Nanoscale sliding contacts of smooth surfaces or between a single asperity and a smooth surface have been widely investigated by molecular dynamics simulations, while there are few studies on the sliding contacts betw...Nanoscale sliding contacts of smooth surfaces or between a single asperity and a smooth surface have been widely investigated by molecular dynamics simulations, while there are few studies on the sliding contacts between two rough surfaces. Actually, the friction of two rough surfaces considering interactions between more asperities should be more realistic. By using multiscale method, friction characteristics of two dimensional nanoscale sliding contacts between rigid multi-asperity tips and elastic textured surfaces are investigated. Four nanoscale textured surfaces with different texture shapes are designed, and six multi-asperity tips composed of cylindrical asperities with different radii are used to slide on the textured surfaces. Friction forces are compared for different tips, and effects of the asperity radii on the friction characteristics are investigated. Average friction forces for all the cases are listed and compared, and effects of texture shapes of the textured surfaces are discussed. The results show that textured surface II has a better structure to reduce friction forces. The multi-asperity tips composed of asperities with R=20r0 (r0=0.227 7 nm) or R=30r0 get higher friction forces compared with other cases, and more atoms of the textured surfaces are taken away by these two tips, which are harmful to reduce friction or wear. For the case of R=10ro, friction forces are also high due to large contact areas, but the sliding processes are stable and few atoms are taken away by the tip. The proposed research considers interactions between more asperities to make the model approach to the real sliding contact problems. The results will help to vary or even control friction characteristics by textured surfaces, or provide references to the design of textured surfaces.展开更多
Understanding the sea surface scattering process is very important in the development of models to detect the target above or under the surface. In this paper, both the analytical and the numerical methods applied in ...Understanding the sea surface scattering process is very important in the development of models to detect the target above or under the surface. In this paper, both the analytical and the numerical methods applied in sea surface scattering are summarized. Some important problems concerned in this field are discussed. For numerical study, edge effect brings artificial nonrealistic scattering and therefore must be suppressed. Different edge treatment methods are compared in this paper. Scattering of breaking wave surface at very low grazing angle always needs more attentions than other scattering problems. Some numerical results show the existence of the special phenomena at very low grazing angle, for example, the "sea spikes" and the Doppler splitting.展开更多
基金supported by National Natural Science Foundation of China(Grant Nos.51205313,50975232)111 Project(Grant No.B13044)Northwestern Polytechnical University Foundation for Fundamental Research,China(Grant No.JC20110249)
文摘Nanoscale sliding contacts of smooth surfaces or between a single asperity and a smooth surface have been widely investigated by molecular dynamics simulations, while there are few studies on the sliding contacts between two rough surfaces. Actually, the friction of two rough surfaces considering interactions between more asperities should be more realistic. By using multiscale method, friction characteristics of two dimensional nanoscale sliding contacts between rigid multi-asperity tips and elastic textured surfaces are investigated. Four nanoscale textured surfaces with different texture shapes are designed, and six multi-asperity tips composed of cylindrical asperities with different radii are used to slide on the textured surfaces. Friction forces are compared for different tips, and effects of the asperity radii on the friction characteristics are investigated. Average friction forces for all the cases are listed and compared, and effects of texture shapes of the textured surfaces are discussed. The results show that textured surface II has a better structure to reduce friction forces. The multi-asperity tips composed of asperities with R=20r0 (r0=0.227 7 nm) or R=30r0 get higher friction forces compared with other cases, and more atoms of the textured surfaces are taken away by these two tips, which are harmful to reduce friction or wear. For the case of R=10ro, friction forces are also high due to large contact areas, but the sliding processes are stable and few atoms are taken away by the tip. The proposed research considers interactions between more asperities to make the model approach to the real sliding contact problems. The results will help to vary or even control friction characteristics by textured surfaces, or provide references to the design of textured surfaces.
文摘Understanding the sea surface scattering process is very important in the development of models to detect the target above or under the surface. In this paper, both the analytical and the numerical methods applied in sea surface scattering are summarized. Some important problems concerned in this field are discussed. For numerical study, edge effect brings artificial nonrealistic scattering and therefore must be suppressed. Different edge treatment methods are compared in this paper. Scattering of breaking wave surface at very low grazing angle always needs more attentions than other scattering problems. Some numerical results show the existence of the special phenomena at very low grazing angle, for example, the "sea spikes" and the Doppler splitting.