Human motion capture technologies are widely used in interactive game and learning, animation, film special effects, health care, and navigation. Because of the agility, upper limb motion estimation is the most diffic...Human motion capture technologies are widely used in interactive game and learning, animation, film special effects, health care, and navigation. Because of the agility, upper limb motion estimation is the most difficult problem in human motion capture. Traditional methods always assume that the movements of upper arm and forearm are independent and then estimate their movements separately; therefore, the estimated motion are always with serious distortion. In this paper, we propose a novel ubiquitous upper limb motion estimation method using wearable microsensors, which concentrates on modeling the relationship of the movements between upper arm and forearm. Exploration of the skeleton structure as a link structure with 5 degrees of freedom is firstly proposed to model human upper limb motion. After that, parameters are defined according to Denavit-Hartenberg convention, forward kinematic equations of upper limb are derived, and an unscented Kalman filter is invoked to estimate the defined parameters. The experimental results have shown the feasibility and effectiveness of the proposed upper limb motion capture and analysis algorithm.展开更多
This paper described an improved underwater confrontation simulation method of naval amphibious operational training system. The initial position of submarine forces on the enemy is generated automatically, and the at...This paper described an improved underwater confrontation simulation method of naval amphibious operational training system. The initial position of submarine forces on the enemy is generated automatically, and the attacking distance model of torpedoes is established based on the kinematics theory, which is more flexible and reasonable to judge the launch condition compared to traditional method. The two kinds of confrontation behavior models on the enemy submarine are created to depict its tactical action from the defensive to the offensive as well as the contrary, ensuring that operational style is simulated more comprehensively and properly. The existing motion trajectory estimation and collision detection algorithms on operational platforms are also improved to reduce the iteration error and further enhance the detection accuracy of target hit.展开更多
基金This work was done for the China-Singapore Institute of Digital Media (CSIDM) Project (No. CSIDM-200802)partly funded by the National Research Foundation administered by the Media Development Authority of Singaporesupported by the National Natural Science Foundation of China (No.60932001)
文摘Human motion capture technologies are widely used in interactive game and learning, animation, film special effects, health care, and navigation. Because of the agility, upper limb motion estimation is the most difficult problem in human motion capture. Traditional methods always assume that the movements of upper arm and forearm are independent and then estimate their movements separately; therefore, the estimated motion are always with serious distortion. In this paper, we propose a novel ubiquitous upper limb motion estimation method using wearable microsensors, which concentrates on modeling the relationship of the movements between upper arm and forearm. Exploration of the skeleton structure as a link structure with 5 degrees of freedom is firstly proposed to model human upper limb motion. After that, parameters are defined according to Denavit-Hartenberg convention, forward kinematic equations of upper limb are derived, and an unscented Kalman filter is invoked to estimate the defined parameters. The experimental results have shown the feasibility and effectiveness of the proposed upper limb motion capture and analysis algorithm.
基金Supported by the National Natural Science Foundation of China(61401496)
文摘This paper described an improved underwater confrontation simulation method of naval amphibious operational training system. The initial position of submarine forces on the enemy is generated automatically, and the attacking distance model of torpedoes is established based on the kinematics theory, which is more flexible and reasonable to judge the launch condition compared to traditional method. The two kinds of confrontation behavior models on the enemy submarine are created to depict its tactical action from the defensive to the offensive as well as the contrary, ensuring that operational style is simulated more comprehensively and properly. The existing motion trajectory estimation and collision detection algorithms on operational platforms are also improved to reduce the iteration error and further enhance the detection accuracy of target hit.