As an important technology of digital construction,real 3D models can improve the immersion and realism of virtual reality(VR)scenes.The large amount of data for real 3D scenes requires more effective rendering method...As an important technology of digital construction,real 3D models can improve the immersion and realism of virtual reality(VR)scenes.The large amount of data for real 3D scenes requires more effective rendering methods,but the current rendering optimization methods have some defects and cannot render real 3D scenes in virtual reality.In this study,the location of the viewing frustum is predicted by a Kalman filter,and eye-tracking equipment is used to recognize the region of interest(ROI)in the scene.Finally,the real 3D model of interest in the predicted frustum is rendered first.The experimental results show that the method of this study can predict the frustrum location approximately 200 ms in advance,the prediction accuracy is approximately 87%,the scene rendering efficiency is improved by 8.3%,and the motion sickness is reduced by approximately 54.5%.These studies help promote the use of real 3D models in virtual reality and ROI recognition methods.In future work,we will further improve the prediction accuracy of viewing frustums in virtual reality and the application of eye tracking in virtual geographic scenes.展开更多
针对传统自然资源地籍调查依赖大量现场工作和后期数据处理导致的调查周期长、成本高等问题,提出了一种基于Cesium for Unreal的自然资源远程协同调查方法。该方法以倾斜摄影获取的实景三维模型为基础,叠加权属、土地利用等业务数据构...针对传统自然资源地籍调查依赖大量现场工作和后期数据处理导致的调查周期长、成本高等问题,提出了一种基于Cesium for Unreal的自然资源远程协同调查方法。该方法以倾斜摄影获取的实景三维模型为基础,叠加权属、土地利用等业务数据构建调查场景,并通过优化实景三维模型的渲染效果和性能,使自然资源信息以更加直观、真实的方式呈现。在此基础上,自然资源所在地相关政府部门可直接在系统中查看界址、权属等信息,并与实景进行对比核实,然后在线反馈和记录问题;调查单位根据反馈在系统中直接修改数据,完成后即可与政府部门进行线上确认和签字。肇庆某湿地公园的试点应用结果表明,该方法能显著提高自然资源地籍调查效率,压缩工期,具有较好的应用前景。展开更多
基金supported by the National Natural Science Foundation of China(grant numbers U2034202,41871289,42171397)the Sichuan Science and Technology Program(grant number 2020JDTD0003).
文摘As an important technology of digital construction,real 3D models can improve the immersion and realism of virtual reality(VR)scenes.The large amount of data for real 3D scenes requires more effective rendering methods,but the current rendering optimization methods have some defects and cannot render real 3D scenes in virtual reality.In this study,the location of the viewing frustum is predicted by a Kalman filter,and eye-tracking equipment is used to recognize the region of interest(ROI)in the scene.Finally,the real 3D model of interest in the predicted frustum is rendered first.The experimental results show that the method of this study can predict the frustrum location approximately 200 ms in advance,the prediction accuracy is approximately 87%,the scene rendering efficiency is improved by 8.3%,and the motion sickness is reduced by approximately 54.5%.These studies help promote the use of real 3D models in virtual reality and ROI recognition methods.In future work,we will further improve the prediction accuracy of viewing frustums in virtual reality and the application of eye tracking in virtual geographic scenes.
文摘针对传统自然资源地籍调查依赖大量现场工作和后期数据处理导致的调查周期长、成本高等问题,提出了一种基于Cesium for Unreal的自然资源远程协同调查方法。该方法以倾斜摄影获取的实景三维模型为基础,叠加权属、土地利用等业务数据构建调查场景,并通过优化实景三维模型的渲染效果和性能,使自然资源信息以更加直观、真实的方式呈现。在此基础上,自然资源所在地相关政府部门可直接在系统中查看界址、权属等信息,并与实景进行对比核实,然后在线反馈和记录问题;调查单位根据反馈在系统中直接修改数据,完成后即可与政府部门进行线上确认和签字。肇庆某湿地公园的试点应用结果表明,该方法能显著提高自然资源地籍调查效率,压缩工期,具有较好的应用前景。