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Review on the Command Platform of Production and Rush-Repairs for Distribution Network
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作者 Honghao Wang Jing Zhou +2 位作者 Wenbin Zhang Xinhe Chen Chao Zhang 《Energy and Power Engineering》 2013年第4期1445-1448,共4页
The command platform of production and rush-repairs for distribution Network is a supporting platform, based on information technology, for the business applications of the command center. This article briefly describ... The command platform of production and rush-repairs for distribution Network is a supporting platform, based on information technology, for the business applications of the command center. This article briefly described the basic functions and structural features of the platform, and discussed in detail the integration of business information, the contents and solutions needed to be focused on during inter-system data exchange, and the implementation techniques of the command platform. The benefits of the platform in the improvement of the distribution network production and rush-repairs are finally summed up. The entire above are provided as references. 展开更多
关键词 PRODUCTION and rush-repairs Information Integration SERVICE-ORIENTED SEVERITY
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Battlefield target intelligence system architecture modeling and system optimization
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作者 LI Wei WANG Yue +2 位作者 JIA Lijuan PENG Senran HE Ruixi 《Journal of Systems Engineering and Electronics》 SCIE CSCD 2024年第5期1190-1210,共21页
To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from ... To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from the top-level perspective of multi-service joint warfare.First,an overall planning and analysis method of architecture modeling is proposed with the idea of a bionic analogy for battlefield target intelligence system architecture modeling,which reduces the difficulty of the planning and design process.The method introduces the Department of Defense architecture framework(DoDAF)modeling method,the multi-living agent(MLA)theory modeling method,and other combinations for planning and modeling.A set of rapid planning methods that can be applied to model the architecture of various types of complex systems is formed.Further,the liveness analysis of the battlefield target intelligence system is carried out,and the problems of the existing system are presented from several aspects.And the technical prediction of the development and construction is given,which provides directional ideas for the subsequent research and development of the battlefield target intelligence system.In the end,the proposed architecture model of the battlefield target intelligence system is simulated and verified by applying the colored Petri nets(CPN)simulation software.The analysis demonstrates the reasonable integrity of its logic. 展开更多
关键词 battlefield target intelligence system architecture modeling bionic design system optimization simulation verification
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A method to determine the shell layout scheme for equipment battlefield damage tests under artillery fire 被引量:1
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作者 Cai Chen Quan Shi +2 位作者 Zhi-feng You Hong-yu Ge Fang Zhang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2021年第2期682-691,共10页
In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method i... In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method is based on the analysis of the impact point distribution and effective damage area of equipment.In order to obtain the position of the impact points,an impact point distribution model under artillery fire was established.Similarly,in order to obtain the effective damage area of equipment,the concepts of generalized damage area and task-based equipment functional damage probability were demonstrated,and the corresponding calculation model was established.Through case analysis,the shell layout scheme was effectively obtained,verifying the correctness of the proposed method. 展开更多
关键词 battlefield damage test Projectile impact point Effective damage area Functional damage
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Optimal Resources Dispatching Technology of Distribution Network Rush-Repairing 被引量:1
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作者 Chao Zhang Xinhe Chen +2 位作者 Xing Xiong Jing Zhou Wenbin Zhang 《Journal of Power and Energy Engineering》 2014年第4期457-462,共6页
Confronted with the requirement of higher efficiency and higher quality of distribution network fault rush-repair, the subject addressed in this paper is the optimal resource dispatching issue of the distribution netw... Confronted with the requirement of higher efficiency and higher quality of distribution network fault rush-repair, the subject addressed in this paper is the optimal resource dispatching issue of the distribution network rush-repair when single resource center cannot meet the emergent resource demands. A multi-resource and multi-center dispatching model is established with the objective of “the shortest repair start-time” and “the least number of the repair centers”. The optimal and worst solutions of each objective are both obtained, and a “proximity degree method” is used to calculate the optimal resource dispatching plan. The feasibility of the proposed algorithm is illustrated by an example of a distribution network fault. The proposed method provides a practical technique for efficiency improvement of fault rush-repair work of distribution network, and thus mostly abbreviates power recovery time and improves the management level of the distribution network. 展开更多
关键词 Distribution Network rush-repairing MULTI-OBJECTIVE and MULTI-RESOURCE DISPATCHING PROXIMITY Degree Method
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A Study of an Intelligent Battlefield Damage Assessment System Based on a Multi-agent System 被引量:2
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作者 LIU Xiang-kai DAI Wan-jun TANG Yan-feng WANG Jia-ning 《International Journal of Plant Engineering and Management》 2008年第1期41-46,共6页
Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We firs... Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We first establish the system framework, and then study the interior structure and workflow of a problem allocation agent. The result shows that, there are many advantages to resolve the problem of battlefield damage assessment by applying multi-agent system technology, and it will bring significant military benefit. 展开更多
关键词 battlefield damage assessment AGENT multi-agent system
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Object-oriented Battlefield Environment Simulation Process Object Model Based on Task-driven 被引量:2
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作者 Jie ZHU Xiong YOU +1 位作者 Qing XIA Hongjun ZHANG 《Journal of Geodesy and Geoinformation Science》 2019年第3期31-43,共13页
Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield env... Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield environment simulation system and command and control system is still imperfect, and the traditional simulation data model cannot meet war fighters’ high-efficient and accurate understanding and analysis on battlefield environment’s information. Therefore, a kind of task-orientated battlefield environment simulation process model needs to be construed to effectively analyze the key information demands of the command and control system. The structured characteristics of tasks and simulation process are analyzed, and the simulation process concept model is constructed with the method of object-orientated. The data model and formal syntax of GeoBML are analyzed, and the logical model of simulation process is constructed with formal language. The object data structure of simulation process is defined and the object model of simulation process which maps tasks is constructed. In the end, the battlefield environment simulation platform modules are designed and applied based on this model, verifying that the model can effectively express the real-time dynamic correlation between battlefield environment simulation data and operational tasks. 展开更多
关键词 battlefield environment simulation GeoBML object-orientated TASK DRIVEN process modeling
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Information Visualization Theorem for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期72-77,共6页
Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system ... Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system could be gotten. Today military display design can be valued by consideration of human’s cognition model. A few information, which operators of military display could easily miss, could bring critical loss. So the military display needs the ability to help operator decide the military decision with sufficient consideration of battlefield information in a short time. The information is considerably complicated because it has many military entities and many attributes for each entities. For this reason this research contains the methodology of information organization especially for visual information. When the operator use military display, the required information should be recognized at a glance and located where the operator can place his eye easily. Therefore, the display screen should efficiently organize and effectively transfer the information. This paper specifically proposes design methodology to effectively organize and visualize the information in the display screen. The theory of information visualization in a variety of fields already exist, but it has no established theory for the origin of the display screen design. Since the theory was selected to organize the military display interface design for the display screen of the battlefield situation existing information visualization theory. 展开更多
关键词 Information Visualization TYPOGRAPHY Infographics battlefield Screen DISPLAY
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User Centered Design for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期86-91,共6页
This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen us... This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen user requires an ability to provide proper information while considering a variety of information in a short period. While operating the display screen, the user is heavily pressed for time as the missions are allocated through many different steps of orders. In addition, since a failure would cause fatal damage or cause further defeat, this increases the pressure of time. The right environment for operating a display screen is most useful when the user is in the most vulnerable time period or long-term continuous operation of the display screen. In that kind of sterile environment, the operating display screen is there to help the user’s decisions for the matter at hand, in this it should follow the user centered design and improve the user’s handiness and use. Furthermore, the information should be provided in accordance with the user's informational and perceptional process, and the capacity of the information process should be improved with the movement through each process and step. This thesis paper can be used as a reference material when designing the display screen in order to apply a user’s experiences. 展开更多
关键词 User Centered Design Interface Design Software Engineering battlefield Screen Operating Display
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多源遥感数据在战场环境智能态势感知的现状及展望 被引量:1
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作者 邵振峰 党超亚 +3 位作者 张红萍 吴长枝 齐晓飞 黄俊 《中国空间科学技术》 CSCD 北大核心 2024年第1期11-22,共12页
面对复杂战场环境信息的快速变化,及时全面准确地掌握复杂战场环境态势,是未来打赢信息化战争的前提条件。为了探索多源遥感数据对战场环境态势感知的发展方向,基于广泛调研战场环境态势感知的遥感需求,首先对战场环境态势智能感知的概... 面对复杂战场环境信息的快速变化,及时全面准确地掌握复杂战场环境态势,是未来打赢信息化战争的前提条件。为了探索多源遥感数据对战场环境态势感知的发展方向,基于广泛调研战场环境态势感知的遥感需求,首先对战场环境态势智能感知的概念和内涵进行了阐述,然后对多源遥感数据的处理与战场态势感知应用现状进行概述,分析了遥感在战场态势智能感知面临的挑战,最后提炼总结了遥感在战场态势感知的进展和发展趋势。遥感为战场环境态势感知提供多种观测数据,遥感与人工智能算法结合可以为军事战场环境态势感知提供多种应用,为指挥人员决策提供数据支持,但仍然存在大量挑战需要解决。在分析现阶段成果和面临挑战的基础上,提出了遥感在战场环境智能态势感知的前瞻,指出了基于遥感的深度学习可解释性和智慧战场是遥感在战场智能态势感知发展所面临的困难。 展开更多
关键词 战场环境 智能态势感知 人工智能 遥感 智慧战场
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Audience-Performer Interface as a Battlefield of Expression: A Study of Ateso Oral Narratives
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作者 Simon Peter Ongodia 《Journal of Literature and Art Studies》 2014年第4期318-323,共6页
The purpose of the study was to investigate and illustrate the challenges faced by performers and audiences during Ateso oral narratives in Ateso speaking communities in Uganda. The study used ethnographic and discurs... The purpose of the study was to investigate and illustrate the challenges faced by performers and audiences during Ateso oral narratives in Ateso speaking communities in Uganda. The study used ethnographic and discurssive analyses methods of research. The topic was Audience-Performer Interface as a Battlefield of Expression: A Study of Ateso Oral Narratives. Ethnographic method of study was used in Ateso speaking communities of Serere, Ngora, Bukedea and Pallisa districts of Uganda. The author stayed with communities for four to seven days in 2009, 2010 and 2011. The study analysed the interpretational dimensions of the oral narrative episodes. Questionnaires and focused group discussions were used to solicit data from a total of 20 (33.3%) out of 60 persons. The study saw that there was dire need to revive the cultural media of communication in Teso. In Serere, Bukedea and Ngora there was more of unpleasant intrusion than in Pallisa and Serere. Performers should consider their audiences complementary to the narration and establish rapport. Audiences should appreciate the efforts of the narrators to keep the cultural norm of story-telling alive in Teso. The Ministry of Education and Sports in Uganda should encourage local languages at all levels of education. 展开更多
关键词 Ateso audience-performer interface battlefield of expression cultural media Etesot interpretationaldimensions Iteso retrogressive Teso unpleasant intrusion
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Tensor-Centric Warfare IV:Kahler Dynamics of Battlefields
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作者 Vladimir Ivancevic Darryn Reid Peyam Pourbeik 《Intelligent Control and Automation》 2018年第4期123-146,共24页
This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of c... This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of classical Lanchester-type combat equations, entropic Lie-dragging and commutators for modeling warfare uncertainty and symmetry, and various delta-strikes and missiles (both deterministic and random). The present paper gives a unique synthesis of the Red vs. Blue vectorfields into a single complex battle-vectorfield, using dynamics on K&#228;hler manifolds as a rigorous framework for extending the TCW concept. The global K&#228;hler dynamics framework, with its rigorous underpinning called the K&#228;hler-Ricci flow, provides not only a new insight into the “geometry of warfare”, but also into the “physics of warfare”, in terms of Lagrangian and Hamiltonian structures of the battlefields. It also provides a convenient and efficient computational framework for entropic wargaming. 展开更多
关键词 Tensor-Centric Warfare Kahler Geometry Complex Battle-Vectorfield Lagrangian and Hamiltonian battlefields Kahler-Ricci Flow Entropic Computational Wargaming
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面向战场态势感知的信息融合应用及发展趋势研究
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作者 黄俊 方学立 翁世倩 《电光与控制》 CSCD 北大核心 2024年第10期52-57,82,共7页
在战争信息化变革的需求牵引以及计算机、网络通信技术的推动下,信息融合技术取得了巨大的发展,并在战场态势感知领域中得到广泛应用。介绍了近年来信息融合技术的发展动态及其在战场态势感知领域的应用成果,分析了信息融合技术在战场... 在战争信息化变革的需求牵引以及计算机、网络通信技术的推动下,信息融合技术取得了巨大的发展,并在战场态势感知领域中得到广泛应用。介绍了近年来信息融合技术的发展动态及其在战场态势感知领域的应用成果,分析了信息融合技术在战场态势感知领域中的发展趋势,并着重探讨了信息深度融合处理、分布式协同态势感知、基于人工智能的融合处理等未来研究方向。 展开更多
关键词 信息融合 战场态势感知 分布式作战 人工智能
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海战场环境影响评估方法
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作者 李明 张韧 +2 位作者 陈希 刘宇航 王波 《指挥控制与仿真》 2024年第5期155-160,共6页
海战场环境是制约海上武器装备效能发挥和遂行海上军事行动的重要条件。准确的海战场环境影响评估是提升海上作战能力和战场建设的重要“软实力”。首先对海战场环境及其影响评估进行简要介绍;随后综述了海战场环境影响评估方法和建模技... 海战场环境是制约海上武器装备效能发挥和遂行海上军事行动的重要条件。准确的海战场环境影响评估是提升海上作战能力和战场建设的重要“软实力”。首先对海战场环境及其影响评估进行简要介绍;随后综述了海战场环境影响评估方法和建模技术,梳理为四类:基于动力学仿真的评估方法、基于决策科学的评估方法、基于数据科学的评估方法和基于不确定性人工智能的评估方法,并对上述方法进行了详细阐述;最后对不同方法进行了对比分析和应用展望。 展开更多
关键词 海战场环境 影响评估方法 决策科学 数据科学 不确定性人工智能
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基于工程保障任务的战场环境影响分析方法
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作者 杨洋 王东 黄云会 《兵工自动化》 北大核心 2024年第2期58-62,92,共6页
针对工程保障作业效能发挥中的环境影响问题,通过对工程保障任务和战场环境的关系研究,分析计算战场环境综合影响指标标准。以某机动保障任务为例,验证战场环境影响分析方法的可行性与有效性。结果表明,该分析可为精准筹划工程保障行动... 针对工程保障作业效能发挥中的环境影响问题,通过对工程保障任务和战场环境的关系研究,分析计算战场环境综合影响指标标准。以某机动保障任务为例,验证战场环境影响分析方法的可行性与有效性。结果表明,该分析可为精准筹划工程保障行动提供支撑。 展开更多
关键词 工程兵 工程保障任务 战场环境 影响系数
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驰骋在革命美术与诗歌之间——新四军文艺战士芦芒的跨界创作
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作者 孙晓东 《常熟理工学院学报》 2024年第3期74-79,共6页
芦芒是新四军中为数不多的进行跨界创作的革命文艺工作者。他穿行于美术与诗歌领域,用手中的刻刀和笔创作出了大量的木刻版画和诗歌作品,配合和服务当时的宣传文化工作。在革命战争年代,他通过创作中审美主体的互换,实现了诗歌与美术彼... 芦芒是新四军中为数不多的进行跨界创作的革命文艺工作者。他穿行于美术与诗歌领域,用手中的刻刀和笔创作出了大量的木刻版画和诗歌作品,配合和服务当时的宣传文化工作。在革命战争年代,他通过创作中审美主体的互换,实现了诗歌与美术彼此互为动能及在审美与主题意识等方面的交互借鉴,使战地文艺实践其文艺普及任务时具有巨大的优势。它们的主题内容,甚至革命化、大众化的艺术形式也因此与20世纪30年代木刻艺术运动以及其后延安时期开始的文艺工具论有着内在相关性。 展开更多
关键词 芦芒 文学革命 美术革命 战地文艺
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俄乌冲突中美国对乌情报支持的不对称透明研究
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作者 周松青 《情报杂志》 CSSCI 北大核心 2024年第1期28-34,共7页
[研究目的]俄乌冲突中,美国对乌情报支持使乌克兰在战略、战术、战场态势感知以及通讯系统、情报收集系统、后勤保障系统等方面建立起对俄不对称透明优势,使乌克兰能够以小搏大。美国对乌情报支持形成的体系优势值得借鉴和反思。[研究方... [研究目的]俄乌冲突中,美国对乌情报支持使乌克兰在战略、战术、战场态势感知以及通讯系统、情报收集系统、后勤保障系统等方面建立起对俄不对称透明优势,使乌克兰能够以小搏大。美国对乌情报支持形成的体系优势值得借鉴和反思。[研究方法]采用文献梳理和逻辑分析法,分析美国情报援乌的基本原则、组织体系和主要特征。[研究结论]美国对乌克兰情报全体系支持,已形成对俄不对称透明优势,俄罗斯的战略、战术、通讯、后勤和军队调动对乌处于透明状态,乌克兰的军事行动对于俄罗斯则处于半盲。我国亟需总结美国的情报体系优势,建立中国版的星链系统,强化战时通讯系统安全和战场态势感知能力,优化情报和反情报体系能力。 展开更多
关键词 俄乌冲突 美国情报支持 战场态势感知 全景情报战争 情报体系 情报工作 情报共享
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一种低功耗低成本便携式战场侦察雷达系统设计
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作者 陈勇 汪鱼洋 《科学技术创新》 2024年第9期13-17,共5页
战场侦察雷达需求高集成、轻量化、低功耗、低截获概率的特点,同时又要保证高可靠和便捷使用。针对战场侦查雷达设计需求,从系统体制选择、硬件架构设计、软件架构设计和分系统实现方式设计等方面进行了探讨,设计一款低功耗低成本便携... 战场侦察雷达需求高集成、轻量化、低功耗、低截获概率的特点,同时又要保证高可靠和便捷使用。针对战场侦查雷达设计需求,从系统体制选择、硬件架构设计、软件架构设计和分系统实现方式设计等方面进行了探讨,设计一款低功耗低成本便携式战场侦察雷达系统。 展开更多
关键词 战场侦察雷达系统 便携式 低功耗 低成本
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人员易损性分析研究进展及应用综述 被引量:1
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作者 樊壮卿 张双博 +4 位作者 卢芳云 李彤华 康建毅 杨光明 王建民 《兵工学报》 EI CAS CSCD 北大核心 2024年第9期2888-2905,共18页
人员是战场中的核心要素,是最易损、最复杂的对象之一,其易损性研究涉及力学、数学、统计学、医学、生物学等多学科交叉,研究难度大,但对于开展杀伤效能评估、防护效能、战伤救治等具有重要价值。通过总结不同目标易损性分析的文献,提... 人员是战场中的核心要素,是最易损、最复杂的对象之一,其易损性研究涉及力学、数学、统计学、医学、生物学等多学科交叉,研究难度大,但对于开展杀伤效能评估、防护效能、战伤救治等具有重要价值。通过总结不同目标易损性分析的文献,提出损伤评分及杀伤判据是人员易损性分析中的两个重要环节。回顾了人员损伤评分的研究现状,重点介绍了4种常用评分方法(简明创伤评分、损伤严重度评分、校正损伤严重度指数、军用战伤评分)及应用情况;给出了典型战场环境中冲击波、投射物、冲击振动、热4种主要杀伤元对无防护人员损伤的研究动态、评估模型、杀伤判据。分析了基于数字化人体模型开展的人员易损性分析应用技术,探讨了易损性分析结果的主要应用场景,分析了该领域可能的主要发展方向。所得结果可为人员易损性研究提供重要参考。 展开更多
关键词 战场人员 易损性 创伤评分 损伤判据 减员预测
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2023年巴以冲突中以色列情报失误问题研究 被引量:2
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作者 徐鹏 刘传平 《情报杂志》 CSSCI 北大核心 2024年第6期7-13,共7页
[研究目的]在2023年哈马斯突袭以色列的行动中,以色列情报部门出现了严重失误。研究情报失误问题,能够为情报预警工作提供经验和启示。[研究方法]通过分析媒体报道、智库文章和学术成果,总结以色列在哈马斯突袭事件中失误的情报战略和... [研究目的]在2023年哈马斯突袭以色列的行动中,以色列情报部门出现了严重失误。研究情报失误问题,能够为情报预警工作提供经验和启示。[研究方法]通过分析媒体报道、智库文章和学术成果,总结以色列在哈马斯突袭事件中失误的情报战略和情报战术原因。[研究结论]研究认为,以色列在情报战略方面未能将哈马斯作为首要战略威胁,错误估计了哈马斯能力和意图;在情报战术上过度依赖技术情报而轻人力情报,突袭发生后战场情报未能及时传递。以色列情报失误启示我们,应当均衡人力情报和技术情报能力,强化混合战争背景下的信息识别能力,避免情报政治化。 展开更多
关键词 巴以冲突 战略情报 技术情报 人力情报 战场情报 情报失误 情报政治化 以色列
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人工智能技术在美军情报领域中的应用研究 被引量:2
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作者 李子 程悦 《信息化研究》 2024年第1期6-12,共7页
美军积极发展下一代人工智能技术,并在情报领域布局智能化战场应用于未来战争,谋求军事优势。本文对人工智能技术在美军情报领域中的研究现状进行分析梳理,结合美军在情报领域的典型项目、人工智能战略分析情报领域内人工智能的发展趋势... 美军积极发展下一代人工智能技术,并在情报领域布局智能化战场应用于未来战争,谋求军事优势。本文对人工智能技术在美军情报领域中的研究现状进行分析梳理,结合美军在情报领域的典型项目、人工智能战略分析情报领域内人工智能的发展趋势,提出我军情报领域人工智能技术应用的一些针对性和实用性建议,有效提升我军对战场的认知、态势理解和决策、战场研判和预测、人机协同等情报分析能力。 展开更多
关键词 人工智能 情报分析 战场认知
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