The wireless communication system's performance is greatly constrained by the wireless channel characteristics,especially in some specific environment.Therefore,signal transmission will be greatly impacted even if...The wireless communication system's performance is greatly constrained by the wireless channel characteristics,especially in some specific environment.Therefore,signal transmission will be greatly impacted even if not in a complicated topography.Testing results show that it is hardly to characterize the radio propagation properties for the antenna installed on the ground.In order to ensure a successful communication,the radio frequency(RF)wireless signal intensity monitor system was designed.We can get the wireless link transmission loss through measuring signal strength from received node.The test shows that the near-ground wireless signal propagation characteristics still can be characterized by the log distance propagation loss model.These results will conduce to studying the transmission characteristic of Near-Earth wireless signals and will predict the coverage of the earth's surface wireless sensor network.展开更多
The article presents the path planning algorithm to be applied in the Chinese chess game, and uses multiple mobile robots to present the experimental scenario. Users play the Chinese chess game using the mouse on the ...The article presents the path planning algorithm to be applied in the Chinese chess game, and uses multiple mobile robots to present the experimental scenario. Users play the Chinese chess game using the mouse on the supervised computer. The supervised computer programs the motion paths using A* searching algorithm, and controls mobile robots moving on the grid based chessboard platform via wireless radio frequency (RF) interface. The A* searching algorithm solves shortest path problems of mobile robots from the start point to the target point, and avoids the obstacles on the chessboard platform. The supervised computer calculates the total time to play the game, and computes the residual time to play chess in the step for each player. The simulation results can fired out the shortest motion paths of the mobile robots (chesses) moving to target points from start points in the monitor, and decides the motion path to be existence or not. The eaten chess can moves to the assigned position, and uses the A* searching algorithm to program the motion path, too. Finally, the authors implement the simulation results on the chessboard platform using mobile robots. Users can play the Chinese chess game on the supervised computer according to the Chinese chess game rule, and play each step of the game in the assigned time. The supervised computer can suggests which player don't obey the rules of the game, and decides which player to be a winner. The scenario of the Chinese chess game feedback to the user interface using the image system.展开更多
The article presents multi-pattern formation exchange of mobile robots according to the image signals, programs motion paths using A* searching algorithm, and avoids the collision points of motion paths. The system c...The article presents multi-pattern formation exchange of mobile robots according to the image signals, programs motion paths using A* searching algorithm, and avoids the collision points of motion paths. The system contains an image system, a grid based motion platform, some wireless Radio Frequency (RF) modules and five mobile robots. We use image recognition algorithm to classify variety pattern formation according to variety Quick Response (QR) code symbols on the user interface of the supervised computer. The supervised computer controls five mobile robots to execute formation exchange and presents the movement scenario on the grid based motion platform. We have been developed some pattern formations according to game applications, such as long snake pattern formation, phalanx pattern formation, crane wing pattern formation, sword pattern formation, cone pattern formation, sward pattern tbrmation, T pattern formation, rectangle pattern formation and so on. We develop the user interface of the multi-robot system to program motion paths for variety pattern formation exchange according to the minimum displacement. In the experimental results, the supervised computer recognizes the various QR-code symbols using image system and decides which pattern formation to be selected on real-time. Mobile robots can receive the pattern formation command from the supervised computer, present the movement scenario from the original pattern formation to the assigned pattern formation on the motion platform, and avoid other mobile robots on real-time.展开更多
文摘The wireless communication system's performance is greatly constrained by the wireless channel characteristics,especially in some specific environment.Therefore,signal transmission will be greatly impacted even if not in a complicated topography.Testing results show that it is hardly to characterize the radio propagation properties for the antenna installed on the ground.In order to ensure a successful communication,the radio frequency(RF)wireless signal intensity monitor system was designed.We can get the wireless link transmission loss through measuring signal strength from received node.The test shows that the near-ground wireless signal propagation characteristics still can be characterized by the log distance propagation loss model.These results will conduce to studying the transmission characteristic of Near-Earth wireless signals and will predict the coverage of the earth's surface wireless sensor network.
文摘The article presents the path planning algorithm to be applied in the Chinese chess game, and uses multiple mobile robots to present the experimental scenario. Users play the Chinese chess game using the mouse on the supervised computer. The supervised computer programs the motion paths using A* searching algorithm, and controls mobile robots moving on the grid based chessboard platform via wireless radio frequency (RF) interface. The A* searching algorithm solves shortest path problems of mobile robots from the start point to the target point, and avoids the obstacles on the chessboard platform. The supervised computer calculates the total time to play the game, and computes the residual time to play chess in the step for each player. The simulation results can fired out the shortest motion paths of the mobile robots (chesses) moving to target points from start points in the monitor, and decides the motion path to be existence or not. The eaten chess can moves to the assigned position, and uses the A* searching algorithm to program the motion path, too. Finally, the authors implement the simulation results on the chessboard platform using mobile robots. Users can play the Chinese chess game on the supervised computer according to the Chinese chess game rule, and play each step of the game in the assigned time. The supervised computer can suggests which player don't obey the rules of the game, and decides which player to be a winner. The scenario of the Chinese chess game feedback to the user interface using the image system.
文摘The article presents multi-pattern formation exchange of mobile robots according to the image signals, programs motion paths using A* searching algorithm, and avoids the collision points of motion paths. The system contains an image system, a grid based motion platform, some wireless Radio Frequency (RF) modules and five mobile robots. We use image recognition algorithm to classify variety pattern formation according to variety Quick Response (QR) code symbols on the user interface of the supervised computer. The supervised computer controls five mobile robots to execute formation exchange and presents the movement scenario on the grid based motion platform. We have been developed some pattern formations according to game applications, such as long snake pattern formation, phalanx pattern formation, crane wing pattern formation, sword pattern formation, cone pattern formation, sward pattern tbrmation, T pattern formation, rectangle pattern formation and so on. We develop the user interface of the multi-robot system to program motion paths for variety pattern formation exchange according to the minimum displacement. In the experimental results, the supervised computer recognizes the various QR-code symbols using image system and decides which pattern formation to be selected on real-time. Mobile robots can receive the pattern formation command from the supervised computer, present the movement scenario from the original pattern formation to the assigned pattern formation on the motion platform, and avoid other mobile robots on real-time.