期刊文献+
共找到59篇文章
< 1 2 3 >
每页显示 20 50 100
The Gesar Storytellers
1
作者 Gymbian Gyatso 《China & The World Cultural Exchange》 2000年第6期13-15,共3页
关键词 The Gesar storytellers
下载PDF
对中国人日语口头表达能力之考察——以“视点”为中心
2
作者 曲佳子 《时代人物》 2023年第20期34-36,共3页
不少研究中指出即使是高级日语学习者,和日语母语话者相比,在口头表达方面仍存在诸多问题。本研究让高级日语学习者和日语母语话者看漫画说故事,重点从视点这个方面进行比较分析,试着总结中国人日语口头表达存在的问题。旨在为学日语的... 不少研究中指出即使是高级日语学习者,和日语母语话者相比,在口头表达方面仍存在诸多问题。本研究让高级日语学习者和日语母语话者看漫画说故事,重点从视点这个方面进行比较分析,试着总结中国人日语口头表达存在的问题。旨在为学日语的中国人带来帮助,并对日语口语教学带来些许启示。 展开更多
关键词 storytelling(说故事) 中国人日语口头表达 视点
下载PDF
Visualization of Landscape Changes in a 3D Environment Using the Storytelling Approach—The Example of the City of Pristina
3
作者 Festina Sadiku 《Journal of Geographic Information System》 2023年第5期482-514,共33页
This study proposes a detailed concept of how landscape changes can be transferred and communicated in a 3D environment using the storytelling approach. In 2018, Mocnik and Fairbairn argued that maps are good for repr... This study proposes a detailed concept of how landscape changes can be transferred and communicated in a 3D environment using the storytelling approach. In 2018, Mocnik and Fairbairn argued that maps are good for representing a geographic space but texts have a better benefit than maps for telling a story [1]. A framework is presented on how a landscape change can be retrieved out of textual descriptions. A prototype of a 3D model with a projection on top of it was developed. The case study tells the story of the landscape change in the city of Pristina. The key element of the visualization is a timeline. Several media like cadastral maps, orthophotos, texts, graphics, and background sound are used and combined in an animated light show and the visualization was evaluated within a user study. 展开更多
关键词 Landscape Change VISUALIZATION STORYTELLING 3D Models Pristina
下载PDF
TPRS教学法及其对大学英语教学的启示 被引量:13
4
作者 刘莺 《长沙铁道学院学报(社会科学版)》 2011年第3期178-180,共3页
TPRS教学法的长效记忆策略、持续的可理解的语言输入及高度个性化是建立在"全身反应法"和"自然教学法"基础上,把"全身反应法"与"语言习得策略"相结合,在词汇教学的同时教授语法、阅读和写作,... TPRS教学法的长效记忆策略、持续的可理解的语言输入及高度个性化是建立在"全身反应法"和"自然教学法"基础上,把"全身反应法"与"语言习得策略"相结合,在词汇教学的同时教授语法、阅读和写作,使其成为一种较全面的语言教学方法。尽管TPRS对教师和教材有些特殊的要求,但这种方法具有明显优势,特别是它紧紧围绕学生展开一系列活动的主旨,从而一定程度上解决教学中长期存在且难以扭转的灌输式教学的不足,提供了一种具体而可行的教学方法。 展开更多
关键词 TPRS STORYTELLING 大学英语教学
下载PDF
协作与构建AI技能助校企合作互动学习研究
5
作者 李霄 黄宾 《绿色科技》 2021年第15期218-221,共4页
AI技术正从形式上显著影响教师教授模式与学生学习行为,成为了教学资源的有效补充,更拓展了学习视野。提出了除了现有学习资料课堂前预习推送、知识梳理、视频分析应用外,还应更注重思维的启发与探讨,尤其是加强对于校企合作过程中的三... AI技术正从形式上显著影响教师教授模式与学生学习行为,成为了教学资源的有效补充,更拓展了学习视野。提出了除了现有学习资料课堂前预习推送、知识梳理、视频分析应用外,还应更注重思维的启发与探讨,尤其是加强对于校企合作过程中的三方协作沟通以storytelling生动形式鼓励互动中的对话与想象,通过分配任务、信息深度搜索功能加深互动学习过程。 展开更多
关键词 AI信息技术 校企合作 STORYTELLING 互动学习
下载PDF
Alternative Assessment in an EFL Project-based Learning Context: Perceptions and Correlations
6
作者 韦启卫 皮拉萨·西里约丁 安德鲁·彼得·莱恩 《海外英语》 2019年第12期272-277,共6页
This study aims to explore Chinese university EFL learners'perceptions toward alternative assessment in a context of a project-based learning digital storytelling presentation in Speaking Course.It also seeks to c... This study aims to explore Chinese university EFL learners'perceptions toward alternative assessment in a context of a project-based learning digital storytelling presentation in Speaking Course.It also seeks to compare the relationship between alternative assessment and teacher assessment.The findings showed that a strong correlation between alternative assessment and teacher assessment occurred.Alternative assessment activities are viewed by students as"authentic"assessments,as they mimic how the student will be using their knowledge in the future.Alternative assessment as a form of formative assessment can be a powerful day-to-day tool for teachers and students.Alternative assessment is an enabler of process of learning.The study suggests that alternative assessment can encourage learners to become more fully responsible for their learning and can result in more and better learning.Alternative assessment can thus be used as a golden key to the"deaf and dumb"phenomenon for Chinese university EFL learners. 展开更多
关键词 alternative assessment EFL PROJECT-BASED learning digital storytelling speaking course
下载PDF
对中国人日语口头表达能力之考察——以与母语话者的比较为视角
7
作者 曲佳子 《湖北社会科学》 CSSCI 北大核心 2013年第5期134-137,共4页
不少先行研究指出:即使是高级日语学习者,和日语母语话者相比,在口头表达方面尚存许多问题。本研究以漫画为题材,让高级日语学习者和日语母语话者看漫画说故事,再分别从故事的展开—词语选择—文章的接续这三个方面进行分析比较,试着总... 不少先行研究指出:即使是高级日语学习者,和日语母语话者相比,在口头表达方面尚存许多问题。本研究以漫画为题材,让高级日语学习者和日语母语话者看漫画说故事,再分别从故事的展开—词语选择—文章的接续这三个方面进行分析比较,试着总结中国人日语口头表达所存在的一些问题。希望能为学日语的中国人带来帮助,并对日语口头表达能力的教学带来些启示。 展开更多
关键词 storytelling(说故事) 漫画 故事的展开 词语选择 接续
下载PDF
符号视域下融媒体广告“STORYTELLING”的创新形态 被引量:1
8
作者 董建义 《传媒》 CSSCI 北大核心 2021年第6期70-72,共3页
每一次媒介的变迁都是人类文明的客观反映,每一个阶段的演进都伴随着不同消费文化的形成。融媒体突破了传统媒介的束缚,构建了一种全新的广告传播形态:STORYTELLING广告。本文以符号视角探讨了STORYTELLING广告的逻辑和受众认知,认为其... 每一次媒介的变迁都是人类文明的客观反映,每一个阶段的演进都伴随着不同消费文化的形成。融媒体突破了传统媒介的束缚,构建了一种全新的广告传播形态:STORYTELLING广告。本文以符号视角探讨了STORYTELLING广告的逻辑和受众认知,认为其降低了受众的阻抗心理,干预并建构受众对广告的“主动”认知,能更好地实现广告信息的传递和品牌系统的打造。 展开更多
关键词 融媒体 STORYTELLING广告 符号 认知心理
下载PDF
Hyper-real Narratives: The Emergence of Contemporary Film Subgenres 被引量:1
9
《Journal of Literature and Art Studies》 2013年第9期568-575,共8页
The scope of this paper is to investigate a number of emerging contemporary popular subgenres, namely that of "mumblecore film", the "best-worst film" and "the gonzo documentary". Unlike historical cinematic mov... The scope of this paper is to investigate a number of emerging contemporary popular subgenres, namely that of "mumblecore film", the "best-worst film" and "the gonzo documentary". Unlike historical cinematic movements, these subgenres are the result of our techocentric culture and commercialism. In this respect these subgenres are less motivated by a collective ideology, but rather a cultural phenomenon resulting from increased access to popular culture, hypermedia devices, social media, and new marketing techniques. This paper investigates the displacement of traditional models of temporality through the metamorphosis of today's audiovisual culture, outlining the subject's embodiment of voyeurism and exhibitionism, ushering in a hyper-real era of self-myth making and consumption. 展开更多
关键词 hyper-real mumblecore best-worst film gonzo documentary transmedia storytelling voyeurism exhibitionism popular culture
下载PDF
The emergence of digital storytelling and multimedia technology in improving Greek language teaching and learning: Challenges versus limitations 被引量:1
10
作者 Smaragda Papadopoulou Spantidakis Ioannis 《Sino-US English Teaching》 2010年第4期1-14,共14页
Greek schools are witnessing widening gaps between traditional definitions and applications of literacy, which include reading, writing and speaking in terms of exercises from school textbooks and contemporary literac... Greek schools are witnessing widening gaps between traditional definitions and applications of literacy, which include reading, writing and speaking in terms of exercises from school textbooks and contemporary literacy practices like digital storytelling, interactive multimedia use and online communications. Language and literacy teachers of primary education are called upon daily to bridge these contradictions through pedagogical and textual choices they make in classroom teaching. This paper reports an experimental study with children of the fifth grade at public Greek schools to apply modernist literacy approaches involving digital storytelling and online communication in improving language skills. The paper analytically presents the didactic examples of a thematic union within the framework of the Greek curriculum and the alternative assessment for the experimental teaching on digital technologies among mother tongue learners. The findings have implications for teacher's and student's education and also for the integration of a pedagogical-technological content of curriculum within the continuing debate of being culturally and equally literate in today's education. 展开更多
关键词 STORYTELLING multimedia technology language teaching language acquisition
下载PDF
AR技术在电视新闻中的应用探索 被引量:1
11
作者 陈霞 《视听界》 2018年第3期83-84,共2页
无锡广电新闻中心在新闻播报中,运用AR增强现实技术,重新定义传统新闻解说方式,呈现式的"Storytelling"故事解说模式,以及新闻可视化表达,让深度新闻可看,让数据新闻易读,实现了新闻播报中内容与形式的创新,提升了新闻的传播... 无锡广电新闻中心在新闻播报中,运用AR增强现实技术,重新定义传统新闻解说方式,呈现式的"Storytelling"故事解说模式,以及新闻可视化表达,让深度新闻可看,让数据新闻易读,实现了新闻播报中内容与形式的创新,提升了新闻的传播效果,增强了舆论引导力、传播力。 展开更多
关键词 AR技术 STORYTELLING 可视化表达
下载PDF
Using Stories in the Young Learners Classroom
12
作者 唐丽兰 《海外英语》 2011年第8X期150-152,共3页
The essay refers to appropriate young learners theories of teaching and learning and exemplifies a lesson with storytelling. It is intended to highlight the importance of storytelling and how it is adopted in young le... The essay refers to appropriate young learners theories of teaching and learning and exemplifies a lesson with storytelling. It is intended to highlight the importance of storytelling and how it is adopted in young learners classroom. The practical implication of this lesson is to help English teachers to better use of storytelling as effective teaching materials. 展开更多
关键词 EFL TESOL young LEARNERS STORYTELLING
下载PDF
Not Just a Cup of Coffee-Starbucks' Organizational Culture Study
13
作者 周清芬 《海外英语》 2018年第5期242-244,共3页
Organizational culture is a system of shared meaning held by its members that distinguishes their organization from other organizations(Schein EH. 1996, p. 229-240). It is a structure of values, beliefs, and assumptio... Organizational culture is a system of shared meaning held by its members that distinguishes their organization from other organizations(Schein EH. 1996, p. 229-240). It is a structure of values, beliefs, and assumptions deemed appropriate in thinking and acting inside an organization. Organizational culture is relative to a company's success. Storytelling, organization rituals,and corporate socialization can reflect organizational culture. Those are a series of cultural artifacts or the perceptible facets of an organization's culture that help materialize the company's success. Starbucks is both a successful company and brand that with a special and great organizational culture. Its motto:"We aren't in the coffee business, serving people. We are in the people business, serving coffee,"or, to put it more simply,"Starbucks is pretty darn nice place to hang out"(Serwer and Bonamici). Starbucks doesn't just sell coffee. They sell spiritual culture. They sell a feeling that can increase peace and relax, instead of noises from outside. That's why Starbucks Coffee Shops have become America's, and even the world's public living and dining rooms.In 1971, the fist Starbucks store opened in Seattle. There are over 11,000 Starbucks locations in 37 countries. This paper examines the Starbucks' culture through their storytelling, place, organization rituals, and corporate socialization, and various other customs. 展开更多
关键词 culture STORYTELLING rituals SOCIALIZATION place
下载PDF
Swarm robotics platform for intelligent interaction 被引量:1
14
作者 Yu PENG Nan WANG +1 位作者 Yuting DIAO Haipeng MI 《Virtual Reality & Intelligent Hardware》 2019年第3期316-329,共14页
Background This paper introduces a versatile edutainment platform based on a swarm robotics system that can support multiple interaction methods.We aim to create a re-usable open-ended tangible tool for a variety of e... Background This paper introduces a versatile edutainment platform based on a swarm robotics system that can support multiple interaction methods.We aim to create a re-usable open-ended tangible tool for a variety of educational and entertainment scenarios by utilizing the unique advantages of swarm robots such as flexible mobility,mutual perception,and free control of robot number.Methods Compared with the tangible user interface,the swarm user interface(SUI)possesses more flexible locomotion and more controllable widgets.However,research on SUI is still limited to system construction,and the upper interaction modes along with vivid applications have not been sufficiently studied.Results This study illustrates possible interaction modes for swarm robotics and feasible application scenarios based on these fundamental interaction modes.We also discuss the implementation of swarm robotics(including software and hardware),then design several simple experiments to verify the location accuracy of the swarm robotics system. 展开更多
关键词 Swarm robots Interactive design STORYTELLING Physical games
下载PDF
韩语“Storytelling”口语教学方法研究——以韩国传统童话故事为题材*
15
作者 徐萍 《中文科技期刊数据库(全文版)教育科学》 2016年第11期219-221,223,共4页
本文以“中国大学生”为研究对象,提出以韩国传统童话故事为题材,与韩语Storytelling教学方法相结合,促使学生在一个轻松愉悦的氛围里学习并提高韩语口语表达能力。研究发现,韩语中这种创新的授课方式可归纳为“ Storytelling前,Storyte... 本文以“中国大学生”为研究对象,提出以韩国传统童话故事为题材,与韩语Storytelling教学方法相结合,促使学生在一个轻松愉悦的氛围里学习并提高韩语口语表达能力。研究发现,韩语中这种创新的授课方式可归纳为“ Storytelling前,Storytelling中,Storytelling后”三个阶段,每个阶段涉及到多种与韩语口语相关的教学活动。通过多种多样的活动促使学生积极主动地说出自己对故事的感受和想法,这对提高韩语口语的流畅性和表达能力有很大帮助,同时可以促进教学方式改革由教师讲授型转向师生互动型和生生互动型,提高学生的课堂参与度。因此,韩语Storytelling教学方法对于韩语口语能力的提高有着非常重要的教育性意义。 展开更多
关键词 STORYTELLING 教学模式 韩语口语 教学方法
下载PDF
A preliminary study on the application of storytelling among hospice care interest group
16
作者 Yu Liu Yu-Tong Zhou +1 位作者 Hong Lu Jing Sun 《International Journal of Nursing Sciences》 2014年第1期75-78,共4页
Purpose:To explore the effect of storytelling on hospice care learning in the interest group.Methods:Storytelling was used among 7 master of science in nursing(MSN)students in the hospice care interest group.The effec... Purpose:To explore the effect of storytelling on hospice care learning in the interest group.Methods:Storytelling was used among 7 master of science in nursing(MSN)students in the hospice care interest group.The effect of storytelling was evaluated by the combination of students’reflect diary and the evaluation form.Results:Five themes were extracted from diary including:relieving the suffering of the patients,understanding and respecting patients’choice,communicating,team working,and family supporting.Among 5 items of the evaluation form,there were 4 items which were scored as either agree or strongly agree.Conclusions:Students reflected that the storytelling helped them recognize the importance of relieving the suffering,respecting and understanding,communicating,team working,and family supporting in the hospice care. 展开更多
关键词 Hospice care STORYTELLING Teaching methods
下载PDF
Mental Illness Education through Stories of Lived Experience: Validation Review of the DoNOHarm Framework
17
作者 Debra Rickwood Kerry Thomas +1 位作者 Patricia M.Brown Heidi Prowse 《International Journal of Mental Health Promotion》 2021年第4期455-469,共15页
The lived experience of people with mental illness is a powerful way to promote mental health literacy and reduce the stigma associated with mental illness.However,there is little guidance on how to do this safely.Men... The lived experience of people with mental illness is a powerful way to promote mental health literacy and reduce the stigma associated with mental illness.However,there is little guidance on how to do this safely.Mental Illness Education ACT is an Australian organisation that since 1993 has supported volunteer educators to share their individual stories of lived experience to school and community groups.In 2011,they developed the DoNOHarm Framework to assist volunteers to be able to talk about their experiences in a way that is safe for them and for their audience,a gap that they recognised in thefield.This study reports a review of the Framework,considering the extent to which it is supported by the current literature and how it is being implemented and experienced by the volunteer educators.These research questions were addressed by a literature review and interviews with 14 volunteer educators and the staff that support them.The review of published literature over the past 10 years showed strong evidence for three of the six principles of the Framework:Context and Purpose,Recovery Emphasis,and Safe Talking.Although the principle of Respectful and Inclusive Language is widely promoted in the mental healthfield,no recent studies investigated the benefits of this approach.Similarly,there was no recent research into the two principles of Limits to Helping and Self Care.The interviews revealed strong support for the Frame-work among volunteers.It was seen to be effective to protect the safety of both presenter and audience,ensure the relevance of the presentation,give educators confidence in their message and delivery,convey a hopeful message,and make certain that presentations were engaging for the audience.Overall,this review shows that the DoNO-Harm Frameworkfills an important gap for mental health education,with a sound evidence base where there is published evidence available. 展开更多
关键词 Mental illness education lived experience STORYTELLING HARM safety framework
下载PDF
The Interweaving of Native Culture and Traditional Healing Practices in the Treatment of Trauma Lessons Learned
18
作者 Jane Moffat Schnare 《Journal of Environmental Science and Engineering(B)》 2012年第9期1074-1078,共5页
The premise of this abstract focuses on lessons learned as a clinician through the process of being invited into the homes, lives and stories of trauma and incredible resilience for native survivors of Indian resident... The premise of this abstract focuses on lessons learned as a clinician through the process of being invited into the homes, lives and stories of trauma and incredible resilience for native survivors of Indian residential schools. Through the process of unravelling stories of past trauma with a view to recovery/freedom from symptoms, meaningful therapy requires the weaving together of traditional beliefs and practices with trauma focused cognitive behavioral therapy approaches. Culturally, the relevant treatment respects traditional beliefs and focuses on their innate resiliency historically within their culture. As a clinician invited intimately through the therapeutic relationship into the lives of First Nations abuse survivors, the healing power of cultural identity was discovered along them. Similarly, the author's role as therapist was one of teachers, who guided them through the process of telling their stories to the peace and acceptance utilizing therapeutic techniques from an eclectic spectrum of therapeutic approaches. All the while, it should interweave their stories and native beliefs into the therapy journey. It was a process of co-creating healing through a mutual respect of the shared roles as guide, teacher, story teller and healer. Culturally, the relevant psychotherapy requires the weaving of two world views to create a basket of healing. 展开更多
关键词 ABORIGINAL residential school TRAUMA pathways to healing storyteller cultural identity SHAME forgiveness.
下载PDF
The Value of the Yangzhou Storytelling of Rogue Pi Wu
19
作者 LIU Liu 《Sino-US English Teaching》 2019年第3期120-129,共10页
Yangzhou pinghua 評話(Yangzhou storytelling), as a genre of vernacular performing arts, appeared in Yangzhou in the late Ming 明(1368-1644) and early Qing 清(1616-1912) times. The Yangzhou pinghua repertoire of Pi Wu ... Yangzhou pinghua 評話(Yangzhou storytelling), as a genre of vernacular performing arts, appeared in Yangzhou in the late Ming 明(1368-1644) and early Qing 清(1616-1912) times. The Yangzhou pinghua repertoire of Pi Wu lazi 皮五辣子(Rogue Pi Wu) initially created in Yangzhou around the Qianlong 乾隆(1735-1796) era has been passed down to the present times and performed by Yang Mingkun 楊明坤(1949-). In this paper, the author will examine some historical aspects of Yangzhou city that is reflected in the narrative of Rogue Pi Wu recited by Yang Mingkun and the basics of the repertoire of Rogue Pi Wu by referring to the historical documents related to Yangzhou pinghua and the modern studies on the history of Yangzhou city, aiming to point out that Yang’s repertoire of Rogue Pi Wu is of great research value to the study on Yangzhou storytelling. In addition, the origins and values of this thesis and the methodology adopted in conducting the present research are introduced. 展开更多
关键词 Yangzhou STORYTELLING PI WU lazi PERFORMING ARTS historical and LITERARY values
下载PDF
Brand Development and Transmedia Production The Geofreakz Case Study
20
作者 Charles Falzon 《Journalism and Mass Communication》 2012年第9期925-938,共14页
This paper looks at how brand development and marketing communication rules are useful, if not essential tools in the transmedia storytelling process. After providing clarification on the meaning of true transmedia co... This paper looks at how brand development and marketing communication rules are useful, if not essential tools in the transmedia storytelling process. After providing clarification on the meaning of true transmedia content, the author suggests that this fi)rm of narrative necessitates a variety of techniques that are beyond those found in the traditional skill set of the linear storyteller. The paper introduces a multi-layered model to help provide a structure for the development of transmedia narrative. It also outlines various stages of development and their specific characteristics. These include the establishment of a core message, introductory, development, and mature narrative phases. It draws extensive]Ly from a case study in transmedia storytelling co-produced by the author. The project, entitled Geo Freakz is rooted in the family sport of geocaching and was initially released on a trial basis, in Canada. The project includes webisodes, multiplayer on line games, TV programming, and live events. Collaborative partners are drawn from several media modalities. Findings from the case to date are used to illustrate the model presented in the paper as well as outline challenges in transmedia storytelling yet to be dealt with. 展开更多
关键词 transmedia BRANDING STORYTELLING NARRATIVE MARKETING
下载PDF
上一页 1 2 3 下一页 到第
使用帮助 返回顶部