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Scattering from Rough Surfaces Using the"Shooting and Bouncing Rays" Technique
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作者 Gao Huo-tao Ke Heng-yu +1 位作者 Hou Jie-chang Wu Shi-cai 《Wuhan University Journal of Natural Sciences》 EI CAS 1999年第3期319-321,共3页
The “shooting and bouncing rays” (SBR) technique is used to analyze the electromagnetic scattering characters of ocean rough surfaces varying with time. Some numerical results are presented and compared with the met... The “shooting and bouncing rays” (SBR) technique is used to analyze the electromagnetic scattering characters of ocean rough surfaces varying with time. Some numerical results are presented and compared with the method of moments, and some factors, such as the incident angle, polarization and frequency are investigated which influence on electromagnetic scattering characters of ocean rough surfaces. 展开更多
关键词 shooting and bouncing rays technique electromagnetic scattering characters ocean rough surfaces
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New hybridization of PO, SBR, and MoM for scattering by large complex conducting objects 被引量:1
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作者 Dong Chunzhu Geng Fangzhi +1 位作者 Yin Hongcheng Wang Chao 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2007年第4期726-730,共5页
As a marked extension of the traditional MoM-PO (method of moment-physical optics) hybrid method, a new hybridization of PO, SBR, and MoM (MoM-SBR/PO) is presented to calculate the multireflection contribution in ... As a marked extension of the traditional MoM-PO (method of moment-physical optics) hybrid method, a new hybridization of PO, SBR, and MoM (MoM-SBR/PO) is presented to calculate the multireflection contribution in the PO region efficiently by introducing the method of SBR based on RDN notion, which avoids the time-consuming iterative procedure and the choice of proper Green's function. As compared with the traditional MoM-PO hybrid method, the calculation efficiency of the proposed method is greatly improved, and its validity is verified by numerical results. 展开更多
关键词 the method of moment (MoM) physical optics (PO) hybrid method shooting and bouncing ray(SBR) EM scattering radar cross section (RCS)
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Electromagnetic scattering and imaging simulation of extremely large-scale sea-ship scene based on GPU parallel technology
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作者 Cheng-Wei Zhang Zhi-Qin Zhao +2 位作者 Wei Yang Li-Lai Zhou Hai-Yu Zhu 《Journal of Electronic Science and Technology》 EI CAS 2024年第2期16-23,共8页
Aiming to solve the bottleneck problem of electromagnetic scattering simulation in the scenes of extremely large-scale seas and ships,a high-frequency method by using graphics processing unit(GPU)parallel acceleration... Aiming to solve the bottleneck problem of electromagnetic scattering simulation in the scenes of extremely large-scale seas and ships,a high-frequency method by using graphics processing unit(GPU)parallel acceleration technique is proposed.For the implementation of different electromagnetic methods of physical optics(PO),shooting and bouncing ray(SBR),and physical theory of diffraction(PTD),a parallel computing scheme based on the CPU-GPU parallel computing scheme is realized to balance computing tasks.Finally,a multi-GPU framework is further proposed to solve the computational difficulty caused by the massive number of ray tubes in the ray tracing process.By using the established simulation platform,signals of ships at different seas are simulated and their images are achieved as well.It is shown that the higher sea states degrade the averaged peak signal-to-noise ratio(PSNR)of radar image. 展开更多
关键词 Multi graphics processing unit Radar imaging Sea-ship shooting and bouncing rays
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