Building model data organization is often programmed to solve a specific problem,resulting in the inability to organize indoor and outdoor 3D scenes in an integrated manner.In this paper,existing building spatial data...Building model data organization is often programmed to solve a specific problem,resulting in the inability to organize indoor and outdoor 3D scenes in an integrated manner.In this paper,existing building spatial data models are studied,and the characteristics of building information modeling standards(IFC),city geographic modeling language(CityGML),indoor modeling language(IndoorGML),and other models are compared and analyzed.CityGML and IndoorGML models face challenges in satisfying diverse application scenarios and requirements due to limitations in their expression capabilities.It is proposed to combine the semantic information of the model objects to effectively partition and organize the indoor and outdoor spatial 3D model data and to construct the indoor and outdoor data organization mechanism of“chunk-layer-subobject-entrances-area-detail object.”This method is verified by proposing a 3D data organization method for indoor and outdoor space and constructing a 3D visualization system based on it.展开更多
The Histograms of Oriented Gradients(HOG)can produce good results in an image target recognition mission,but it requires the same size of the target images for classification of inputs.In response to this shortcoming,...The Histograms of Oriented Gradients(HOG)can produce good results in an image target recognition mission,but it requires the same size of the target images for classification of inputs.In response to this shortcoming,this paper performs spatial pyramid segmentation on target images of any size,gets the pixel size of each image block dynamically,and further calculates and normalizes the gradient of the oriented feature of each block region in each image layer.The new feature is called the Histogram of Spatial Pyramid Oriented Gradients(HSPOG).This approach can obtain stable vectors for images of any size,and increase the target detection rate in the image recognition process significantly.Finally,the article verifies the algorithm using VOC2012 image data and compares the effect of HOG.展开更多
文摘Building model data organization is often programmed to solve a specific problem,resulting in the inability to organize indoor and outdoor 3D scenes in an integrated manner.In this paper,existing building spatial data models are studied,and the characteristics of building information modeling standards(IFC),city geographic modeling language(CityGML),indoor modeling language(IndoorGML),and other models are compared and analyzed.CityGML and IndoorGML models face challenges in satisfying diverse application scenarios and requirements due to limitations in their expression capabilities.It is proposed to combine the semantic information of the model objects to effectively partition and organize the indoor and outdoor spatial 3D model data and to construct the indoor and outdoor data organization mechanism of“chunk-layer-subobject-entrances-area-detail object.”This method is verified by proposing a 3D data organization method for indoor and outdoor space and constructing a 3D visualization system based on it.
基金partly supported by the National Natural Science Foundation of China(No.51802348)。
文摘The Histograms of Oriented Gradients(HOG)can produce good results in an image target recognition mission,but it requires the same size of the target images for classification of inputs.In response to this shortcoming,this paper performs spatial pyramid segmentation on target images of any size,gets the pixel size of each image block dynamically,and further calculates and normalizes the gradient of the oriented feature of each block region in each image layer.The new feature is called the Histogram of Spatial Pyramid Oriented Gradients(HSPOG).This approach can obtain stable vectors for images of any size,and increase the target detection rate in the image recognition process significantly.Finally,the article verifies the algorithm using VOC2012 image data and compares the effect of HOG.