期刊文献+
共找到1篇文章
< 1 >
每页显示 20 50 100
Statistical learning based facial animation
1
作者 Shibiao XU Guanghui MA +1 位作者 Weiliang MENG Xiaopeng ZHANG 《Journal of Zhejiang University-Science C(Computers and Electronics)》 SCIE EI 2013年第7期542-550,共9页
To synthesize real-time and realistic facial animation, we present an effective algorithm which combines image- and geometry-based methods for facial animation simulation. Considering the numerous motion units in the ... To synthesize real-time and realistic facial animation, we present an effective algorithm which combines image- and geometry-based methods for facial animation simulation. Considering the numerous motion units in the expression coding system, we present a novel simplified motion unit based on the basic facial expression, and construct the corresponding basic action for a head model. As image features are difficult to obtain using the performance driven method, we develop an automatic image feature recognition method based on statistical learning, and an expression image semi-automatic labeling method with rotation invariant face detection, which can improve the accuracy and efficiency of expression feature identification and training. After facial animation redirection, each basic action weight needs to be computed and mapped automatically. We apply the blend shape method to construct and train the corresponding expression database according to each basic action, and adopt the least squares method to compute the corresponding control parameters for facial animation. Moreover, there is a pre-integration of diffuse light distribution and specular light distribution based on the physical method, to improve the plausibility and efficiency of facial rendering. Our work provides a simplification of the facial motion unit, an optimization of the statistical training process and recognition process for facial animation, solves the expression parameters, and simulates the subsurface scattering effect in real time. Experimental results indicate that our method is effective and efficient, and suitable for computer animation and interactive applications. 展开更多
关键词 Facial animation Motion unit Statistical learning Realistic rendering pre-integration
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部