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Enhancing Operational Efficiency: Exploring the Integration of SOPs Using Virtual Reality and Smart Glasses Technology in Food Manufacturing
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作者 Somil Nishar 《Intelligent Control and Automation》 2023年第3期37-44,共8页
This paper explores the integration of Standard Operating Procedures (SOPs) using virtual reality and smart glasses technology in food manufacturing. The study employs a thorough methodology, combining observational i... This paper explores the integration of Standard Operating Procedures (SOPs) using virtual reality and smart glasses technology in food manufacturing. The study employs a thorough methodology, combining observational insights to develop a comprehensive SOP. Implementation at different firms resulted in significant improvements, reducing product waste and enhancing overall efficiency. The use of virtual reality further augments SOP adoption. The findings underscore SOPs’ transformative influence, offering a tangible solution to challenges in the food production sector. Recommendations include regular SOP reviews and ongoing training for sustained success. Different firms exemplify SOPs as indispensable tools for operational excellence. 展开更多
关键词 smart Manufacturing standard Operating Procedures 5s six sigma Lean Manufacturing Augmented reality smart Glasses Food Manufacturing TR Toppers Industry 4.0
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On Naipaurs novels from reality and acuity
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作者 马小强 《Sino-US English Teaching》 2008年第3期78-81,共4页
Naipaul's novels are real and acute, which reflect many countries and social realities, especially terrible lives and depressed emotions, including human interests, opinions, ideas, consciousnesses, self-acceptance, ... Naipaul's novels are real and acute, which reflect many countries and social realities, especially terrible lives and depressed emotions, including human interests, opinions, ideas, consciousnesses, self-acceptance, idea crisis, looking for identity, spiritual trouble, contradiction between religion and life, cultural conflict in colonized countries and post-colonized areas. Such novels are from actual realities, life facts, street matters with miscellaneous, vicissitudinous, and integrative skills and abilities. 展开更多
关键词 Naipaul's novels social situation life tragedy human civilization reality and acuity
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EEG Analysis of the Contribution of Music Therapy and Virtual Reality to the Improvement of Cognition in Alzheimer’s Disease 被引量:1
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作者 Alexie Byrns Hamdi Ben Abdessalem +3 位作者 Marc Cuesta Marie-Andrée Bruneau Sylvie Belleville Claude Frasson 《Journal of Biomedical Science and Engineering》 2020年第8期187-201,共15页
Alzheimer’s disease is the most common form of dementia, affecting nearly 9.9 million new people every year. The disease provokes important memory and cognitive impairment, eventually causing individuals to forget th... Alzheimer’s disease is the most common form of dementia, affecting nearly 9.9 million new people every year. The disease provokes important memory and cognitive impairment, eventually causing individuals to forget their loved ones and rendering them completely dependent on their caretakers. Alzheimer’s patients typically experience more negative emotions, such as frustration and apathy, than healthy older adults. There is currently no cure for the disease. Our research group explores how the integration of virtual reality (VR) and an EEG-based intelligent agent in music therapy can alleviate psychological and cognitive symptoms of the disease. We propose a theory explaining how, through activation of the brain reward system, music can reduce negative emotions, increase positive emotions and as a result increase performance on cognitive tasks. The results of our experimental study concord with our theory: emotional states of participants are improved, as per recorded through EEG, and performances on memory tasks show improvement following the intervention. We believe that the combination of EEG brain assessment, VR and music therapy is a promising method for emotional states and cognitive symptoms of Alzheimer’s disease. 展开更多
关键词 Alzheimer’s Disease Brain Assessment Virtual reality Music Therapy NEUROFEEDBACK Memory COGNITION
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Emergence of Objective Reality in an Irreversible Friend Thought Experiment 被引量:1
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作者 Robert L. Shuler 《Journal of Applied Mathematics and Physics》 2021年第8期1964-1977,共14页
Recently some photon models of a Wigner’s friend experiment have led investigators to suggest that objective reality does not exist, and to publish articles with such claims. The public is not equipped to evaluate th... Recently some photon models of a Wigner’s friend experiment have led investigators to suggest that objective reality does not exist, and to publish articles with such claims. The public is not equipped to evaluate the severe limitations of these experiments. The separation of Wigner from the experiment and use of only reversible coherent processes for the friend allow operations that are not possible in ordinary reality according to the latest quantum research. We suggest directly testing the implied claim that objective reality, including incoherent objects with irreversible non-destructive memory, can be held in superposition. We suspect that it will fail, but provide for a graduated approach that may discover something about the conditions for superposition collapse. To this end, we design a thought experiment to model the objective world, investigating under what conditions experimenters in the same world (ensemble member) will be able to record a result and find it does not appear to change. This is not an investigation of hidden variables. To model the objective world, incoherent and irreversible processes must be included. To test for superposition, coherence has to be established. These seem to present a contradiction. The thought experiment suggests new places to look other than size for the origin of objective reality, casts doubt on the Many-Worlds interpretation, and provides a method of testing it. 展开更多
关键词 Quantum Measurement Objective reality Wigner’s Friend IRREVERsIBILITY Waveform Collapse Many-Worlds
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An Analysis of Colonial Heroes in Imperial Romance
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作者 Foreign Language Department,Hubei Medical University WU Guang-jun 《科技信息》 2012年第10期159-160,共2页
Colonial heroes in imperial romance once won prevalent popularity in 19th century novel writing and drew great attention fromits time.In order to analyze this phenomenon,this paper first narrows down the topic of disc... Colonial heroes in imperial romance once won prevalent popularity in 19th century novel writing and drew great attention fromits time.In order to analyze this phenomenon,this paper first narrows down the topic of discussion to those typical colonial heroes in Robin-son Crusoe and King Solomon's Mines,and then aim at outlining the features of colonial heroes in the hope of providing an insight into thecharacterization of heroes in the genre. 展开更多
关键词 COLONIAL heroEs ROBINsON Crusoe KING solomon’s Mines
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Reality of Space and Time
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作者 Tower Chen Zeon Chen 《Journal of Applied Mathematics and Physics》 2017年第4期774-784,共11页
In Newton’s classical physics, space and time are treated as absolute, independent quantities and can be discussed separately. In Special Relativity, Einstein proved that space and time are relative and dependent and... In Newton’s classical physics, space and time are treated as absolute, independent quantities and can be discussed separately. In Special Relativity, Einstein proved that space and time are relative and dependent and therefore must not be treated separately. Minkowski adopted four-dimensional space-time frames (4-d s-t frames), which indirectly revealed the dependency of space and time with the addition of a constraint for an event interval. We are not able to visualize 4-d s-t frames. Since space and time are inseparable, three-dimensional space-time frames (3-d s-t frames) can be constructed by embedding time into space to directly show the interdependency of space and time. Time contraction and length contraction can also be depicted graphically using 3-d s-t frames. We have much better understanding reality of space and time in 3-d s-t frames. This will lead to Contextual Reality for better understanding the universe. 展开更多
关键词 special Relativity Four-Dimensional sPACE-TIME FRAMEs 4-D s-T FRAMEs Three-Dimensional sPACE-TIME FRAMEs 3-D s-T FRAMEs Time CONTRACTION Length CONTRACTION CONTEXTUAL Attributes CONTEXTUAL reality
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虚拟超市用于轻度认知障碍评估与康复训练的研究进展
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作者 杨冰清 宋玉磊 +3 位作者 殷海燕 戚馨如 徐桂华 柏亚妹 《护理学杂志》 CSCD 北大核心 2024年第21期120-124,共5页
总结虚拟超市在轻度认知障碍评估与康复训练中的研究进展。轻度认知障碍患者常面临社会功能损害,尤以购物为甚。基于虚拟现实技术设计、构建虚拟超市,让患者模拟购物相关任务,实时反馈采集多元化行为数据,可多维度评估患者认知功能;通... 总结虚拟超市在轻度认知障碍评估与康复训练中的研究进展。轻度认知障碍患者常面临社会功能损害,尤以购物为甚。基于虚拟现实技术设计、构建虚拟超市,让患者模拟购物相关任务,实时反馈采集多元化行为数据,可多维度评估患者认知功能;通过虚拟超市环境下的交互任务训练也可提升患者的记忆、注意、视空间及执行等多领域认知功能。提出未来在评估准确性、场景设计等方面可进一步优化,使虚拟超市发挥更大的作用。 展开更多
关键词 轻度认知障碍 阿尔茨海默病 认知功能 虚拟超市 评估 康复训练 虚拟现实技术 综述文献
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基于B/S结构三维虚拟监控系统研究设计 被引量:1
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作者 钱晓龙 蔡凌 +1 位作者 李成铁 赵强 《仪器仪表学报》 EI CAS CSCD 北大核心 2005年第z2期419-421,425,共4页
介绍了虚拟场景的建模和远程监控系统交互控制功能的实现方法,将三维虚拟现实技术应用在基于浏览器/服务器(B/S)结构的远程监控系统中,实现了基于VRML和Java语言的三维远程监控系统,文中设计的系统是三维技术的一个典型方案,为三维虚拟... 介绍了虚拟场景的建模和远程监控系统交互控制功能的实现方法,将三维虚拟现实技术应用在基于浏览器/服务器(B/S)结构的远程监控系统中,实现了基于VRML和Java语言的三维远程监控系统,文中设计的系统是三维技术的一个典型方案,为三维虚拟监控技术在工业的应用提供了技术保证和实现方案,可以直接移植到工业场合进行应用。 展开更多
关键词 B/s VRML 虚拟现实 远程监控
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基于Virtools平台的三维虚拟计算机硬件组装 被引量:2
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作者 舒坚 杨勇 吴福虎 《计算机技术与发展》 2017年第1期156-159,共4页
《大学计算机基础》课程是该校非专业本科生必修公共课,其中硬件知识抽象难懂,加上资金、场地和设备等原因,大部分学生又无法亲自动手实验,使得硬件教学难以取得好的效果,这个问题长期以来困扰着老师和同学们。有鉴于此,从软件角度着眼... 《大学计算机基础》课程是该校非专业本科生必修公共课,其中硬件知识抽象难懂,加上资金、场地和设备等原因,大部分学生又无法亲自动手实验,使得硬件教学难以取得好的效果,这个问题长期以来困扰着老师和同学们。有鉴于此,从软件角度着眼,利用3ds Max制作计算机硬件三维模型,导入Virtools虚拟现实软件中,建立世界坐标系下的虚拟互动实验场景,开发单机运行或基于B/S的网络虚拟平台,使所有学生使用鼠标、键盘即可在虚拟场景中模拟安装计算机硬件的过程。系统初步实现后,为了测试可行性,将其安装在大学计算机教学部实验机房,通过一段时间测试,学生反映在虚拟环境下操作简便、实用,能够反复操作。对以前那些抽象的硬件,一目了然,非常便于学习。由此可见,三维虚拟现实系统的开发在学生课程实验中大有作为。 展开更多
关键词 三维模型 虚拟现实 B/s网络 世界坐标系 虚拟互动
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从异常音切看S.2071中的语音层次 被引量:4
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作者 徐朝东 《南京师范大学文学院学报》 2003年第2期182-185,共4页
S.2071中存在一些与其他韵书不同的切语,这些切语反映的实际语音现象有:1)元韵与仙韵相混;2)喻三偶混入匣母;3)不同韵尾入声有合并的迹象;4)照组二三等混合。
关键词 异常音切 s.2071 语音层次 韵书 切语 语音现象 元韵 仙韵 韵尾 入声 匣母 汉语 古语音 喻三 敦煌韵书残卷
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非物质文化遗产数字化展示系统设计
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作者 付丹亚 田亚亚 《信息技术》 2024年第6期124-129,共6页
为建立主机端设备与客户端设备之间的紧密联系,实现对非物质文化遗产的清晰展示,该研究设计了基于虚拟现实和交互技术的非物质文化遗产数字化展示系统。在B/S架构的基础上,按需连接主机端平台设备与客户端平台设备。然后利用虚拟现实确... 为建立主机端设备与客户端设备之间的紧密联系,实现对非物质文化遗产的清晰展示,该研究设计了基于虚拟现实和交互技术的非物质文化遗产数字化展示系统。在B/S架构的基础上,按需连接主机端平台设备与客户端平台设备。然后利用虚拟现实确定用户角色所处位置,并建立人机交互模式,再通过完善数据库存储体系的方式,实现对系统软件执行环境的搭建。实验结果显示,与传统系统相比,文中系统主机端设备与客户端设备之间的联系紧密度指标始终能够保持在较高的水平,可满足清晰展示非物质文化遗产的实际应用需求。 展开更多
关键词 虚拟现实技术 交互处理技术 非物质文化遗产 数字化展示 B/s架构
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基于B/S结构的济南市三维影像浏览系统设计与实现 被引量:2
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作者 吴闯 仲伟政 《城市勘测》 2008年第4期21-23,共3页
在充分吸收已有相关研究成果的基础上,提出采用B/S结构构建济南市三维影像浏览系统的总体架构;根据济南市实际情况及需要进行数据库及功能模块的设计;在三维软件平台VRMap下用VRMap IMS发布三维场景,利用VRMap SDK进行系统的开发,完成... 在充分吸收已有相关研究成果的基础上,提出采用B/S结构构建济南市三维影像浏览系统的总体架构;根据济南市实际情况及需要进行数据库及功能模块的设计;在三维软件平台VRMap下用VRMap IMS发布三维场景,利用VRMap SDK进行系统的开发,完成三维环境浏览、查询定位、距离量测等功能;最后总结了系统开发过程中使用的关键技术。 展开更多
关键词 三维GIs 虚拟现实 B/s结构 影像浏览
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实时交互式虚拟EAST系统 被引量:5
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作者 夏金瑶 肖炳甲 杨飞 《测控技术》 CSCD 北大核心 2014年第2期116-119,共4页
实时交互式虚拟EAST(全超导托卡马克)系统能够三维重现EAST装置,在线获取EAST实验工程数据,实时显示等离子放电位形等三维物理实验成果。该系统采用B/S(浏览器/服务器)结构框架,结合了VRML(虚拟现实建模语言)和Java3D两种虚拟现实技术... 实时交互式虚拟EAST(全超导托卡马克)系统能够三维重现EAST装置,在线获取EAST实验工程数据,实时显示等离子放电位形等三维物理实验成果。该系统采用B/S(浏览器/服务器)结构框架,结合了VRML(虚拟现实建模语言)和Java3D两种虚拟现实技术。利用VRML建立EAST三维仿真模型,结合Java3D实现用户与场景的交互,最终实现一个实时、动态的三维物理实验系统,从而推动EAST实验的进行。 展开更多
关键词 全超导托卡马克 浏览器 服务器 虚拟现实建模语言 JAVA3D 虚拟现实
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基于B/S架构的土石坝碾压质量三维智能监控系统研发与应用 被引量:9
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作者 林威伟 崔博 +3 位作者 佟大威 王佳俊 王晓玲 张君 《河海大学学报(自然科学版)》 CAS CSCD 北大核心 2022年第5期131-138,共8页
针对目前大坝碾压质量监控系统主要采用二维展示界面且采用C/S结构,存在可视化交互水平不佳、无法实现碾压施工信息跨平台查询与共享以及反馈控制水平低等问题,通过耦合基于多细节层次技术的分级加载机制和增强现实技术,采用B/S架构构... 针对目前大坝碾压质量监控系统主要采用二维展示界面且采用C/S结构,存在可视化交互水平不佳、无法实现碾压施工信息跨平台查询与共享以及反馈控制水平低等问题,通过耦合基于多细节层次技术的分级加载机制和增强现实技术,采用B/S架构构建了土石坝碾压质量三维智能监控系统。在两河口水电站工程的应用结果表明,构建的土石坝碾压质量三维智能监控系统能够实现碾压过程智能监控,施工信息的跨平台高效、流畅交互查询和沉浸式可视化展示,以及碾压质量智能评价,有效提升了施工过程的智能化水平。 展开更多
关键词 三维智能监控系统 土石坝 碾压质量 多细节层次技术 B/s架构 增强现实技术 两河口水电站
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虚拟EAST系统的设计与实现 被引量:2
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作者 党宁宁 肖炳甲 《计算机应用》 CSCD 北大核心 2010年第A01期245-247,共3页
虚拟EAST系统能三维再现EAST装置,并提供360度全方位浏览EAST内部结构及点击访问相关信息的功能。交互式虚拟EAST的建立使用了3ds Max和虚拟现实建模语言(VRML)技术,3ds Max提供了良好的可视化开发环境,可以利用其产生高质量的3D模型;V... 虚拟EAST系统能三维再现EAST装置,并提供360度全方位浏览EAST内部结构及点击访问相关信息的功能。交互式虚拟EAST的建立使用了3ds Max和虚拟现实建模语言(VRML)技术,3ds Max提供了良好的可视化开发环境,可以利用其产生高质量的3D模型;VRML是Web上建立三维虚拟模型的标准语言,可以构造虚拟场景并实现用户与虚拟场景的互动。初步构建了虚拟EAST系统,可以动态交互地再现EAST装置,为全面虚拟EAST的三维物理实验建立了基础。 展开更多
关键词 虚拟现实建模语言 EAsT 三维模型 浏览器/服务器
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基于B/S结构的某连指挥车模拟训练系统
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作者 赵继华 张俊文 郭旺云 《火力与指挥控制》 CSCD 北大核心 2010年第S1期135-137,共3页
对开发模拟训练系统的原因进行了简要介绍,而后介绍了虚拟场景的建模和系统交互控制功能的实现方法,将三维虚拟现实技术应用在基于浏览器/服务器(B/S)结构的模拟训练系统中,实现了基于VRML和Java语言的三维模拟训练系统,对该系统的技术... 对开发模拟训练系统的原因进行了简要介绍,而后介绍了虚拟场景的建模和系统交互控制功能的实现方法,将三维虚拟现实技术应用在基于浏览器/服务器(B/S)结构的模拟训练系统中,实现了基于VRML和Java语言的三维模拟训练系统,对该系统的技术途径进行了介绍,为系统的开发指明了方向。 展开更多
关键词 B/sVRML 虚拟现实 模拟训练 指挥车
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The Social Statues of the Women in Austin's Day
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作者 杨巍 《海外英语》 2012年第14期268-269,共2页
Jane Austin(1775-1817),one of the greatest realistic novelists in English literature,wrote several classical and popular novels,which are the portrayal of the late eighteenth and the early nineteenth centuries,althoug... Jane Austin(1775-1817),one of the greatest realistic novelists in English literature,wrote several classical and popular novels,which are the portrayal of the late eighteenth and the early nineteenth centuries,although with a certain limitation.This paper tries to reveal the social history,the economic realities as well as the women's social statues of Jane Austin's day through her fictions. 展开更多
关键词 sOCIAL sTATUEs ECONOMIC realities women’s sOCIAL s
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基于B/S结构的虚拟应急演练系统设计 被引量:1
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作者 张学锋 李文兵 +2 位作者 储岳中 何胜方 汤亚玲 《重庆工商大学学报(自然科学版)》 2022年第1期49-55,共7页
针对近年来我国化工生产领域安全事故频发的情况,企业组织应急演练频率低、成本高、限制多的问题,结合企业生产中的特点,提出了通过开发虚拟应急演练系统,推动企业应急仿真演练常态化;通过分析企业应急仿真演练需求设计开发了基于B/S架... 针对近年来我国化工生产领域安全事故频发的情况,企业组织应急演练频率低、成本高、限制多的问题,结合企业生产中的特点,提出了通过开发虚拟应急演练系统,推动企业应急仿真演练常态化;通过分析企业应急仿真演练需求设计开发了基于B/S架构的虚拟应急演练系统,企业员工通过系统有效开展应急仿真演练;系统通过配置与演练的有机结合,实现了演练场景、灾害种类及人员车辆调度的可配置化;系统实现了网络数据的同步以及演练数据的存储,并利用多种优化技术提高系统运行的流畅性;系统实现了指挥层领导调度,下级人员依据指挥层的下发命令执行具体操作,加强了基层职工以及指挥员对现场事故的应急救援与处置能力;结果表明:系统能够较好地满足企业对应急仿真演练的各种需求,有效提升了企业综合应急能力。 展开更多
关键词 虚拟现实 应急演练 B/s结构 场景配置
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Virtual Reality Neurorehabilitation
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作者 Zhihan Lv Jinkang Guo 《International Journal of Mental Health Promotion》 2022年第3期287-310,共24页
The present work investigates the application of virtual reality(VR)technology to neurorehabilitation.By consulting a wealth of data,the advantages of VR in neurorehabilitation are introduced,followed by the applicati... The present work investigates the application of virtual reality(VR)technology to neurorehabilitation.By consulting a wealth of data,the advantages of VR in neurorehabilitation are introduced,followed by the application status of VR in the rehabilitation of stroke patients,Parkinson’s patients,mental and psychological diseases.Besides,many research experiments on the application of VR technology in rehabilitation medicine at the present stage are investigated.The results indicate that compared with traditional balance training,the VR-based neurological rehabilitation training method can more effectively ease the tilt degree and strengthen the trunk control ability and balance function of patients with post-stroke tilt syndrome.When the effect of traditional rehabilitation training on the gait and balance of Parkinson’s patients is not good enough,VR-based rehabilitation training can at least be used as an alternative therapy.Moreover,VR games have made great breakthroughs in promoting limb rehabilitation and brain injury rehabilitation,which is of incredible benefit to those with motor and activity disorders.It is also beneficial to the treatment and recovery of mental disorders of patients with nerve injury.Although VR still has limitations such as high cost and technical breakthrough bottleneck,it has great advantages in relieving pain,enhancing interest,and recovering patients’mental health in neurological rehabilitation training. 展开更多
关键词 Virtual reality NEUROREHABILITATION stroke patients Parkinson’s patients virtual reality games
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Optimizing Alzheimer’s Disease Therapy Using a Neural Intelligent Agent-Based Platform
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作者 Hamdi Ben Abdessalem Alexie Byrns Claude Frasson 《International Journal of Intelligence Science》 2021年第2期70-96,共27页
Alzheimer’s disease affects millions of persons every year. Negative emotions such as stress and frustration have a negative impact on memory function and Alzheimer's patients experience more negative emotions th... Alzheimer’s disease affects millions of persons every year. Negative emotions such as stress and frustration have a negative impact on memory function and Alzheimer's patients experience more negative emotions than healthy adults. Non-pharmacological treatment such as immersion in virtual environments could help Alzheimer patients by reducing their negative emotions, but it has restrictions and requirements. In this work, we present three virtual reality relaxing systems in which the patients are immersed in relaxing environments. We propose to use intelligent agents in order to adapt the relaxing environment to each participant and optimize its relaxation effect. The intelligent agents track the emotions of patients using electroencephalography as input in order to adapt</span></span><span><span><span style="font-family:""> </span></span></span><span style="font-family:Verdana;"><span style="font-family:Verdana;"><span style="font-family:Verdana;">the environments. We designed each system with different levels of intelligence in order to analyze the impact of the adaptation on the patients. Experiments were performed for each system on participants with subjective cognitive decline. Results show that these relaxing systems can reduce negative emotions and improve participants’ memory performance. The positive effects on affective state and memory persisted for a longer period of time and were generally more effective for the systems with more intelligence. We believe that the combination of </span></span></span><span style="font-family:Verdana;"><span style="font-family:Verdana;"><span style="font-family:Verdana;">a </span></span></span><span style="font-family:Verdana;"><span style="font-family:Verdana;"><span style="font-family:Verdana;">relaxing environment, virtual reality, intelligent agents for adapting</span></span></span><span><span><span style="font-family:""> </span></span></span><span style="font-family:Verdana;"><span style="font-family:Verdana;"><span style="font-family:Verdana;">the environment, and brain assessment is a promising method for helping Alzheimer’s patients. 展开更多
关键词 EEG Brain Assessment Intelligent Agent Virtual reality Alzheimer’s Disease subjective Cognitive Decline Emotions ADAPTATION Emotional Intelligence
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