Multi-view multi-person 3D human pose estimation is a hot topic in the field of human pose estimation due to its wide range of application scenarios.With the introduction of end-to-end direct regression methods,the fi...Multi-view multi-person 3D human pose estimation is a hot topic in the field of human pose estimation due to its wide range of application scenarios.With the introduction of end-to-end direct regression methods,the field has entered a new stage of development.However,the regression results of joints that are more heavily influenced by external factors are not accurate enough even for the optimal method.In this paper,we propose an effective feature recalibration module based on the channel attention mechanism and a relative optimal calibration strategy,which is applied to themulti-viewmulti-person 3D human pose estimation task to achieve improved detection accuracy for joints that are more severely affected by external factors.Specifically,it achieves relative optimal weight adjustment of joint feature information through the recalibration module and strategy,which enables the model to learn the dependencies between joints and the dependencies between people and their corresponding joints.We call this method as the Efficient Recalibration Network(ER-Net).Finally,experiments were conducted on two benchmark datasets for this task,Campus and Shelf,in which the PCP reached 97.3% and 98.3%,respectively.展开更多
A new two-iteration sculling compensation mathematical framework is provided for modern-day strapdown inertial navigation system(SINS) algorithm design that utilizes a new concept in velocity updating. The principal...A new two-iteration sculling compensation mathematical framework is provided for modern-day strapdown inertial navigation system(SINS) algorithm design that utilizes a new concept in velocity updating. The principal structure of this framework includes twice sculling compensation procedure using incremental outputs from the inertial system sensors during the velocity updating interval. Then, the moderate algorithm is designed to update the velocity parameter. The analysis is conducted in the condition of sculling motion which indicates that the new mathematical framework error which is smaller than the conventional ones by at least two orders is far superior. Therefore, a summary is given for SINS software which can be designed with the new mathematical framework in velocity updating.展开更多
Device-free gesture recognition is an emerging wireless sensing technique which could recognize gestures by analyzing its influence on surrounding wireless signals,it may empower wireless networks with the augmented s...Device-free gesture recognition is an emerging wireless sensing technique which could recognize gestures by analyzing its influence on surrounding wireless signals,it may empower wireless networks with the augmented sensing ability.Researchers have made great achievements for singleperson device-free gesture recognition.However,when multiple persons conduct gestures simultaneously,the received signals will be mixed together,and thus traditional methods would not work well anymore.Moreover,the anonymity of persons and the change in the surrounding environment would cause feature shift and mismatch,and thus the recognition accuracy would degrade remarkably.To address these problems,we explore and exploit the diversity of spatial information and propose a multidimensional analysis method to separate the gesture feature of each person using a focusing sensing strategy.Meanwhile,we also present a deep-learning based robust device free gesture recognition framework,which leverages an adversarial approach to extract robust gesture feature that is insensitive to the change of persons and environment.Furthermore,we also develop a 77GHz mmWave prototype system and evaluate the proposed methods extensively.Experimental results reveal that the proposed system can achieve average accuracies of 93%and 84%when 10 gestures are conducted in Received:Jun.18,2020 Revised:Aug.06,2020 Editor:Ning Ge different environments by two and four persons simultaneously,respectively.展开更多
Despite significant developments in 3D multi-view multi-person (3D MM) tracking, current frameworks separately target footprint tracking, or pose tracking. Frameworks designed for the former cannot be used for the lat...Despite significant developments in 3D multi-view multi-person (3D MM) tracking, current frameworks separately target footprint tracking, or pose tracking. Frameworks designed for the former cannot be used for the latter, because they directly obtain 3D positions on the ground plane via a homography projection, which is inapplicable to 3D poses above the ground. In contrast, frameworks designed for pose tracking generally isolate multi-view and multi-frame associations and may not be sufficiently robust for footprint tracking, which utilizes fewer key points than pose tracking, weakening multi-view association cues in a single frame. This study presents a unified multi-view multi-person tracking framework to bridge the gap between footprint tracking and pose tracking. Without additional modifications, the framework can adopt monocular 2D bounding boxes and 2D poses as its input to produce robust 3D trajectories for multiple persons. Importantly, multi-frame and multi-view information are jointly employed to improve association and triangulation. Our framework is shown to provide state-of-the-art performance on the Campus and Shelf datasets for 3D pose tracking, with comparable results on the WILDTRACK and MMPTRACK datasets for 3D footprint tracking.展开更多
基金supported in part by the Key Program of NSFC (Grant No.U1908214)Special Project of Central Government Guiding Local Science and Technology Development (Grant No.2021JH6/10500140)+3 种基金Program for the Liaoning Distinguished Professor,Program for Innovative Research Team in University of Liaoning Province (LT2020015)Dalian (2021RT06)and Dalian University (XLJ202010)the Science and Technology Innovation Fund of Dalian (Grant No.2020JJ25CY001)Dalian University Scientific Research Platform Project (No.202101YB03).
文摘Multi-view multi-person 3D human pose estimation is a hot topic in the field of human pose estimation due to its wide range of application scenarios.With the introduction of end-to-end direct regression methods,the field has entered a new stage of development.However,the regression results of joints that are more heavily influenced by external factors are not accurate enough even for the optimal method.In this paper,we propose an effective feature recalibration module based on the channel attention mechanism and a relative optimal calibration strategy,which is applied to themulti-viewmulti-person 3D human pose estimation task to achieve improved detection accuracy for joints that are more severely affected by external factors.Specifically,it achieves relative optimal weight adjustment of joint feature information through the recalibration module and strategy,which enables the model to learn the dependencies between joints and the dependencies between people and their corresponding joints.We call this method as the Efficient Recalibration Network(ER-Net).Finally,experiments were conducted on two benchmark datasets for this task,Campus and Shelf,in which the PCP reached 97.3% and 98.3%,respectively.
基金supported by the National Natural Science Foundation of China(90816027)the Aviation Science Funds(20135853037)+1 种基金the Foundation of China Aerospace Science & Industry Corporation(2013HTXGD2014HTXGD)
文摘A new two-iteration sculling compensation mathematical framework is provided for modern-day strapdown inertial navigation system(SINS) algorithm design that utilizes a new concept in velocity updating. The principal structure of this framework includes twice sculling compensation procedure using incremental outputs from the inertial system sensors during the velocity updating interval. Then, the moderate algorithm is designed to update the velocity parameter. The analysis is conducted in the condition of sculling motion which indicates that the new mathematical framework error which is smaller than the conventional ones by at least two orders is far superior. Therefore, a summary is given for SINS software which can be designed with the new mathematical framework in velocity updating.
基金This work was supported by National Natural Science Foundation of China under grants U1933104 and 62071081LiaoNing Revitalization Talents Program under grant XLYC1807019,Liaoning Province Natural Science Foundation under grants 2019-MS-058+1 种基金Dalian Science and Technology Innovation Foundation under grant 2018J12GX044Fundamental Research Funds for the Central Universities under grants DUT20LAB113 and DUT20JC07,and Cooperative Scientific Research Project of Chunhui Plan of Ministry of Education.
文摘Device-free gesture recognition is an emerging wireless sensing technique which could recognize gestures by analyzing its influence on surrounding wireless signals,it may empower wireless networks with the augmented sensing ability.Researchers have made great achievements for singleperson device-free gesture recognition.However,when multiple persons conduct gestures simultaneously,the received signals will be mixed together,and thus traditional methods would not work well anymore.Moreover,the anonymity of persons and the change in the surrounding environment would cause feature shift and mismatch,and thus the recognition accuracy would degrade remarkably.To address these problems,we explore and exploit the diversity of spatial information and propose a multidimensional analysis method to separate the gesture feature of each person using a focusing sensing strategy.Meanwhile,we also present a deep-learning based robust device free gesture recognition framework,which leverages an adversarial approach to extract robust gesture feature that is insensitive to the change of persons and environment.Furthermore,we also develop a 77GHz mmWave prototype system and evaluate the proposed methods extensively.Experimental results reveal that the proposed system can achieve average accuracies of 93%and 84%when 10 gestures are conducted in Received:Jun.18,2020 Revised:Aug.06,2020 Editor:Ning Ge different environments by two and four persons simultaneously,respectively.
文摘Despite significant developments in 3D multi-view multi-person (3D MM) tracking, current frameworks separately target footprint tracking, or pose tracking. Frameworks designed for the former cannot be used for the latter, because they directly obtain 3D positions on the ground plane via a homography projection, which is inapplicable to 3D poses above the ground. In contrast, frameworks designed for pose tracking generally isolate multi-view and multi-frame associations and may not be sufficiently robust for footprint tracking, which utilizes fewer key points than pose tracking, weakening multi-view association cues in a single frame. This study presents a unified multi-view multi-person tracking framework to bridge the gap between footprint tracking and pose tracking. Without additional modifications, the framework can adopt monocular 2D bounding boxes and 2D poses as its input to produce robust 3D trajectories for multiple persons. Importantly, multi-frame and multi-view information are jointly employed to improve association and triangulation. Our framework is shown to provide state-of-the-art performance on the Campus and Shelf datasets for 3D pose tracking, with comparable results on the WILDTRACK and MMPTRACK datasets for 3D footprint tracking.