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Homogeneous Batch Memory Deduplication Using Clustering of Virtual Machines
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作者 N.Jagadeeswari V.Mohan Raj 《Computer Systems Science & Engineering》 SCIE EI 2023年第1期929-943,共15页
Virtualization is the backbone of cloud computing,which is a developing and widely used paradigm.Byfinding and merging identical memory pages,memory deduplication improves memory efficiency in virtualized systems.Kern... Virtualization is the backbone of cloud computing,which is a developing and widely used paradigm.Byfinding and merging identical memory pages,memory deduplication improves memory efficiency in virtualized systems.Kernel Same Page Merging(KSM)is a Linux service for memory pages sharing in virtualized environments.Memory deduplication is vulnerable to a memory disclosure attack,which uses covert channel establishment to reveal the contents of other colocated virtual machines.To avoid a memory disclosure attack,sharing of identical pages within a single user’s virtual machine is permitted,but sharing of contents between different users is forbidden.In our proposed approach,virtual machines with similar operating systems of active domains in a node are recognised and organised into a homogenous batch,with memory deduplication performed inside that batch,to improve the memory pages sharing efficiency.When compared to memory deduplication applied to the entire host,implementation details demonstrate a significant increase in the number of pages shared when memory deduplication applied batch-wise and CPU(Central processing unit)consumption also increased. 展开更多
关键词 Kernel same page merging memory deduplication virtual machine sharing content-based sharing
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Integration of Manufacturing Services into Virtual Environments over the Internet
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作者 Huiping Shang Zhengxu Zhao 《International Journal of Automation and computing》 EI 2004年第1期89-106,共18页
Virtual reality (VR) is a rapidly developing technology that has a wide spectrum of industrial and commercial applications. Networked (distributed or shared) virtual environments (VE) are of growing interest to modern... Virtual reality (VR) is a rapidly developing technology that has a wide spectrum of industrial and commercial applications. Networked (distributed or shared) virtual environments (VE) are of growing interest to modern manufacturing industry; a dominating use of networked virtual manufacturing environments (VMEs) is on-line visualisation and collaborative control of 3D information. This has to be supported by real-time data transfer. To meet a broad range of common requirements for Internet-based VE communications, particularly for virtual manufacturing and collaborative design and control, this paper presents a networked virtual environment system that is designed to support networked virtual design and manufacturing. The system is implemented with manufacturing message specification (MMS) standards so as to integrate a range of manufacturing services into networked VEs over the Internet. 展开更多
关键词 Distributed virtual environment networked virtual environment shared virtual environment virtual reality (VR) virtual environment (VE) virtual manufacturing virtual manufacturing device (VMD) manufacturing message specification (MMS) communication protocol
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Compressed page walk cache
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作者 Dunbo ZHANG Chaoyang JIA Li SHEN 《Frontiers of Computer Science》 SCIE EI CSCD 2022年第3期41-52,共12页
GPUs are widely used in modem high-performance computing systems.To reduce the burden of GPU programmers,operating system and GPU hardware provide great supports for shared virtual memory,which enables GPU and CPU to ... GPUs are widely used in modem high-performance computing systems.To reduce the burden of GPU programmers,operating system and GPU hardware provide great supports for shared virtual memory,which enables GPU and CPU to share the same virtual address space.Unfortunately,the current SIMT execution model of GPU brings great challenges for the virtual-physical address translation on the GPU side,mainly due to the huge number of virtual addresses which are generated simultaneously and the bad locality of these virtual addresses.Thus,the excessive TLB accesses increase the miss ratio of TLB.As an attractive solution,Page Walk Cache(PWC)has received wide attention for its capability of reducing the memory accesses caused by TLB misses.However,the current PWC mechanism suffers from heavy redundancies,which significantly limits its efficiency.In this paper,we first investigate the facts leading to this issue by evaluating the performance of PWC with typical GPU benchmarks.We find that the repeated L4 and L3 indices of virtual addresses increase the redundancies in PWC,and the low locality of L2 indices causes the low hit ratio in PWC.Based on these observations,we propose a new PWC structure,namely Compressed Page Walk Cache(CPWC),to resolve the redundancy burden in current PWC.Our CPWC can be organized in either direct-mapped mode or set-associated mode.Experimental results show that CPWC increases by 3 times over TPC in the number of page table entries,increases by 38.3%over PWC in L2 index hit ratio and reduces by 26.9%in the memory accesses of page tables.The average memory accesses caused by each TLB miss is reduced to 1.13.Overall,the average IPC can improve by 25.3%. 展开更多
关键词 GPU shared virtual memory address translation PWC
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