We present the simulation of the dynamics of fluid-cylinder interactions in a narrow three-dimensional channel filled with a Newtonian fluid, using a Lagrange multiplier based fictitious domain methodology combined wi...We present the simulation of the dynamics of fluid-cylinder interactions in a narrow three-dimensional channel filled with a Newtonian fluid, using a Lagrange multiplier based fictitious domain methodology combined with a finite element method and an operator splitting technique. As expected, a settling truncated cylinder turns its broadside perpendicular to the main stream direction and the center of mass moves to the central axis of the channel. In the case of two truncated cylinders, they first move around each other for a while and then stay together in a "T" shape. After the "T" shape has been formed for a long enough time, we found no vortex shedding behind the cylinders. When simulating the fluidization of 60 truncated cylinders, we captured the features of interactions among fluidized cylinders as observed in experiments.展开更多
The effect of screen length on the screening efficiency of particles is studied under various single parameter conditions including frequency, amplitude, vibration angle, and screen inclination. The Discrete Element M...The effect of screen length on the screening efficiency of particles is studied under various single parameter conditions including frequency, amplitude, vibration angle, and screen inclination. The Discrete Element Method (DEM) has been used to simulate the screening process. A functional relationship between screening efficiency and screen length is established. It is shown that screening efficiency and screen length have a complicated exponential relationship. Relationships between them are profoundly discussed and conclusions are easily drawn: low values of the parameters do not benefit screening; screening efficiency generally increases with screen length; screening efficiency reaches a plateau when these parameters are in range frequently encountered in practical applications.展开更多
The process described here is well at the heart of the appearance of pigmentary materials and their interactions with light. It is indeed based on the property of colored materials to reflect, in a selective way, the ...The process described here is well at the heart of the appearance of pigmentary materials and their interactions with light. It is indeed based on the property of colored materials to reflect, in a selective way, the colored radiations of light. The innovation is here based on a more subtle and more complete process, using the trichromy, i.e., all the possibilities of the white light, which is split in three primary radiations: red^een--blue. One can, indeed, animate a pigmentary surface by the alternate projection of these three colors, and thus reveal three different images on the same support, or create a motion effect. However, in this process, the weakness of bhie, compared to green and red, might constitute an obstacle. But that will be compensated by the use of fluorescent colors, instead of ordinary colors. This process may provide very spectacular applications in the fields of lighting, architecture, design, scenography, booths, display windows, etc.. We shall propose a step-to-step approach.展开更多
In recent years, with the level of science and technology progress, largely to promote the development of animation techniques. Animated film is divided into two-dimensional animation and three-dimensional animation, ...In recent years, with the level of science and technology progress, largely to promote the development of animation techniques. Animated film is divided into two-dimensional animation and three-dimensional animation, both in the retention feature animated films, based on the performance of each with different strengths, thus forming a different artistic style. Wherein the two-dimensional animation is the most common one is the most basic form of expression in animation technology is relatively mature and complete, but because of the development of animation techniques, two-dimensional animation can not meet the needs of the audience. Thus, the effective combination of two-dimensional animation and three-dimensional animation technology, the advantages of integration between the two is particularly important, so that innovation in the form of screen performance, enhance audio-visual experience. In this paper, two-dimensional animation and three-dimensional animation skills fusion analysis and research, and put forward a number of specific observations, in order to learn.展开更多
In this paper, the teaching of course Three-dimensional Animation Foundation is designed mainly based on teaching content modularization and scaffolding teaching model. The modularized content design for Three-dimensi...In this paper, the teaching of course Three-dimensional Animation Foundation is designed mainly based on teaching content modularization and scaffolding teaching model. The modularized content design for Three-dimensional Animation Foundation is specifically expounded, and also the ideas for developing the scaffolding teaching model are analyzed. How to integrate the scaffolding teaching model into course teaching is introduced in details. Finally, new methods for guiding students to think independently in course teaching and improve students' self-awareness and self-learning ability are proposed.展开更多
A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of...A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of O (n ). The new implicit numerical integration technique of the authors, which is based on a simple approximation of the linear system, has great advantages over the existing implicit integration methods. Moreover, experiment shows that the new technique is highly efficient in animating a kind of non-rigid objects, and suitable for the draping module of the 3D garment CAD system.展开更多
文摘We present the simulation of the dynamics of fluid-cylinder interactions in a narrow three-dimensional channel filled with a Newtonian fluid, using a Lagrange multiplier based fictitious domain methodology combined with a finite element method and an operator splitting technique. As expected, a settling truncated cylinder turns its broadside perpendicular to the main stream direction and the center of mass moves to the central axis of the channel. In the case of two truncated cylinders, they first move around each other for a while and then stay together in a "T" shape. After the "T" shape has been formed for a long enough time, we found no vortex shedding behind the cylinders. When simulating the fluidization of 60 truncated cylinders, we captured the features of interactions among fluidized cylinders as observed in experiments.
基金the Special Topic Fund of Key Science and Technology of Fujian Province (No.2006HZ0002-2) for the financial support of these studies
文摘The effect of screen length on the screening efficiency of particles is studied under various single parameter conditions including frequency, amplitude, vibration angle, and screen inclination. The Discrete Element Method (DEM) has been used to simulate the screening process. A functional relationship between screening efficiency and screen length is established. It is shown that screening efficiency and screen length have a complicated exponential relationship. Relationships between them are profoundly discussed and conclusions are easily drawn: low values of the parameters do not benefit screening; screening efficiency generally increases with screen length; screening efficiency reaches a plateau when these parameters are in range frequently encountered in practical applications.
文摘The process described here is well at the heart of the appearance of pigmentary materials and their interactions with light. It is indeed based on the property of colored materials to reflect, in a selective way, the colored radiations of light. The innovation is here based on a more subtle and more complete process, using the trichromy, i.e., all the possibilities of the white light, which is split in three primary radiations: red^een--blue. One can, indeed, animate a pigmentary surface by the alternate projection of these three colors, and thus reveal three different images on the same support, or create a motion effect. However, in this process, the weakness of bhie, compared to green and red, might constitute an obstacle. But that will be compensated by the use of fluorescent colors, instead of ordinary colors. This process may provide very spectacular applications in the fields of lighting, architecture, design, scenography, booths, display windows, etc.. We shall propose a step-to-step approach.
文摘In recent years, with the level of science and technology progress, largely to promote the development of animation techniques. Animated film is divided into two-dimensional animation and three-dimensional animation, both in the retention feature animated films, based on the performance of each with different strengths, thus forming a different artistic style. Wherein the two-dimensional animation is the most common one is the most basic form of expression in animation technology is relatively mature and complete, but because of the development of animation techniques, two-dimensional animation can not meet the needs of the audience. Thus, the effective combination of two-dimensional animation and three-dimensional animation technology, the advantages of integration between the two is particularly important, so that innovation in the form of screen performance, enhance audio-visual experience. In this paper, two-dimensional animation and three-dimensional animation skills fusion analysis and research, and put forward a number of specific observations, in order to learn.
文摘In this paper, the teaching of course Three-dimensional Animation Foundation is designed mainly based on teaching content modularization and scaffolding teaching model. The modularized content design for Three-dimensional Animation Foundation is specifically expounded, and also the ideas for developing the scaffolding teaching model are analyzed. How to integrate the scaffolding teaching model into course teaching is introduced in details. Finally, new methods for guiding students to think independently in course teaching and improve students' self-awareness and self-learning ability are proposed.
文摘A real-time animation technique for a kind of non-rigid objects, flexible and thin objects, is proposed, which can update with stability the state of n mass points of the mass-spring (MS) modei with time complexity of O (n ). The new implicit numerical integration technique of the authors, which is based on a simple approximation of the linear system, has great advantages over the existing implicit integration methods. Moreover, experiment shows that the new technique is highly efficient in animating a kind of non-rigid objects, and suitable for the draping module of the 3D garment CAD system.