Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the metho...Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the methods for seabed scene simulation based on OpenGL. It includes construction of fluctuant terrain based on the random sinusoidal algorithm, simulation of seabed flicker effect by means of circular texture mapping and generation of turbidity effect by using fog techniques. For the application based on the leading high level 3D development environment - Vega, underwater scene simulation is still a difficulty since there is no module for it. Rased on the analysis of Vega software and the research on seabed scene simulation methods, a Vega extending module named 'Underwater Space' was created through developing module class and extending lynx interface. The module class was designed through developing DLL written in C + + . The Lynx was extended through developing keyword configure file, GUI configure file and lynx plug-in DLL. The problem that Vega can't simulate underwater space, is elementarily resolved. The results show that this module is efficient, easy using, and the seabed scene images are vivid.展开更多
An efficient and real-time simulation method is proposed for the dynamic electromagnetic characteristics of cluster targets to meet the requirements of engineering practical applications.First,the coordinate transform...An efficient and real-time simulation method is proposed for the dynamic electromagnetic characteristics of cluster targets to meet the requirements of engineering practical applications.First,the coordinate transformation method is used to establish a geometric model of the observation scene,which is described by the azimuth angles and elevation angles of the radar in the target reference frame and the attitude angles of the target in the radar reference frame.Then,an approach for dynamic electromagnetic scattering simulation is proposed.Finally,a fast-computing method based on sparsity in the time domain,space domain,and frequency domain is proposed.The method analyzes the sparsity-based dynamic scattering characteristic of the typical cluster targets.The error between the sparsity-based method and the benchmark is small,proving the effectiveness of the proposed method.展开更多
Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen cr...Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in fit format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.展开更多
In order to improve the English online courses teaching scene adaptability, optimize the online English teaching mode, improve the quality of English teaching, an English online course teaching platform is proposed ba...In order to improve the English online courses teaching scene adaptability, optimize the online English teaching mode, improve the quality of English teaching, an English online course teaching platform is proposed based on scene simulation. B/S client communication protocol is constructed in network transport layer, and the scene simulation model of English Online Course Teaching is established, online English teaching platform designed in this paper is constructed based on the sensing layer, network layer and application layer. A data processing center is constructed in the B/S structure and the network environment, Open Core kernel is used to realize the optimization of teaching model of English online courses, improve the teaching platform of online courses, and improve the scene adaptation ability. The test results show that the platform for online English teaching has better independent learning ability, the effectiveness of online English course teaching is better, test objects have higher satisfaction with English Online Course Teaching.展开更多
To simulate the satellite launch mission under a general platform which could be used in a full-digital mode as well as in a semi-physical way, is an important way to certify the mission design performance as well as ...To simulate the satellite launch mission under a general platform which could be used in a full-digital mode as well as in a semi-physical way, is an important way to certify the mission design performance as well as technical feasibilities, and it relates to complex system simulation methods such as multi-disciplinary coupling, multi-language modeling as well as interactive simulation and virtual simulation technologies. This paper introduces the design of a digital simulation platform for satellite launch mission verification.The platform has the advantages of high generality and extensibility, being easy to build up. The Functional Mockup Interface(FMI) Standard is adopted to achieve integration of multi-source models. A WebGL based 3D visual simulation tool is also adopted to implement the virtual display system which could display the rocket launch process and rocket-satellite separation with high fidelity 3D virtual scenes. A configuration tool was developed to map the 3D objects in the visual scene with simulation physical variables for complex rocket flight control mechanisms, which greatly improves the platform's generality and extensibility. Finally the real-time performance had been tested and the YL-1 launch mission was adopted to demonstrate the functions of the platform.The platform will be used to construct a digital twin system for satellite launch missions in the future.展开更多
Infrared scene simulation has extensive applications in military and civil fields. Based on a certain experimental environment,object-oriented graphics rendering engine( OGRE) is utilized to simulate a real three-di...Infrared scene simulation has extensive applications in military and civil fields. Based on a certain experimental environment,object-oriented graphics rendering engine( OGRE) is utilized to simulate a real three-dimensional infrared complex scene. First,the target radiation of each part is calculated based on our experimental data. Then through the analysis of the radiation characteristics of targets and related material,an infrared texture library is established and the 3ds Max software is applied to establish an infrared radiation model.Finally,a real complex infrared scene is created by using the OGRE engine image rendering technology and graphic processing unit( GPU) programmable pipeline technology. The results show that the simulation images are very similar to real images and are good supplements to real data.展开更多
The whole superconducting HT-7U Tokamak is a high-cost and large-scale complicated device. The assembly requirement of HT-7U device is arduous and strict. At present, there have been no guiding principle for the assem...The whole superconducting HT-7U Tokamak is a high-cost and large-scale complicated device. The assembly requirement of HT-7U device is arduous and strict. At present, there have been no guiding principle for the assembly of the device, but assembly simulation can help the engineer plan and make decision by an intuitional and visual way before its actual assembly. The problem is that which scheme is most suitable should be solved primarily. From current research situation and technology progress of assembly simulation, this paper explained and analyzed four kinds of technological schemes of assembly simulation in common use. Finally, we got the most feasible scheme that was suitable for HT-7U assembly simulation by comparing their technological issues and difficult points of simulation among the four kinds of feasible schemes.展开更多
As hybrid vehicles introduced the motor, the vehicle structure has a significant change in the power matching. A driver-vehicle-road closed-loop semi-physical simulation system, which makes real driving parts together...As hybrid vehicles introduced the motor, the vehicle structure has a significant change in the power matching. A driver-vehicle-road closed-loop semi-physical simulation system, which makes real driving parts together with the simulation car, will bring convenience to the new car design. We used the computer software to simulate the road with a slope, curve and some other features based on the actual road condition, and analyzed the whole road scene in addition to geometry and physical characteristics. Analyzing and constructing the vehicle dynamics basic template, appropriate changes to the template can obtain the desired vehicle dynamics model with an external device to control the model vehicle. It combined the physical operation system with visual display, which gave us real driving feelings and increased the vehicle design predictive accuracy.展开更多
基金the National Defense Pre-research Foundation(51404040203)
文摘Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the methods for seabed scene simulation based on OpenGL. It includes construction of fluctuant terrain based on the random sinusoidal algorithm, simulation of seabed flicker effect by means of circular texture mapping and generation of turbidity effect by using fog techniques. For the application based on the leading high level 3D development environment - Vega, underwater scene simulation is still a difficulty since there is no module for it. Rased on the analysis of Vega software and the research on seabed scene simulation methods, a Vega extending module named 'Underwater Space' was created through developing module class and extending lynx interface. The module class was designed through developing DLL written in C + + . The Lynx was extended through developing keyword configure file, GUI configure file and lynx plug-in DLL. The problem that Vega can't simulate underwater space, is elementarily resolved. The results show that this module is efficient, easy using, and the seabed scene images are vivid.
文摘An efficient and real-time simulation method is proposed for the dynamic electromagnetic characteristics of cluster targets to meet the requirements of engineering practical applications.First,the coordinate transformation method is used to establish a geometric model of the observation scene,which is described by the azimuth angles and elevation angles of the radar in the target reference frame and the attitude angles of the target in the radar reference frame.Then,an approach for dynamic electromagnetic scattering simulation is proposed.Finally,a fast-computing method based on sparsity in the time domain,space domain,and frequency domain is proposed.The method analyzes the sparsity-based dynamic scattering characteristic of the typical cluster targets.The error between the sparsity-based method and the benchmark is small,proving the effectiveness of the proposed method.
文摘Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in fit format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.
文摘In order to improve the English online courses teaching scene adaptability, optimize the online English teaching mode, improve the quality of English teaching, an English online course teaching platform is proposed based on scene simulation. B/S client communication protocol is constructed in network transport layer, and the scene simulation model of English Online Course Teaching is established, online English teaching platform designed in this paper is constructed based on the sensing layer, network layer and application layer. A data processing center is constructed in the B/S structure and the network environment, Open Core kernel is used to realize the optimization of teaching model of English online courses, improve the teaching platform of online courses, and improve the scene adaptation ability. The test results show that the platform for online English teaching has better independent learning ability, the effectiveness of online English course teaching is better, test objects have higher satisfaction with English Online Course Teaching.
文摘To simulate the satellite launch mission under a general platform which could be used in a full-digital mode as well as in a semi-physical way, is an important way to certify the mission design performance as well as technical feasibilities, and it relates to complex system simulation methods such as multi-disciplinary coupling, multi-language modeling as well as interactive simulation and virtual simulation technologies. This paper introduces the design of a digital simulation platform for satellite launch mission verification.The platform has the advantages of high generality and extensibility, being easy to build up. The Functional Mockup Interface(FMI) Standard is adopted to achieve integration of multi-source models. A WebGL based 3D visual simulation tool is also adopted to implement the virtual display system which could display the rocket launch process and rocket-satellite separation with high fidelity 3D virtual scenes. A configuration tool was developed to map the 3D objects in the visual scene with simulation physical variables for complex rocket flight control mechanisms, which greatly improves the platform's generality and extensibility. Finally the real-time performance had been tested and the YL-1 launch mission was adopted to demonstrate the functions of the platform.The platform will be used to construct a digital twin system for satellite launch missions in the future.
基金Supported by the National Twelfth Five-Year Project(40405050303)
文摘Infrared scene simulation has extensive applications in military and civil fields. Based on a certain experimental environment,object-oriented graphics rendering engine( OGRE) is utilized to simulate a real three-dimensional infrared complex scene. First,the target radiation of each part is calculated based on our experimental data. Then through the analysis of the radiation characteristics of targets and related material,an infrared texture library is established and the 3ds Max software is applied to establish an infrared radiation model.Finally,a real complex infrared scene is created by using the OGRE engine image rendering technology and graphic processing unit( GPU) programmable pipeline technology. The results show that the simulation images are very similar to real images and are good supplements to real data.
基金National Nature Science Foundation of China(No.60273044)Nature Science Foundation of Anhui Province(No.01042201)
文摘The whole superconducting HT-7U Tokamak is a high-cost and large-scale complicated device. The assembly requirement of HT-7U device is arduous and strict. At present, there have been no guiding principle for the assembly of the device, but assembly simulation can help the engineer plan and make decision by an intuitional and visual way before its actual assembly. The problem is that which scheme is most suitable should be solved primarily. From current research situation and technology progress of assembly simulation, this paper explained and analyzed four kinds of technological schemes of assembly simulation in common use. Finally, we got the most feasible scheme that was suitable for HT-7U assembly simulation by comparing their technological issues and difficult points of simulation among the four kinds of feasible schemes.
基金Funded by the National Natural Science Foundation of China(No.51305475)Chongqing Research Program of Basic Research and Frontier Technology(No.cstc2013jcyj A60004)the Scientific and Technological Research Program of Chongqing Municipal Education Commission(No.KJ1500927)
文摘As hybrid vehicles introduced the motor, the vehicle structure has a significant change in the power matching. A driver-vehicle-road closed-loop semi-physical simulation system, which makes real driving parts together with the simulation car, will bring convenience to the new car design. We used the computer software to simulate the road with a slope, curve and some other features based on the actual road condition, and analyzed the whole road scene in addition to geometry and physical characteristics. Analyzing and constructing the vehicle dynamics basic template, appropriate changes to the template can obtain the desired vehicle dynamics model with an external device to control the model vehicle. It combined the physical operation system with visual display, which gave us real driving feelings and increased the vehicle design predictive accuracy.