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Layered Textures for Image-Based Rendering 被引量:1
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作者 Wen-ChengWang Kui-YuLi +1 位作者 XinZheng En-HuaWu 《Journal of Computer Science & Technology》 SCIE EI CSCD 2004年第5期633-642,共10页
An extension to texture mapping is given in this paper for improving theefficiency of image-based rendering. For a depth image with an orthogonal displacement at eachpixel, it is decomposed by the displacement into a ... An extension to texture mapping is given in this paper for improving theefficiency of image-based rendering. For a depth image with an orthogonal displacement at eachpixel, it is decomposed by the displacement into a series of layered textures (LTs) with each onehaving the same displacement for all its texels. Meanwhile, some texels of the layered textures areinterpolated for obtaining a continuous 3D approximation of the model represented in the depthimage. Thus, the plane-to-plane texture mapping can be used to map these layered textures to producenovel views and the advantages can be obtained as follows: accelerating the rendering speed,supporting the 3D surface details and view motion parallax, and avoiding the expensive task ofhole-filling in the rendering stage. Experimental results show the new method can producehigh-quality images and run faster than many famous image-based rendering techniques. 展开更多
关键词 layered texture texture mapping image-based rendering
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Multi-Layer Synthesis of HighlyStructured Texture
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作者 TANG Li YU Rongwei +2 位作者 GU Yuanting YUAN Jie DU Gong 《Wuhan University Journal of Natural Sciences》 CAS 2012年第4期302-308,共7页
In this paper, a novel concept of multilayer synthesis and a general framework for texture synthesis method are presented. Within this framework, we first decompose the texture into the supposed pattern layer and mate... In this paper, a novel concept of multilayer synthesis and a general framework for texture synthesis method are presented. Within this framework, we first decompose the texture into the supposed pattern layer and material layer in the frequency domain by an E-texton extracting algorithm, then manipulate and extend them respectively according to their own personalities, and finally merge the newly synthesized pattern layer and material layer again to generate the final output. Experiment results show that our method not only greatly improves the synthesis quality for those cases that single-layer synthesis cannot handle well but also provides an ability of achieving various special synthesis effects. 展开更多
关键词 texture synthesis texture layer multilayer synthesis
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