目的分析近20年老年人生活空间研究现状、研究热点及前沿。方法以“老年人和生活空间”为主题,系统检索2000年1月1日-2023年6月30日Web of Science核心合集数据库发表的有关老年人生活空间的相关文献,使用CiteSpace 6.1.R6软件对文献的...目的分析近20年老年人生活空间研究现状、研究热点及前沿。方法以“老年人和生活空间”为主题,系统检索2000年1月1日-2023年6月30日Web of Science核心合集数据库发表的有关老年人生活空间的相关文献,使用CiteSpace 6.1.R6软件对文献的发表时间、作者、国家、机构和关键词进行可视化分析。结果最终共纳入291篇文献,整体发文量呈上升态势;发文量最多的国家是美国;发文量最多的机构是Univ Jyvaskyla(于韦斯屈莱大学);研究热点主要集中在老年人生活空间流行病学调查、生活空间的评估、老年人生活空间受限的相关影响因素及不良结局。结论近年来老年人的生活空间问题受到持续关注,我国未来应加强与国外在生活空间研究领域的合作与交流,提高我国该领域的研究水平。展开更多
With the development and innovation of digital information technology, digital visualization plays an increasingly important role in the design of urban public building spaces. This paper explores the application of d...With the development and innovation of digital information technology, digital visualization plays an increasingly important role in the design of urban public building spaces. This paper explores the application of digital visualization technology in the design of urban public building spaces and looks ahead to future trends. Firstly, it analyzes the challenges in the design of urban public building spaces, including extensive professional involvement, complex functional layout requirements, rational emergency evacuation routes, multidimensional analysis of architectural spatial environments, and appropriate selection of decorative materials. Next, it introduces the applications of digital visualization technology in showcasing visual design and expression, optimizing spatial functional layouts, enhancing the rationality of evacuation routes, analyzing dynamic environmental impacts and energy consumption, and improving the effectiveness of material selection in the design of urban public building spaces. Lastly, it discusses the prospects of extended reality (XR) technology, interactive design using data platforms, and AI technology in the design of public building spaces. It is hoped that this paper provides inspiration and reference for the deeper application of digital information technology in the field of architecture. .展开更多
文章对CNKI数据库中以“生态足迹”为主题的1273篇核心文献和Web of Science数据库以“Ecological Footprint”为主题词的2146篇核心文献做了全面梳理,并借助Cite Space软件(6.1.6版本)进行可视化分析,根据关键词、作者、研究机构以及...文章对CNKI数据库中以“生态足迹”为主题的1273篇核心文献和Web of Science数据库以“Ecological Footprint”为主题词的2146篇核心文献做了全面梳理,并借助Cite Space软件(6.1.6版本)进行可视化分析,根据关键词、作者、研究机构以及文章被引用次数等具有代表性的因素绘制出知识图谱。结果表明:CNKI发文量先增长后降低,WOS呈现直线上涨,于2021年达到峰值,此后开始下降。在此基础上梳理国内外对于生态足迹的研究脉络和相关进展,对相关热点进行分析,提出对应建议,为后续研究提供一定的参考借鉴。展开更多
The theoretical framework of visual simulation in virtual reality is discussed. The new concept of visual image space is supposed. On the basis of visual image space, in visual perceptive sense, VR is considered as a ...The theoretical framework of visual simulation in virtual reality is discussed. The new concept of visual image space is supposed. On the basis of visual image space, in visual perceptive sense, VR is considered as a spatial simulation. The objective of the spatial simulation is to transform physical space to visual image space. Last, the prototype system, surveying & mapping virtual Reality (SMVR), is developed, and the space simulation above is realized. By use of SMVR, the real 3D representation, 3D visual analysis, virtual plan and designs can be implemented.展开更多
Four aspects of elements of the landscape spatial pattern are elaborated, that is, point-line-surface-object, form, color, texture, aesthetic characteristics of modern garden landscape space were specifically analyzed...Four aspects of elements of the landscape spatial pattern are elaborated, that is, point-line-surface-object, form, color, texture, aesthetic characteristics of modern garden landscape space were specifically analyzed, and from the perspective of the artistic component, expression ways of its visual image are studied.展开更多
文摘目的分析近20年老年人生活空间研究现状、研究热点及前沿。方法以“老年人和生活空间”为主题,系统检索2000年1月1日-2023年6月30日Web of Science核心合集数据库发表的有关老年人生活空间的相关文献,使用CiteSpace 6.1.R6软件对文献的发表时间、作者、国家、机构和关键词进行可视化分析。结果最终共纳入291篇文献,整体发文量呈上升态势;发文量最多的国家是美国;发文量最多的机构是Univ Jyvaskyla(于韦斯屈莱大学);研究热点主要集中在老年人生活空间流行病学调查、生活空间的评估、老年人生活空间受限的相关影响因素及不良结局。结论近年来老年人的生活空间问题受到持续关注,我国未来应加强与国外在生活空间研究领域的合作与交流,提高我国该领域的研究水平。
文摘With the development and innovation of digital information technology, digital visualization plays an increasingly important role in the design of urban public building spaces. This paper explores the application of digital visualization technology in the design of urban public building spaces and looks ahead to future trends. Firstly, it analyzes the challenges in the design of urban public building spaces, including extensive professional involvement, complex functional layout requirements, rational emergency evacuation routes, multidimensional analysis of architectural spatial environments, and appropriate selection of decorative materials. Next, it introduces the applications of digital visualization technology in showcasing visual design and expression, optimizing spatial functional layouts, enhancing the rationality of evacuation routes, analyzing dynamic environmental impacts and energy consumption, and improving the effectiveness of material selection in the design of urban public building spaces. Lastly, it discusses the prospects of extended reality (XR) technology, interactive design using data platforms, and AI technology in the design of public building spaces. It is hoped that this paper provides inspiration and reference for the deeper application of digital information technology in the field of architecture. .
基金教育部教育考试院——英国文化教育协会英语测评科研重点课题“Aligning Hubei’s High School Academic Achievement English Test to China’s Standards of English Language Ability(CSE)”(课题编号:EARG2020010)武汉市教育科学规划2022年度教师专项课题《基于大观念的高中英语阅读教学实践研究》(课题编号:2022ZG29)的阶段性成果。
文摘文章对CNKI数据库中以“生态足迹”为主题的1273篇核心文献和Web of Science数据库以“Ecological Footprint”为主题词的2146篇核心文献做了全面梳理,并借助Cite Space软件(6.1.6版本)进行可视化分析,根据关键词、作者、研究机构以及文章被引用次数等具有代表性的因素绘制出知识图谱。结果表明:CNKI发文量先增长后降低,WOS呈现直线上涨,于2021年达到峰值,此后开始下降。在此基础上梳理国内外对于生态足迹的研究脉络和相关进展,对相关热点进行分析,提出对应建议,为后续研究提供一定的参考借鉴。
文摘The theoretical framework of visual simulation in virtual reality is discussed. The new concept of visual image space is supposed. On the basis of visual image space, in visual perceptive sense, VR is considered as a spatial simulation. The objective of the spatial simulation is to transform physical space to visual image space. Last, the prototype system, surveying & mapping virtual Reality (SMVR), is developed, and the space simulation above is realized. By use of SMVR, the real 3D representation, 3D visual analysis, virtual plan and designs can be implemented.
文摘Four aspects of elements of the landscape spatial pattern are elaborated, that is, point-line-surface-object, form, color, texture, aesthetic characteristics of modern garden landscape space were specifically analyzed, and from the perspective of the artistic component, expression ways of its visual image are studied.