In this work, we consider an evolutionary prisoner's dilemma game on a homogeneous random network with the richest-following strategy adoption rule. By constructing homogeneous random networks from a regular ring gra...In this work, we consider an evolutionary prisoner's dilemma game on a homogeneous random network with the richest-following strategy adoption rule. By constructing homogeneous random networks from a regular ring graph, we investigate the effects of topologicaJ randomness on cooperation. In contrast to the ordinary view that the presence of smaJ1 amount of shortcuts in ring graphs favors cooperation, we find the cooperation inhibition by weak topological randomness. The explanations on the observations are presented.展开更多
In our society, it is a major issue to enhance cooperative behaviors. Without this, our society fall into social dilemma situations, and gets worse and worse. Such a situation in an organization leads to violation of ...In our society, it is a major issue to enhance cooperative behaviors. Without this, our society fall into social dilemma situations, and gets worse and worse. Such a situation in an organization leads to violation of social or organizational rules, and at the worst case it suffers from serious accidents or scandals. Therefore, it is important for organizational managers to make efforts and take measures to enhance cooperative behaviors. Although there seem to be many ways to constantly elicit cooperative behaviors, the punishment is one of the most effective measures for enhancing cooperation. This study focused on the effects of penalty and probability of the revelation of defection on the cooperation, and getting insight into how punishment strategy should be used to get rid of social dilemmas and enhance cooperation. This study conducted a simulation experiment to find the proper penal regulations condition that can suppress violations (defective behavior) in a 2-person prisoner's dilemma situation. The effects of probability of the revelation of defection and penalty to revelation on the cooperative behavior were identified with the interactive effect of both experimental factors. The defection (uncooperative behavior) decreased when the penalty to the defection was heavy and the probability of the revelation of defection was low than that when the penalty to the defection was light and the probability of the revelation of the defection was high.展开更多
We investigate the evolutionary prisoner's dilemma game in structured populations by introducing dimers, which are defined as that two players in each dimer always hold a same strategy. We find that influences of dim...We investigate the evolutionary prisoner's dilemma game in structured populations by introducing dimers, which are defined as that two players in each dimer always hold a same strategy. We find that influences of dimets on cooperation depend on the type of dimers and the population structure. For those dimers in which players interact with each other, the cooperation level increases with the number of dimers though the cooperation improvement level depends on the type of network structures. On the other hand, the dimers, in which there are not mutual interactions, will not do any good to the cooperation level in a single community, but interestingly, will improve the cooperation level in a population with two communities. We explore the relationship between dimers and self-interactions and find that the effects of dimers are similar to that of self-interactions. Also, we find that the dimers, which are established over two communities in a multi-community network, act as one type of interaction through which information between communities is communicated by the requirement that two players in a dimer hold a same strategy.展开更多
As a basic study to prevent accidents or concealment caused by violation of rules or regulations (which are regarded as uncooperative behavior), an attempt was made to clarify the condition necessary for promoting c...As a basic study to prevent accidents or concealment caused by violation of rules or regulations (which are regarded as uncooperative behavior), an attempt was made to clarify the condition necessary for promoting cooperation when the tit-for-tat strategy is adopted in the finite and repeated prisoner's dilemma situations. A mathematical model, in which three different strategies (tit-for-tat, all defection (individualism), and all cooperation (altruism)) exist, was constructed in order to demonstrate the condition that can promote cooperative behaviors. As a result of an agent-agent computer simulation, it was shown that the tit-for-tat strategy promoted more cooperation than other strategies when the number of agents adopting the tit-for-tat strategy was dominant in the population and the discount parameter was larger. Next, it was explored how the tit-for-tat strategy in the finite and repeated prisoner's dilemma promotes cooperation using a human-agent computer simulation. In other words, the condition under which cooperative behavior is encouraged was clarified. In the simulation experiment, the discount rate was controlled as an experimental variable. As well as the first experiment above, the dominant occupation of the tit-for-tat strategy was found to lead to the promoted cooperation. Concerning the effect of discount parameter on the cooperative behavior, the cooperation rate tended to increase with the increase of discount parameter only when the t-t-for-tat strategy is dominant. As a whole, the type of change of discount parameter did not affect the cooperation rate.展开更多
This paper studies the continuous prisoner's dilemma games (CPDG) on Barabasi-Albert (BA) networks.In the model,each agent on a vertex of the networks makes an investment and interacts with all of his neighboring ...This paper studies the continuous prisoner's dilemma games (CPDG) on Barabasi-Albert (BA) networks.In the model,each agent on a vertex of the networks makes an investment and interacts with all of his neighboring agents.Making an investment is costly,but which benefits its neighboring agents,where benefit and cost depend on the level of investment made.The payoff of each agent is given by the sum of payoffs it receives in its interactions with all its neighbors.Not only payoff,individual's guilty emotion in the games has also been considered.The negative guilty emotion produced in comparing with its neighbors can reduce the utility of individuals directly.We assume that the reduction amount depends on the individual's degree and a baseline level parameter.The group's cooperative level is characterized by the average investment of the population.Each player makes his investment in the next step based on a convex combination of the investment of his best neighbors in the last step,his best history strategies in the latest steps which number is controlled by a memory length parameter,and a uniformly distributed random number.Simulation results show that this degree-dependent guilt mechanism can promote the evolution of cooperation dramatically comparing with degree-independent guilt or no guilt cases.Imitation,memory,uncertainty coefficients and network structure also play determinant roles in the cooperation level of the population.All our results may shed some new light on studying the evolution of cooperation based on network reciprocity mechanisms.展开更多
Considering the inertia of individuals in real inertia of players is introduced into evolutionary prisoner's life, we propose a modified Fermi updating rule, where the dilemma game (PDG) on square lattices. We main...Considering the inertia of individuals in real inertia of players is introduced into evolutionary prisoner's life, we propose a modified Fermi updating rule, where the dilemma game (PDG) on square lattices. We mainly focus on how the inertia affects the cooperative behavior of the system. Interestingly, we find that the cooperation level has a nonmonotonic dependence on the inertia: with small inertia, cooperators will soon be invaded by defectors; with large inertia, players are unwilling to change their strategies and the cooperation level remains the same as the initial state; while a moderate inertia can induce the highest cooperation level. Moreover, effects of environmental noise and individual inertia are studied. Our work may be helpful in understanding the emergence and persistence of cooperation in nature and society.展开更多
基金Supported by the Project of NECT-07-0112 the National Natural Science Foundation of China under Grant Nos. 10775022 and 90921015
文摘In this work, we consider an evolutionary prisoner's dilemma game on a homogeneous random network with the richest-following strategy adoption rule. By constructing homogeneous random networks from a regular ring graph, we investigate the effects of topologicaJ randomness on cooperation. In contrast to the ordinary view that the presence of smaJ1 amount of shortcuts in ring graphs favors cooperation, we find the cooperation inhibition by weak topological randomness. The explanations on the observations are presented.
文摘In our society, it is a major issue to enhance cooperative behaviors. Without this, our society fall into social dilemma situations, and gets worse and worse. Such a situation in an organization leads to violation of social or organizational rules, and at the worst case it suffers from serious accidents or scandals. Therefore, it is important for organizational managers to make efforts and take measures to enhance cooperative behaviors. Although there seem to be many ways to constantly elicit cooperative behaviors, the punishment is one of the most effective measures for enhancing cooperation. This study focused on the effects of penalty and probability of the revelation of defection on the cooperation, and getting insight into how punishment strategy should be used to get rid of social dilemmas and enhance cooperation. This study conducted a simulation experiment to find the proper penal regulations condition that can suppress violations (defective behavior) in a 2-person prisoner's dilemma situation. The effects of probability of the revelation of defection and penalty to revelation on the cooperative behavior were identified with the interactive effect of both experimental factors. The defection (uncooperative behavior) decreased when the penalty to the defection was heavy and the probability of the revelation of defection was low than that when the penalty to the defection was light and the probability of the revelation of the defection was high.
基金Supported by the National Natural Science Foundation of China under Grant Nos. 10775022, 90921015the Fundamental Research Funds for the Central Universities
文摘We investigate the evolutionary prisoner's dilemma game in structured populations by introducing dimers, which are defined as that two players in each dimer always hold a same strategy. We find that influences of dimets on cooperation depend on the type of dimers and the population structure. For those dimers in which players interact with each other, the cooperation level increases with the number of dimers though the cooperation improvement level depends on the type of network structures. On the other hand, the dimers, in which there are not mutual interactions, will not do any good to the cooperation level in a single community, but interestingly, will improve the cooperation level in a population with two communities. We explore the relationship between dimers and self-interactions and find that the effects of dimers are similar to that of self-interactions. Also, we find that the dimers, which are established over two communities in a multi-community network, act as one type of interaction through which information between communities is communicated by the requirement that two players in a dimer hold a same strategy.
文摘As a basic study to prevent accidents or concealment caused by violation of rules or regulations (which are regarded as uncooperative behavior), an attempt was made to clarify the condition necessary for promoting cooperation when the tit-for-tat strategy is adopted in the finite and repeated prisoner's dilemma situations. A mathematical model, in which three different strategies (tit-for-tat, all defection (individualism), and all cooperation (altruism)) exist, was constructed in order to demonstrate the condition that can promote cooperative behaviors. As a result of an agent-agent computer simulation, it was shown that the tit-for-tat strategy promoted more cooperation than other strategies when the number of agents adopting the tit-for-tat strategy was dominant in the population and the discount parameter was larger. Next, it was explored how the tit-for-tat strategy in the finite and repeated prisoner's dilemma promotes cooperation using a human-agent computer simulation. In other words, the condition under which cooperative behavior is encouraged was clarified. In the simulation experiment, the discount rate was controlled as an experimental variable. As well as the first experiment above, the dominant occupation of the tit-for-tat strategy was found to lead to the promoted cooperation. Concerning the effect of discount parameter on the cooperative behavior, the cooperation rate tended to increase with the increase of discount parameter only when the t-t-for-tat strategy is dominant. As a whole, the type of change of discount parameter did not affect the cooperation rate.
基金Supported by the National Natural Science Foundation of China under Grant Nos.71071119 and 60574071supported by Hubei Province Key Laboratory of Systems Science in Metallurgical Process (Wuhan University of Science and Technology)
文摘This paper studies the continuous prisoner's dilemma games (CPDG) on Barabasi-Albert (BA) networks.In the model,each agent on a vertex of the networks makes an investment and interacts with all of his neighboring agents.Making an investment is costly,but which benefits its neighboring agents,where benefit and cost depend on the level of investment made.The payoff of each agent is given by the sum of payoffs it receives in its interactions with all its neighbors.Not only payoff,individual's guilty emotion in the games has also been considered.The negative guilty emotion produced in comparing with its neighbors can reduce the utility of individuals directly.We assume that the reduction amount depends on the individual's degree and a baseline level parameter.The group's cooperative level is characterized by the average investment of the population.Each player makes his investment in the next step based on a convex combination of the investment of his best neighbors in the last step,his best history strategies in the latest steps which number is controlled by a memory length parameter,and a uniformly distributed random number.Simulation results show that this degree-dependent guilt mechanism can promote the evolution of cooperation dramatically comparing with degree-independent guilt or no guilt cases.Imitation,memory,uncertainty coefficients and network structure also play determinant roles in the cooperation level of the population.All our results may shed some new light on studying the evolution of cooperation based on network reciprocity mechanisms.
基金Supported by the National Basic Research Program of China under Grant No.2011CB707004the Foundation for Innovative Research Groups of the NNSFC under Grant No.60921001+1 种基金the National Key Technologies R&D Program of China under Grant No.2011BAH24B02the State Science and Technology Support Program under Grant No.2012BAG04B01
文摘Considering the inertia of individuals in real inertia of players is introduced into evolutionary prisoner's life, we propose a modified Fermi updating rule, where the dilemma game (PDG) on square lattices. We mainly focus on how the inertia affects the cooperative behavior of the system. Interestingly, we find that the cooperation level has a nonmonotonic dependence on the inertia: with small inertia, cooperators will soon be invaded by defectors; with large inertia, players are unwilling to change their strategies and the cooperation level remains the same as the initial state; while a moderate inertia can induce the highest cooperation level. Moreover, effects of environmental noise and individual inertia are studied. Our work may be helpful in understanding the emergence and persistence of cooperation in nature and society.