Computationally, the calculation of computer-generated holograms is extremely expensive, and the image quality deteriorates when reconstructing three-dimensional(3 D) holographic video from a point-cloud model compris...Computationally, the calculation of computer-generated holograms is extremely expensive, and the image quality deteriorates when reconstructing three-dimensional(3 D) holographic video from a point-cloud model comprising a huge number of object points. To solve these problems, we implement herein a spatiotemporal division multiplexing method on a cluster system with 13 GPUs connected by a gigabit Ethernet network.A performance evaluation indicates that the proposed method can realize a real-time holographic video of a3 D object comprising ~1,200,000 object points. These results demonstrate a clear 3 D holographic video at32.7 frames per second reconstructed from a 3 D object comprising 1,064,462 object points.展开更多
We propose a high-speed playback method for the spatiotemporal division multiplexing electroholographic three-dimensional(3D)video stored in a solid-state drive(SSD)using a digital micromirror device.The spatiotempora...We propose a high-speed playback method for the spatiotemporal division multiplexing electroholographic three-dimensional(3D)video stored in a solid-state drive(SSD)using a digital micromirror device.The spatiotemporal division multiplexing electroholography prevents deterioration in the reconstructed 3D video from a 3D object comprising many object points.In the proposed method,the stored data is remarkably reduced using the packing technique,and the computer-generated holograms are played back at high speed.Consequently,we successfully reconstructed a clear 3D video of a 3D object comprising approximately 1,100,000 points at 60 frames per second by reducing the reading time of the stored data from an SSD.展开更多
基金partially supported by the Japan Society for the Promotion of Science(JSPS)KAKENHI(Nos.18K11399 and 19H01097)the Telecommunications Advancement Foundation
文摘Computationally, the calculation of computer-generated holograms is extremely expensive, and the image quality deteriorates when reconstructing three-dimensional(3 D) holographic video from a point-cloud model comprising a huge number of object points. To solve these problems, we implement herein a spatiotemporal division multiplexing method on a cluster system with 13 GPUs connected by a gigabit Ethernet network.A performance evaluation indicates that the proposed method can realize a real-time holographic video of a3 D object comprising ~1,200,000 object points. These results demonstrate a clear 3 D holographic video at32.7 frames per second reconstructed from a 3 D object comprising 1,064,462 object points.
基金This work was partially supported by the Japan Society for the Promotion of Science(JSPS)KAKENHI(No.18K11399)and I-O DATA Foundation.
文摘We propose a high-speed playback method for the spatiotemporal division multiplexing electroholographic three-dimensional(3D)video stored in a solid-state drive(SSD)using a digital micromirror device.The spatiotemporal division multiplexing electroholography prevents deterioration in the reconstructed 3D video from a 3D object comprising many object points.In the proposed method,the stored data is remarkably reduced using the packing technique,and the computer-generated holograms are played back at high speed.Consequently,we successfully reconstructed a clear 3D video of a 3D object comprising approximately 1,100,000 points at 60 frames per second by reducing the reading time of the stored data from an SSD.