Identifying human actions and interactions finds its use in manyareas, such as security, surveillance, assisted living, patient monitoring, rehabilitation,sports, and e-learning. This wide range of applications has at...Identifying human actions and interactions finds its use in manyareas, such as security, surveillance, assisted living, patient monitoring, rehabilitation,sports, and e-learning. This wide range of applications has attractedmany researchers to this field. Inspired by the existing recognition systems,this paper proposes a new and efficient human-object interaction recognition(HOIR) model which is based on modeling human pose and scene featureinformation. There are different aspects involved in an interaction, includingthe humans, the objects, the various body parts of the human, and the backgroundscene. Themain objectives of this research include critically examiningthe importance of all these elements in determining the interaction, estimatinghuman pose through image foresting transform (IFT), and detecting the performedinteractions based on an optimizedmulti-feature vector. The proposedmethodology has six main phases. The first phase involves preprocessing theimages. During preprocessing stages, the videos are converted into imageframes. Then their contrast is adjusted, and noise is removed. In the secondphase, the human-object pair is detected and extracted from each image frame.The third phase involves the identification of key body parts of the detectedhumans using IFT. The fourth phase relates to three different kinds of featureextraction techniques. Then these features are combined and optimized duringthe fifth phase. The optimized vector is used to classify the interactions in thelast phase. TheMSRDaily Activity 3D dataset has been used to test this modeland to prove its efficiency. The proposed system obtains an average accuracyof 91.7% on this dataset.展开更多
Monocular depth estimation is the basic task in computer vision.Its accuracy has tremendous improvement in the decade with the development of deep learning.However,the blurry boundary in the depth map is a serious pro...Monocular depth estimation is the basic task in computer vision.Its accuracy has tremendous improvement in the decade with the development of deep learning.However,the blurry boundary in the depth map is a serious problem.Researchers find that the blurry boundary is mainly caused by two factors.First,the low-level features,containing boundary and structure information,may be lost in deep networks during the convolution process.Second,themodel ignores the errors introduced by the boundary area due to the few portions of the boundary area in the whole area,during the backpropagation.Focusing on the factors mentioned above.Two countermeasures are proposed to mitigate the boundary blur problem.Firstly,we design a scene understanding module and scale transformmodule to build a lightweight fuse feature pyramid,which can deal with low-level feature loss effectively.Secondly,we propose a boundary-aware depth loss function to pay attention to the effects of the boundary’s depth value.Extensive experiments show that our method can predict the depth maps with clearer boundaries,and the performance of the depth accuracy based on NYU-Depth V2,SUN RGB-D,and iBims-1 are competitive.展开更多
在警务信息化需求日益高涨的时代,依托于新兴的AR技术,搭建虚拟世界与现实世界的桥梁,实现虚拟化、电子化、可视化、能交互的警务信息系统,在公安教学和警务实战中具有一定现实意义。在梳理了公安业务犯罪现场勘查现状的基础上,分析了...在警务信息化需求日益高涨的时代,依托于新兴的AR技术,搭建虚拟世界与现实世界的桥梁,实现虚拟化、电子化、可视化、能交互的警务信息系统,在公安教学和警务实战中具有一定现实意义。在梳理了公安业务犯罪现场勘查现状的基础上,分析了警务实战需求,利用Unity、C#、Adobe等工具,设计开发出一款增强现实的Windows通用应用平台(Universal Windows Platform,UWP)应用,构建更高效的犯罪现场勘查工作新模式,更好地服务公安案情侦办。展开更多
Moving object detection in dynamic scenes is a basic task in a surveillance system for sensor data collection. In this paper, we present a powerful back- ground subtraction algorithm called Gaussian-kernel density est...Moving object detection in dynamic scenes is a basic task in a surveillance system for sensor data collection. In this paper, we present a powerful back- ground subtraction algorithm called Gaussian-kernel density estimator (G-KDE) that improves the accuracy and reduces the computational load. The main innovation is that we divide the changes of background into continuous and stable changes to deal with dynamic scenes and moving objects that first merge into the background, and separately model background using both KDE model and Gaussian models. To get a temporal- spatial background model, the sample selection is based on the concept of region average at the update stage. In the detection stage, neighborhood information content (NIC) is implemented which suppresses the false detection due to small and un-modeled movements in the scene. The experimental results which are generated on three separate sequences indicate that this method is well suited for precise detection of moving objects in complex scenes and it can be efficiently used in various detection systems.展开更多
基金This research was supported by the MSIT(Ministry of Science and ICT),Korea,under the ITRC(Information Technology Research Center)support program(IITP-2023-2018-0-01426)supervised by the IITP(Institute for Information&Communications Technology Planning&Evaluation)This work has also been supported by PrincessNourah bint Abdulrahman UniversityResearchers Supporting Project Number(PNURSP2022R239),Princess Nourah bint Abdulrahman University,Riyadh,Saudi Arabia.Alsothis work was partially supported by the Taif University Researchers Supporting Project Number(TURSP-2020/115),Taif University,Taif,Saudi Arabia.
文摘Identifying human actions and interactions finds its use in manyareas, such as security, surveillance, assisted living, patient monitoring, rehabilitation,sports, and e-learning. This wide range of applications has attractedmany researchers to this field. Inspired by the existing recognition systems,this paper proposes a new and efficient human-object interaction recognition(HOIR) model which is based on modeling human pose and scene featureinformation. There are different aspects involved in an interaction, includingthe humans, the objects, the various body parts of the human, and the backgroundscene. Themain objectives of this research include critically examiningthe importance of all these elements in determining the interaction, estimatinghuman pose through image foresting transform (IFT), and detecting the performedinteractions based on an optimizedmulti-feature vector. The proposedmethodology has six main phases. The first phase involves preprocessing theimages. During preprocessing stages, the videos are converted into imageframes. Then their contrast is adjusted, and noise is removed. In the secondphase, the human-object pair is detected and extracted from each image frame.The third phase involves the identification of key body parts of the detectedhumans using IFT. The fourth phase relates to three different kinds of featureextraction techniques. Then these features are combined and optimized duringthe fifth phase. The optimized vector is used to classify the interactions in thelast phase. TheMSRDaily Activity 3D dataset has been used to test this modeland to prove its efficiency. The proposed system obtains an average accuracyof 91.7% on this dataset.
基金supported in part by School Research Projects of Wuyi University (No.5041700175).
文摘Monocular depth estimation is the basic task in computer vision.Its accuracy has tremendous improvement in the decade with the development of deep learning.However,the blurry boundary in the depth map is a serious problem.Researchers find that the blurry boundary is mainly caused by two factors.First,the low-level features,containing boundary and structure information,may be lost in deep networks during the convolution process.Second,themodel ignores the errors introduced by the boundary area due to the few portions of the boundary area in the whole area,during the backpropagation.Focusing on the factors mentioned above.Two countermeasures are proposed to mitigate the boundary blur problem.Firstly,we design a scene understanding module and scale transformmodule to build a lightweight fuse feature pyramid,which can deal with low-level feature loss effectively.Secondly,we propose a boundary-aware depth loss function to pay attention to the effects of the boundary’s depth value.Extensive experiments show that our method can predict the depth maps with clearer boundaries,and the performance of the depth accuracy based on NYU-Depth V2,SUN RGB-D,and iBims-1 are competitive.
文摘在警务信息化需求日益高涨的时代,依托于新兴的AR技术,搭建虚拟世界与现实世界的桥梁,实现虚拟化、电子化、可视化、能交互的警务信息系统,在公安教学和警务实战中具有一定现实意义。在梳理了公安业务犯罪现场勘查现状的基础上,分析了警务实战需求,利用Unity、C#、Adobe等工具,设计开发出一款增强现实的Windows通用应用平台(Universal Windows Platform,UWP)应用,构建更高效的犯罪现场勘查工作新模式,更好地服务公安案情侦办。
文摘Moving object detection in dynamic scenes is a basic task in a surveillance system for sensor data collection. In this paper, we present a powerful back- ground subtraction algorithm called Gaussian-kernel density estimator (G-KDE) that improves the accuracy and reduces the computational load. The main innovation is that we divide the changes of background into continuous and stable changes to deal with dynamic scenes and moving objects that first merge into the background, and separately model background using both KDE model and Gaussian models. To get a temporal- spatial background model, the sample selection is based on the concept of region average at the update stage. In the detection stage, neighborhood information content (NIC) is implemented which suppresses the false detection due to small and un-modeled movements in the scene. The experimental results which are generated on three separate sequences indicate that this method is well suited for precise detection of moving objects in complex scenes and it can be efficiently used in various detection systems.