期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
TVB“女人戏”传播的女性主义解读
1
作者 王巧娴 《三明学院学报》 2014年第3期90-95,共6页
近年来,TVB电视剧中女性题材占据了荧幕的"半边天","女人戏"更成为其力推的引领潮流文化的风向标,受到女性观众的热捧。以女性主义视角解读TVB"女人戏"的文本、生产和受众,"女人戏"中女性形象... 近年来,TVB电视剧中女性题材占据了荧幕的"半边天","女人戏"更成为其力推的引领潮流文化的风向标,受到女性观众的热捧。以女性主义视角解读TVB"女人戏"的文本、生产和受众,"女人戏"中女性形象的构建,反映社会对女性形象和价值的设定,这些构建在愉悦女性观众的同时,却依旧不能改变其父权的特质。新时代的"女人戏"应正确运用性别视角,促进新女性的形象表达。 展开更多
关键词 TVB “女人戏” 女性主义 形象构建 父权
下载PDF
From Sex Objects to Heroines A Tough Road for Female Characters in Video Games
2
作者 Adam Flamma 《Journal of Literature and Art Studies》 2014年第5期409-417,共9页
Female character in video games is the one of the most controversial topic in game studies and nowadays women's anthropology. From the beginning of role in games' plot to sexualized graphical representation, woman i... Female character in video games is the one of the most controversial topic in game studies and nowadays women's anthropology. From the beginning of role in games' plot to sexualized graphical representation, woman in virtual world were (and sometimes still are) a point of discussion about characters sexualisation and role of female sex in virtual industry. The main aim of this paper is to present analysis of female representation in video games and how in last 30 years it has changed. In other words, how female characters were ennobled from sex object to main protagonist status. In presented research, there were used mostly the examples of popular video games with extended plot and world which can be explored by protagonists. Video game historiography, textual analysis (which helped to treat video game character as a protagonist), and thematic analysis of video games were used as a main research method. The main conclusion of this paper is that female characters can overcome all gender or sexual stereotypes and even eventually became an icon of popular culture 展开更多
关键词 video games female characters women in video games sex object Lara Croft
下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部