In the era of Big Data, typical architecture of distributed real-time stream processing systems is the combination of Flume, Kafka, and Storm. As a kind of distributed message system, Kafka has the characteristics of ...In the era of Big Data, typical architecture of distributed real-time stream processing systems is the combination of Flume, Kafka, and Storm. As a kind of distributed message system, Kafka has the characteristics of horizontal scalability and high throughput, which is manly deployed in many areas in order to address the problem of speed mismatch between message producers and consumers. When using Kafka, we need to quickly receive data sent by producers. In addition, we need to send data to consumers quickly. Therefore, the performance of Kafka is of critical importance to the performance of the whole stream processing system. In this paper, we propose the improved design of real-time stream processing systems, and focus on improving the Kafka's data loading process.We use Kafka cat to transfer data from the source to Kafka topic directly, which can reduce the network transmission. We also utilize the memory file system to accelerate the process of data loading, which can address the bottleneck and performance problems caused by disk I/O. Extensive experiments are conducted to evaluate the performance, which show the superiority of our improved design.展开更多
With the continual growth of the variety and complexity of network crime means, the traditional packet feature matching cannot detect all kinds of intrusion behaviors completely. It is urgent to reassemble network str...With the continual growth of the variety and complexity of network crime means, the traditional packet feature matching cannot detect all kinds of intrusion behaviors completely. It is urgent to reassemble network stream to perform packet processing at a semantic level above the network layer. This paper presents an efficient TCP stream reassembly mechanism for real-time processing of high-speed network traffic. By analyzing the characteristics of network stream in high-speed network and TCP connection establishment process, several polices for designing the reassembly mechanism are built. Then, the reassembly implementation is elaborated in accordance with the policies. Finally, the reassembly mechanism is compared with the traditional reassembly mechanism by the network traffic captured in a typical gigabit gateway. Experiment results illustrate that the reassembly mechanism is efficient and can satisfy the real-time property requirement of traffic analysis system in high-speed network.展开更多
This paper focuses on the time efficiency for machine vision and intelligent photogrammetry, especially high accuracy on-board real-time cloud detection method. With the development of technology, the data acquisition...This paper focuses on the time efficiency for machine vision and intelligent photogrammetry, especially high accuracy on-board real-time cloud detection method. With the development of technology, the data acquisition ability is growing continuously and the volume of raw data is increasing explosively. Meanwhile, because of the higher requirement of data accuracy, the computation load is also becoming heavier. This situation makes time efficiency extremely important. Moreover, the cloud cover rate of optical satellite imagery is up to approximately 50%, which is seriously restricting the applications of on-board intelligent photogrammetry services. To meet the on-board cloud detection requirements and offer valid input data to subsequent processing, this paper presents a stream-computing of high accuracy on-board real-time cloud detection solution which follows the “bottom-up” understanding strategy of machine vision and uses multiple embedded GPU with significant potential to be applied on-board. Without external memory, the data parallel pipeline system based on multiple processing modules of this solution could afford the “stream-in, processing, stream-out” real-time stream computing. In experiments, images of GF-2 satellite are used to validate the accuracy and performance of this approach, and the experimental results show that this solution could not only bring up cloud detection accuracy, but also match the on-board real-time processing requirements.展开更多
Multi-channel can be used to provide higher transmission ability to the bandwidth-intensive and delay-sensitive real-time streams. However, traditional channel capacity theories and coding schemes are seldom designed ...Multi-channel can be used to provide higher transmission ability to the bandwidth-intensive and delay-sensitive real-time streams. However, traditional channel capacity theories and coding schemes are seldom designed for the real-time streams with strict delay constraint, especially in multi-channel context. This paper considers a real-time stream system, where real-time messages with different importance should be transmitted through several packet erasure channels, and be decoded by the receiver within a fixed delay. Based on window erasure channels and i.i.d.(identically and independently distributed) erasure channels, we derive the Multi-channel Real-time Stream Transmission(MRST) capacity models for Symmetric Real-time(SR) streams and Asymmetric Real-time(AR) streams respectively. Moreover, for window erasures, a Maximum Equilibrium Intra-session Code(MEIC) is presented for SR and AR streams, and is shown able to asymptotically achieve the theoretical MRST capacity. For i.i.d. erasures, we propose an Adaptive Maximum Equilibrium Intra-session Code(AMEIC), and then prove AMEIC can closely approach the MRST transmission capacity. Finally, the performances of the proposed codes are verified by simulations.展开更多
Due to their significant correlation and redundancy,conventional block cipher cryptosystems are not efficient in encryptingmultimedia data.Streamciphers based onCellularAutomata(CA)can provide amore effective solution...Due to their significant correlation and redundancy,conventional block cipher cryptosystems are not efficient in encryptingmultimedia data.Streamciphers based onCellularAutomata(CA)can provide amore effective solution.The CA have recently gained recognition as a robust cryptographic primitive,being used as pseudorandom number generators in hash functions,block ciphers and stream ciphers.CA have the ability to perform parallel transformations,resulting in high throughput performance.Additionally,they exhibit a natural tendency to resist fault attacks.Few stream cipher schemes based on CA have been proposed in the literature.Though,their encryption/decryption throughput is relatively low,which makes them unsuitable formultimedia communication.Trivium and Grain are efficient stream ciphers that were selected as finalists in the eSTREAM project,but they have proven to be vulnerable to differential fault attacks.This work introduces a novel and scalable stream cipher named CeTrivium,whose design is based on CA.CeTrivium is a 5-neighborhood CA-based streamcipher inspired by the designs of Trivium and Grain.It is constructed using three building blocks:the Trivium(Tr)block,the Nonlinear-CA(NCA)block,and the Nonlinear Mixing(NM)block.The NCA block is a 64-bit nonlinear hybrid 5-neighborhood CA,while the Tr block has the same structure as the Trivium stream cipher.The NM block is a nonlinear,balanced,and reversible Boolean function that mixes the outputs of the Tr and NCA blocks to produce a keystream.Cryptanalysis of CeTrivium has indicated that it can resist various attacks,including correlation,algebraic,fault,cube,Meier and Staffelbach,and side channel attacks.Moreover,the scheme is evaluated using histogramand spectrogramanalysis,aswell as several differentmeasurements,including the correlation coefficient,number of samples change rate,signal-to-noise ratio,entropy,and peak signal-to-noise ratio.The performance of CeTrivium is evaluated and compared with other state-of-the-art techniques.CeTrivium outperforms them in terms of encryption throughput while maintaining high security.CeTrivium has high encryption and decryption speeds,is scalable,and resists various attacks,making it suitable for multimedia communication.展开更多
Graphic processing units (GPUs) have been widely recognized as cost-efficient co-processors with acceptable size, weight, and power consumption. However, adopting GPUs in real-time systems is still challenging, due ...Graphic processing units (GPUs) have been widely recognized as cost-efficient co-processors with acceptable size, weight, and power consumption. However, adopting GPUs in real-time systems is still challenging, due to the lack in framework for real-time analysis. In order to guarantee real-time requirements while maintaining system utilization ~in modern heterogeneous systems, such as multicore multi-GPU systems, a novel suspension-based k-exclusion real-time locking protocol and the associated suspension-aware schedulability analysis are proposed. The proposed protocol provides a synchronization framework that enables multiple GPUs to be efficiently integrated in multicore real-time systems. Comparative evaluations show that the proposed methods improve upon the existing work in terms of schedulability.展开更多
Considering characteristic of mHealth communication and problems of existing methods, this paper presents a real-time communication method for mHealth based on extended XMPP protocol. The method can maintain the role ...Considering characteristic of mHealth communication and problems of existing methods, this paper presents a real-time communication method for mHealth based on extended XMPP protocol. The method can maintain the role status efficiently and reduce data latency during the communication process. Meanwhile, it can be extended flexibly to meet increasing communication demands of mHealth services. Furthermore, a system framework is presented to support telemonitoring scene. Finally, system implementation and feasibility tests verify the effectiveness of the method and framework.展开更多
This paper presents a novel real-time routing protocol, called CBRR, with less energy consumption for wireless sensor networks (WSNs). End-to-End real-time requirements are fulfilled with speed or delay constraint at ...This paper presents a novel real-time routing protocol, called CBRR, with less energy consumption for wireless sensor networks (WSNs). End-to-End real-time requirements are fulfilled with speed or delay constraint at each hop through integrating the contention and neighbor table mechanisms. More precisely, CBRR maintains a neighbor table via the contention mechanism being dependent on wireless broadcast instead of beacons. Comprehensive simulations show that CBRR can not only achieve higher performance in static networks, but also work well for dynamic networks.展开更多
Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW)...Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice.展开更多
With the popularity of smart handheld devices, mobile streaming video has multiplied the global network traffic in recent years. A huge concern of users' quality of experience(Qo E) has made rate adaptation method...With the popularity of smart handheld devices, mobile streaming video has multiplied the global network traffic in recent years. A huge concern of users' quality of experience(Qo E) has made rate adaptation methods very attractive. In this paper, we propose a two-phase rate adaptation strategy to improve users' real-time video Qo E. First, to measure and assess video Qo E, we provide a continuous Qo E prediction engine modeled by RNN recurrent neural network. Different from traditional Qo E models which consider the Qo E-aware factors separately or incompletely, our RNN-Qo E model accounts for three descriptive factors(video quality, rebuffering, and rate change) and reflects the impact of cognitive memory and recency. Besides, the video playing is separated into the initial startup phase and the steady playback phase, and we takes different optimization goals for each phase: the former aims at shortening the startup delay while the latter ameliorates the video quality and the rebufferings. Simulation results have shown that RNN-Qo E can follow the subjective Qo E quite well, and the proposed strategy can effectively reduce the occurrence of rebufferings caused by the mismatch between the requested video rates and the fluctuated throughput and attains standout performance on real-time Qo E compared with classical rate adaption methods.展开更多
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming s...With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.展开更多
Distributed speech recognition (DSR) applications have certain QoS (Quality of service) requirements in terms of latency, packet loss rate, etc. To deliver quality guaranteed DSR application over wirelined or wireless...Distributed speech recognition (DSR) applications have certain QoS (Quality of service) requirements in terms of latency, packet loss rate, etc. To deliver quality guaranteed DSR application over wirelined or wireless links, some QoS mechanisms should be provided. We put forward a RTP/RSVP transmission scheme with DSR-specific payload and QoS parameters by modifying the present WAP protocol stack. The simulation result shows that this scheme will provide adequate network bandwidth to keep the real-time transport of DSR data over either wirelined or wireless channels.展开更多
The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Pee...The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource.展开更多
360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to...360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to provide stable streaming service in general network environment because the size of data to send is larger than that of conventional video. Also, the real user's viewing area is very small compared to the sending amount. In this paper, we propose a system that can provide high quality 360 video streaming services to the users more efficiently in the cloud. In particular, we propose a streaming system focused on using a head mount display (HMD).展开更多
OAM (Operations, Administration and Maintenance) system is a very impo rtant component of 3G cellular network. In order to acquire overall managemen t, fast response and steady operation, an SCTP (Stream Control Trans...OAM (Operations, Administration and Maintenance) system is a very impo rtant component of 3G cellular network. In order to acquire overall managemen t, fast response and steady operation, an SCTP (Stream Control Transmission Prot ocol) based OAM, i.e., SOAM system was proposed. SOAM implements new characters of SCTP such as multi-stream, enforced SACK and heartbeat mechanism on its tran sport layer. These characters help SOAM decrease the message transmission delay and accelerate the link failure detection. Besides, a new component named SOAM agent was introduced to improve the operation efficiency of SOAM. The experim ental results prove the proposed SOAM system achieves better performance on sign aling transmission compared with conventional TCP based OAM system.展开更多
In recent years,real-time video streaming has grown in popularity.The growing popularity of the Internet of Things(IoT)and other wireless heterogeneous networks mandates that network resources be carefully apportioned...In recent years,real-time video streaming has grown in popularity.The growing popularity of the Internet of Things(IoT)and other wireless heterogeneous networks mandates that network resources be carefully apportioned among versatile users in order to achieve the best Quality of Experience(QoE)and performance objectives.Most researchers focused on Forward Error Correction(FEC)techniques when attempting to strike a balance between QoE and performance.However,as network capacity increases,the performance degrades,impacting the live visual experience.Recently,Deep Learning(DL)algorithms have been successfully integrated with FEC to stream videos across multiple heterogeneous networks.But these algorithms need to be changed to make the experience better without sacrificing packet loss and delay time.To address the previous challenge,this paper proposes a novel intelligent algorithm that streams video in multi-home heterogeneous networks based on network-centric characteristics.The proposed framework contains modules such as Intelligent Content Extraction Module(ICEM),Channel Status Monitor(CSM),and Adaptive FEC(AFEC).This framework adopts the Cognitive Learning-based Scheduling(CLS)Module,which works on the deep Reinforced Gated Recurrent Networks(RGRN)principle and embeds them along with the FEC to achieve better performances.The complete framework was developed using the Objective Modular Network Testbed in C++(OMNET++),Internet networking(INET),and Python 3.10,with Keras as the front end and Tensorflow 2.10 as the back end.With extensive experimentation,the proposed model outperforms the other existing intelligentmodels in terms of improving the QoE,minimizing the End-to-End Delay(EED),and maintaining the highest accuracy(98%)and a lower Root Mean Square Error(RMSE)value of 0.001.展开更多
Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the a...Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network.展开更多
基金supported by the Research Fund of National Key Laboratory of Computer Architecture under Grant No.CARCH201501the Open Project Program of the State Key Laboratory of Mathematical Engineering and Advanced Computing under Grant No.2016A09
文摘In the era of Big Data, typical architecture of distributed real-time stream processing systems is the combination of Flume, Kafka, and Storm. As a kind of distributed message system, Kafka has the characteristics of horizontal scalability and high throughput, which is manly deployed in many areas in order to address the problem of speed mismatch between message producers and consumers. When using Kafka, we need to quickly receive data sent by producers. In addition, we need to send data to consumers quickly. Therefore, the performance of Kafka is of critical importance to the performance of the whole stream processing system. In this paper, we propose the improved design of real-time stream processing systems, and focus on improving the Kafka's data loading process.We use Kafka cat to transfer data from the source to Kafka topic directly, which can reduce the network transmission. We also utilize the memory file system to accelerate the process of data loading, which can address the bottleneck and performance problems caused by disk I/O. Extensive experiments are conducted to evaluate the performance, which show the superiority of our improved design.
基金National High-Tech Research and Development Program of China (863 Program) (No.2007AA01Z309)
文摘With the continual growth of the variety and complexity of network crime means, the traditional packet feature matching cannot detect all kinds of intrusion behaviors completely. It is urgent to reassemble network stream to perform packet processing at a semantic level above the network layer. This paper presents an efficient TCP stream reassembly mechanism for real-time processing of high-speed network traffic. By analyzing the characteristics of network stream in high-speed network and TCP connection establishment process, several polices for designing the reassembly mechanism are built. Then, the reassembly implementation is elaborated in accordance with the policies. Finally, the reassembly mechanism is compared with the traditional reassembly mechanism by the network traffic captured in a typical gigabit gateway. Experiment results illustrate that the reassembly mechanism is efficient and can satisfy the real-time property requirement of traffic analysis system in high-speed network.
基金The National Natural Science Foundation of China (91438203,91638301,91438111,41601476).
文摘This paper focuses on the time efficiency for machine vision and intelligent photogrammetry, especially high accuracy on-board real-time cloud detection method. With the development of technology, the data acquisition ability is growing continuously and the volume of raw data is increasing explosively. Meanwhile, because of the higher requirement of data accuracy, the computation load is also becoming heavier. This situation makes time efficiency extremely important. Moreover, the cloud cover rate of optical satellite imagery is up to approximately 50%, which is seriously restricting the applications of on-board intelligent photogrammetry services. To meet the on-board cloud detection requirements and offer valid input data to subsequent processing, this paper presents a stream-computing of high accuracy on-board real-time cloud detection solution which follows the “bottom-up” understanding strategy of machine vision and uses multiple embedded GPU with significant potential to be applied on-board. Without external memory, the data parallel pipeline system based on multiple processing modules of this solution could afford the “stream-in, processing, stream-out” real-time stream computing. In experiments, images of GF-2 satellite are used to validate the accuracy and performance of this approach, and the experimental results show that this solution could not only bring up cloud detection accuracy, but also match the on-board real-time processing requirements.
基金supported by National Key Technology Research and Development Program of China under Grant No.2015BAH08F01the joint fund of the Ministry of Education of People's Republic of China and China Mobile Communications Corporation under Grant No.MCM20160304
文摘Multi-channel can be used to provide higher transmission ability to the bandwidth-intensive and delay-sensitive real-time streams. However, traditional channel capacity theories and coding schemes are seldom designed for the real-time streams with strict delay constraint, especially in multi-channel context. This paper considers a real-time stream system, where real-time messages with different importance should be transmitted through several packet erasure channels, and be decoded by the receiver within a fixed delay. Based on window erasure channels and i.i.d.(identically and independently distributed) erasure channels, we derive the Multi-channel Real-time Stream Transmission(MRST) capacity models for Symmetric Real-time(SR) streams and Asymmetric Real-time(AR) streams respectively. Moreover, for window erasures, a Maximum Equilibrium Intra-session Code(MEIC) is presented for SR and AR streams, and is shown able to asymptotically achieve the theoretical MRST capacity. For i.i.d. erasures, we propose an Adaptive Maximum Equilibrium Intra-session Code(AMEIC), and then prove AMEIC can closely approach the MRST transmission capacity. Finally, the performances of the proposed codes are verified by simulations.
文摘Due to their significant correlation and redundancy,conventional block cipher cryptosystems are not efficient in encryptingmultimedia data.Streamciphers based onCellularAutomata(CA)can provide amore effective solution.The CA have recently gained recognition as a robust cryptographic primitive,being used as pseudorandom number generators in hash functions,block ciphers and stream ciphers.CA have the ability to perform parallel transformations,resulting in high throughput performance.Additionally,they exhibit a natural tendency to resist fault attacks.Few stream cipher schemes based on CA have been proposed in the literature.Though,their encryption/decryption throughput is relatively low,which makes them unsuitable formultimedia communication.Trivium and Grain are efficient stream ciphers that were selected as finalists in the eSTREAM project,but they have proven to be vulnerable to differential fault attacks.This work introduces a novel and scalable stream cipher named CeTrivium,whose design is based on CA.CeTrivium is a 5-neighborhood CA-based streamcipher inspired by the designs of Trivium and Grain.It is constructed using three building blocks:the Trivium(Tr)block,the Nonlinear-CA(NCA)block,and the Nonlinear Mixing(NM)block.The NCA block is a 64-bit nonlinear hybrid 5-neighborhood CA,while the Tr block has the same structure as the Trivium stream cipher.The NM block is a nonlinear,balanced,and reversible Boolean function that mixes the outputs of the Tr and NCA blocks to produce a keystream.Cryptanalysis of CeTrivium has indicated that it can resist various attacks,including correlation,algebraic,fault,cube,Meier and Staffelbach,and side channel attacks.Moreover,the scheme is evaluated using histogramand spectrogramanalysis,aswell as several differentmeasurements,including the correlation coefficient,number of samples change rate,signal-to-noise ratio,entropy,and peak signal-to-noise ratio.The performance of CeTrivium is evaluated and compared with other state-of-the-art techniques.CeTrivium outperforms them in terms of encryption throughput while maintaining high security.CeTrivium has high encryption and decryption speeds,is scalable,and resists various attacks,making it suitable for multimedia communication.
基金supported by the National Natural Science Foundation of China under Grant No.61003032/F020207
文摘Graphic processing units (GPUs) have been widely recognized as cost-efficient co-processors with acceptable size, weight, and power consumption. However, adopting GPUs in real-time systems is still challenging, due to the lack in framework for real-time analysis. In order to guarantee real-time requirements while maintaining system utilization ~in modern heterogeneous systems, such as multicore multi-GPU systems, a novel suspension-based k-exclusion real-time locking protocol and the associated suspension-aware schedulability analysis are proposed. The proposed protocol provides a synchronization framework that enables multiple GPUs to be efficiently integrated in multicore real-time systems. Comparative evaluations show that the proposed methods improve upon the existing work in terms of schedulability.
文摘Considering characteristic of mHealth communication and problems of existing methods, this paper presents a real-time communication method for mHealth based on extended XMPP protocol. The method can maintain the role status efficiently and reduce data latency during the communication process. Meanwhile, it can be extended flexibly to meet increasing communication demands of mHealth services. Furthermore, a system framework is presented to support telemonitoring scene. Finally, system implementation and feasibility tests verify the effectiveness of the method and framework.
文摘This paper presents a novel real-time routing protocol, called CBRR, with less energy consumption for wireless sensor networks (WSNs). End-to-End real-time requirements are fulfilled with speed or delay constraint at each hop through integrating the contention and neighbor table mechanisms. More precisely, CBRR maintains a neighbor table via the contention mechanism being dependent on wireless broadcast instead of beacons. Comprehensive simulations show that CBRR can not only achieve higher performance in static networks, but also work well for dynamic networks.
文摘Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice.
基金supported by the National Nature Science Foundation of China(NSFC 60622110,61471220,91538107,91638205)National Basic Research Project of China(973,2013CB329006),GY22016058
文摘With the popularity of smart handheld devices, mobile streaming video has multiplied the global network traffic in recent years. A huge concern of users' quality of experience(Qo E) has made rate adaptation methods very attractive. In this paper, we propose a two-phase rate adaptation strategy to improve users' real-time video Qo E. First, to measure and assess video Qo E, we provide a continuous Qo E prediction engine modeled by RNN recurrent neural network. Different from traditional Qo E models which consider the Qo E-aware factors separately or incompletely, our RNN-Qo E model accounts for three descriptive factors(video quality, rebuffering, and rate change) and reflects the impact of cognitive memory and recency. Besides, the video playing is separated into the initial startup phase and the steady playback phase, and we takes different optimization goals for each phase: the former aims at shortening the startup delay while the latter ameliorates the video quality and the rebufferings. Simulation results have shown that RNN-Qo E can follow the subjective Qo E quite well, and the proposed strategy can effectively reduce the occurrence of rebufferings caused by the mismatch between the requested video rates and the fluctuated throughput and attains standout performance on real-time Qo E compared with classical rate adaption methods.
文摘With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.
文摘Distributed speech recognition (DSR) applications have certain QoS (Quality of service) requirements in terms of latency, packet loss rate, etc. To deliver quality guaranteed DSR application over wirelined or wireless links, some QoS mechanisms should be provided. We put forward a RTP/RSVP transmission scheme with DSR-specific payload and QoS parameters by modifying the present WAP protocol stack. The simulation result shows that this scheme will provide adequate network bandwidth to keep the real-time transport of DSR data over either wirelined or wireless channels.
基金Supported in part by the Hi-Tech R&D Program (863) of China (2006AA01Z444)the CNGI 2006 Application Demonstration Program (The IPv6 Distributed Multi-media Communication System Based On SIP and WISI/WIMAX )Tsinghua-Microsoft Key Laboratory Fund Project
文摘The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource.
文摘360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to provide stable streaming service in general network environment because the size of data to send is larger than that of conventional video. Also, the real user's viewing area is very small compared to the sending amount. In this paper, we propose a system that can provide high quality 360 video streaming services to the users more efficiently in the cloud. In particular, we propose a streaming system focused on using a head mount display (HMD).
基金High-Tech Research and DevelopmentProgram of China (No. 2003AA123310)
文摘OAM (Operations, Administration and Maintenance) system is a very impo rtant component of 3G cellular network. In order to acquire overall managemen t, fast response and steady operation, an SCTP (Stream Control Transmission Prot ocol) based OAM, i.e., SOAM system was proposed. SOAM implements new characters of SCTP such as multi-stream, enforced SACK and heartbeat mechanism on its tran sport layer. These characters help SOAM decrease the message transmission delay and accelerate the link failure detection. Besides, a new component named SOAM agent was introduced to improve the operation efficiency of SOAM. The experim ental results prove the proposed SOAM system achieves better performance on sign aling transmission compared with conventional TCP based OAM system.
文摘In recent years,real-time video streaming has grown in popularity.The growing popularity of the Internet of Things(IoT)and other wireless heterogeneous networks mandates that network resources be carefully apportioned among versatile users in order to achieve the best Quality of Experience(QoE)and performance objectives.Most researchers focused on Forward Error Correction(FEC)techniques when attempting to strike a balance between QoE and performance.However,as network capacity increases,the performance degrades,impacting the live visual experience.Recently,Deep Learning(DL)algorithms have been successfully integrated with FEC to stream videos across multiple heterogeneous networks.But these algorithms need to be changed to make the experience better without sacrificing packet loss and delay time.To address the previous challenge,this paper proposes a novel intelligent algorithm that streams video in multi-home heterogeneous networks based on network-centric characteristics.The proposed framework contains modules such as Intelligent Content Extraction Module(ICEM),Channel Status Monitor(CSM),and Adaptive FEC(AFEC).This framework adopts the Cognitive Learning-based Scheduling(CLS)Module,which works on the deep Reinforced Gated Recurrent Networks(RGRN)principle and embeds them along with the FEC to achieve better performances.The complete framework was developed using the Objective Modular Network Testbed in C++(OMNET++),Internet networking(INET),and Python 3.10,with Keras as the front end and Tensorflow 2.10 as the back end.With extensive experimentation,the proposed model outperforms the other existing intelligentmodels in terms of improving the QoE,minimizing the End-to-End Delay(EED),and maintaining the highest accuracy(98%)and a lower Root Mean Square Error(RMSE)value of 0.001.
基金National Natural Science Foundation of China ( No. 71171045 ) Fundamental Research Funds for the Central Universities,China ( No. 11D10413,No. 11D10417,No. 12D10416 ) Donghua University Research Foundation for Young Teacher,China ( No. 104-10-0044010 )
文摘Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network.