This paper provides an asymptotic expansion for the mean integrated squared error (MISE) of nonlinear wavelet-based mean regression function estimators with long memory data. This MISE expansion, when the underlying...This paper provides an asymptotic expansion for the mean integrated squared error (MISE) of nonlinear wavelet-based mean regression function estimators with long memory data. This MISE expansion, when the underlying mean regression function is only piecewise smooth, is the same as analogous expansion for the kernel estimators.However, for the kernel estimators, this MISE expansion generally fails if the additional smoothness assumption is absent.展开更多
This letter proposes an efficient wavelet-based Fine Granularity Scalable (FGS)coding scheme, where the base layer is encoded with a newly designed wavelet-based coder, and the enhancement layer is encoded with Progre...This letter proposes an efficient wavelet-based Fine Granularity Scalable (FGS)coding scheme, where the base layer is encoded with a newly designed wavelet-based coder, and the enhancement layer is encoded with Progressive Fine Granularity Scalable (PFGS) coding.This algorithm involves multi-frame motion compensation, rate-distortion optimizing strategy with Lagrangian cost function and context-based adaptive arithmetic coding. In order to improve efficiency of the enhancement layer coding, an improved motion estimation scheme that uses both information from the base layer and the enhancement layer is also proposed in this letter. The wavelet-based coder significantly improves the coding efficiency of the base layer compared with MPEG-4 ASP (Advanced Simple Profile) and H.26L TML9. The PFGS coding is a significant improvement over MPEG-4 FGS coding at the enhancement layer. Experiments show that single layer coding efficiency gain of the proposed scheme is about 2.0-3.0dB and 0.3-1.0dB higher than that of MPEG-4 ASP and H.26L TML9, respectively. The overall coding efficiency gain of the proposed scheme is about 4.0-5.0dB higher than that of MPEG-4 FGS.展开更多
Plasma spray forming shows overwhelming advantages in rapid fabricating parts and moulds. The coating microstructure is strongly dependent on the splat morphology and inter-splat contact nature. Therefore,it is necess...Plasma spray forming shows overwhelming advantages in rapid fabricating parts and moulds. The coating microstructure is strongly dependent on the splat morphology and inter-splat contact nature. Therefore,it is necessary to investigate the splat formation mechanism in order to analyze the coating properties. A dynamical process of a single fully molten droplet impacting onto a smooth surface was investigated. At the same time,the interaction between the two molten droplets in the horizontal and vertical directions was also simulated. Finally,the simulations of impact of a molten droplet on an inclined plane and a sharp edge were presented. It is concluded that the relative distance of the two droplets strongly influences the dynamics of the two droplets interaction. The various surface conditions have direct effects on the dynamics of splat formation. When a droplet impacts onto an inclined surface and a sharp edge,the splat morphology changes obviously and the phenomenon of break up is observed.展开更多
The emergence of 3D Gaussian splatting(3DGS)has greatly accelerated rendering in novel view synthesis.Unlike neural implicit representations like neural radiance fields(NeRFs)that represent a 3D scene with position an...The emergence of 3D Gaussian splatting(3DGS)has greatly accelerated rendering in novel view synthesis.Unlike neural implicit representations like neural radiance fields(NeRFs)that represent a 3D scene with position and viewpoint-conditioned neural networks,3D Gaussian splatting utilizes a set of Gaussian ellipsoids to model the scene so that efficient rendering can be accomplished by rasterizing Gaussian ellipsoids into images.Apart from fast rendering,the explicit representation of 3D Gaussian splatting also facilitates downstream tasks like dynamic reconstruction,geometry editing,and physical simulation.Considering the rapid changes and growing number of works in this field,we present a literature review of recent 3D Gaussian splatting methods,which can be roughly classified by functionality into 3D reconstruction,3D editing,and other downstream applications.Traditional point-based rendering methods and the rendering formulation of 3D Gaussian splatting are also covered to aid understanding of this technique.This survey aims to help beginners to quickly get started in this field and to provide experienced researchers with a comprehensive overview,aiming to stimulate future development of the 3D Gaussian splatting representation.展开更多
文摘This paper provides an asymptotic expansion for the mean integrated squared error (MISE) of nonlinear wavelet-based mean regression function estimators with long memory data. This MISE expansion, when the underlying mean regression function is only piecewise smooth, is the same as analogous expansion for the kernel estimators.However, for the kernel estimators, this MISE expansion generally fails if the additional smoothness assumption is absent.
基金Supported partially by the National Natural Science Foundation of China(No.69973018)and Natural Science Foundation of Hubei Province(No.99J009)
文摘This letter proposes an efficient wavelet-based Fine Granularity Scalable (FGS)coding scheme, where the base layer is encoded with a newly designed wavelet-based coder, and the enhancement layer is encoded with Progressive Fine Granularity Scalable (PFGS) coding.This algorithm involves multi-frame motion compensation, rate-distortion optimizing strategy with Lagrangian cost function and context-based adaptive arithmetic coding. In order to improve efficiency of the enhancement layer coding, an improved motion estimation scheme that uses both information from the base layer and the enhancement layer is also proposed in this letter. The wavelet-based coder significantly improves the coding efficiency of the base layer compared with MPEG-4 ASP (Advanced Simple Profile) and H.26L TML9. The PFGS coding is a significant improvement over MPEG-4 FGS coding at the enhancement layer. Experiments show that single layer coding efficiency gain of the proposed scheme is about 2.0-3.0dB and 0.3-1.0dB higher than that of MPEG-4 ASP and H.26L TML9, respectively. The overall coding efficiency gain of the proposed scheme is about 4.0-5.0dB higher than that of MPEG-4 FGS.
基金Project (50675072) supported by the National Natural Science Foundation of Chinaprojects (E0610018, 20062178) supported by the Natural Science Foundation of Fujian Province and Liaoning Province, China, respectively
文摘Plasma spray forming shows overwhelming advantages in rapid fabricating parts and moulds. The coating microstructure is strongly dependent on the splat morphology and inter-splat contact nature. Therefore,it is necessary to investigate the splat formation mechanism in order to analyze the coating properties. A dynamical process of a single fully molten droplet impacting onto a smooth surface was investigated. At the same time,the interaction between the two molten droplets in the horizontal and vertical directions was also simulated. Finally,the simulations of impact of a molten droplet on an inclined plane and a sharp edge were presented. It is concluded that the relative distance of the two droplets strongly influences the dynamics of the two droplets interaction. The various surface conditions have direct effects on the dynamics of splat formation. When a droplet impacts onto an inclined surface and a sharp edge,the splat morphology changes obviously and the phenomenon of break up is observed.
基金supported by the National Natural Science Foundation of China(62322210)Beijing Municipal Natural Science Foundation for Distinguished Young Scholars(JQ21013)+1 种基金Beijing Municipal Science and Technology Commission(Z231100005923031)2023 Tencent AI Lab Rhino-Bird Focused Research Program.
文摘The emergence of 3D Gaussian splatting(3DGS)has greatly accelerated rendering in novel view synthesis.Unlike neural implicit representations like neural radiance fields(NeRFs)that represent a 3D scene with position and viewpoint-conditioned neural networks,3D Gaussian splatting utilizes a set of Gaussian ellipsoids to model the scene so that efficient rendering can be accomplished by rasterizing Gaussian ellipsoids into images.Apart from fast rendering,the explicit representation of 3D Gaussian splatting also facilitates downstream tasks like dynamic reconstruction,geometry editing,and physical simulation.Considering the rapid changes and growing number of works in this field,we present a literature review of recent 3D Gaussian splatting methods,which can be roughly classified by functionality into 3D reconstruction,3D editing,and other downstream applications.Traditional point-based rendering methods and the rendering formulation of 3D Gaussian splatting are also covered to aid understanding of this technique.This survey aims to help beginners to quickly get started in this field and to provide experienced researchers with a comprehensive overview,aiming to stimulate future development of the 3D Gaussian splatting representation.