With the ever-increasing diversification of people’s interests and preferences,artwork has become one of the most popular commodities or investment goods in E-commerce,and it increasingly attracts the attention of th...With the ever-increasing diversification of people’s interests and preferences,artwork has become one of the most popular commodities or investment goods in E-commerce,and it increasingly attracts the attention of the public.Currently,many real-world or virtual artworks can be found in E-commerce,and finding a means to recommend them to appropriate users has become a significant task to alleviate the heavy burden on artwork selection decisions by users.Existing research mainly studies the problem of single-artwork recommendation while neglecting the more practical but more complex composite recommendation of artworks in E-commerce,which considerably influences the quality of experience of potential users,especially when they need to select a set of artworks instead of a single artwork.Inspired by this limitation,we put forward a novel composite recommendation approach to artworks by a user keyword-driven correlation graph search named ART_(com-rec).Through ART_(com-rec),the recommender system can output a set of artworks(e.g.,an artwork composite solution)in E-commerce by considering the keywords typed by a user to indicate his or her personalized preferences.Finally,we validate the feasibility of the ART_(com-rec) approach by a set of simulated experiments on a real-world PW dataset.展开更多
The study investigated user experience, display complexity, display type (tables versus graphs), and task difficulty as variables affecting the user’s ability to navigate through complex visual data. A total of 64 pa...The study investigated user experience, display complexity, display type (tables versus graphs), and task difficulty as variables affecting the user’s ability to navigate through complex visual data. A total of 64 participants, 39 undergraduate students (novice users) and 25 graduate students (intermediate-level users) participated in the study. The experimental design was 2 × 2 × 2 × 3 mixed design using two between-subject variables (display complexity, user experience) and two within-subject variables (display format, question difficulty). The results indicated that response time was superior for graphs (relative to tables), especially when the questions were difficult. The intermediate users seemed to adopt more extensive search strategies than novices, as revealed by an analysis of the number of changes they made to the display prior to answering questions. It was concluded that designers of data displays should consider the (a) type of display, (b) difficulty of the task, and (c) expertise level of the user to obtain optimal levels of performance.展开更多
文摘With the ever-increasing diversification of people’s interests and preferences,artwork has become one of the most popular commodities or investment goods in E-commerce,and it increasingly attracts the attention of the public.Currently,many real-world or virtual artworks can be found in E-commerce,and finding a means to recommend them to appropriate users has become a significant task to alleviate the heavy burden on artwork selection decisions by users.Existing research mainly studies the problem of single-artwork recommendation while neglecting the more practical but more complex composite recommendation of artworks in E-commerce,which considerably influences the quality of experience of potential users,especially when they need to select a set of artworks instead of a single artwork.Inspired by this limitation,we put forward a novel composite recommendation approach to artworks by a user keyword-driven correlation graph search named ART_(com-rec).Through ART_(com-rec),the recommender system can output a set of artworks(e.g.,an artwork composite solution)in E-commerce by considering the keywords typed by a user to indicate his or her personalized preferences.Finally,we validate the feasibility of the ART_(com-rec) approach by a set of simulated experiments on a real-world PW dataset.
文摘The study investigated user experience, display complexity, display type (tables versus graphs), and task difficulty as variables affecting the user’s ability to navigate through complex visual data. A total of 64 participants, 39 undergraduate students (novice users) and 25 graduate students (intermediate-level users) participated in the study. The experimental design was 2 × 2 × 2 × 3 mixed design using two between-subject variables (display complexity, user experience) and two within-subject variables (display format, question difficulty). The results indicated that response time was superior for graphs (relative to tables), especially when the questions were difficult. The intermediate users seemed to adopt more extensive search strategies than novices, as revealed by an analysis of the number of changes they made to the display prior to answering questions. It was concluded that designers of data displays should consider the (a) type of display, (b) difficulty of the task, and (c) expertise level of the user to obtain optimal levels of performance.