Considering wireless sensor network characteristics,this paper uses network simulator,version2(NS-2)algorithm to improve Ad hoc on-demand distance vector(AODV)routing algorithm,so that it can be applied to wireless se...Considering wireless sensor network characteristics,this paper uses network simulator,version2(NS-2)algorithm to improve Ad hoc on-demand distance vector(AODV)routing algorithm,so that it can be applied to wireless sensor networks.After studying AODV routing protocol,a new algorithm called Must is brought up.This paper introduces the background and algorithm theory of Must,and discusses the details about how to implement Must algorithm.At last,using network simulator(NS-2),the performance of Must is evaluated and compared with that of AODV.Simulation results show that the network using Must algorithm has perfect performance.展开更多
The mechanisms of TCP’s retransmission and reset will result in redundant packets. These redundant packets are often sent unnecessarily to the user over a slow last-hop link delaying useful traffic. This is a problem...The mechanisms of TCP’s retransmission and reset will result in redundant packets. These redundant packets are often sent unnecessarily to the user over a slow last-hop link delaying useful traffic. This is a problem for wide-area wireless links, such as General Packet Radio Service (GPRS), because unnecessary transmissions waste already limited radio bandwidth, battery power at the mobile terminal and incurs monetary cost due to charging by data volume. The paper first describes a GPRS model, then discusses how to eliminate the redundant packets in GPRS network and presents the simulation results in Network Simulation 2 (NS 2). The more traffic is, the more the network can benefit. In heavy traffic, it can even get more than 30% improvement in throughput. Average delay and loss percent are also lowered.展开更多
A mimicry honeypot framework based on game theory is presented in our work, which can calculate the equilibrium strategy of the deceptive game using non-cooperative incomplete dynamic game theory, and make decisions f...A mimicry honeypot framework based on game theory is presented in our work, which can calculate the equilibrium strategy of the deceptive game using non-cooperative incomplete dynamic game theory, and make decisions for the mimicry framework to deploy the simple service, the honeypot and the fake honeypot. A mimicry prototype is implemented using NS2 platform, and simulation experiments are launched to validate the decision-making result and the deceptive performance of the mimicry honeypot. The empirical study shows that the mimicry honeypot framework based on game theory can be able to influence the equilibrium strategy results by dynamically changing the deployment vector of the mimicry system. It validates that the mimicry honeypot framework has better flexibility, activeness and fraudulence than the traditional honeypot.展开更多
文摘Considering wireless sensor network characteristics,this paper uses network simulator,version2(NS-2)algorithm to improve Ad hoc on-demand distance vector(AODV)routing algorithm,so that it can be applied to wireless sensor networks.After studying AODV routing protocol,a new algorithm called Must is brought up.This paper introduces the background and algorithm theory of Must,and discusses the details about how to implement Must algorithm.At last,using network simulator(NS-2),the performance of Must is evaluated and compared with that of AODV.Simulation results show that the network using Must algorithm has perfect performance.
文摘The mechanisms of TCP’s retransmission and reset will result in redundant packets. These redundant packets are often sent unnecessarily to the user over a slow last-hop link delaying useful traffic. This is a problem for wide-area wireless links, such as General Packet Radio Service (GPRS), because unnecessary transmissions waste already limited radio bandwidth, battery power at the mobile terminal and incurs monetary cost due to charging by data volume. The paper first describes a GPRS model, then discusses how to eliminate the redundant packets in GPRS network and presents the simulation results in Network Simulation 2 (NS 2). The more traffic is, the more the network can benefit. In heavy traffic, it can even get more than 30% improvement in throughput. Average delay and loss percent are also lowered.
基金Supported by the National Natural Science Foundation of China(61309024)the Funding of Shanghai Key Laboratory of Financial Information Technology
文摘A mimicry honeypot framework based on game theory is presented in our work, which can calculate the equilibrium strategy of the deceptive game using non-cooperative incomplete dynamic game theory, and make decisions for the mimicry framework to deploy the simple service, the honeypot and the fake honeypot. A mimicry prototype is implemented using NS2 platform, and simulation experiments are launched to validate the decision-making result and the deceptive performance of the mimicry honeypot. The empirical study shows that the mimicry honeypot framework based on game theory can be able to influence the equilibrium strategy results by dynamically changing the deployment vector of the mimicry system. It validates that the mimicry honeypot framework has better flexibility, activeness and fraudulence than the traditional honeypot.