With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for ...With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for advanced point-based processing and editing. In this paper, we present an interactive method for blending point-based geometries by dragging-and- dropping one point-based model onto another model’s surface metaphor. We first calculate a blending region based on the polygon of interest when the user drags-and-drops the model. Radial basis function is used to construct an implicit surface which smoothly interpolates with the transition regions. Continuing the drag-and-drop operation will make the system recalculate the blending regions and reconstruct the transition regions. The drag-and-drop operation can be compound in a constructive solid geometry (CSG) manner to interactively construct a complex point-based model from multiple simple ones. Experimental results showed that our method generates good quality transition regions between two raw point clouds and can effectively reduce the rate of overlapping during the blending.展开更多
基金Project supported by the National Natural Science Foundation of China (Nos. 60473106 and 60333010)the Program for Chang-jiang Scholars and Innovative Research Team in University (No. IRT0652), China
文摘With the rapid development of 3D digital photography and 3D digital scanning devices, massive amount of point samples can be generated in acquisition of complex, real-world objects, and thus create an urgent need for advanced point-based processing and editing. In this paper, we present an interactive method for blending point-based geometries by dragging-and- dropping one point-based model onto another model’s surface metaphor. We first calculate a blending region based on the polygon of interest when the user drags-and-drops the model. Radial basis function is used to construct an implicit surface which smoothly interpolates with the transition regions. Continuing the drag-and-drop operation will make the system recalculate the blending regions and reconstruct the transition regions. The drag-and-drop operation can be compound in a constructive solid geometry (CSG) manner to interactively construct a complex point-based model from multiple simple ones. Experimental results showed that our method generates good quality transition regions between two raw point clouds and can effectively reduce the rate of overlapping during the blending.