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Development of System for Simultaneously Present Multiple Videos That Enables Search by Absolute Time
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作者 Kazuhiro OTSUKI Yoshihiro FUJITA 《Journal of Electrical Engineering》 2018年第1期33-39,共7页
We propose a system for simultaneously presenting numerous pieces of video content with absolute time metadata attached for effectively utilizing increasing number of pieces of video content. The proposed stored forma... We propose a system for simultaneously presenting numerous pieces of video content with absolute time metadata attached for effectively utilizing increasing number of pieces of video content. The proposed stored format used for the system is based on the MMT (MPEG (moving picture experts group) media transport) standardized method, which makes it possible to search by absolute time, and it is a format easy to access by HTTP. We implemented software that can simultaneously present multiple video files according to that format. The constructed system was able to provide service within a feasible processing time. 展开更多
关键词 MMT search by absolute time system for simultaneously present multiple videos.
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Efficient Multiple Description Scalable Video Coding Scheme Based on Weighted Signal Combinations 被引量:1
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作者 赵安邦 王文生 +1 位作者 崔慧娟 唐昆 《Tsinghua Science and Technology》 SCIE EI CAS 2007年第1期86-90,共5页
A simple, efficient multiple description coding (MDC) algorithm was developed based on weighted signal combinations. The scheme uses the standard video encoder with a pre-processing stage to generate multiple descri... A simple, efficient multiple description coding (MDC) algorithm was developed based on weighted signal combinations. The scheme uses the standard video encoder with a pre-processing stage to generate multiple descriptions. The decoder then uses a post-processing algorithm to combine the descriptions to provide better image quality. A scalable codec in the MDC system allows the system to provide multiple descriptions and scalability at the same time. In addition, since the different scalable descriptions may have different qualities, a simple averaging process is not optimal. An optimal weighted combination of the two descriptions was developed based on the signal to noise ratios. Compared with the simple average combination, the algorithm significantly improved the video quality, especially with large quality differences between the two descriptions, with gains of up to 3.56 dB. 展开更多
关键词 multiple description video coding fine grained scalable video coding video transmission
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Optimal Rate Allocation Algorithm for Multiple Source Video Streaming
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作者 戢彦泓 郭常杰 +1 位作者 钟玉琢 孙立峰 《Tsinghua Science and Technology》 SCIE EI CAS 2004年第4期435-440,共6页
Video streaming is one of the most important applications used in the best-effort Internet. This paper presents a new scheme for multiple source video streaming in which the traditional fine granular scal-able coding ... Video streaming is one of the most important applications used in the best-effort Internet. This paper presents a new scheme for multiple source video streaming in which the traditional fine granular scal-able coding was rebuilt into a multiple sub-streams based transmission model. A peak signal to noise ratio based stream rate allocation algorithm was then developed based on the transmission model. In tests, the algorithm performance is about 1 dB higher than that of a uniform rate allocation algorithm. Therefore, this scheme can overcome bottlenecks along a single link and smooth jitter to achieve high quality and stable video. 展开更多
关键词 fine granular scalable coding multiple sources video streaming stream rate allocation algorithm
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Augmented virtual environment: fusion of real-time video and 3D models in the digital earth system 被引量:2
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作者 Hongdeng Jian Jingjuan Liao +1 位作者 Xiangtao Fan Zhuxin Xue 《International Journal of Digital Earth》 SCIE EI 2017年第12期1177-1196,共20页
An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field... An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field of view is proposed,including real-time video projection,multiple video texture fusion and 3D visualization of moving objects.A new diagonally weighted algorithm is proposed to smooth the apparent gaps within the overlapping area between the two adjacent videos.A visualization method for the location and trajectory of a moving virtual object is proposed to display the moving object and its trajectory in the 3D virtual environment.The experimental results showed that the proposed set of algorithms are able to fuse multiple real-time videos with 3D models efficiently,and the experiment runs a 3D scene containing two million triangles and six real-time videos at around 55 frames per second on a laptop with 1GB of graphics card memory.In addition,a realistic AVE with a wide field of view was created based on the Digital Earth Science Platform by fusing three videos with a complex indoor virtual scene,visualizing a moving object and drawing its trajectory in the real time. 展开更多
关键词 Augmented virtual environment Digital Earth Science Platform real-time video multiple video texture mapping and fusion moving object visualization
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