 Liu Yunsheng 《High Technology Letters》 EI CAS 2007年第4期428-430,共3页
The problem of maintaining data consistency in mobile broadcast environments is researched. Quasi serializability is formally defined and analyzed at first. It was shown that quasi serializability is less stringent th... The problem of maintaining data consistency in mobile broadcast environments is researched. Quasi serializability is formally defined and analyzed at first. It was shown that quasi serializability is less stringent than serializability when database consistency is maintained for transactions. Then, corresponding concurrency control protocol that supports both update transactions and read-only transactions is outlined for mobile broadcast environments. Finally, the simulation results confirmed that the proposed protocol could improve the response time significantly. 展开更多
关键词 mobile database data broadcast mobile transaction concurrency control
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RESEARCH ON HLR MOBILITY DATABASE FAILURE RECOVERY AND PERFORMANCE ANALYSIS FOR CDMA2000 SYSTEMS
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作者 LiuCaixia YuDingjiu ChengDongnian TangHongbo WuJiangxing 《Journal of Electronics(China)》 2004年第4期296-305,共10页
In this paper, a novel Home Location Register(HLR) mobility database recovery scheme is proposed. With database backing-up and signal sending as its key processes, the presented scheme is designed for the purpose of b... In this paper, a novel Home Location Register(HLR) mobility database recovery scheme is proposed. With database backing-up and signal sending as its key processes, the presented scheme is designed for the purpose of both decreasing system costs and reducing number of lost calls. In our scheme, an algorithm is developed for an HLR to identify such VLRs that there are new MSs roaming into them since the latest HLR database backing up. The identification of those VLRs is used by the HLR to send Unreliable Roaming Data Directive messages to each of them to get the correct location information of those new MSs. Additionally, two kinds of relationships, one between the number of lost calls and the database backing-up period and the other between the backing-up cost and the period, are well analyzed. Both analytical and numerical results indicate that there will be an optimal HLR database backing-up period if certain system parameters are given and the total cost can be consequently minimized. 展开更多
关键词 Mobility database Database failure Database backing up Home Location Register (HLR) mobile Station (MS)
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Effcient Distributed Skyline Queries for Mobile Applications 被引量:5
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作者 肖迎元 陈跃国 《Journal of Computer Science & Technology》 SCIE EI CSCD 2010年第3期523-536,共14页
In this paper, we consider skyline queries in a mobile and distributed environment, where data objects are distributed in some sites (database servers) which are interconnected through a high-speed wired network, an... In this paper, we consider skyline queries in a mobile and distributed environment, where data objects are distributed in some sites (database servers) which are interconnected through a high-speed wired network, and queries are issued by mobile units (laptop, cell phone, etc.) which access the data objects of database servers by wireless channels. The inherent properties of mobile computing environment such as mobility, limited wireless bandwidth, frequent disconnection, make skyline queries more complicated. We show how to efficiently perform distributed skyline queries in a mobile environment and propose a skyline query processing approach, called efficient distributed skyline based on mobile computing (EDS-MC). In EDS-MC, a distributed skyline query is decomposed into five processing phases and each phase is elaborately designed in order to reduce the network communication, network delay and query response time. We conduct extensive experiments in a simulated mobile database system, and the experimental results demonstrate the superiority of EDS-MC over other skyline query processing techniques on mobile computing. 展开更多
关键词 SKYLINE distributed query processing mobile database system
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